file_browser.c 30 KB

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  1. /* nuklear - v1.05 - public domain */
  2. #include <stdio.h>
  3. #include <stdlib.h>
  4. #include <stdint.h>
  5. #include <stdarg.h>
  6. #include <string.h>
  7. #include <math.h>
  8. #include <assert.h>
  9. #include <math.h>
  10. #include <time.h>
  11. #include <limits.h>
  12. #include <unistd.h>
  13. #include <dirent.h>
  14. #include <GL/glew.h>
  15. #include <GLFW/glfw3.h>
  16. #define NK_INCLUDE_FIXED_TYPES
  17. #define NK_INCLUDE_STANDARD_IO
  18. #define NK_INCLUDE_DEFAULT_ALLOCATOR
  19. #define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
  20. #define NK_INCLUDE_FONT_BAKING
  21. #define NK_INCLUDE_DEFAULT_FONT
  22. #define NK_IMPLEMENTATION
  23. #include "../nuklear.h"
  24. #define STB_IMAGE_IMPLEMENTATION
  25. #include "stb_image.h"
  26. /* macros */
  27. #define WINDOW_WIDTH 1200
  28. #define WINDOW_HEIGHT 800
  29. #define MAX_VERTEX_MEMORY 512 * 1024
  30. #define MAX_ELEMENT_MEMORY 128 * 1024
  31. #define UNUSED(a) (void)a
  32. #define MIN(a,b) ((a) < (b) ? (a) : (b))
  33. #define MAX(a,b) ((a) < (b) ? (b) : (a))
  34. #define LEN(a) (sizeof(a)/sizeof(a)[0])
  35. #ifdef __APPLE__
  36. #define NK_SHADER_VERSION "#version 150\n"
  37. #else
  38. #define NK_SHADER_VERSION "#version 300 es\n"
  39. #endif
  40. /* ===============================================================
  41. *
  42. * GUI
  43. *
  44. * ===============================================================*/
  45. struct icons {
  46. struct nk_image desktop;
  47. struct nk_image home;
  48. struct nk_image computer;
  49. struct nk_image directory;
  50. struct nk_image default_file;
  51. struct nk_image text_file;
  52. struct nk_image music_file;
  53. struct nk_image font_file;
  54. struct nk_image img_file;
  55. struct nk_image movie_file;
  56. };
  57. enum file_groups {
  58. FILE_GROUP_DEFAULT,
  59. FILE_GROUP_TEXT,
  60. FILE_GROUP_MUSIC,
  61. FILE_GROUP_FONT,
  62. FILE_GROUP_IMAGE,
  63. FILE_GROUP_MOVIE,
  64. FILE_GROUP_MAX
  65. };
  66. enum file_types {
  67. FILE_DEFAULT,
  68. FILE_TEXT,
  69. FILE_C_SOURCE,
  70. FILE_CPP_SOURCE,
  71. FILE_HEADER,
  72. FILE_CPP_HEADER,
  73. FILE_MP3,
  74. FILE_WAV,
  75. FILE_OGG,
  76. FILE_TTF,
  77. FILE_BMP,
  78. FILE_PNG,
  79. FILE_JPEG,
  80. FILE_PCX,
  81. FILE_TGA,
  82. FILE_GIF,
  83. FILE_MAX
  84. };
  85. struct file_group {
  86. enum file_groups group;
  87. const char *name;
  88. struct nk_image *icon;
  89. };
  90. struct file {
  91. enum file_types type;
  92. const char *suffix;
  93. enum file_groups group;
  94. };
  95. struct media {
  96. int font;
  97. int icon_sheet;
  98. struct icons icons;
  99. struct file_group group[FILE_GROUP_MAX];
  100. struct file files[FILE_MAX];
  101. };
  102. #define MAX_PATH_LEN 512
  103. struct file_browser {
  104. /* path */
  105. char file[MAX_PATH_LEN];
  106. char home[MAX_PATH_LEN];
  107. char desktop[MAX_PATH_LEN];
  108. char directory[MAX_PATH_LEN];
  109. /* directory content */
  110. char **files;
  111. char **directories;
  112. size_t file_count;
  113. size_t dir_count;
  114. struct media *media;
  115. };
  116. #ifdef __unix__
  117. #include <dirent.h>
  118. #include <unistd.h>
  119. #endif
  120. #ifndef _WIN32
  121. # include <pwd.h>
  122. #endif
  123. static void
  124. die(const char *fmt, ...)
