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- /* nuklear - 1.32.0 - public domain */
- #define COBJMACROS
- #define WIN32_LEAN_AND_MEAN
- #include <windows.h>
- #include <d3d11.h>
- #include <stdio.h>
- #include <string.h>
- #include <limits.h>
- #include <time.h>
- #define WINDOW_WIDTH 800
- #define WINDOW_HEIGHT 600
- #define MAX_VERTEX_BUFFER 512 * 1024
- #define MAX_INDEX_BUFFER 128 * 1024
- #define NK_INCLUDE_FIXED_TYPES
- #define NK_INCLUDE_STANDARD_IO
- #define NK_INCLUDE_STANDARD_VARARGS
- #define NK_INCLUDE_DEFAULT_ALLOCATOR
- #define NK_INCLUDE_VERTEX_BUFFER_OUTPUT
- #define NK_INCLUDE_FONT_BAKING
- #define NK_INCLUDE_DEFAULT_FONT
- #define NK_IMPLEMENTATION
- #define NK_D3D11_IMPLEMENTATION
- #include "../../nuklear.h"
- #include "nuklear_d3d11.h"
- /* ===============================================================
- *
- * EXAMPLE
- *
- * ===============================================================*/
- /* This are some code examples to provide a small overview of what can be
- * done with this library. To try out an example uncomment the defines */
- /*#define INCLUDE_ALL */
- /*#define INCLUDE_STYLE */
- /*#define INCLUDE_CALCULATOR */
- /*#define INCLUDE_CANVAS */
- #define INCLUDE_OVERVIEW
- /*#define INCLUDE_CONFIGURATOR */
- /*#define INCLUDE_NODE_EDITOR */
- #ifdef INCLUDE_ALL
- #define INCLUDE_STYLE
- #define INCLUDE_CALCULATOR
- #define INCLUDE_CANVAS
- #define INCLUDE_OVERVIEW
- #define INCLUDE_CONFIGURATOR
- #define INCLUDE_NODE_EDITOR
- #endif
- #ifdef INCLUDE_STYLE
- #include "../../demo/common/style.c"
- #endif
- #ifdef INCLUDE_CALCULATOR
- #include "../../demo/common/calculator.c"
- #endif
- #ifdef INCLUDE_CANVAS
- #include "../../demo/common/canvas.c"
- #endif
- #ifdef INCLUDE_OVERVIEW
- #include "../../demo/common/overview.c"
- #endif
- #ifdef INCLUDE_CONFIGURATOR
- #include "../../demo/common/style_configurator.c"
- #endif
- #ifdef INCLUDE_NODE_EDITOR
- #include "../../demo/common/node_editor.c"
- #endif
- /* ===============================================================
- *
- * DEMO
- *
- * ===============================================================*/
- static IDXGISwapChain *swap_chain;
- static ID3D11Device *device;
- static ID3D11DeviceContext *context;
- static ID3D11RenderTargetView* rt_view;
- static void
- set_swap_chain_size(int width, int height)
- {
- ID3D11Texture2D *back_buffer;
- D3D11_RENDER_TARGET_VIEW_DESC desc;
- HRESULT hr;
- if (rt_view)
- ID3D11RenderTargetView_Release(rt_view);
- ID3D11DeviceContext_OMSetRenderTargets(context, 0, NULL, NULL);
- hr = IDXGISwapChain_ResizeBuffers(swap_chain, 0, width, height, DXGI_FORMAT_UNKNOWN, 0);
- if (hr == DXGI_ERROR_DEVICE_REMOVED || hr == DXGI_ERROR_DEVICE_RESET || hr == DXGI_ERROR_DRIVER_INTERNAL_ERROR)
- {
- /* to recover from this, you'll need to recreate device and all the resources */
- MessageBoxW(NULL, L"DXGI device is removed or reset!", L"Error", 0);
- exit(0);
- }
- assert(SUCCEEDED(hr));
- memset(&desc, 0, sizeof(desc));
- desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
- desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D;
- hr = IDXGISwapChain_GetBuffer(swap_chain, 0, &IID_ID3D11Texture2D, (void **)&back_buffer);
- assert(SUCCEEDED(hr));
- hr = ID3D11Device_CreateRenderTargetView(device, (ID3D11Resource *)back_buffer, &desc, &rt_view);
- assert(SUCCEEDED(hr));
- ID3D11Texture2D_Release(back_buffer);
- }
