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- <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
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- <div id="site">
- <a href="http://luajit.org"><span>Lua<span id="logo">JIT</span></span></a>
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- <div id="head">
- <h1>API Extensions</h1>
- </div>
- <div id="nav">
- <ul><li>
- <a href="luajit.html">LuaJIT</a>
- <ul><li>
- <a href="install.html">Installation</a>
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- <a href="running.html">Running</a>
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- <a class="current" href="api.html">API Extensions</a>
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- <a href="http://luajit.org/download.html">Download <span class="ext">»</span></a>
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- <div id="main">
- <p>
- LuaJIT is fully upwards-compatible with Lua 5.1. It supports all
- <a href="http://www.lua.org/manual/5.1/manual.html#5"><span class="ext">»</span> standard Lua
- library functions</a> and the full set of
- <a href="http://www.lua.org/manual/5.1/manual.html#3"><span class="ext">»</span> Lua/C API
- functions</a>.
- </p>
- <p>
- LuaJIT is also fully ABI-compatible to Lua 5.1 at the linker/dynamic
- loader level. This means you can compile a C module against the
- standard Lua headers and load the same shared library from either Lua
- or LuaJIT.
- </p>
- <h2 id="bit"><tt>bit.*</tt> — Bitwise Operations</h2>
- <p>
- LuaJIT supports all bitwise operations as defined by
- <a href="http://bitop.luajit.org"><span class="ext">»</span> Lua BitOp</a>:
- </p>
- <pre class="code">
- bit.tobit bit.tohex bit.bnot bit.band bit.bor bit.bxor
- bit.lshift bit.rshift bit.arshift bit.rol bit.ror bit.bswap
- </pre>
- <p>
- This module is a LuaJIT built-in — you don't need to download or
- install Lua BitOp. The Lua BitOp site has full documentation for all
- <a href="http://bitop.luajit.org/api.html"><span class="ext">»</span> Lua BitOp API functions</a>.
- </p>
- <p>
- Please make sure to <tt>require</tt> the module before using any of
- its functions:
- </p>
- <pre class="code">
- local bit = require("bit")
- </pre>
- <p>
- An already installed Lua BitOp module is ignored by LuaJIT.
- This way you can use bit operations from both Lua and LuaJIT on a
- shared installation.
- </p>
- <h2 id="jit"><tt>jit.*</tt> — JIT compiler control</h2>
- <p>
- The functions in this built-in module control the behavior
- of the JIT compiler engine.
- </p>
- <h3 id="jit_onoff"><tt>jit.on()<br>
- jit.off()</tt></h3>
- <p>
- Turns the whole JIT compiler on (default) or off.
- </p>
- <p>
- These functions are typically used with the command line options
- <tt>-j on</tt> or <tt>-j off</tt>.
- </p>
- <h3 id="jit_flush"><tt>jit.flush()</tt></h3>
- <p>
- Flushes the whole cache of compiled code.
- </p>
- <h3 id="jit_onoff_func"><tt>jit.on(func|true [,true|false])<br>
- jit.off(func|true [,true|false])<br>
- jit.flush(func|true [,true|false])</tt></h3>
- <p>
- <tt>jit.on</tt> enables JIT compilation for a Lua function (this is
- the default).
- </p>
- <p>
- <tt>jit.off</tt> disables JIT compilation for a Lua function and
- flushes any already compiled code from the code cache.
- </p>
- <p>
- <tt>jit.flush</tt> flushes the code, but doesn't affect the
- enable/disable status.
- </p>
- <p>
- The current function, i.e. the Lua function calling this library
- function, can also be specified by passing <tt>true</tt> as the first
- argument.
- </p>
- <p>
- If the second argument is <tt>true</tt>, JIT compilation is also
- enabled, disabled or flushed recursively for all sub-functions of a
- function. With <tt>false</tt> only the sub-functions are affected.
- </p>
- <p>
- The <tt>jit.on</tt> and <tt>jit.off</tt> functions only set a flag
- which is checked when the function is about to be compiled. They do
- not trigger immediate compilation.
