Camilla Berglund 12 년 전
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10017b27bb
5개의 변경된 파일59개의 추가작업 그리고 83개의 파일을 삭제
  1. 53 66
      CMakeLists.txt
  2. 6 5
      README.md
  3. 0 4
      examples/CMakeLists.txt
  4. 0 4
      src/CMakeLists.txt
  5. 0 4
      tests/CMakeLists.txt

+ 53 - 66
CMakeLists.txt

@@ -10,26 +10,28 @@ set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
 set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")
 set(LIB_SUFFIX "" CACHE STRING "Takes an empty string or 64. Directory where lib will be installed: lib or lib64")
 
+option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
 option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON)
 option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
-option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
 option(GLFW_INSTALL "Generate installation target" ON)
-
-set(DOXYGEN_SKIP_DOT TRUE)
-find_package(Doxygen)
-
 option(GLFW_DOCUMENT_INTERNALS "Include internals in documentation" OFF)
-if (GLFW_DOCUMENT_INTERNALS)
-    set(GLFW_INTERNAL_DOCS "${GLFW_SOURCE_DIR}/src/internal.h ${GLFW_SOURCE_DIR}/docs/internal.dox")
-endif()
 
 if (APPLE)
+    option(GLFW_BUILD_UNIVERSAL "Build GLFW as a Universal Binary" OFF)
     option(GLFW_USE_CHDIR "Make glfwInit chdir to Contents/Resources" ON)
     option(GLFW_USE_MENUBAR "Populate the menu bar on first window creation" ON)
 else()
     option(GLFW_USE_EGL "Use EGL for context creation" OFF)
 endif()
 
+if (MSVC)
+    option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON)
+endif()
+
+if (BUILD_SHARED_LIBS)
+    set(_GLFW_BUILD_DLL 1)
+endif()
+
 if (GLFW_USE_EGL)
     set(GLFW_CLIENT_LIBRARY "opengl" CACHE STRING
         "The client library to use; one of opengl, glesv1 or glesv2")
@@ -66,22 +68,43 @@ endif()
 
 find_package(Threads REQUIRED)
 
+set(DOXYGEN_SKIP_DOT TRUE)
+find_package(Doxygen)
+
+if (GLFW_DOCUMENT_INTERNALS)
+    set(GLFW_INTERNAL_DOCS "${GLFW_SOURCE_DIR}/src/internal.h ${GLFW_SOURCE_DIR}/docs/internal.dox")
+endif()
+
 #--------------------------------------------------------------------
-# Set GCC-specific flags
+# Set compiler specific flags
 #--------------------------------------------------------------------
-if (CMAKE_COMPILER_IS_GNUCC)
+if (UNIX)
     add_definitions(-Wall)
 
-    if (UNIX AND BUILD_SHARED_LIBS)
+    if (BUILD_SHARED_LIBS)
         add_definitions(-fvisibility=hidden)
     endif()
 endif()
 
-#--------------------------------------------------------------------
-# Export shared library / dynamic library / DLL build option
-#--------------------------------------------------------------------
-if (BUILD_SHARED_LIBS)
-    set(_GLFW_BUILD_DLL 1)
+if (MSVC)
+    add_definitions(-D_CRT_SECURE_NO_WARNINGS)
+
+    if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
+        foreach (flag CMAKE_C_FLAGS
+                        CMAKE_C_FLAGS_DEBUG
+                        CMAKE_C_FLAGS_RELEASE
+                        CMAKE_C_FLAGS_MINSIZEREL
+                        CMAKE_C_FLAGS_RELWITHDEBINFO)
+
+            if (${flag} MATCHES "/MD")
+                string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
+            endif()
+            if (${flag} MATCHES "/MDd")
+                string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
+            endif()
+
+        endforeach()
+    endif()
 endif()
 
