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Create Drawtext integers.c

Rudy Boudewijn van Etten 5 жил өмнө
parent
commit
b0269f172e
1 өөрчлөгдсөн 49 нэмэгдсэн , 0 устгасан
  1. 49 0
      Drawtext integers.c

+ 49 - 0
Drawtext integers.c

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+
+#include "raylib.h"
+
+int main(void)
+{
+    // Initialization
+    //--------------------------------------------------------------------------------------
+    const int screenWidth = 800;
+    const int screenHeight = 450;
+
+    InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
+
+    int myvar = 0;          // My thing here
+    int myvar2 = 1;         // My second var
+    int myvar3 = 5;
+
+    SetTargetFPS(60);               // Set our game to run at 60 frames-per-second
+    //--------------------------------------------------------------------------------------
+
+    // Main game loop
+    while (!WindowShouldClose())    // Detect window close button or ESC key
+    {
+        // Update
+        //----------------------------------------------------------------------------------
+        // TODO: Update your variables here
+        //----------------------------------------------------------------------------------
+
+        // Draw
+        //----------------------------------------------------------------------------------
+        BeginDrawing();
+
+            ClearBackground(RAYWHITE);
+
+            DrawText(FormatText("my var value : %01i" , myvar), 190, 200, 20, LIGHTGRAY);
+            DrawText(FormatText("my var2 value : %05i" , myvar2), 190, 220, 20, LIGHTGRAY); // Here I changed it so it draws 5 numbers.
+            DrawText(FormatText("my var2 + var3 value : %05i" , myvar2+myvar3), 190, 240, 20, LIGHTGRAY); // Here I changed it does some math.
+            DrawText(FormatText("my var2 + var 3 + 1 value : %05i" , myvar2+myvar3+1), 190, 260, 20, LIGHTGRAY); // Here I changed it does some math.
+
+        EndDrawing();
+        //----------------------------------------------------------------------------------
+    }
+
+    // De-Initialization
+    //--------------------------------------------------------------------------------------
+    CloseWindow();        // Close window and OpenGL context
+    //--------------------------------------------------------------------------------------
+
+    return 0;
+}