nuklear_sdl_renderer.h 12 KB

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  1. /*
  2. * Nuklear - 4.9.4 - public domain
  3. */
  4. /*
  5. * ==============================================================
  6. *
  7. * API
  8. *
  9. * ===============================================================
  10. */
  11. #ifndef NK_SDL_RENDERER_H_
  12. #define NK_SDL_RENDERER_H_
  13. #include <SDL2/SDL.h>
  14. NK_API struct nk_context* nk_sdl_init(SDL_Window *win, SDL_Renderer *renderer);
  15. NK_API void nk_sdl_font_stash_begin(struct nk_font_atlas **atlas);
  16. NK_API void nk_sdl_font_stash_end(void);
  17. NK_API int nk_sdl_handle_event(SDL_Event *evt);
  18. NK_API void nk_sdl_render(enum nk_anti_aliasing);
  19. NK_API void nk_sdl_shutdown(void);
  20. #endif /* NK_SDL_RENDERER_H_ */
  21. /*
  22. * ==============================================================
  23. *
  24. * IMPLEMENTATION
  25. *
  26. * ===============================================================
  27. */
  28. #ifdef NK_SDL_RENDERER_IMPLEMENTATION
  29. struct nk_sdl_device {
  30. struct nk_buffer cmds;
  31. struct nk_draw_null_texture null;
  32. SDL_Texture *font_tex;
  33. };
  34. struct nk_sdl_vertex {
  35. float position[2];
  36. float uv[2];
  37. nk_byte col[4];
  38. };
  39. static struct nk_sdl {
  40. SDL_Window *win;
  41. SDL_Renderer *renderer;
  42. struct nk_sdl_device ogl;
  43. struct nk_context ctx;
  44. struct nk_font_atlas atlas;
  45. } sdl;
  46. NK_INTERN void
  47. nk_sdl_device_upload_atlas(const void *image, int width, int height)
  48. {
  49. struct nk_sdl_device *dev = &sdl.ogl;
  50. SDL_Texture *g_SDLFontTexture = SDL_CreateTexture(sdl.renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, width, height);
  51. if (g_SDLFontTexture == NULL) {
  52. SDL_Log("error creating texture");
  53. return;
  54. }
  55. SDL_UpdateTexture(g_SDLFontTexture, NULL, image, 4 * width);
  56. SDL_SetTextureBlendMode(g_SDLFontTexture, SDL_BLENDMODE_BLEND);
  57. dev->font_tex = g_SDLFontTexture;
  58. }
  59. NK_API void
  60. nk_sdl_render(enum nk_anti_aliasing AA)
  61. {
  62. /* setup global state */
  63. struct nk_sdl_device *dev = &sdl.ogl;
  64. {
  65. SDL_Rect saved_clip;
  66. SDL_bool clipping_enabled;
  67. int vs = sizeof(struct nk_sdl_vertex);
  68. size_t vp = offsetof(struct nk_sdl_vertex, position);
  69. size_t vt = offsetof(struct nk_sdl_vertex, uv);
  70. size_t vc = offsetof(struct nk_sdl_vertex, col);
  71. /* convert from command queue into draw list and draw to screen */
  72. const struct nk_draw_command *cmd;
  73. const nk_draw_index *offset = NULL;
  74. struct nk_buffer vbuf, ebuf;
  75. /* fill converting configuration */
  76. struct nk_convert_config config;
  77. static const struct nk_draw_vertex_layout_element vertex_layout[] = {
  78. {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_sdl_vertex, position)},
  79. {NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_sdl_vertex, uv)},
  80. {NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct nk_sdl_vertex, col)},
  81. {NK_VERTEX_LAYOUT_END}
  82. };
  83. NK_MEMSET(&config, 0, sizeof(config));
  84. config.vertex_layout = vertex_layout;
  85. config.vertex_size = sizeof(struct nk_sdl_vertex);
  86. config.vertex_alignment = NK_ALIGNOF(struct nk_sdl_vertex);
  87. config.null = dev->null;
  88. config.circle_segment_count = 22;
  89. config.curve_segment_count = 22;
  90. config.arc_segment_count = 22;
  91. config.global_alpha = 1.0f;
  92. config.shape_AA = AA;
  93. config.line_AA = AA;
  94. /* convert shapes into vertexes */
  95. nk_buffer_init_default(&vbuf);
  96. nk_buffer_init_default(&ebuf);
  97. nk_convert(&sdl.ctx, &dev->cmds, &vbuf, &ebuf, &config);
