|
@@ -172,8 +172,8 @@ void _glfwInputKey(_GLFWwindow* window, int key, int action)
|
|
}
|
|
}
|
|
|
|
|
|
// Call user callback function
|
|
// Call user callback function
|
|
- if (_glfwLibrary.keyCallback && (window->keyRepeat || !repeated))
|
|
|
|
- _glfwLibrary.keyCallback(window, key, action);
|
|
|
|
|
|
+ if (window->keyCallback && (window->keyRepeat || !repeated))
|
|
|
|
+ window->keyCallback(window, key, action);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
@@ -187,8 +187,8 @@ void _glfwInputChar(_GLFWwindow* window, int character)
|
|
if (!((character >= 32 && character <= 126) || character >= 160))
|
|
if (!((character >= 32 && character <= 126) || character >= 160))
|
|
return;
|
|
return;
|
|
|
|
|
|
- if (_glfwLibrary.charCallback)
|
|
|
|
- _glfwLibrary.charCallback(window, character);
|
|
|
|
|
|
+ if (window->charCallback)
|
|
|
|
+ window->charCallback(window, character);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
@@ -201,8 +201,8 @@ void _glfwInputScroll(_GLFWwindow* window, double xoffset, double yoffset)
|
|
window->scrollX += xoffset;
|
|
window->scrollX += xoffset;
|
|
window->scrollY += yoffset;
|
|
window->scrollY += yoffset;
|
|
|
|
|
|
- if (_glfwLibrary.scrollCallback)
|
|
|
|
- _glfwLibrary.scrollCallback(window, xoffset, yoffset);
|
|
|
|
|
|
+ if (window->scrollCallback)
|
|
|
|
+ window->scrollCallback(window, xoffset, yoffset);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
@@ -221,8 +221,8 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action)
|
|
else
|
|
else
|
|
window->mouseButton[button] = (char) action;
|
|
window->mouseButton[button] = (char) action;
|
|
|
|
|
|
- if (_glfwLibrary.mouseButtonCallback)
|
|
|
|
- _glfwLibrary.mouseButtonCallback(window, button, action);
|
|
|
|
|
|
+ if (window->mouseButtonCallback)
|
|
|
|
+ window->mouseButtonCallback(window, button, action);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
@@ -249,11 +249,11 @@ void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y)
|
|
window->cursorPosY = y;
|
|
window->cursorPosY = y;
|
|
}
|
|
}
|
|
|
|
|
|
- if (_glfwLibrary.cursorPosCallback)
|
|
|
|
|
|
+ if (window->cursorPosCallback)
|
|
{
|
|
{
|
|
- _glfwLibrary.cursorPosCallback(window,
|
|
|
|
- window->cursorPosX,
|
|
|
|
- window->cursorPosY);
|
|
|
|
|
|
+ window->cursorPosCallback(window,
|
|
|
|
+ window->cursorPosX,
|
|
|
|
+ window->cursorPosY);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
@@ -264,8 +264,8 @@ void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y)
|
|
|
|
|
|
void _glfwInputCursorEnter(_GLFWwindow* window, int entered)
|
|
void _glfwInputCursorEnter(_GLFWwindow* window, int entered)
|
|
{
|
|
{
|
|
- if (_glfwLibrary.cursorEnterCallback)
|
|
|
|
- _glfwLibrary.cursorEnterCallback(window, entered);
|
|
|
|
|
|
+ if (window->cursorEnterCallback)
|
|
|
|
+ window->cursorEnterCallback(window, entered);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
@@ -494,15 +494,17 @@ GLFWAPI void glfwGetScrollOffset(GLFWwindow handle, double* xoffset, double* yof
|
|
// Set callback function for keyboard input
|
|
// Set callback function for keyboard input
|
|
//========================================================================
|
|
//========================================================================
|
|
|
|
|
|
-GLFWAPI void glfwSetKeyCallback(GLFWkeyfun cbfun)
|
|
|
|
|
|
+GLFWAPI void glfwSetKeyCallback(GLFWwindow handle, GLFWkeyfun cbfun)
|
|
{
|
|
{
|
|
|
|
+ _GLFWwindow* window = (_GLFWwindow*) handle;
|
|
|
|
+
|
|
if (!_glfwInitialized)
|
|
if (!_glfwInitialized)
|
|
{
|
|
{
|
|
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
|
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
|
return;
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
- _glfwLibrary.keyCallback = cbfun;
|
|
|
|
|
|
+ window->keyCallback = cbfun;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
@@ -510,15 +512,17 @@ GLFWAPI void glfwSetKeyCallback(GLFWkeyfun cbfun)
|
|
// Set callback function for character input
|
|
// Set callback function for character input
|
|
//========================================================================
|
|
//========================================================================
|
|
|
|
|
|
-GLFWAPI void glfwSetCharCallback(GLFWcharfun cbfun)
|
|
|
|
|
|