- static LRESULT CALLBACK
- WindowProc(HWND wnd, UINT msg, WPARAM wparam, LPARAM lparam)
- {
- switch (msg)
- {
- case WM_DESTROY:
- PostQuitMessage(0);
- return 0;
- case WM_SIZE:
- if (swap_chain)
- {
- int width = LOWORD(lparam);
- int height = HIWORD(lparam);
- set_swap_chain_size(width, height);
- nk_d3d11_resize(context, width, height);
- }
- break;
- }
- if (nk_d3d11_handle_event(wnd, msg, wparam, lparam))
- return 0;
- return DefWindowProcW(wnd, msg, wparam, lparam);
- }
- int main(void)
- {
- struct nk_context *ctx;
- struct nk_colorf bg;
- WNDCLASSW wc;
- RECT rect = { 0, 0, WINDOW_WIDTH, WINDOW_HEIGHT };
- DWORD style = WS_OVERLAPPEDWINDOW;
- DWORD exstyle = WS_EX_APPWINDOW;
- HWND wnd;
- int running = 1;
- HRESULT hr;
- D3D_FEATURE_LEVEL feature_level;
- DXGI_SWAP_CHAIN_DESC swap_chain_desc;
- #ifdef INCLUDE_CONFIGURATOR
- static struct nk_color color_table[NK_COLOR_COUNT];
- memcpy(color_table, nk_default_color_style, sizeof(color_table));
- #endif
- /* Win32 */
- memset(&wc, 0, sizeof(wc));
- wc.style = CS_DBLCLKS;
- wc.lpfnWndProc = WindowProc;
- wc.hInstance = GetModuleHandleW(0);
- wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
- wc.hCursor = LoadCursor(NULL, IDC_ARROW);
- wc.lpszClassName = L"NuklearWindowClass";
- RegisterClassW(&wc);
- AdjustWindowRectEx(&rect, style, FALSE, exstyle);
- wnd = CreateWindowExW(exstyle, wc.lpszClassName, L"Nuklear Direct3D 11 Demo",
- style | WS_VISIBLE, CW_USEDEFAULT, CW_USEDEFAULT,
- rect.right - rect.left, rect.bottom - rect.top,
- NULL, NULL, wc.hInstance, NULL);
- /* D3D11 setup */
- memset(&swap_chain_desc, 0, sizeof(swap_chain_desc));
- swap_chain_desc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
- swap_chain_desc.BufferDesc.RefreshRate.Numerator = 60;
- swap_chain_desc.BufferDesc.RefreshRate.Denominator = 1;
- swap_chain_desc.SampleDesc.Count = 1;
- swap_chain_desc.SampleDesc.Quality = 0;
- swap_chain_desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
- swap_chain_desc.BufferCount = 1;
- swap_chain_desc.OutputWindow = wnd;
- swap_chain_desc.Windowed = TRUE;
- swap_chain_desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
- swap_chain_desc.Flags = 0;
- if (FAILED(D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_HARDWARE,
- NULL, 0, NULL, 0, D3D11_SDK_VERSION, &swap_chain_desc,
- &swap_chain, &device, &feature_level, &context)))
- {
- /* if hardware device fails, then try WARP high-performance
- software rasterizer, this is useful for RDP sessions */
- hr = D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_WARP,
- NULL, 0, NULL, 0, D3D11_SDK_VERSION, &swap_chain_desc,
- &swap_chain, &device, &feature_level, &context);
- assert(SUCCEEDED(hr));
- }
- set_swap_chain_size(WINDOW_WIDTH, WINDOW_HEIGHT);
- /* GUI */
- ctx = nk_d3d11_init(device, WINDOW_WIDTH, WINDOW_HEIGHT, MAX_VERTEX_BUFFER, MAX_INDEX_BUFFER);
- /* Load Fonts: if none of these are loaded a default font will be used */
- /* Load Cursor: if you uncomment cursor loading please hide the cursor */
- {struct nk_font_atlas *atlas;
- nk_d3d11_font_stash_begin(&atlas);
- /*struct nk_font *droid = nk_font_atlas_add_from_file(atlas, "../../extra_font/DroidSans.ttf", 14, 0);*/
- /*struct nk_font *robot = nk_font_atlas_add_from_file(atlas, "../../extra_font/Roboto-Regular.ttf", 14, 0);*/
- /*struct nk_font *future = nk_font_atlas_add_from_file(atlas, "../../extra_font/kenvector_future_thin.ttf", 13, 0);*/
