|
@@ -19,13 +19,17 @@
|
|
|
|
|
|
## Asking a question
|
|
## Asking a question
|
|
|
|
|
|
-Questions about how to use GLFW should be asked in the [support
|
|
|
|
-section](http://discourse.glfw.org/c/support) of the forum or in the IRC channel
|
|
|
|
-`#glfw` on [Freenode](http://freenode.net/).
|
|
|
|
|
|
+Questions about how to use GLFW should be asked either in the [support
|
|
|
|
+section](http://discourse.glfw.org/c/support) of the forum, under the [Stack
|
|
|
|
+Overflow tag](https://stackoverflow.com/questions/tagged/glfw) or [Game
|
|
|
|
+Development tag](https://gamedev.stackexchange.com/questions/tagged/glfw) on
|
|
|
|
+Stack Exchange or in the IRC channel `#glfw` on
|
|
|
|
+[Freenode](http://freenode.net/).
|
|
|
|
|
|
Questions about the design or implementation of GLFW or about future plans
|
|
Questions about the design or implementation of GLFW or about future plans
|
|
should be asked in the [dev section](http://discourse.glfw.org/c/dev) of the
|
|
should be asked in the [dev section](http://discourse.glfw.org/c/dev) of the
|
|
-forum or in the IRC channel `#glfw` on [Freenode](http://freenode.net/).
|
|
|
|
|
|
+forum or in the IRC channel. Please don't open a GitHub issue to discuss design
|
|
|
|
+questions without first checking with a maintainer.
|
|
|
|
|
|
|
|
|
|
## Reporting a bug
|
|
## Reporting a bug
|
|
@@ -38,6 +42,15 @@ doesn't, that might be a separate bug.
|
|
If GLFW is crashing or triggering asserts, make sure that all your object
|
|
If GLFW is crashing or triggering asserts, make sure that all your object
|
|
handles and other pointers are valid.
|
|
handles and other pointers are valid.
|
|
|
|
|
|
|
|
+For bugs where it makes sense, a [Short, Self Contained, Correct (Compilable),
|
|
|
|
+Example](http://www.sscce.org/) is absolutely invaluable. Just put it inline in
|
|
|
|
+the body text. Note that if the bug is reproducible with one of the test
|
|
|
|
+programs that come with GLFW, just mention that instead.
|
|
|
|
+
|
|
|
|
+__Don't worry about adding too much information__. Unimportant information can
|
|
|
|
+be abbreviated or removed later, but missing information can stall bug fixing,
|
|
|
|
+especially when your schedule doesn't align with that of the maintainer.
|
|
|
|
+
|
|
There are issue labels for both platforms and GPU manufacturers, so there is no
|
|
There are issue labels for both platforms and GPU manufacturers, so there is no
|
|
need to mention these in the subject line. If you do, it will be removed when
|
|
need to mention these in the subject line. If you do, it will be removed when
|
|
the issue is labeled.
|
|
the issue is labeled.
|
|
@@ -261,13 +274,17 @@ Please explain why you need the feature and how you intend to use it. If you
|
|
have a specific API design in mind, please add that as well. If you have or are
|
|
have a specific API design in mind, please add that as well. If you have or are
|
|
planning to write code for the feature, see the section below.
|
|
planning to write code for the feature, see the section below.
|
|
|
|
|
|
|
|
+If there already is a request for the feature you need, add your specific use
|
|
|
|
+case unless it is already mentioned. If it is, give it a :+1:.
|
|
|
|
+
|
|
|
|
|
|
## Contributing a bug fix
|
|
## Contributing a bug fix
|
|
|
|
|
|
-__Note:__ You must have all necessary rights to any code you contribute. If you
|
|
|
|
-did not write the code yourself, you must explain where it came from and under
|
|
|
|
-what license. Even code using the same license as GLFW may not be copied
|
|
|
|
-without attribution.
|
|
|
|
|
|
+__Note:__ You must have all necessary [intellectual
|
|
|
|
+property rights](https://en.wikipedia.org/wiki/Intellectual_property) to any
|
|
|
|
+code you contribute. If you did not write the code yourself, you must explain
|
|
|
|
+where it came from and under what license you received it. Even code using the
|
|
|
|
+same license as GLFW may not be copied without attribution.
|
|
|
|
|
|
__There is no preferred patch size__. A one character fix is just as welcome as
|
|
__There is no preferred patch size__. A one character fix is just as welcome as
|
|
a thousand line one, if that is the appropriate size for the fix.
|
|
a thousand line one, if that is the appropriate size for the fix.
|