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@@ -4,7 +4,7 @@ C wrapper for [Jolt Physics](https://github.com/jrouwe/JoltPhysics) 5.0.0.
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Currently a work in progress. Bindings contain functions that we've needed as part of our game or the Rust bindings we're working on in [jolt-rust](https://github.com/SecondHalfGames/jolt-rust).
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## Goals
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-1. **Sound** C wrapper around current version of Jolt Physics
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+1. Sound C wrapper around current version of Jolt Physics
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2. Headers suitable for usage in automatic binding generation tools (i.e. Rust `bindgen`, LuaJIT FFI)
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## Building
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@@ -21,11 +21,10 @@ A port of Jolt's "HelloWorld" example is provided in [HelloWorld/main.cpp](Hello
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## Other C Wrappers
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Other C wrappers for Jolt Physics include:
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- "JoltC", part of the [zphysics] Zig library started by [Michal Ziulek][michal-ziulek]
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- - Note: This library has several sources of unsoundness and UB and has fallen out of date.
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- "JoltC", part of the [jolt-rs] Rust library started by [cohaereo] and a fork of the zphysics C wrapper
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- "joltc", part of the [JoltPhysicsSharp] C# library started by [Amer Koleci][amerkoleci]
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-The goal of this project is to be the first C wrapper around Jolt Physics that is not part of a larger binding project and to eliminate sources of unsoundness and undefined behavior. It's intended to be useful for any other language-specific bindings and to reduce the need to duplicate work.
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+The goal of this project is to be the first C wrapper around Jolt Physics that is not part of a larger binding project and to eliminate sources of undefined behavior. It's intended to be useful for any other language-specific bindings and to reduce the need to duplicate work.
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## License
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Licensed under either of
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