- /*struct nk_font *clean = nk_font_atlas_add_from_file(atlas, "../../extra_font/ProggyClean.ttf", 12, 0);*/
- /*struct nk_font *tiny = nk_font_atlas_add_from_file(atlas, "../../extra_font/ProggyTiny.ttf", 10, 0);*/
- /*struct nk_font *cousine = nk_font_atlas_add_from_file(atlas, "../../extra_font/Cousine-Regular.ttf", 13, 0);*/
- nk_d3d11_font_stash_end();
- /*nk_style_load_all_cursors(ctx, atlas->cursors);*/
- /*nk_style_set_font(ctx, &droid->handle)*/;}
- bg.r = 0.10f, bg.g = 0.18f, bg.b = 0.24f, bg.a = 1.0f;
- while (running)
- {
- /* Input */
- MSG msg;
- nk_input_begin(ctx);
- while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE))
- {
- if (msg.message == WM_QUIT)
- running = 0;
- TranslateMessage(&msg);
- DispatchMessageW(&msg);
- }
- nk_input_end(ctx);
- /* GUI */
- if (nk_begin(ctx, "Demo", nk_rect(50, 50, 230, 250),
- NK_WINDOW_BORDER|NK_WINDOW_MOVABLE|NK_WINDOW_SCALABLE|
- NK_WINDOW_MINIMIZABLE|NK_WINDOW_TITLE))
- {
- enum {EASY, HARD};
- static int op = EASY;
- static int property = 20;
- nk_layout_row_static(ctx, 30, 80, 1);
- if (nk_button_label(ctx, "button"))
- fprintf(stdout, "button pressed\n");
- nk_layout_row_dynamic(ctx, 30, 2);
- if (nk_option_label(ctx, "easy", op == EASY)) op = EASY;
- if (nk_option_label(ctx, "hard", op == HARD)) op = HARD;
- nk_layout_row_dynamic(ctx, 22, 1);
- nk_property_int(ctx, "Compression:", 0, &property, 100, 10, 1);
- nk_layout_row_dynamic(ctx, 20, 1);
- nk_label(ctx, "background:", NK_TEXT_LEFT);
- nk_layout_row_dynamic(ctx, 25, 1);
- if (nk_combo_begin_color(ctx, nk_rgb_cf(bg), nk_vec2(nk_widget_width(ctx),400))) {
- nk_layout_row_dynamic(ctx, 120, 1);
- bg = nk_color_picker(ctx, bg, NK_RGBA);
- nk_layout_row_dynamic(ctx, 25, 1);
- bg.r = nk_propertyf(ctx, "#R:", 0, bg.r, 1.0f, 0.01f,0.005f);
- bg.g = nk_propertyf(ctx, "#G:", 0, bg.g, 1.0f, 0.01f,0.005f);
- bg.b = nk_propertyf(ctx, "#B:", 0, bg.b, 1.0f, 0.01f,0.005f);
- bg.a = nk_propertyf(ctx, "#A:", 0, bg.a, 1.0f, 0.01f,0.005f);
- nk_combo_end(ctx);
- }
- }
- nk_end(ctx);
- /* -------------- EXAMPLES ---------------- */
- #ifdef INCLUDE_CALCULATOR
- calculator(ctx);
- #endif
- #ifdef INCLUDE_CANVAS
- canvas(ctx);
- #endif
- #ifdef INCLUDE_OVERVIEW
- overview(ctx);
- #endif
- #ifdef INCLUDE_CONFIGURATOR
- style_configurator(ctx, color_table);
- #endif
- #ifdef INCLUDE_NODE_EDITOR
- node_editor(ctx);
- #endif
- /* ----------------------------------------- */
- /* Draw */
- ID3D11DeviceContext_ClearRenderTargetView(context, rt_view, &bg.r);
- ID3D11DeviceContext_OMSetRenderTargets(context, 1, &rt_view, NULL);
- nk_d3d11_render(context, NK_ANTI_ALIASING_ON);
- hr = IDXGISwapChain_Present(swap_chain, 1, 0);
- if (hr == DXGI_ERROR_DEVICE_RESET || hr == DXGI_ERROR_DEVICE_REMOVED) {
- /* to recover from this, you'll need to recreate device and all the resources */
- MessageBoxW(NULL, L"D3D11 device is lost or removed!", L"Error", 0);
- break;
- } else if (hr == DXGI_STATUS_OCCLUDED) {
- /* window is not visible, so vsync won't work. Let's sleep a bit to reduce CPU usage */
- Sleep(10);
- }
- assert(SUCCEEDED(hr));
- }
- ID3D11DeviceContext_ClearState(context);
- nk_d3d11_shutdown();
- ID3D11RenderTargetView_Release(rt_view);
- ID3D11DeviceContext_Release(context);
- ID3D11Device_Release(device);
- IDXGISwapChain_Release(swap_chain);
- UnregisterClassW(wc.lpszClassName, wc.hInstance);
- return 0;
- }
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