 #--------------------------------------------------------------------
@@ -122,31 +145,10 @@ endif()
 # Use Win32 for window creation
 #--------------------------------------------------------------------
 if (_GLFW_WIN32)
-
-    if (MSVC)
-        option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON)
-
-        if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
-            foreach (flag CMAKE_C_FLAGS
-                          CMAKE_C_FLAGS_DEBUG
-                          CMAKE_C_FLAGS_RELEASE
-                          CMAKE_C_FLAGS_MINSIZEREL
-                          CMAKE_C_FLAGS_RELWITHDEBINFO)
-
-                if (${flag} MATCHES "/MD")
-                    string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
-                endif()
-                if (${flag} MATCHES "/MDd")
-                    string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
-                endif()
-
-            endforeach()
-        endif()
-    endif()
-
-    set(_GLFW_NO_DLOAD_WINMM ${BUILD_SHARED_LIBS})
-
+    # The DLL links against winmm; the static library loads it
+    # That way, both code paths receive testing
     if (BUILD_SHARED_LIBS)
+        set(_GLFW_NO_DLOAD_WINMM 1)
         list(APPEND glfw_LIBRARIES winmm)
     endif()
 endif()
@@ -244,16 +246,9 @@ if (_GLFW_GLX)
     include(CheckFunctionExists)
 
     set(CMAKE_REQUIRED_LIBRARIES ${OPENGL_gl_LIBRARY})
-
     check_function_exists(glXGetProcAddress _GLFW_HAS_GLXGETPROCADDRESS)
-
-    if (NOT _GLFW_HAS_GLXGETPROCADDRESS)
-        check_function_exists(glXGetProcAddressARB _GLFW_HAS_GLXGETPROCADDRESSARB)
-    endif()
-
-    if (NOT _GLFW_HAS_GLXGETPROCADDRESS AND NOT _GLFW_HAS_GLXGETPROCADDRESSARB)
-        check_function_exists(glXGetProcAddressEXT _GLFW_HAS_GLXGETPROCADDRESSEXT)
-    endif()
+    check_function_exists(glXGetProcAddressARB _GLFW_HAS_GLXGETPROCADDRESSARB)
+    check_function_exists(glXGetProcAddressEXT _GLFW_HAS_GLXGETPROCADDRESSEXT)
 
     if (NOT _GLFW_HAS_GLXGETPROCADDRESS AND
         NOT _GLFW_HAS_GLXGETPROCADDRESSARB AND
@@ -292,8 +287,6 @@ if (_GLFW_EGL)
     list(APPEND glfw_INCLUDE_DIRS ${EGL_INCLUDE_DIR})
     list(APPEND glfw_LIBRARIES ${EGL_LIBRARY})
 
-    set(CMAKE_REQUIRED_LIBRARIES ${EGL_LIBRARY})
-
     if (UNIX)
         set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} egl")
     endif()
@@ -319,8 +312,6 @@ endif()
 #--------------------------------------------------------------------
 if (_GLFW_COCOA AND _GLFW_NSGL)
         
-    option(GLFW_BUILD_UNIVERSAL "Build GLFW as a Universal Binary" OFF)
-
     if (GLFW_USE_MENUBAR)
         set(_GLFW_USE_MENUBAR 1)
     endif()
@@ -329,7 +320,6 @@ if (_GLFW_COCOA AND _GLFW_NSGL)
         set(_GLFW_USE_CHDIR 1)
     endif()
 
-    # Universal build
     if (GLFW_BUILD_UNIVERSAL)
         message(STATUS "Building GLFW as Universal Binaries")
         set(CMAKE_OSX_ARCHITECTURES i386;x86_64)
@@ -403,7 +393,7 @@ if (DOXYGEN_FOUND)
 endif()
 
 #--------------------------------------------------------------------
-# Install files
+# Install files other than the library
 # The library is installed by src/CMakeLists.txt
 #--------------------------------------------------------------------
 if (GLFW_INSTALL)
@@ -419,18 +409,15 @@ if (GLFW_INSTALL)
         install(FILES ${GLFW_BINARY_DIR}/src/glfw3.pc
                 DESTINATION lib${LIB_SUFFIX}/pkgconfig)
     endif()
-endif()
 
