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Create Beginners_-_ModifyMultiDArrayFunction.c

Rudy Boudewijn van Etten 5 years ago
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d4a8f8d57c
1 changed files with 62 additions and 0 deletions
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      Beginners_-_ModifyMultiDArrayFunction.c

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Beginners_-_ModifyMultiDArrayFunction.c

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+
+#include "raylib.h"
+
+// Let the compiler know we are using a function outside the main function.
+// We need to pass the size of the last dimension of the array here.
+void changemap(int map[][10],int x,int y);
+
+
+int main(void)
+{
+    // Initialization
+    //--------------------------------------------------------------------------------------
+    const int screenWidth = 800;
+    const int screenHeight = 450;
+
+    InitWindow(screenWidth, screenHeight, "raylib example.");
+
+    int map[10][10] = {0};
+    changemap(map,9,9);
+ 
+    SetTargetFPS(60);               // Set our game to run at 60 frames-per-second
+    //--------------------------------------------------------------------------------------
+
+    // Main game loop
+    while (!WindowShouldClose())    // Detect window close button or ESC key
+    {
+        // Update
+        //----------------------------------------------------------------------------------
+        
+        //----------------------------------------------------------------------------------
+        // Draw
+        //----------------------------------------------------------------------------------
+        BeginDrawing();
+
+            ClearBackground(RAYWHITE);
+                
+            for(int y=0;y<10;y++){
+                for(int x=0;x<10;x++){
+                    DrawText(FormatText("%i",map[x][y]),x*20,y*20,20,BLACK);
+            }}
+
+        EndDrawing();
+        //----------------------------------------------------------------------------------
+    }
+
+    // De-Initialization
+    //--------------------------------------------------------------------------------------
+    CloseWindow();        // Close window and OpenGL context
+    //--------------------------------------------------------------------------------------
+
+    return 0;
+
+
+}
+
+// This is our function passed with a multi dim array
+// It is outside the main function.
+// void means it returns nothing.
+// We need to pass it the last dimension size
+void changemap(int map[][10],int x,int y){
+    map[x][y] = 99;
+}