+GLFWAPI void glfwSetCharCallback(GLFWwindow handle, GLFWcharfun cbfun)
|
|
{
|
|
{
|
|
|
|
+ _GLFWwindow* window = (_GLFWwindow*) handle;
|
|
|
|
+
|
|
if (!_glfwInitialized)
|
|
if (!_glfwInitialized)
|
|
{
|
|
{
|
|
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
|
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
|
return;
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
- _glfwLibrary.charCallback = cbfun;
|
|
|
|
|
|
+ window->charCallback = cbfun;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
@@ -526,15 +530,17 @@ GLFWAPI void glfwSetCharCallback(GLFWcharfun cbfun)
|
|
// Set callback function for mouse clicks
|
|
// Set callback function for mouse clicks
|
|
//========================================================================
|
|
//========================================================================
|
|
|
|
|
|
-GLFWAPI void glfwSetMouseButtonCallback(GLFWmousebuttonfun cbfun)
|
|
|
|
|
|
+GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow handle, GLFWmousebuttonfun cbfun)
|
|
{
|
|
{
|
|
|
|
+ _GLFWwindow* window = (_GLFWwindow*) handle;
|
|
|
|
+
|
|
if (!_glfwInitialized)
|
|
if (!_glfwInitialized)
|
|
{
|
|
{
|
|
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
|
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
|
return;
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
- _glfwLibrary.mouseButtonCallback = cbfun;
|
|
|
|
|
|
+ window->mouseButtonCallback = cbfun;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
@@ -542,15 +548,17 @@ GLFWAPI void glfwSetMouseButtonCallback(GLFWmousebuttonfun cbfun)
|
|
// Set callback function for mouse moves
|
|
// Set callback function for mouse moves
|
|
//========================================================================
|
|
//========================================================================
|
|
|
|
|
|
-GLFWAPI void glfwSetCursorPosCallback(GLFWcursorposfun cbfun)
|
|
|
|
|
|
+GLFWAPI void glfwSetCursorPosCallback(GLFWwindow handle, GLFWcursorposfun cbfun)
|
|
{
|
|
{
|
|
|
|
+ _GLFWwindow* window = (_GLFWwindow*) handle;
|
|
|
|
+
|
|
if (!_glfwInitialized)
|
|
if (!_glfwInitialized)
|
|
{
|
|
{
|
|
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
|
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
|
return;
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
- _glfwLibrary.cursorPosCallback = cbfun;
|
|
|
|
|
|
+ window->cursorPosCallback = cbfun;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
@@ -558,15 +566,17 @@ GLFWAPI void glfwSetCursorPosCallback(GLFWcursorposfun cbfun)
|
|
// Set callback function for cursor enter/leave events
|
|
// Set callback function for cursor enter/leave events
|
|
//========================================================================
|
|
//========================================================================
|
|
|
|
|
|
-GLFWAPI void glfwSetCursorEnterCallback(GLFWcursorenterfun cbfun)
|
|
|
|
|
|
+GLFWAPI void glfwSetCursorEnterCallback(GLFWwindow handle, GLFWcursorenterfun cbfun)
|
|
{
|
|
{
|
|
|
|
+ _GLFWwindow* window = (_GLFWwindow*) handle;
|
|
|
|
+
|
|
if (!_glfwInitialized)
|
|
if (!_glfwInitialized)
|
|
{
|
|
{
|
|
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
|
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
|
return;
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
- _glfwLibrary.cursorEnterCallback = cbfun;
|
|
|
|
|
|
+ window->cursorEnterCallback = cbfun;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
@@ -574,14 +584,16 @@ GLFWAPI void glfwSetCursorEnterCallback(GLFWcursorenterfun cbfun)
|
|
// Set callback function for scroll events
|
|
// Set callback function for scroll events
|
|
//========================================================================
|
|
//========================================================================
|
|
|
|
|
|
-GLFWAPI void glfwSetScrollCallback(GLFWscrollfun cbfun)
|
|
|
|
|
|
+GLFWAPI void glfwSetScrollCallback(GLFWwindow handle, GLFWscrollfun cbfun)
|
|
{
|
|
{
|
|
|
|
+ _GLFWwindow* window = (_GLFWwindow*) handle;
|
|
|
|
+
|
|
if (!_glfwInitialized)
|
|
if (!_glfwInitialized)
|
|
{
|
|
{
|
|
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
|
_glfwSetError(GLFW_NOT_INITIALIZED, NULL);
|
|
return;
|
|
return;
|
|
}
|
|
}
|
|
|
|
|
|
- _glfwLibrary.scrollCallback = cbfun;
|
|
|
|
|
|
+ window->scrollCallback = cbfun;
|
|
}
|
|
}
|
|
|
|
|