-#--------------------------------------------------------------------
-# Uninstall operation
-# Don't generate this target if a higher-level project already has
-#--------------------------------------------------------------------
-if (GLFW_INSTALL AND NOT TARGET uninstall)
-    configure_file(${GLFW_SOURCE_DIR}/cmake_uninstall.cmake.in
-                   ${GLFW_BINARY_DIR}/cmake_uninstall.cmake IMMEDIATE @ONLY)
+    # Only generate this target if no higher-level project already has
+    if (NOT TARGET uninstall)
+        configure_file(${GLFW_SOURCE_DIR}/cmake_uninstall.cmake.in
+                       ${GLFW_BINARY_DIR}/cmake_uninstall.cmake IMMEDIATE @ONLY)
 
-    add_custom_target(uninstall
-                      ${CMAKE_COMMAND} -P
-                      ${GLFW_BINARY_DIR}/cmake_uninstall.cmake)
+        add_custom_target(uninstall
+                          ${CMAKE_COMMAND} -P
+                          ${GLFW_BINARY_DIR}/cmake_uninstall.cmake)
+    endif()
 endif()
 

+ 6 - 5
README.md

@@ -11,8 +11,7 @@ API changes.
 
 If you are new to GLFW, you may find the
 [introductory tutorial](http://www.glfw.org/docs/3.0/quick.html) for GLFW
-3 useful.  If
-you have used GLFW 2 in the past, there is a
+3 useful.  If you have used GLFW 2 in the past, there is a
 [transition guide](http://www.glfw.org/docs/3.0/moving.html) for moving to the
 GLFW 3 API.
 
@@ -70,8 +69,8 @@ directory of bundled applications to the `Contents/Resources` directory.
 
 #### Windows specific options
 
-`USE_MSVC_RUNTIME_LIBRARY_DLL` determines whether to use the DLL version of the
-Visual C++ runtime library.
+`USE_MSVC_RUNTIME_LIBRARY_DLL` determines whether to use the DLL version or the
+static library version of the Visual C++ runtime library.
 
 
 #### EGL specific options
@@ -100,6 +99,8 @@ See the [GLFW 3.0 documentation](http://www.glfw.org/docs/3.0/).
 
 ## Changelog
 
+ - Bugfix: The `-Wall` flag was not used with Clang and other GCC compatibles
+
 
 ## Contact
 
@@ -167,7 +168,7 @@ skills.
  - Jeff Molofee
  - Jon Morton
  - Julian Møller
- - Ozzy at Orkysquad
+ - Ozzy
  - Peoro
  - Braden Pellett
  - Arturo J. Pérez

+ 0 - 4
examples/CMakeLists.txt

@@ -11,10 +11,6 @@ endif()
 include_directories(${GLFW_SOURCE_DIR}/include
                     ${GLFW_SOURCE_DIR}/deps)
 
-if (MSVC)
-    add_definitions(-D_CRT_SECURE_NO_WARNINGS)
-endif()
-
 if (NOT APPLE)
     # HACK: This is NOTFOUND on OS X 10.8
     include_directories(${OPENGL_INCLUDE_DIR})

+ 0 - 4
src/CMakeLists.txt

@@ -3,10 +3,6 @@ include_directories(${GLFW_SOURCE_DIR}/src
                     ${GLFW_BINARY_DIR}/src
                     ${glfw_INCLUDE_DIRS})
 
-if (MSVC)
-    add_definitions(-D_CRT_SECURE_NO_WARNINGS)
-endif()
-
 set(common_HEADERS ${GLFW_BINARY_DIR}/src/config.h internal.h
                    ${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h
                    ${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h)

+ 0 - 4
tests/CMakeLists.txt

@@ -11,10 +11,6 @@ endif()
 include_directories(${GLFW_SOURCE_DIR}/include
                     ${GLFW_SOURCE_DIR}/deps)
 
-if (MSVC)
-    add_definitions(-D_CRT_SECURE_NO_WARNINGS)
-endif()
-
 if (NOT APPLE)
     # HACK: This is NOTFOUND on OS X 10.8
     include_directories(${OPENGL_INCLUDE_DIR})