63e98d90bdAlmost ready for merge. Need to fix bug with mouse movement. Need to implement clipboard support. Lastly need to write ReadMe on instructions for building.
8 anni fa
Ricardo Antonio Tejada
5007519ae7Dumped the pure SFML folder. Got it working enough to realize that it just ran too slow to continue wasting time on it. SFML creates a OpenGL context anyway so users can drop in the nk_sfml_gl2.h and not need anything else. I'll have to add this in the readme. Tried to make my code as similar to other demos for sake of consistency.
8 anni fa
Ricardo Antonio Tejada
2babe51576Fixed the clipping glitch (bug that caused the window borders and backgrounds to not be rendered).
8 anni fa
Ricardo Antonio Tejada
2d1ea95600Adding SFML backends for Nuklear. Working on porting over the OpenGL 2 renderer from the GLFW and SDL examples.