Doug Binks 1 year ago
parent
commit
1de78b2ff9
3 changed files with 0 additions and 8 deletions
  1. 0 3
      src/win32_init.c
  2. 0 1
      src/win32_platform.h
  3. 0 4
      src/win32_window.c

+ 0 - 3
src/win32_init.c

@@ -452,7 +452,6 @@ static void createBlankCursor(void)
         free(andMask);
         free(xorMask);
     }
-
 }
 
 // Initialize for remote sessions
@@ -469,7 +468,6 @@ static void initRemoteSession(void)
     {
         createBlankCursor();
     }
-
 }
 
 //////////////////////////////////////////////////////////////////////////
@@ -749,7 +747,6 @@ int _glfwInitWin32(void)
 
 void _glfwTerminateWin32(void)
 {
-
     if (_glfw.win32.blankCursor)
         DestroyCursor(_glfw.win32.blankCursor);
 

+ 0 - 1
src/win32_platform.h

@@ -430,7 +430,6 @@ typedef struct _GLFWwindowWin32
 
     // The last received cursor position, regardless of source
     int                 lastCursorPosX, lastCursorPosY;
-
     // The last received high surrogate when decoding pairs of UTF-16 messages
     WCHAR               highSurrogate;
 } _GLFWwindowWin32;

+ 0 - 4
src/win32_window.c

@@ -951,7 +951,6 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM l
                     dx = data->data.mouse.lLastX - window->win32.lastCursorPosX;
                     dy = data->data.mouse.lLastY - window->win32.lastCursorPosY;
                 }
-
             }
             else
             {
@@ -1458,13 +1457,11 @@ static int createNativeWindow(_GLFWwindow* window,
         window->win32.transparent = GLFW_TRUE;
     }
 
-
     _glfwGetWindowSizeWin32(window, &window->win32.width, &window->win32.height);
 
     return GLFW_TRUE;
 }
 
-
 GLFWbool _glfwCreateWindowWin32(_GLFWwindow* window,
                                 const _GLFWwndconfig* wndconfig,
                                 const _GLFWctxconfig* ctxconfig,
@@ -1553,7 +1550,6 @@ void _glfwDestroyWindowWin32(_GLFWwindow* window)
 
     if (window->win32.smallIcon)
         DestroyIcon(window->win32.smallIcon);
-
 }
 
 void _glfwSetWindowTitleWin32(_GLFWwindow* window, const char* title)