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@@ -1,49 +0,0 @@
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-//========================================================================
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-// GLFW - An OpenGL library
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-// Platform: Win32
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-// API version: 3.0
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-// WWW: http://www.glfw.org/
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-//------------------------------------------------------------------------
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-// Copyright (c) 2002-2006 Marcus Geelnard
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-// Copyright (c) 2006-2010 Camilla Berglund <[email protected]>
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-//
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-// This software is provided 'as-is', without any express or implied
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-// warranty. In no event will the authors be held liable for any damages
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-// arising from the use of this software.
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-//
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-// Permission is granted to anyone to use this software for any purpose,
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-// including commercial applications, and to alter it and redistribute it
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-// freely, subject to the following restrictions:
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-//
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-// 1. The origin of this software must not be misrepresented; you must not
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-// claim that you wrote the original software. If you use this software
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-// in a product, an acknowledgment in the product documentation would
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-// be appreciated but is not required.
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-//
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-// 2. Altered source versions must be plainly marked as such, and must not
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-// be misrepresented as being the original software.
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-//
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-// 3. This notice may not be removed or altered from any source
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-// distribution.
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-//
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-//========================================================================
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-
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-#include "internal.h"
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-
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-
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-#if defined(_GLFW_BUILD_DLL)
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-
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-//========================================================================
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-// GLFW DLL entry point
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-//========================================================================
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-
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-BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved)
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-{
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- // NOTE: Some compilers complains about instance and x never being used -
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- // never mind that (we don't want to use them)!
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-
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- return TRUE;
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-}
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-
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-#endif // _GLFW_BUILD_DLL
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-
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