  125. {
  126. va_list ap;
  127. va_start(ap, fmt);
  128. vfprintf(stderr, fmt, ap);
  129. va_end(ap);
  130. fputs("\n", stderr);
  131. exit(EXIT_FAILURE);
  132. }
  133. static char*
  134. file_load(const char* path, size_t* siz)
  135. {
  136. char *buf;
  137. FILE *fd = fopen(path, "rb");
  138. if (!fd) die("Failed to open file: %s\n", path);
  139. fseek(fd, 0, SEEK_END);
  140. *siz = (size_t)ftell(fd);
  141. fseek(fd, 0, SEEK_SET);
  142. buf = (char*)calloc(*siz, 1);
  143. fread(buf, *siz, 1, fd);
  144. fclose(fd);
  145. return buf;
  146. }
  147. static char*
  148. str_duplicate(const char *src)
  149. {
  150. char *ret;
  151. size_t len = strlen(src);
  152. if (!len) return 0;
  153. ret = (char*)malloc(len+1);
  154. if (!ret) return 0;
  155. memcpy(ret, src, len);
  156. ret[len] = '\0';
  157. return ret;
  158. }
  159. static void
  160. dir_free_list(char **list, size_t size)
  161. {
  162. size_t i;
  163. for (i = 0; i < size; ++i)
  164. free(list[i]);
  165. free(list);
  166. }
  167. static char**
  168. dir_list(const char *dir, int return_subdirs, size_t *count)
  169. {
  170. size_t n = 0;
  171. char buffer[MAX_PATH_LEN];
  172. char **results = NULL;
  173. const DIR *none = NULL;
  174. size_t capacity = 32;
  175. size_t size;
  176. DIR *z;
  177. assert(dir);
  178. assert(count);
  179. strncpy(buffer, dir, MAX_PATH_LEN);
  180. n = strlen(buffer);
  181. if (n > 0 && (buffer[n-1] != '/'))
  182. buffer[n++] = '/';
  183. size = 0;
  184. z = opendir(dir);
  185. if (z != none) {
  186. int nonempty = 1;
  187. struct dirent *data = readdir(z);
  188. nonempty = (data != NULL);
  189. if (!nonempty) return NULL;
  190. do {
  191. DIR *y;
  192. char *p;
  193. int is_subdir;
  194. if (data->d_name[0] == '.')
  195. continue;
  196. strncpy(buffer + n, data->d_name, MAX_PATH_LEN-n);
  197. y = opendir(buffer);
  198. is_subdir = (y != NULL);
  199. if (y != NULL) closedir(y);
  200. if ((return_subdirs && is_subdir) || (!is_subdir && !return_subdirs)){
  201. if (!size) {
  202. results = (char**)calloc(sizeof(char*), capacity);
  203. } else if (size >= capacity) {
  204. void *old = results;
  205. capacity = capacity * 2;
  206. results = (char**)realloc(results, capacity * sizeof(char*));
  207. assert(results);
  208. if (!results) free(old);
  209. }
  210. p = str_duplicate(data->d_name);
  211. results[size++] = p;
  212. }
  213. } while ((data = readdir(z)) != NULL);
  214. }
  215. if (z) closedir(z);
  216. *count = size;
  217. return results;
  218. }
  219. static struct file_group
  220. FILE_GROUP(enum file_groups group, const char *name, struct nk_image *icon)
  221. {
  222. struct file_group fg;
  223. fg.group = group;
  224. fg.name = name;
  225. fg.icon = icon;
  226. return fg;
  227. }
  228. static struct file
  229. FILE_DEF(enum file_types type, const char *suffix, enum file_groups group)
  230. {
  231. struct file fd;
  232. fd.type = type;
  233. fd.suffix = suffix;
  234. fd.group = group;
  235. return fd;
  236. }
  237. static struct nk_image*
  238. media_icon_for_file(struct media *media, const char *file)
  239. {
  240. int i = 0;
  241. const char *s = file;
  242. char suffix[4];
  243. int found = 0;
  244. memset(suffix, 0, sizeof(suffix));
  245. /* extract suffix .xxx from file */
  246. while (*s++ != '\0') {
  247. if (found && i < 3)
  248. suffix[i++] = *s;
  249. if (*s == '.') {
  250. if (found){
  251. found = 0;
  252. break;
  253. }
  254. found = 1;
  255. }
  256. }
  257. /* check for all file definition of all groups for fitting suffix*/
  258. for (i = 0; i < FILE_MAX && found; ++i) {
  259. struct file *d = &media->files[i];
  260. {
  261. const char *f = d->suffix;
  262. s = suffix;
  263. while (f && *f && *s && *s == *f) {
  264. s++; f++;
  265. }
  266. /* found correct file definition so */
  267. if (f && *s == '\0' && *f == '\0')
  268. return media->group[d->group].icon;
  269. }
  270. }
  271. return &media->icons.default_file;