  98. /* iterate over and execute each draw command */
  99. offset = (const nk_draw_index*)nk_buffer_memory_const(&ebuf);
  100. clipping_enabled = SDL_RenderIsClipEnabled(sdl.renderer);
  101. SDL_RenderGetClipRect(sdl.renderer, &saved_clip);
  102. nk_draw_foreach(cmd, &sdl.ctx, &dev->cmds)
  103. {
  104. if (!cmd->elem_count) continue;
  105. {
  106. SDL_Rect r;
  107. r.x = cmd->clip_rect.x;
  108. r.y = cmd->clip_rect.y;
  109. r.w = cmd->clip_rect.w;
  110. r.h = cmd->clip_rect.h;
  111. SDL_RenderSetClipRect(sdl.renderer, &r);
  112. }
  113. {
  114. const void *vertices = nk_buffer_memory_const(&vbuf);
  115. SDL_RenderGeometryRaw(sdl.renderer,
  116. (SDL_Texture *)cmd->texture.ptr,
  117. (const void*)((const nk_byte*)vertices + vp), vs,
  118. (const void*)((const nk_byte*)vertices + vc), vs,
  119. (const void*)((const nk_byte*)vertices + vt), vs,
  120. (vbuf.needed / vs),
  121. (void *) offset, cmd->elem_count, 2);
  122. offset += cmd->elem_count;
  123. }
  124. }
  125. SDL_RenderSetClipRect(sdl.renderer, &saved_clip);
  126. if (!clipping_enabled) {
  127. SDL_RenderSetClipRect(sdl.renderer, NULL);
  128. }
  129. nk_clear(&sdl.ctx);
  130. nk_buffer_clear(&dev->cmds);
  131. nk_buffer_free(&vbuf);
  132. nk_buffer_free(&ebuf);
  133. }
  134. }
  135. static void
  136. nk_sdl_clipboard_paste(nk_handle usr, struct nk_text_edit *edit)
  137. {
  138. const char *text = SDL_GetClipboardText();
  139. if (text) nk_textedit_paste(edit, text, nk_strlen(text));
  140. (void)usr;
  141. }
  142. static void
  143. nk_sdl_clipboard_copy(nk_handle usr, const char *text, int len)
  144. {
  145. char *str = 0;
  146. (void)usr;
  147. if (!len) return;
  148. str = (char*)malloc((size_t)len+1);
  149. if (!str) return;
  150. memcpy(str, text, (size_t)len);
  151. str[len] = '\0';
  152. SDL_SetClipboardText(str);
  153. free(str);
  154. }
  155. NK_API struct nk_context*
  156. nk_sdl_init(SDL_Window *win, SDL_Renderer *renderer)
  157. {
  158. sdl.win = win;
  159. sdl.renderer = renderer;
  160. nk_init_default(&sdl.ctx, 0);
  161. sdl.ctx.clip.copy = nk_sdl_clipboard_copy;
  162. sdl.ctx.clip.paste = nk_sdl_clipboard_paste;
  163. sdl.ctx.clip.userdata = nk_handle_ptr(0);
  164. nk_buffer_init_default(&sdl.ogl.cmds);
  165. return &sdl.ctx;
  166. }
  167. NK_API void
  168. nk_sdl_font_stash_begin(struct nk_font_atlas **atlas)
  169. {
  170. nk_font_atlas_init_default(&sdl.atlas);
  171. nk_font_atlas_begin(&sdl.atlas);
  172. *atlas = &sdl.atlas;
  173. }
  174. NK_API void
  175. nk_sdl_font_stash_end(void)
  176. {
  177. const void *image; int w, h;
  178. image = nk_font_atlas_bake(&sdl.atlas, &w, &h, NK_FONT_ATLAS_RGBA32);
  179. nk_sdl_device_upload_atlas(image, w, h);
  180. nk_font_atlas_end(&sdl.atlas, nk_handle_ptr(sdl.ogl.font_tex), &sdl.ogl.null);
  181. if (sdl.atlas.default_font)
  182. nk_style_set_font(&sdl.ctx, &sdl.atlas.default_font->handle);
  183. }
  184. NK_API int
  185. nk_sdl_handle_event(SDL_Event *evt)
  186. {
  187. struct nk_context *ctx = &sdl.ctx;
  188. /* optional grabbing behavior */
  189. if (ctx->input.mouse.grab) {
  190. SDL_SetRelativeMouseMode(SDL_TRUE);
  191. ctx->input.mouse.grab = 0;
  192. } else if (ctx->input.mouse.ungrab) {
  193. int x = (int)ctx->input.mouse.prev.x, y = (int)ctx->input.mouse.prev.y;
  194. SDL_SetRelativeMouseMode(SDL_FALSE);
  195. SDL_WarpMouseInWindow(sdl.win, x, y);
  196. ctx->input.mouse.ungrab = 0;
  197. }
  198. switch(evt->type)
  199. {
  200. case SDL_KEYUP: /* KEYUP & KEYDOWN share same routine */
  201. case SDL_KEYDOWN:
  202. {
  203. int down = evt->type == SDL_KEYDOWN;
  204. const Uint8* state = SDL_GetKeyboardState(0);
  205. switch(evt->key.keysym.sym)
  206. {
