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- .. default-domain:: C
- mat4x2
- ======
- Header: cglm/mat4x2.h
- Table of contents (click to go):
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Macros:
- 1. GLM_MAT4X2_ZERO_INIT
- #. GLM_MAT4X2_ZERO
- Functions:
- 1. :c:func:`glm_mat4x2_copy`
- #. :c:func:`glm_mat4x2_zero`
- #. :c:func:`glm_mat4x2_make`
- #. :c:func:`glm_mat4x2_mul`
- #. :c:func:`glm_mat4x2_mulv`
- #. :c:func:`glm_mat4x2_transpose`
- #. :c:func:`glm_mat4x2_scale`
- Represented
- ~~~~~~~~~~~
- .. csv-table:: mat4x2
- :header: "", "column 1", "column 2", "column 3", "column4"
- "row 1", "m00", "m10", "m20", "m30"
- "row 2", "m01", "m11", "m21", "m31"
- Functions documentation
- ~~~~~~~~~~~~~~~~~~~~~~~
- .. c:function:: void glm_mat4x2_copy(mat4x2 src, mat4x2 dest)
- Copy mat4x2 (src) to mat4x2 (dest).
- Parameters:
- | *[in]* **src** mat4x2 (left)
- | *[out]* **dest** destination (result, mat4x2)
- .. csv-table:: mat4x2 **(src)**
- :header: "", "column 1", "column 2", "column 3", "column 4"
- "row 1", "a00", "a10", "a20", "a30"
- "row 2", "a01", "a11", "a21", "a31"
- .. csv-table:: ma4x2 **(dest)**
- :header: "", "column 1", "column 2", "column 3", "column 4"
- "row 1", "b00 = a00", "b10 = a10", "b20 = a20", "b30 = a30"
- "row 2", "b01 = a01", "b11 = a11", "b21 = a21", "b31 = a31"
- .. c:function:: void glm_mat4x2_zero(mat4x2 m)
- Zero out the mat4x2 (m).
- Parameters:
- | *[in, out]* **m** mat4x2 (src, dest)
- .. csv-table:: mat4x2 **(m)**
- :header: "", "column 1", "column 2", "column 3", "column 4"
- "row 1", "0.00", "2.00", "15.00", "44.00"
- "row 2", "5.00", "4.00", "6.00", "12.00"
- .. csv-table:: mat4x2 **(m)**
- :header: "", "column 1", "column 2", "column 3", "column 4"
- "row 1", "0.00", "0.00", "0.00", "0.00"
- "row 2", "0.00", "0.00", "0.00", "0.00"
- .. c:function:: void glm_mat4x2_make(const float * __restrict src, mat4x2 dest)
- Create mat4x2 (dest) from pointer (src).
- .. note:: **@src** must contain at least 8 elements.
- Parameters:
- | *[in]* **src** pointer to an array of floats (left)
- | *[out]* **dest** destination (result, mat4x2)
- .. csv-table:: float array (1x8) **(src)**
- :header: "", "column 1"
- "row 1", "v0"
- "row 2", "v1"
- "row 3", "v2"
- "row 4", "v3"
- "row 5", "v4"
- "row 6", "v5"
- "row 7", "v6"
- "row 8", "v7"
- .. csv-table:: mat4x2 **(dest)**
- :header: "", "column 1", "column 2", "column 3", "column 4"
- "row 1", "v0", "v2", "v4", "v6"
- "row 2", "v1", "v3", "v5", "v7"
- .. c:function:: void glm_mat4x2_mul(mat4x2 m1, mat2x4 m2, mat2 dest)
- Multiply mat4x2 (m1) by mat2x4 (m2) and store in mat2 (dest).
- .. code-block:: c
- glm_mat4x2_mul(mat4x2, mat2x4, mat2);
- Parameters:
- | *[in]* **m1** mat4x2 (left)
- | *[in]* **m2** mat2x4 (right)
- | *[out]* **dest** destination (result, mat2)
- .. csv-table:: mat4x2 **(m1)**
- :header: "", "column 1", "column 2", "column 3", "column 4"
- "row 1", "a00", "a10", "a20", "a30"
- "row 2", "a01", "a11", "a21", "a31"
- .. csv-table:: mat2x4 **(m2)**
- :header: "", "column 1", "column 2"
- "row 1", "b00", "b10"
- "row 2", "b01", "b11"
- "row 3", "b02", "b12"
- "row 4", "b03", "b13"
- .. csv-table:: mat2x2 **(dest)**
- :header: "", "column 1", "column 2"
- "row 1", "a00 * b00 + a10 * b01 + a20 * b02 + a30 * b03", "a00 * b10 + a10 * b11 + a20 * b12 + a30 * b13"
- "row 2", "a01 * b00 + a11 * b01 + a21 * b02 + a31 * b03", "a01 * b10 + a11 * b11 + a21 * b12 + a31 * b13"
- .. c:function:: void glm_mat4x2_mulv(mat4x2 m, vec4 v, vec2 dest)
- Multiply mat4x2 (m) by vec4 (v) and store in vec2 (dest).
- Parameters:
- | *[in]* **m** mat4x2 (left)
- | *[in]* **v** vec4 (right, column vector)
- | *[out]* **dest** destination (result, column vector)
- .. csv-table:: mat4x2 **(m)**
- :header: "", "column 1", "column 2", "column 3", "column 4"
- "row 1", "m00", "m10", "m20", "m30"
- "row 2", "m01", "m11", "m21", "m31"
- .. csv-table:: column vec4 (1x4) **(v)**
- :header: "", "column 1"
- "row 1", "v0"
- "row 2", "v1"
- "row 3", "v2"
- "row 4", "v3"
- .. csv-table:: column vec2 (1x2) **(dest)**
- :header: "", "column 1"
- "row 1", "m00 * v0 + m10 * v1 + m20 * v2 + m30 * v3"
- "row 2", "m01 * v0 + m11 * v1 + m21 * v2 + m31 * v3"
- .. c:function:: void glm_mat4x2_transpose(mat4x2 src, mat2x4 dest)
- Transpose mat4x2 (src) and store in mat2x4 (dest).
- Parameters:
- | *[in]* **src** mat4x2 (left)
- | *[out]* **dest** destination (result, mat2x4)
- .. csv-table:: mat4x2 **(src)**
- :header: "", "column 1", "column 2", "column 3", "column 4"
- "row 1", "a00", "a10", "a20", "a30"
- "row 2", "a01", "a11", "a21", "a31"
- .. csv-table:: mat2x4 **(dest)**
- :header: "", "column 1", "column 2"
- "row 1", "b00 = a00", "b10 = a01"
- "row 2", "b01 = a10", "b11 = a11"
- "row 3", "b02 = a20", "b12 = a21"
- "row 4", "b03 = a30", "b13 = a31"
- .. c:function:: void glm_mat4x2_scale(mat4x2 m, float s)
- Multiply mat4x2 (m) by scalar constant (s).
- Parameters:
- | *[in, out]* **m** mat4x2 (src, dest)
- | *[in]* **s** float (scalar)
- .. csv-table:: mat4x2 **(m)**
- :header: "", "column 1", "column 2", "column 3", "column 4"
- "row 1", "m00 = m00 * s", "m10 = m10 * s", "m20 = m20 * s", "m30 = m30 * s"
- "row 2", "m01 = m01 * s", "m11 = m11 * s", "m21 = m21 * s", "m31 = m31 * s"
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