Commit History

Author SHA1 Message Date
  vurtun e77b723d98 Removed unused defines and parameters 8 years ago
  vurtun 7c7e15e5c3 Fixed some styling issues in sfml demos 8 years ago
  Ricardo Antonio Tejada c6bfe1c157 Finally! I fixed that bug that I had. sf::Mouse::setPosition was setting the position of the cursor to desktop coordinates not window coordinates. 8 years ago
  Ricardo Antonio Tejada 63e98d90bd Almost ready for merge. Need to fix bug with mouse movement. Need to implement clipboard support. Lastly need to write ReadMe on instructions for building. 8 years ago
  Ricardo Antonio Tejada 5007519ae7 Dumped the pure SFML folder. Got it working enough to realize that it just ran too slow to continue wasting time on it. SFML creates a OpenGL context anyway so users can drop in the nk_sfml_gl2.h and not need anything else. I'll have to add this in the readme. Tried to make my code as similar to other demos for sake of consistency. 8 years ago
  Ricardo Antonio Tejada 2babe51576 Fixed the clipping glitch (bug that caused the window borders and backgrounds to not be rendered). 8 years ago
  Ricardo Antonio Tejada 2d1ea95600 Adding SFML backends for Nuklear. Working on porting over the OpenGL 2 renderer from the GLFW and SDL examples. 8 years ago