# Install CC = g++ BIN = demo # Flags CFLAGS = -s -O2 SRC = main.cpp OBJ = $(SRC:.cpp=.o) # TODO: Mac Build ifeq ($(OS),Windows_NT) # Edit the line below to point to your SFML folder on Windows SFML_DIR = C:/Users/Ricky/MinGW-Libs/SFML BIN := $(BIN).exe LIBS = -lmingw32 -DSFML_STATIC -lsfml-window-s -lsfml-system-s -lopengl32 -lwinmm -lgdi32 else # Edit the line below to point to your SFML folder on Linux SFML_DIR = /home/ricky/Libraries/SFML LIBS = -DSFML_STATIC -lsfml-window-s -lsfml-system-s -pthread -ludev -lGL -lX11 -lXrandr endif SFML_INC = -I $(SFML_DIR)/include SFML_LIB = -L $(SFML_DIR)/lib $(BIN): $(CC) $(SRC) $(CFLAGS) -o $(BIN) $(SFML_INC) $(SFML_LIB) $(LIBS)