The whole window struct has already been cleared to zero.
@@ -806,8 +806,6 @@ int _glfwCreateWindowWayland(_GLFWwindow* window,
}
- window->wl.currentCursor = NULL;
-
window->wl.monitors = _glfw_calloc(1, sizeof(_GLFWmonitor*));
window->wl.monitorsCount = 0;
window->wl.monitorsSize = 1;