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@@ -1093,7 +1093,7 @@ void _glfwPlatformSetCursorPos(_GLFWwindow* window, int x, int y)
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CGPoint mainScreenOrigin = CGDisplayBounds(CGMainDisplayID()).origin;
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double mainScreenHeight = CGDisplayBounds(CGMainDisplayID()).size.height;
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CGPoint targetPoint = CGPointMake(globalPoint.x - mainScreenOrigin.x,
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- mainScreenHeight - globalPoint.y -
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+ mainScreenHeight - globalPoint.y -
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mainScreenOrigin.y);
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CGDisplayMoveCursorToPoint(CGMainDisplayID(), targetPoint);
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}
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