  272. }
  273. static void
  274. media_init(struct media *media)
  275. {
  276. /* file groups */
  277. struct icons *icons = &media->icons;
  278. media->group[FILE_GROUP_DEFAULT] = FILE_GROUP(FILE_GROUP_DEFAULT,"default",&icons->default_file);
  279. media->group[FILE_GROUP_TEXT] = FILE_GROUP(FILE_GROUP_TEXT, "textual", &icons->text_file);
  280. media->group[FILE_GROUP_MUSIC] = FILE_GROUP(FILE_GROUP_MUSIC, "music", &icons->music_file);
  281. media->group[FILE_GROUP_FONT] = FILE_GROUP(FILE_GROUP_FONT, "font", &icons->font_file);
  282. media->group[FILE_GROUP_IMAGE] = FILE_GROUP(FILE_GROUP_IMAGE, "image", &icons->img_file);
  283. media->group[FILE_GROUP_MOVIE] = FILE_GROUP(FILE_GROUP_MOVIE, "movie", &icons->movie_file);
  284. /* files */
  285. media->files[FILE_DEFAULT] = FILE_DEF(FILE_DEFAULT, NULL, FILE_GROUP_DEFAULT);
  286. media->files[FILE_TEXT] = FILE_DEF(FILE_TEXT, "txt", FILE_GROUP_TEXT);
  287. media->files[FILE_C_SOURCE] = FILE_DEF(FILE_C_SOURCE, "c", FILE_GROUP_TEXT);
  288. media->files[FILE_CPP_SOURCE] = FILE_DEF(FILE_CPP_SOURCE, "cpp", FILE_GROUP_TEXT);
  289. media->files[FILE_HEADER] = FILE_DEF(FILE_HEADER, "h", FILE_GROUP_TEXT);
  290. media->files[FILE_CPP_HEADER] = FILE_DEF(FILE_HEADER, "hpp", FILE_GROUP_TEXT);
  291. media->files[FILE_MP3] = FILE_DEF(FILE_MP3, "mp3", FILE_GROUP_MUSIC);
  292. media->files[FILE_WAV] = FILE_DEF(FILE_WAV, "wav", FILE_GROUP_MUSIC);
  293. media->files[FILE_OGG] = FILE_DEF(FILE_OGG, "ogg", FILE_GROUP_MUSIC);
  294. media->files[FILE_TTF] = FILE_DEF(FILE_TTF, "ttf", FILE_GROUP_FONT);
  295. media->files[FILE_BMP] = FILE_DEF(FILE_BMP, "bmp", FILE_GROUP_IMAGE);
  296. media->files[FILE_PNG] = FILE_DEF(FILE_PNG, "png", FILE_GROUP_IMAGE);
  297. media->files[FILE_JPEG] = FILE_DEF(FILE_JPEG, "jpg", FILE_GROUP_IMAGE);
  298. media->files[FILE_PCX] = FILE_DEF(FILE_PCX, "pcx", FILE_GROUP_IMAGE);
  299. media->files[FILE_TGA] = FILE_DEF(FILE_TGA, "tga", FILE_GROUP_IMAGE);
  300. media->files[FILE_GIF] = FILE_DEF(FILE_GIF, "gif", FILE_GROUP_IMAGE);
  301. }
  302. static void
  303. file_browser_reload_directory_content(struct file_browser *browser, const char *path)
  304. {
  305. strncpy(browser->directory, path, MAX_PATH_LEN);
  306. dir_free_list(browser->files, browser->file_count);
  307. dir_free_list(browser->directories, browser->dir_count);
  308. browser->files = dir_list(path, 0, &browser->file_count);
  309. browser->directories = dir_list(path, 1, &browser->dir_count);
  310. }
  311. static void
  312. file_browser_init(struct file_browser *browser, struct media *media)
  313. {
  314. memset(browser, 0, sizeof(*browser));
  315. browser->media = media;
  316. {
  317. /* load files and sub-directory list */
  318. const char *home = getenv("HOME");
  319. #ifdef _WIN32
  320. if (!home) home = getenv("USERPROFILE");
  321. #else
  322. if (!home) home = getpwuid(getuid())->pw_dir;
  323. {
  324. size_t l;
  325. strncpy(browser->home, home, MAX_PATH_LEN);
  326. l = strlen(browser->home);
  327. strcpy(browser->home + l, "/");
  328. strcpy(browser->directory, browser->home);
  329. }
  330. #endif
  331. {
  332. size_t l;
  333. strcpy(browser->desktop, browser->home);
  334. l = strlen(browser->desktop);
  335. strcpy(browser->desktop + l, "desktop/");
  336. }
  337. browser->files = dir_list(browser->directory, 0, &browser->file_count);
  338. browser->directories = dir_list(browser->directory, 1, &browser->dir_count);
  339. }
  340. }
  341. static void
  342. file_browser_free(struct file_browser *browser)
  343. {
  344. if (browser->files)
  345. dir_free_list(browser->files, browser->file_count);
  346. if (browser->directories)
  347. dir_free_list(browser->directories, browser->dir_count);
  348. browser->files = NULL;
  349. browser->directories = NULL;
  350. memset(browser, 0, sizeof(*browser));
  351. }
  352. static int
  353. file_browser_run(struct file_browser *browser, struct nk_context *ctx)
  354. {
  355. int ret = 0;
  356. struct media *media = browser->media;
