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- /*
- * Copyright (c), Recep Aslantas.
- *
- * MIT License (MIT), http://opensource.org/licenses/MIT
- * Full license can be found in the LICENSE file
- */
- /*
- Functions:
- CGLM_INLINE int glm_sign(int val);
- CGLM_INLINE float glm_signf(float val);
- CGLM_INLINE float glm_rad(float deg);
- CGLM_INLINE float glm_deg(float rad);
- CGLM_INLINE void glm_make_rad(float *deg);
- CGLM_INLINE void glm_make_deg(float *rad);
- CGLM_INLINE float glm_pow2(float x);
- CGLM_INLINE float glm_min(float a, float b);
- CGLM_INLINE float glm_max(float a, float b);
- CGLM_INLINE float glm_clamp(float val, float minVal, float maxVal);
- CGLM_INLINE float glm_clamp_zo(float val, float minVal, float maxVal);
- CGLM_INLINE float glm_lerp(float from, float to, float t);
- CGLM_INLINE float glm_lerpc(float from, float to, float t);
- CGLM_INLINE float glm_step(float edge, float x);
- CGLM_INLINE float glm_smooth(float t);
- CGLM_INLINE float glm_smoothstep(float edge0, float edge1, float x);
- CGLM_INLINE float glm_smoothinterp(float from, float to, float t);
- CGLM_INLINE float glm_smoothinterpc(float from, float to, float t);
- CGLM_INLINE bool glm_eq(float a, float b);
- CGLM_INLINE float glm_percent(float from, float to, float current);
- CGLM_INLINE float glm_percentc(float from, float to, float current);
- */
- #ifndef cglm_util_h
- #define cglm_util_h
- #include "common.h"
- #define GLM_MIN(X, Y) (((X) < (Y)) ? (X) : (Y))
- #define GLM_MAX(X, Y) (((X) > (Y)) ? (X) : (Y))
- /*!
- * @brief get sign of 32 bit integer as +1, -1, 0
- *
- * Important: It returns 0 for zero input
- *
- * @param val integer value
- */
- CGLM_INLINE
- int
- glm_sign(int val) {
- return ((val >> 31) - (-val >> 31));
- }
- /*!
- * @brief get sign of 32 bit float as +1, -1, 0
- *
- * Important: It returns 0 for zero/NaN input
- *
- * @param val float value
- */
- CGLM_INLINE
- float
- glm_signf(float val) {
- return (float)((val > 0.0f) - (val < 0.0f));
- }
- /*!
- * @brief convert degree to radians
- *
- * @param[in] deg angle in degrees
- */
- CGLM_INLINE
- float
- glm_rad(float deg) {
- return deg * GLM_PIf / 180.0f;
- }
- /*!
- * @brief convert radians to degree
- *
- * @param[in] rad angle in radians
- */
- CGLM_INLINE
- float
- glm_deg(float rad) {
- return rad * 180.0f / GLM_PIf;
- }
- /*!
- * @brief convert exsisting degree to radians. this will override degrees value
- *
- * @param[in, out] deg pointer to angle in degrees
- */
- CGLM_INLINE
- void
- glm_make_rad(float *deg) {
- *deg = *deg * GLM_PIf / 180.0f;
- }
- /*!
- * @brief convert exsisting radians to degree. this will override radians value
- *
- * @param[in, out] rad pointer to angle in radians
- */
- CGLM_INLINE
- void
- glm_make_deg(float *rad) {
- *rad = *rad * 180.0f / GLM_PIf;
- }
- /*!
- * @brief multiplies given parameter with itself = x * x or powf(x, 2)
- *
- * @param[in] x x
- */
- CGLM_INLINE
- float
- glm_pow2(float x) {
- return x * x;
- }
- /*!
- * @brief find minimum of given two values
- *
- * @param[in] a number 1
- * @param[in] b number 2
- */
- CGLM_INLINE
- float
- glm_min(float a, float b) {
- if (a < b)
- return a;
- return b;
- }
- /*!
- * @brief find maximum of given two values
- *
- * @param[in] a number 1
- * @param[in] b number 2
- */
- CGLM_INLINE
- float
- glm_max(float a, float b) {
- if (a > b)
- return a;
- return b;
- }
- /*!
- * @brief clamp a number between min and max
- *
- * @param[in] val value to clamp
- * @param[in] minVal minimum value
- * @param[in] maxVal maximum value
- */
- CGLM_INLINE
- float
- glm_clamp(float val, float minVal, float maxVal) {
- return glm_min(glm_max(val, minVal), maxVal);
- }
- /*!