- </p>
- <p>
- Typical usage is <tt>jit.off(true, true)</tt> in the main chunk
- of a module to turn off JIT compilation for the whole module for
- debugging purposes.
- </p>
- <h3 id="jit_flush_tr"><tt>status = jit.flush(tr)</tt></h3>
- <p>
- Tries to flush the code for the specified trace and all of its
- side traces from the cache. Returns <tt>true</tt> on success.
- Returns <tt>false</tt> if there are still links to this trace.
- </p>
- <h3 id="jit_status"><tt>status, ... = jit.status()</tt></h3>
- <p>
- Returns the current status of the JIT compiler. The first result is
- either <tt>true</tt> or <tt>false</tt> if the JIT compiler is turned
- on or off. The remaining results are strings for CPU-specific features
- and enabled optimizations.
- </p>
- <h3 id="jit_version"><tt>jit.version</tt></h3>
- <p>
- Contains the LuaJIT version string.
- </p>
- <h3 id="jit_version_num"><tt>jit.version_num</tt></h3>
- <p>
- Contains the version number of the LuaJIT core. Version xx.yy.zz
- is represented by the decimal number xxyyzz.
- </p>
- <h3 id="jit_arch"><tt>jit.arch</tt></h3>
- <p>
- Contains the target architecture name (CPU and optional ABI).
- </p>
- <h2 id="jit_opt"><tt>jit.opt.*</tt> — JIT compiler optimization control</h2>
- <p>
- This module provides the backend for the <tt>-O</tt> command line
- option.
- </p>
- <p>
- You can also use it programmatically, e.g.:
- </p>
- <pre class="code">
- jit.opt.start(2) -- same as -O2
- jit.opt.start("-dce")
- jit.opt.start("hotloop=10", "hotexit=2")
- </pre>
- <p>
- Unlike in LuaJIT 1.x, the module is built-in and
- <b>optimization is turned on by default!</b>
- It's no longer necessary to run <tt>require("jit.opt").start()</tt>,
- which was one of the ways to enable optimization.
- </p>
- <h2 id="jit_util"><tt>jit.util.*</tt> — JIT compiler introspection</h2>
- <p>
- This module holds functions to introspect the bytecode, generated
- traces, the IR and the generated machine code. The functionality
- provided by this module is still in flux and therefore undocumented.
- </p>
- <p>
- The debug modules <tt>-jbc</tt>, <tt>-jv</tt> and <tt>-jdump</tt> make
- extensive use of these functions. Please check out their source code,
- if you want to know more.
- </p>
- <h2 id="c_api">C API extensions</h2>
- <p>
- LuaJIT adds some extensions to the Lua/C API. The LuaJIT include
- directory must be in the compiler search path (<tt>-I<i>path</i></tt>)
- to be able to include the required header for C code:
- </p>
- <pre class="code">
- #include "luajit.h"
- </pre>
- <p>
- Or for C++ code:
- </p>
- <pre class="code">
- #include "lua.hpp"
- </pre>
- <h2 id="luaJIT_setmode"><tt>luaJIT_setmode(L, idx, mode)</tt>
- — Control VM</h2>
- <p>
- This is a C API extension to allow control of the VM from C code. The
- full prototype of <tt>LuaJIT_setmode</tt> is:
- </p>
- <pre class="code">
- LUA_API int luaJIT_setmode(lua_State *L, int idx, int mode);
- </pre>
- <p>
- The returned status is either success (<tt>1</tt>) or failure (<tt>0</tt>).
- The second argument is either <tt>0</tt> or a stack index (similar to the
- other Lua/C API functions).
- </p>
- <p>
- The third argument specifies the mode, which is 'or'ed with a flag.
- The flag can be <tt>LUAJIT_MODE_OFF</tt> to turn a feature on,
- <tt>LUAJIT_MODE_ON</tt> to turn a feature off, or
- <tt>LUAJIT_MODE_FLUSH</tt> to flush cached code.