  357. struct nk_rect total_space;
  358. if (nk_begin(ctx, "File Browser", nk_rect(50, 50, 800, 600),
  359. NK_WINDOW_BORDER|NK_WINDOW_NO_SCROLLBAR|NK_WINDOW_MOVABLE))
  360. {
  361. struct nk_panel sub;
  362. static float ratio[] = {0.25f, NK_UNDEFINED};
  363. float spacing_x = ctx->style.window.spacing.x;
  364. /* output path directory selector in the menubar */
  365. ctx->style.window.spacing.x = 0;
  366. nk_menubar_begin(ctx);
  367. {
  368. char *d = browser->directory;
  369. char *begin = d + 1;
  370. nk_layout_row_dynamic(ctx, 25, 6);
  371. while (*d++) {
  372. if (*d == '/') {
  373. *d = '\0';
  374. if (nk_button_label(ctx, begin)) {
  375. *d++ = '/'; *d = '\0';
  376. file_browser_reload_directory_content(browser, browser->directory);
  377. break;
  378. }
  379. *d = '/';
  380. begin = d + 1;
  381. }
  382. }
  383. }
  384. nk_menubar_end(ctx);
  385. ctx->style.window.spacing.x = spacing_x;
  386. /* window layout */
  387. total_space = nk_window_get_content_region(ctx);
  388. nk_layout_row(ctx, NK_DYNAMIC, total_space.h, 2, ratio);
  389. nk_group_begin(ctx, "Special", NK_WINDOW_NO_SCROLLBAR);
  390. {
  391. struct nk_image home = media->icons.home;
  392. struct nk_image desktop = media->icons.desktop;
  393. struct nk_image computer = media->icons.computer;
  394. nk_layout_row_dynamic(ctx, 40, 1);
  395. if (nk_button_image_label(ctx, home, "home", NK_TEXT_CENTERED))
  396. file_browser_reload_directory_content(browser, browser->home);
  397. if (nk_button_image_label(ctx,desktop,"desktop",NK_TEXT_CENTERED))
  398. file_browser_reload_directory_content(browser, browser->desktop);
  399. if (nk_button_image_label(ctx,computer,"computer",NK_TEXT_CENTERED))
  400. file_browser_reload_directory_content(browser, "/");
  401. nk_group_end(ctx);
  402. }
  403. /* output directory content window */
  404. nk_group_begin(ctx, "Content", 0);
  405. {
  406. int index = -1;
  407. size_t i = 0, j = 0, k = 0;
  408. size_t rows = 0, cols = 0;
  409. size_t count = browser->dir_count + browser->file_count;
  410. cols = 4;
  411. rows = count / cols;
  412. for (i = 0; i <= rows; i += 1) {
  413. {size_t n = j + cols;
  414. nk_layout_row_dynamic(ctx, 135, (int)cols);
  415. for (; j < count && j < n; ++j) {
  416. /* draw one row of icons */
  417. if (j < browser->dir_count) {
  418. /* draw and execute directory buttons */
  419. if (nk_button_image(ctx,media->icons.directory))
  420. index = (int)j;
  421. } else {
  422. /* draw and execute files buttons */
  423. struct nk_image *icon;
  424. size_t fileIndex = ((size_t)j - browser->dir_count);
  425. icon = media_icon_for_file(media,browser->files[fileIndex]);
  426. if (nk_button_image(ctx, *icon)) {
  427. strncpy(browser->file, browser->directory, MAX_PATH_LEN);
  428. n = strlen(browser->file);
  429. strncpy(browser->file + n, browser->files[fileIndex], MAX_PATH_LEN - n);
  430. ret = 1;
  431. }
  432. }
  433. }}
  434. {size_t n = k + cols;
  435. nk_layout_row_dynamic(ctx, 20, (int)cols);
  436. for (; k < count && k < n; k++) {
  437. /* draw one row of labels */
  438. if (k < browser->dir_count) {
  439. nk_label(ctx, browser->directories[k], NK_TEXT_CENTERED);
  440. } else {
  441. size_t t = k-browser->dir_count;
  442. nk_label(ctx,browser->files[t],NK_TEXT_CENTERED);
  443. }
  444. }}
  445. }
  446. if (index != -1) {
  447. size_t n = strlen(browser->directory);
  448. strncpy(browser->directory + n, browser->directories[index], MAX_PATH_LEN - n);
  449. n = strlen(browser->directory);
  450. if (n < MAX_PATH_LEN - 1) {
  451. browser->directory[n] = '/';
  452. browser->directory[n+1] = '\0';
  453. }
  454. file_browser_reload_directory_content(browser, browser->directory);
  455. sub.offset->y = 0;
  456. }
  457. nk_group_end(ctx);
  458. }
  459. }
  460. nk_end(ctx);
  461. return ret;
  462. }
  463. /* ===============================================================
  464. *
  465. * DEVICE
  466. *
