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@@ -35,7 +35,7 @@
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#include "raylib.h"
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#include <math.h>
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-#define MAX_RUNS 200
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+#define MAX_RUNS 250
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#define MAX_CODE 1200
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#define MAX_ARC 64
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@@ -438,23 +438,24 @@ void executescript(){
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//for(int x1=(int)p.x-1;(int)p.x+1;x1++){
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//
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//
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- if(map[(int)np.y][(int)np.x-1]==AIPLAYER1)neigh+=2;
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- if(map[(int)np.y][(int)np.x+1]==AIPLAYER1)neigh+=2;
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- if(map[(int)np.y-1][(int)np.x]==AIPLAYER1)neigh+=2;
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- if(map[(int)np.y+1][(int)np.x]==AIPLAYER1)neigh+=2;
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- if(map[(int)np.y+1][(int)np.x-1]==AIPLAYER1)neigh+=2;
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- if(map[(int)np.y-1][(int)np.x+1]==AIPLAYER1)neigh+=2;
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- if(map[(int)np.y-1][(int)np.x+1]==AIPLAYER1)neigh+=2;
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- if(map[(int)np.y+1][(int)np.x-1]==AIPLAYER1)neigh+=2;
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+
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+ if(map[(int)np.y][(int)np.x-1]==AIPLAYER1)neigh+=1;
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+ if(map[(int)np.y][(int)np.x+1]==AIPLAYER1)neigh+=1;
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+ if(map[(int)np.y-1][(int)np.x]==AIPLAYER1)neigh+=1;
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+ if(map[(int)np.y+1][(int)np.x]==AIPLAYER1)neigh+=1;
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+ if(map[(int)np.y+1][(int)np.x-1]==AIPLAYER1)neigh+=1;
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+ if(map[(int)np.y-1][(int)np.x+1]==AIPLAYER1)neigh+=1;
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+ if(map[(int)np.y-1][(int)np.x+1]==AIPLAYER1)neigh+=1;
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+ if(map[(int)np.y+1][(int)np.x-1]==AIPLAYER1)neigh+=1;
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//}//}
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- if(GetRandomValue(0,10-neigh<5)){
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- map[ (int)np.y ][ (int)np.x ] = AIPLAYER1;
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- map[ (int)p.y ][ (int)p.x ] = GROUND;
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+ if(GetRandomValue(0,10-(neigh*2))<3){
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+ map[ (int)np.y ][ (int)np.x ] = AIPLAYER1;
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+ map[ (int)p.y ][ (int)p.x ] = GROUND;
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}else{
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- //map[ (int)np.y ][ (int)np.x ] = AIPLAYER1;
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- map[ (int)p.y ][ (int)p.x ] = GROUND;
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+ //map[ (int)np.y ][ (int)np.x ] = AIPLAYER2;
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+ map[ (int)p.y ][ (int)p.x ] = GROUND;
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}
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