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@@ -4,8 +4,8 @@
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@tableofcontents
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@tableofcontents
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-This guide is intended to fill the gaps between the [Vulkan
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-documentation](https://www.khronos.org/vulkan/) and the rest of the GLFW
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+This guide is intended to fill the gaps between the official [Vulkan
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+resources](https://www.khronos.org/vulkan/) and the rest of the GLFW
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documentation and is not a replacement for either. It assumes some familiarity
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documentation and is not a replacement for either. It assumes some familiarity
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with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to
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with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to
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the Vulkan documentation to explain the details of Vulkan functions.
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the Vulkan documentation to explain the details of Vulkan functions.
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@@ -14,6 +14,11 @@ To develop for Vulkan you should download the [LunarG Vulkan
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SDK](https://vulkan.lunarg.com/) for your platform. Apart from headers and link
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SDK](https://vulkan.lunarg.com/) for your platform. Apart from headers and link
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libraries, they also provide the validation layers necessary for development.
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libraries, they also provide the validation layers necessary for development.
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+The [Vulkan Tutorial](https://vulkan-tutorial.com/) has more information on how
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+to use GLFW and Vulkan. The [Khronos Vulkan
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+Samples](https://github.com/KhronosGroup/Vulkan-Samples) also use GLFW, although
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+with a small framework in between.
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+
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For details on a specific Vulkan support function, see the @ref vulkan. There
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For details on a specific Vulkan support function, see the @ref vulkan. There
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are also guides for the other areas of the GLFW API.
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are also guides for the other areas of the GLFW API.
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