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- #******************************************************************************
- # Copyright (c), Recep Aslantas. *
- # *
- # MIT License (MIT), http://opensource.org/licenses/MIT *
- # Full license can be found in the LICENSE file *
- # *
- #******************************************************************************
- ACLOCAL_AMFLAGS = -I m4
- AM_CFLAGS = -Wall \
- -std=gnu11 \
- -O3 \
- -Wstrict-aliasing=2 \
- -fstrict-aliasing \
- -Werror=strict-prototypes
- lib_LTLIBRARIES = libcglm.la
- libcglm_la_LDFLAGS = -no-undefined -version-info 0:1:0
- checkLDFLAGS = -L./.libs \
- -lm \
- -lcglm
- checkCFLAGS = $(AM_CFLAGS) \
- -std=gnu11 \
- -O3 \
- -DCGLM_DEFINE_PRINTS \
- -I./include
- check_PROGRAMS = test/tests
- TESTS = $(check_PROGRAMS)
- test_tests_LDFLAGS = $(checkLDFLAGS)
- test_tests_CFLAGS = $(checkCFLAGS)
- cglmdir=$(includedir)/cglm
- cglm_HEADERS = include/cglm/version.h \
- include/cglm/common.h \
- include/cglm/types.h \
- include/cglm/types-struct.h \
- include/cglm/cglm.h \
- include/cglm/call.h \
- include/cglm/struct.h \
- include/cglm/cam.h \
- include/cglm/io.h \
- include/cglm/mat4.h \
- include/cglm/mat3.h \
- include/cglm/mat2.h \
- include/cglm/affine.h \
- include/cglm/vec2.h \
- include/cglm/vec2-ext.h \
- include/cglm/vec3.h \
- include/cglm/vec3-ext.h \
- include/cglm/vec4.h \
- include/cglm/vec4-ext.h \
- include/cglm/euler.h \
- include/cglm/util.h \
- include/cglm/quat.h \
- include/cglm/affine-mat.h \
- include/cglm/plane.h \
- include/cglm/frustum.h \
- include/cglm/box.h \
- include/cglm/color.h \
- include/cglm/project.h \
- include/cglm/sphere.h \
- include/cglm/ease.h \
- include/cglm/curve.h \
- include/cglm/bezier.h \
- include/cglm/applesimd.h \
- include/cglm/ray.h \
- include/cglm/affine2d.h
- cglm_calldir=$(includedir)/cglm/call
- cglm_call_HEADERS = include/cglm/call/mat4.h \
- include/cglm/call/mat3.h \
- include/cglm/call/mat2.h \
- include/cglm/call/vec2.h \
- include/cglm/call/vec3.h \
- include/cglm/call/vec4.h \
- include/cglm/call/affine.h \
- include/cglm/call/io.h \
- include/cglm/call/cam.h \
- include/cglm/call/quat.h \
- include/cglm/call/euler.h \
- include/cglm/call/plane.h \
- include/cglm/call/frustum.h \
- include/cglm/call/box.h \
- include/cglm/call/project.h \
- include/cglm/call/sphere.h \
- include/cglm/call/ease.h \
- include/cglm/call/curve.h \
- include/cglm/call/bezier.h \
- include/cglm/call/ray.h \
- include/cglm/call/affine2d.h
- cglm_simddir=$(includedir)/cglm/simd
- cglm_simd_HEADERS = include/cglm/simd/intrin.h \
- include/cglm/simd/x86.h \
- include/cglm/simd/arm.h
- cglm_simd_sse2dir=$(includedir)/cglm/simd/sse2
- cglm_simd_sse2_HEADERS = include/cglm/simd/sse2/affine.h \
- include/cglm/simd/sse2/mat4.h \
- include/cglm/simd/sse2/mat3.h \
- include/cglm/simd/sse2/mat2.h \
- include/cglm/simd/sse2/quat.h
- cglm_simd_avxdir=$(includedir)/cglm/simd/avx
- cglm_simd_avx_HEADERS = include/cglm/simd/avx/mat4.h \
- include/cglm/simd/avx/affine.h
- cglm_simd_neondir=$(includedir)/cglm/simd/neon
- cglm_simd_neon_HEADERS = include/cglm/simd/neon/mat4.h
- cglm_structdir=$(includedir)/cglm/struct
- cglm_struct_HEADERS = include/cglm/struct/mat4.h \
- include/cglm/struct/mat3.h \
- include/cglm/struct/mat2.h \
- include/cglm/struct/vec2.h \
- include/cglm/struct/vec2-ext.h \
- include/cglm/struct/vec3.h \
- include/cglm/struct/vec3-ext.h \
- include/cglm/struct/vec4.h \
- include/cglm/struct/vec4-ext.h \
- include/cglm/struct/affine.h \
- include/cglm/struct/io.h \
- include/cglm/struct/cam.h \
- include/cglm/struct/quat.h \
- include/cglm/struct/euler.h \
- include/cglm/struct/plane.h \
- include/cglm/struct/frustum.h \
- include/cglm/struct/box.h \
- include/cglm/struct/project.h \
- include/cglm/struct/sphere.h \
- include/cglm/struct/color.h \
- include/cglm/struct/curve.h \
- include/cglm/struct/affine2d.h
-
- libcglm_la_SOURCES=\
- src/euler.c \
- src/affine.c \
- src/io.c \
- src/quat.c \
- src/cam.c \
- src/vec2.c \
- src/vec3.c \
- src/vec4.c \
- src/mat2.c \
- src/mat3.c \
- src/mat4.c \
- src/plane.c \
- src/frustum.c \
- src/box.c \
- src/project.c \
- src/sphere.c \
- src/ease.c \
- src/curve.c \
- src/bezier.c \
- src/ray.c \
- src/affine2d.c
- test_tests_SOURCES=\
- test/runner.c \
- test/src/test_common.c \
- test/src/tests.c \
- test/src/test_cam.c \
- test/src/test_clamp.c \
- test/src/test_euler.c \
- test/src/test_bezier.c \
- test/src/test_struct.c
- pkgconfig_DATA=cglm.pc
- # When running configure with --prefix, $VPATH references
- # the source directory that post-build.sh is in. When not
- # using a prefix, $VPATH will be unset, so we need to fall
- # back to using . to run the script.
- #export VPATH
- # all-local:
- # sh $${VPATH:-.}/post-build.sh
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