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Эх сурвалжийг харах

Update GeneticAlgorithm_BoardWarSimulation.c

Rudy Boudewijn van Etten 4 жил өмнө
parent
commit
a9770339cd

+ 1 - 1
ai/GeneticAlgorithm_BoardWarSimulation.c

@@ -28,7 +28,7 @@
 //
 //
 // Create unit types with different att and def, more scoring with 1+units attacking at the same time.
 // Create unit types with different att and def, more scoring with 1+units attacking at the same time.
 // add scoring in the execute script stage : units stay close to each other, direct path to target etc.
 // add scoring in the execute script stage : units stay close to each other, direct path to target etc.
-
+// If move on enemy position (chance of being destroyed itself(.5) .25 if more units of own side are nearby)
 
 
 #include "raylib.h"
 #include "raylib.h"
 #include <math.h>
 #include <math.h>