- </p>
- <p>
- The following modes are defined:
- </p>
- <h3 id="mode_engine"><tt>luaJIT_setmode(L, 0, LUAJIT_MODE_ENGINE|flag)</tt></h3>
- <p>
- Turn the whole JIT compiler on or off or flush the whole cache of compiled code.
- </p>
- <h3 id="mode_func"><tt>luaJIT_setmode(L, idx, LUAJIT_MODE_FUNC|flag)</tt><br>
- <tt>luaJIT_setmode(L, idx, LUAJIT_MODE_ALLFUNC|flag)</tt><br>
- <tt>luaJIT_setmode(L, idx, LUAJIT_MODE_ALLSUBFUNC|flag)</tt></h3>
- <p>
- This sets the mode for the function at the stack index <tt>idx</tt> or
- the parent of the calling function (<tt>idx = 0</tt>). It either
- enables JIT compilation for a function, disables it and flushes any
- already compiled code or only flushes already compiled code. This
- applies recursively to all sub-functions of the function with
- <tt>LUAJIT_MODE_ALLFUNC</tt> or only to the sub-functions with
- <tt>LUAJIT_MODE_ALLSUBFUNC</tt>.
- </p>
- <h3 id="mode_engine"><tt>luaJIT_setmode(L, trace,<br>
- LUAJIT_MODE_TRACE|LUAJIT_MODE_FLUSH)</tt></h3>
- <p>
- Tries to flush the code for the specified trace and all of its
- side traces from the cache.
- </p>
- <h3 id="mode_engine"><tt>luaJIT_setmode(L, idx, LUAJIT_MODE_WRAPCFUNC|flag)</tt></h3>
- <p>
- This mode defines a wrapper function for calls to C functions. If
- called with <tt>LUAJIT_MODE_ON</tt>, the stack index at <tt>idx</tt>
- must be a <tt>lightuserdata</tt> object holding a pointer to the wrapper
- function. From now on all C functions are called through the wrapper
- function. If called with <tt>LUAJIT_MODE_OFF</tt> this mode is turned
- off and all C functions are directly called.
- </p>
- <p>
- The wrapper function can be used for debugging purposes or to catch
- and convert foreign exceptions. Recommended usage can be seen in this
- C++ code excerpt:
- </p>
- <pre class="code">
- #include <exception>
- #include "lua.hpp"
- // Catch C++ exceptions and convert them to Lua error messages.
- // Customize as needed for your own exception classes.
- static int wrap_exceptions(lua_State *L, lua_CFunction f)
- {
- try {
- return f(L); // Call wrapped function and return result.
- } catch (const char *s) { // Catch and convert exceptions.
- lua_pushstring(L, s);
- } catch (std::exception& e) {
- lua_pushstring(L, e.what());
- } catch (...) {
- lua_pushliteral(L, "caught (...)");
- }
- return lua_error(L); // Rethrow as a Lua error.
- }
- static int myinit(lua_State *L)
- {
- ...
- // Define wrapper function and enable it.
- lua_pushlightuserdata(L, (void *)wrap_exceptions);
- luaJIT_setmode(L, -1, LUAJIT_MODE_WRAPCFUNC|LUAJIT_MODE_ON);
- lua_pop(L, 1);
- ...
- }
- </pre>
- <p>
- Note that you can only define <b>a single global wrapper function</b>,
- so be careful when using this mechanism from multiple C++ modules.
- Also note that this mechanism is not without overhead.
- </p>
- <p>
- LuaJIT already intercepts exception handling for systems using DWARF2
- stack unwinding (e.g. Linux or OSX) and for Windows/x64 (but <b>not</b>
- for Windows/x86). This is a zero-cost mechanism and always enabled.
- You don't need to use any wrapper functions, except when you want to get
- a more specific error message than <tt>"C++ exception"</tt>.
- </p>
- <br class="flush">
- </div>
- <div id="foot">
- <hr class="hide">
- Copyright © 2005-2010 Mike Pall
- <span class="noprint">
- ·
- <a href="contact.html">Contact</a>
- </span>
- </div>
- </body>
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