  467. * ===============================================================*/
  468. struct nk_glfw_vertex {
  469. float position[2];
  470. float uv[2];
  471. nk_byte col[4];
  472. };
  473. struct device {
  474. struct nk_buffer cmds;
  475. struct nk_draw_null_texture null;
  476. GLuint vbo, vao, ebo;
  477. GLuint prog;
  478. GLuint vert_shdr;
  479. GLuint frag_shdr;
  480. GLint attrib_pos;
  481. GLint attrib_uv;
  482. GLint attrib_col;
  483. GLint uniform_tex;
  484. GLint uniform_proj;
  485. GLuint font_tex;
  486. };
  487. static struct nk_image
  488. icon_load(const char *filename)
  489. {
  490. int x,y,n;
  491. GLuint tex;
  492. unsigned char *data = stbi_load(filename, &x, &y, &n, 0);
  493. if (!data) die("[SDL]: failed to load image: %s", filename);
  494. glGenTextures(1, &tex);
  495. glBindTexture(GL_TEXTURE_2D, tex);
  496. glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
  497. glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR_MIPMAP_NEAREST);
  498. glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
  499. glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
  500. glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, x, y, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
  501. glGenerateMipmap(GL_TEXTURE_2D);
  502. stbi_image_free(data);
  503. return nk_image_id((int)tex);
  504. }
  505. static void
  506. device_init(struct device *dev)
  507. {
  508. GLint status;
  509. static const GLchar *vertex_shader =
  510. NK_SHADER_VERSION
  511. "uniform mat4 ProjMtx;\n"
  512. "in vec2 Position;\n"
  513. "in vec2 TexCoord;\n"
  514. "in vec4 Color;\n"
  515. "out vec2 Frag_UV;\n"
  516. "out vec4 Frag_Color;\n"
  517. "void main() {\n"
  518. " Frag_UV = TexCoord;\n"
  519. " Frag_Color = Color;\n"
  520. " gl_Position = ProjMtx * vec4(Position.xy, 0, 1);\n"
  521. "}\n";
  522. static const GLchar *fragment_shader =
  523. NK_SHADER_VERSION
  524. "precision mediump float;\n"
  525. "uniform sampler2D Texture;\n"
  526. "in vec2 Frag_UV;\n"
  527. "in vec4 Frag_Color;\n"
  528. "out vec4 Out_Color;\n"
  529. "void main(){\n"
  530. " Out_Color = Frag_Color * texture(Texture, Frag_UV.st);\n"
  531. "}\n";
  532. nk_buffer_init_default(&dev->cmds);
  533. dev->prog = glCreateProgram();
  534. dev->vert_shdr = glCreateShader(GL_VERTEX_SHADER);
  535. dev->frag_shdr = glCreateShader(GL_FRAGMENT_SHADER);
  536. glShaderSource(dev->vert_shdr, 1, &vertex_shader, 0);
  537. glShaderSource(dev->frag_shdr, 1, &fragment_shader, 0);
  538. glCompileShader(dev->vert_shdr);
  539. glCompileShader(dev->frag_shdr);
  540. glGetShaderiv(dev->vert_shdr, GL_COMPILE_STATUS, &status);
  541. assert(status == GL_TRUE);
  542. glGetShaderiv(dev->frag_shdr, GL_COMPILE_STATUS, &status);
  543. assert(status == GL_TRUE);
  544. glAttachShader(dev->prog, dev->vert_shdr);
  545. glAttachShader(dev->prog, dev->frag_shdr);
  546. glLinkProgram(dev->prog);
  547. glGetProgramiv(dev->prog, GL_LINK_STATUS, &status);
  548. assert(status == GL_TRUE);
  549. dev->uniform_tex = glGetUniformLocation(dev->prog, "Texture");
  550. dev->uniform_proj = glGetUniformLocation(dev->prog, "ProjMtx");
  551. dev->attrib_pos = glGetAttribLocation(dev->prog, "Position");
  552. dev->attrib_uv = glGetAttribLocation(dev->prog, "TexCoord");
  553. dev->attrib_col = glGetAttribLocation(dev->prog, "Color");
  554. {
  555. /* buffer setup */
  556. GLsizei vs = sizeof(struct nk_glfw_vertex);
  557. size_t vp = offsetof(struct nk_glfw_vertex, position);
  558. size_t vt = offsetof(struct nk_glfw_vertex, uv);
  559. size_t vc = offsetof(struct nk_glfw_vertex, col);
  560. glGenBuffers(1, &dev->vbo);
  561. glGenBuffers(1, &dev->ebo);
  562. glGenVertexArrays(1, &dev->vao);
  563. glBindVertexArray(dev->vao);
  564. glBindBuffer(GL_ARRAY_BUFFER, dev->vbo);
  565. glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, dev->ebo);
  566. glEnableVertexAttribArray((GLuint)dev->attrib_pos);
  567. glEnableVertexAttribArray((GLuint)dev->attrib_uv);