  207. case SDLK_RSHIFT: /* RSHIFT & LSHIFT share same routine */
  208. case SDLK_LSHIFT: nk_input_key(ctx, NK_KEY_SHIFT, down); break;
  209. case SDLK_DELETE: nk_input_key(ctx, NK_KEY_DEL, down); break;
  210. case SDLK_RETURN: nk_input_key(ctx, NK_KEY_ENTER, down); break;
  211. case SDLK_TAB: nk_input_key(ctx, NK_KEY_TAB, down); break;
  212. case SDLK_BACKSPACE: nk_input_key(ctx, NK_KEY_BACKSPACE, down); break;
  213. case SDLK_HOME: nk_input_key(ctx, NK_KEY_TEXT_START, down);
  214. nk_input_key(ctx, NK_KEY_SCROLL_START, down); break;
  215. case SDLK_END: nk_input_key(ctx, NK_KEY_TEXT_END, down);
  216. nk_input_key(ctx, NK_KEY_SCROLL_END, down); break;
  217. case SDLK_PAGEDOWN: nk_input_key(ctx, NK_KEY_SCROLL_DOWN, down); break;
  218. case SDLK_PAGEUP: nk_input_key(ctx, NK_KEY_SCROLL_UP, down); break;
  219. case SDLK_z: nk_input_key(ctx, NK_KEY_TEXT_UNDO, down && state[SDL_SCANCODE_LCTRL]); break;
  220. case SDLK_r: nk_input_key(ctx, NK_KEY_TEXT_REDO, down && state[SDL_SCANCODE_LCTRL]); break;
  221. case SDLK_c: nk_input_key(ctx, NK_KEY_COPY, down && state[SDL_SCANCODE_LCTRL]); break;
  222. case SDLK_v: nk_input_key(ctx, NK_KEY_PASTE, down && state[SDL_SCANCODE_LCTRL]); break;
  223. case SDLK_x: nk_input_key(ctx, NK_KEY_CUT, down && state[SDL_SCANCODE_LCTRL]); break;
  224. case SDLK_b: nk_input_key(ctx, NK_KEY_TEXT_LINE_START, down && state[SDL_SCANCODE_LCTRL]); break;
  225. case SDLK_e: nk_input_key(ctx, NK_KEY_TEXT_LINE_END, down && state[SDL_SCANCODE_LCTRL]); break;
  226. case SDLK_UP: nk_input_key(ctx, NK_KEY_UP, down); break;
  227. case SDLK_DOWN: nk_input_key(ctx, NK_KEY_DOWN, down); break;
  228. case SDLK_LEFT:
  229. if (state[SDL_SCANCODE_LCTRL])
  230. nk_input_key(ctx, NK_KEY_TEXT_WORD_LEFT, down);
  231. else nk_input_key(ctx, NK_KEY_LEFT, down);
  232. break;
  233. case SDLK_RIGHT:
  234. if (state[SDL_SCANCODE_LCTRL])
  235. nk_input_key(ctx, NK_KEY_TEXT_WORD_RIGHT, down);
  236. else nk_input_key(ctx, NK_KEY_RIGHT, down);
  237. break;
  238. }
  239. }
  240. return 1;
  241. case SDL_MOUSEBUTTONUP: /* MOUSEBUTTONUP & MOUSEBUTTONDOWN share same routine */
  242. case SDL_MOUSEBUTTONDOWN:
  243. {
  244. int down = evt->type == SDL_MOUSEBUTTONDOWN;
  245. const int x = evt->button.x, y = evt->button.y;
  246. switch(evt->button.button)
  247. {
  248. case SDL_BUTTON_LEFT:
  249. if (evt->button.clicks > 1)
  250. nk_input_button(ctx, NK_BUTTON_DOUBLE, x, y, down);
  251. nk_input_button(ctx, NK_BUTTON_LEFT, x, y, down); break;
  252. case SDL_BUTTON_MIDDLE: nk_input_button(ctx, NK_BUTTON_MIDDLE, x, y, down); break;
  253. case SDL_BUTTON_RIGHT: nk_input_button(ctx, NK_BUTTON_RIGHT, x, y, down); break;
  254. }
  255. }
  256. return 1;
  257. case SDL_MOUSEMOTION:
  258. if (ctx->input.mouse.grabbed) {
  259. int x = (int)ctx->input.mouse.prev.x, y = (int)ctx->input.mouse.prev.y;
  260. nk_input_motion(ctx, x + evt->motion.xrel, y + evt->motion.yrel);
  261. }
  262. else nk_input_motion(ctx, evt->motion.x, evt->motion.y);
  263. return 1;
  264. case SDL_TEXTINPUT:
  265. {
  266. nk_glyph glyph;
  267. memcpy(glyph, evt->text.text, NK_UTF_SIZE);
  268. nk_input_glyph(ctx, glyph);
  269. }
  270. return 1;
  271. case SDL_MOUSEWHEEL:
  272. nk_input_scroll(ctx,nk_vec2((float)evt->wheel.x,(float)evt->wheel.y));
  273. return 1;
  274. }
  275. return 0;
  276. }
  277. NK_API
  278. void nk_sdl_shutdown(void)
  279. {
  280. struct nk_sdl_device *dev = &sdl.ogl;
  281. nk_font_atlas_clear(&sdl.atlas);
  282. nk_free(&sdl.ctx);
  283. SDL_DestroyTexture(dev->font_tex);
  284. /* glDeleteTextures(1, &dev->font_tex); */
  285. nk_buffer_free(&dev->cmds);
  286. memset(&sdl, 0, sizeof(sdl));
  287. }
  288. #endif /* NK_SDL_RENDERER_IMPLEMENTATION */