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@@ -38,7 +38,8 @@
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//
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//
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static void setCursorMode(_GLFWwindow* window, int newMode)
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static void setCursorMode(_GLFWwindow* window, int newMode)
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{
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{
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- int width, height, oldMode, centerPosX, centerPosY;
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+ int width, height, oldMode;
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+ double centerPosX, centerPosY;
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if (newMode != GLFW_CURSOR_NORMAL &&
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if (newMode != GLFW_CURSOR_NORMAL &&
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newMode != GLFW_CURSOR_HIDDEN &&
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newMode != GLFW_CURSOR_HIDDEN &&
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@@ -54,8 +55,8 @@ static void setCursorMode(_GLFWwindow* window, int newMode)
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_glfwPlatformGetWindowSize(window, &width, &height);
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_glfwPlatformGetWindowSize(window, &width, &height);
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- centerPosX = width / 2;
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- centerPosY = height / 2;
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+ centerPosX = width / 2.0;
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+ centerPosY = height / 2.0;
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if (oldMode == GLFW_CURSOR_CAPTURED || newMode == GLFW_CURSOR_CAPTURED)
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if (oldMode == GLFW_CURSOR_CAPTURED || newMode == GLFW_CURSOR_CAPTURED)
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_glfwPlatformSetCursorPos(window, centerPosX, centerPosY);
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_glfwPlatformSetCursorPos(window, centerPosX, centerPosY);
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@@ -171,11 +172,11 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action)
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window->callbacks.mouseButton((GLFWwindow*) window, button, action);
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window->callbacks.mouseButton((GLFWwindow*) window, button, action);
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}
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}
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-void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y)
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+void _glfwInputCursorMotion(_GLFWwindow* window, double x, double y)
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{
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{
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if (window->cursorMode == GLFW_CURSOR_CAPTURED)
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if (window->cursorMode == GLFW_CURSOR_CAPTURED)
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{
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{
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- if (!x && !y)
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+ if (x == 0.0 && y == 0.0)
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return;
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return;
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window->cursorPosX += x;
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window->cursorPosX += x;
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@@ -297,7 +298,7 @@ GLFWAPI int glfwGetMouseButton(GLFWwindow* handle, int button)
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return (int) window->mouseButton[button];
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return (int) window->mouseButton[button];
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}
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}
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-GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, int* xpos, int* ypos)
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+GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, double* xpos, double* ypos)
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{
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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_GLFWwindow* window = (_GLFWwindow*) handle;
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@@ -310,7 +311,7 @@ GLFWAPI void glfwGetCursorPos(GLFWwindow* handle, int* xpos, int* ypos)
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*ypos = window->cursorPosY;
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*ypos = window->cursorPosY;
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}
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}
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-GLFWAPI void glfwSetCursorPos(GLFWwindow* handle, int xpos, int ypos)
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+GLFWAPI void glfwSetCursorPos(GLFWwindow* handle, double xpos, double ypos)
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{
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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_GLFWwindow* window = (_GLFWwindow*) handle;
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