- * @brief clamp a number to zero and one
- *
- * @param[in] val value to clamp
- */
- CGLM_INLINE
- float
- glm_clamp_zo(float val) {
- return glm_clamp(val, 0.0f, 1.0f);
- }
- /*!
- * @brief linear interpolation between two numbers
- *
- * formula: from + t * (to - from)
- *
- * @param[in] from from value
- * @param[in] to to value
- * @param[in] t interpolant (amount)
- */
- CGLM_INLINE
- float
- glm_lerp(float from, float to, float t) {
- return from + t * (to - from);
- }
- /*!
- * @brief clamped linear interpolation between two numbers
- *
- * formula: from + t * (to - from)
- *
- * @param[in] from from value
- * @param[in] to to value
- * @param[in] t interpolant (amount) clamped between 0 and 1
- */
- CGLM_INLINE
- float
- glm_lerpc(float from, float to, float t) {
- return glm_lerp(from, to, glm_clamp_zo(t));
- }
- /*!
- * @brief threshold function
- *
- * @param[in] edge threshold
- * @param[in] x value to test against threshold
- * @return returns 0.0 if x < edge, else 1.0
- */
- CGLM_INLINE
- float
- glm_step(float edge, float x) {
- /* branching - no type conversion */
- return (x < edge) ? 0.0f : 1.0f;
- /*
- * An alternative implementation without branching
- * but with type conversion could be:
- * return !(x < edge);
- */
- }
- /*!
- * @brief smooth Hermite interpolation
- *
- * formula: t^2 * (3-2t)
- *
- * @param[in] t interpolant (amount)
- */
- CGLM_INLINE
- float
- glm_smooth(float t) {
- return t * t * (3.0f - 2.0f * t);
- }
- /*!
- * @brief threshold function with a smooth transition (according to OpenCL specs)
- *
- * formula: t^2 * (3-2t)
- *
- * @param[in] edge0 low threshold
- * @param[in] edge1 high threshold
- * @param[in] x interpolant (amount)
- */
- CGLM_INLINE
- float
- glm_smoothstep(float edge0, float edge1, float x) {
- float t;
- t = glm_clamp_zo((x - edge0) / (edge1 - edge0));
- return glm_smooth(t);
- }
- /*!
- * @brief smoothstep interpolation between two numbers
- *
- * formula: from + smoothstep(t) * (to - from)
- *
- * @param[in] from from value
- * @param[in] to to value
- * @param[in] t interpolant (amount)
- */
- CGLM_INLINE
- float
- glm_smoothinterp(float from, float to, float t) {
- return from + glm_smooth(t) * (to - from);
- }
- /*!
- * @brief clamped smoothstep interpolation between two numbers
- *
- * formula: from + smoothstep(t) * (to - from)
- *
- * @param[in] from from value
- * @param[in] to to value
- * @param[in] t interpolant (amount) clamped between 0 and 1
- */
- CGLM_INLINE
- float
- glm_smoothinterpc(float from, float to, float t) {
- return glm_smoothinterp(from, to, glm_clamp_zo(t));
- }
- /*!
- * @brief check if two float equal with using EPSILON
- *
- * @param[in] a a
- * @param[in] b b
- */
- CGLM_INLINE
- bool
- glm_eq(float a, float b) {
- return fabsf(a - b) <= GLM_FLT_EPSILON;
- }
- /*!
- * @brief percentage of current value between start and end value
- *
- * maybe fraction could be alternative name.
- *
- * @param[in] from from value
- * @param[in] to to value
- * @param[in] current current value
- */
- CGLM_INLINE
- float
- glm_percent(float from, float to, float current) {
- float t;
- if ((t = to - from) == 0.0f)
- return 1.0f;
- return (current - from) / t;
- }
- /*!
- * @brief clamped percentage of current value between start and end value
- *
- * @param[in] from from value
- * @param[in] to to value
- * @param[in] current current value
- */
- CGLM_INLINE
- float
- glm_percentc(float from, float to, float current) {
- return glm_clamp_zo(glm_percent(from, to, current));
- }
- /*!
- * @brief swap two float values
- *
- * @param[in] a float value 1 (pointer)
- * @param[in] b float value 2 (pointer)
- */
- CGLM_INLINE
- void
- glm_swapf(float * __restrict a, float * __restrict b) {
- float t;
- t = *a;
- *a = *b;
- *b = t;
- }
- #endif /* cglm_util_h */
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