  568. glEnableVertexAttribArray((GLuint)dev->attrib_col);
  569. glVertexAttribPointer((GLuint)dev->attrib_pos, 2, GL_FLOAT, GL_FALSE, vs, (void*)vp);
  570. glVertexAttribPointer((GLuint)dev->attrib_uv, 2, GL_FLOAT, GL_FALSE, vs, (void*)vt);
  571. glVertexAttribPointer((GLuint)dev->attrib_col, 4, GL_UNSIGNED_BYTE, GL_TRUE, vs, (void*)vc);
  572. }
  573. glBindTexture(GL_TEXTURE_2D, 0);
  574. glBindBuffer(GL_ARRAY_BUFFER, 0);
  575. glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
  576. glBindVertexArray(0);
  577. }
  578. static void
  579. device_upload_atlas(struct device *dev, const void *image, int width, int height)
  580. {
  581. glGenTextures(1, &dev->font_tex);
  582. glBindTexture(GL_TEXTURE_2D, dev->font_tex);
  583. glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
  584. glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
  585. glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)width, (GLsizei)height, 0,
  586. GL_RGBA, GL_UNSIGNED_BYTE, image);
  587. }
  588. static void
  589. device_shutdown(struct device *dev)
  590. {
  591. glDetachShader(dev->prog, dev->vert_shdr);
  592. glDetachShader(dev->prog, dev->frag_shdr);
  593. glDeleteShader(dev->vert_shdr);
  594. glDeleteShader(dev->frag_shdr);
  595. glDeleteProgram(dev->prog);
  596. glDeleteTextures(1, &dev->font_tex);
  597. glDeleteBuffers(1, &dev->vbo);
  598. glDeleteBuffers(1, &dev->ebo);
  599. nk_buffer_free(&dev->cmds);
  600. }
  601. static void
  602. device_draw(struct device *dev, struct nk_context *ctx, int width, int height,
  603. struct nk_vec2 scale, enum nk_anti_aliasing AA)
  604. {
  605. GLfloat ortho[4][4] = {
  606. {2.0f, 0.0f, 0.0f, 0.0f},
  607. {0.0f,-2.0f, 0.0f, 0.0f},
  608. {0.0f, 0.0f,-1.0f, 0.0f},
  609. {-1.0f,1.0f, 0.0f, 1.0f},
  610. };
  611. ortho[0][0] /= (GLfloat)width;
  612. ortho[1][1] /= (GLfloat)height;
  613. /* setup global state */
  614. glEnable(GL_BLEND);
  615. glBlendEquation(GL_FUNC_ADD);
  616. glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
  617. glDisable(GL_CULL_FACE);
  618. glDisable(GL_DEPTH_TEST);
  619. glEnable(GL_SCISSOR_TEST);
  620. glActiveTexture(GL_TEXTURE0);
  621. /* setup program */
  622. glUseProgram(dev->prog);
  623. glUniform1i(dev->uniform_tex, 0);
  624. glUniformMatrix4fv(dev->uniform_proj, 1, GL_FALSE, &ortho[0][0]);
  625. {
  626. /* convert from command queue into draw list and draw to screen */
  627. const struct nk_draw_command *cmd;
  628. void *vertices, *elements;
  629. const nk_draw_index *offset = NULL;
  630. /* allocate vertex and element buffer */
  631. glBindVertexArray(dev->vao);
  632. glBindBuffer(GL_ARRAY_BUFFER, dev->vbo);
  633. glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, dev->ebo);
  634. glBufferData(GL_ARRAY_BUFFER, MAX_VERTEX_MEMORY, NULL, GL_STREAM_DRAW);
  635. glBufferData(GL_ELEMENT_ARRAY_BUFFER, MAX_ELEMENT_MEMORY, NULL, GL_STREAM_DRAW);
  636. /* load draw vertices & elements directly into vertex + element buffer */
  637. vertices = glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY);
  638. elements = glMapBuffer(GL_ELEMENT_ARRAY_BUFFER, GL_WRITE_ONLY);
  639. {
  640. /* fill convert configuration */
  641. struct nk_convert_config config;
  642. static const struct nk_draw_vertex_layout_element vertex_layout[] = {
  643. {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, position)},
  644. {NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, uv)},
  645. {NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct nk_glfw_vertex, col)},
  646. {NK_VERTEX_LAYOUT_END}
  647. };
  648. NK_MEMSET(&config, 0, sizeof(config));
  649. config.vertex_layout = vertex_layout;
  650. config.vertex_size = sizeof(struct nk_glfw_vertex);
  651. config.vertex_alignment = NK_ALIGNOF(struct nk_glfw_vertex);
  652. config.null = dev->null;
  653. config.circle_segment_count = 22;
  654. config.curve_segment_count = 22;
  655. config.arc_segment_count = 22;
  656. config.global_alpha = 1.0f;
  657. config.shape_AA = AA;
