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@@ -24,7 +24,9 @@ static int tempsprite[8][8] = {0};
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int main(void)
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int main(void)
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{
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{
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- // Initialization
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+
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+
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+ // Initialization
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//--------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------
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const int screenWidth = 800;
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const int screenWidth = 800;
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const int screenHeight = 450;
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const int screenHeight = 450;
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@@ -47,9 +49,11 @@ int main(void)
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clipPointer = GetClipboardText();
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clipPointer = GetClipboardText();
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// create a char
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// create a char
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char work[1024];
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char work[1024];
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+
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+ if(strlen(clipPointer)<1000){
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// copy the contents of the char that has a pointer containing the clipboard txt into this work char
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// copy the contents of the char that has a pointer containing the clipboard txt into this work char
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strcpy(work,clipPointer);
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strcpy(work,clipPointer);
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-
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+ }
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// count the comma's and the numbers.
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// count the comma's and the numbers.
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int numCommas = countcommas(work);
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int numCommas = countcommas(work);
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int numNumbers = countnumbers(work);
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int numNumbers = countnumbers(work);
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@@ -94,14 +98,6 @@ int main(void)
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}
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}
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}
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}
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- char banana[20]="{1,20,3,4}";
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- char zet[10]="";
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- zet[0]=banana[3];
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- zet[1]=banana[4];
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- int zet2=0;
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- zet2 = atoi(zet);
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- zet2++;
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- DrawText(FormatText("%i",zet2),400,0,20,BLACK);
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DrawTexture(target.texture,100,100, WHITE);
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DrawTexture(target.texture,100,100, WHITE);
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@@ -122,6 +118,10 @@ int main(void)
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void create8x8sprite(){
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void create8x8sprite(){
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+
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+
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+
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+
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BeginTextureMode(target);
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BeginTextureMode(target);
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ClearBackground(BLUE); // Make the entire Sprite Transparent.
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ClearBackground(BLUE); // Make the entire Sprite Transparent.
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EndTextureMode();
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EndTextureMode();
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@@ -187,7 +187,12 @@ int countcommas(char *in){
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int countnumbers(char *in){
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int countnumbers(char *in){
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int out=0;
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int out=0;
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for(int i=0;in[i];i++){
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for(int i=0;in[i];i++){
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- if(in[i] >= '0' && in[i] <= '9')out++;
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+ if(in[i] >= '0' && in[i] <= '9'){
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+ while(in[i] >= '0' && in[i] <= '9' && i<strlen(in)){
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+ i++;
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+ }
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+ out++;
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+ }
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}
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}
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return out;
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return out;
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}
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}
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