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@@ -11,8 +11,12 @@ and contexts, multi-monitor support, EGL and OpenGL ES support, clipboard text
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support, an error description callback, gamma ramp control, layout-independent
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keyboard input and UTF-8 for all strings.
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-Certain features like the threading and image loading functions from GLFW 2.x
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-have been [removed](http://wiki.glfw.org/wiki/Rationale_for_removing).
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+If you are new to GLFW, you may find the
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+[introductory tutorial](http://www.glfw.org/docs/3.0/quick.html) for GLFW
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+3 useful. If
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+you have used GLFW 2 in the past, there is a
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+[transition guide](http://www.glfw.org/docs/3.0/moving.html) for moving to the
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+GLFW 3 API.
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## Compiling GLFW
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