  658. config.line_AA = AA;
  659. /* setup buffers to load vertices and elements */
  660. {struct nk_buffer vbuf, ebuf;
  661. nk_buffer_init_fixed(&vbuf, vertices, MAX_VERTEX_MEMORY);
  662. nk_buffer_init_fixed(&ebuf, elements, MAX_ELEMENT_MEMORY);
  663. nk_convert(ctx, &dev->cmds, &vbuf, &ebuf, &config);}
  664. }
  665. glUnmapBuffer(GL_ARRAY_BUFFER);
  666. glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER);
  667. /* iterate over and execute each draw command */
  668. nk_draw_foreach(cmd, ctx, &dev->cmds) {
  669. if (!cmd->elem_count) continue;
  670. glBindTexture(GL_TEXTURE_2D, (GLuint)cmd->texture.id);
  671. glScissor(
  672. (GLint)(cmd->clip_rect.x * scale.x),
  673. (GLint)((height - (GLint)(cmd->clip_rect.y + cmd->clip_rect.h)) * scale.y),
  674. (GLint)(cmd->clip_rect.w * scale.x),
  675. (GLint)(cmd->clip_rect.h * scale.y));
  676. glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, offset);
  677. offset += cmd->elem_count;
  678. }
  679. nk_clear(ctx);
  680. }
  681. /* default OpenGL state */
  682. glUseProgram(0);
  683. glBindBuffer(GL_ARRAY_BUFFER, 0);
  684. glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
  685. glBindVertexArray(0);
  686. glDisable(GL_BLEND);
  687. glDisable(GL_SCISSOR_TEST);
  688. }
  689. /* glfw callbacks (I don't know if there is a easier way to access text and scroll )*/
  690. static void error_callback(int e, const char *d){printf("Error %d: %s\n", e, d);}
  691. static void text_input(GLFWwindow *win, unsigned int codepoint)
  692. {nk_input_unicode((struct nk_context*)glfwGetWindowUserPointer(win), codepoint);}
  693. static void scroll_input(GLFWwindow *win, double _, double yoff)
  694. {UNUSED(_);nk_input_scroll((struct nk_context*)glfwGetWindowUserPointer(win), (float)yoff);}
  695. int main(int argc, char *argv[])
  696. {
  697. /* Platform */
  698. static GLFWwindow *win;
  699. int width = 0, height = 0;
  700. int display_width = 0, display_height = 0;
  701. /* GUI */
  702. struct device device;
  703. struct nk_context ctx;
  704. struct nk_font *font;
  705. struct nk_font_atlas atlas;
  706. struct file_browser browser;
  707. struct media media;
  708. /* GLFW */
  709. glfwSetErrorCallback(error_callback);
  710. if (!glfwInit()) {
  711. fprintf(stdout, "[GFLW] failed to init!\n");
  712. exit(1);
  713. }
  714. glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
  715. glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
  716. glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
  717. #ifdef __APPLE__
  718. glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
  719. #endif
  720. win = glfwCreateWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "Demo", NULL, NULL);
  721. glfwMakeContextCurrent(win);
  722. glfwSetWindowUserPointer(win, &ctx);
  723. glfwSetCharCallback(win, text_input);
  724. glfwSetScrollCallback(win, scroll_input);
  725. /* OpenGL */
  726. glViewport(0, 0, WINDOW_WIDTH, WINDOW_HEIGHT);
  727. glewExperimental = 1;
  728. if (glewInit() != GLEW_OK) {
  729. fprintf(stderr, "Failed to setup GLEW\n");
  730. exit(1);
  731. }
  732. {/* GUI */
  733. device_init(&device);
  734. {const void *image; int w, h;
  735. const char *font_path = (argc > 1) ? argv[1]: 0;
  736. nk_font_atlas_init_default(&atlas);
  737. nk_font_atlas_begin(&atlas);
  738. if (font_path) font = nk_font_atlas_add_from_file(&atlas, font_path, 13.0f, NULL);
  739. else font = nk_font_atlas_add_default(&atlas, 13.0f, NULL);
  740. image = nk_font_atlas_bake(&atlas, &w, &h, NK_FONT_ATLAS_RGBA32);
  741. device_upload_atlas(&device, image, w, h);
  742. nk_font_atlas_end(&atlas, nk_handle_id((int)device.font_tex), &device.null);}
  743. nk_init_default(&ctx, &font->handle);}
  744. /* icons */
  745. glEnable(GL_TEXTURE_2D);
  746. media.icons.home = icon_load("../icon/home.png");
  747. media.icons.directory = icon_load("../icon/directory.png");
  748. media.icons.computer = icon_load("../icon/computer.png");
  749. media.icons.desktop = icon_load("../icon/desktop.png");
  750. media.icons.default_file = icon_load("../icon/default.png");
  751. media.icons.text_file = icon_load("../icon/text.png");
  752. media.icons.music_file = icon_load("../icon/music.png");
  753. media.icons.font_file = icon_load("../icon/font.png");
  754. media.icons.img_file = icon_load("../icon/img.png");
  755. media.icons.movie_file = icon_load("../icon/movie.png");
  756. media_init(&media);
  757. file_browser_init(&browser, &media);
  758. while (!glfwWindowShouldClose(win))
  759. {
  760. /* High DPI displays */
  761. struct nk_vec2 scale;
  762. glfwGetWindowSize(win, &width, &height);
  763. glfwGetFramebufferSize(win, &display_width, &display_height);
  764. scale.x = (float)display_width/(float)width;
  765. scale.y = (float)display_height/(float)height;
  766. /* Input */
  767. {double x, y;
  768. nk_input_begin(&ctx);
  769. glfwPollEvents();
  770. nk_input_key(&ctx, NK_KEY_DEL, glfwGetKey(win, GLFW_KEY_DELETE) == GLFW_PRESS);
  771. nk_input_key(&ctx, NK_KEY_ENTER, glfwGetKey(win, GLFW_KEY_ENTER) == GLFW_PRESS);
  772. nk_input_key(&ctx, NK_KEY_TAB, glfwGetKey(win, GLFW_KEY_TAB) == GLFW_PRESS);
  773. nk_input_key(&ctx, NK_KEY_BACKSPACE, glfwGetKey(win, GLFW_KEY_BACKSPACE) == GLFW_PRESS);
  774. nk_input_key(&ctx, NK_KEY_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS);
  775. nk_input_key(&ctx, NK_KEY_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS);
  776. nk_input_key(&ctx, NK_KEY_UP, glfwGetKey(win, GLFW_KEY_UP) == GLFW_PRESS);
  777. nk_input_key(&ctx, NK_KEY_DOWN, glfwGetKey(win, GLFW_KEY_DOWN) == GLFW_PRESS);
  778. if (glfwGetKey(win, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS ||
  779. glfwGetKey(win, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS) {
  780. nk_input_key(&ctx, NK_KEY_COPY, glfwGetKey(win, GLFW_KEY_C) == GLFW_PRESS);
  781. nk_input_key(&ctx, NK_KEY_PASTE, glfwGetKey(win, GLFW_KEY_P) == GLFW_PRESS);
  782. nk_input_key(&ctx, NK_KEY_CUT, glfwGetKey(win, GLFW_KEY_X) == GLFW_PRESS);
  783. nk_input_key(&ctx, NK_KEY_CUT, glfwGetKey(win, GLFW_KEY_E) == GLFW_PRESS);
  784. nk_input_key(&ctx, NK_KEY_SHIFT, 1);
  785. } else {
  786. nk_input_key(&ctx, NK_KEY_COPY, 0);
  787. nk_input_key(&ctx, NK_KEY_PASTE, 0);
  788. nk_input_key(&ctx, NK_KEY_CUT, 0);
  789. nk_input_key(&ctx, NK_KEY_SHIFT, 0);
  790. }
  791. glfwGetCursorPos(win, &x, &y);
  792. nk_input_motion(&ctx, (int)x, (int)y);
  793. nk_input_button(&ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS);
  794. nk_input_button(&ctx, NK_BUTTON_MIDDLE, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_MIDDLE) == GLFW_PRESS);
  795. nk_input_button(&ctx, NK_BUTTON_RIGHT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS);
  796. nk_input_end(&ctx);}
  797. /* GUI */
  798. file_browser_run(&browser, &ctx);
  799. /* Draw */
  800. glViewport(0, 0, display_width, display_height);
  801. glClear(GL_COLOR_BUFFER_BIT);
  802. glClearColor(0.2f, 0.2f, 0.2f, 1.0f);
  803. device_draw(&device, &ctx, width, height, scale, NK_ANTI_ALIASING_ON);
  804. glfwSwapBuffers(win);
  805. }
  806. glDeleteTextures(1,(const GLuint*)&media.icons.home.handle.id);
  807. glDeleteTextures(1,(const GLuint*)&media.icons.directory.handle.id);
  808. glDeleteTextures(1,(const GLuint*)&media.icons.computer.handle.id);
  809. glDeleteTextures(1,(const GLuint*)&media.icons.desktop.handle.id);
  810. glDeleteTextures(1,(const GLuint*)&media.icons.default_file.handle.id);
  811. glDeleteTextures(1,(const GLuint*)&media.icons.text_file.handle.id);
  812. glDeleteTextures(1,(const GLuint*)&media.icons.music_file.handle.id);
  813. glDeleteTextures(1,(const GLuint*)&media.icons.font_file.handle.id);
  814. glDeleteTextures(1,(const GLuint*)&media.icons.img_file.handle.id);
  815. glDeleteTextures(1,(const GLuint*)&media.icons.movie_file.handle.id);
  816. file_browser_free(&browser);
  817. nk_font_atlas_clear(&atlas);
  818. nk_free(&ctx);
  819. device_shutdown(&device);
  820. glfwTerminate();
  821. return 0;
  822. }