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@@ -33,9 +33,10 @@ information.
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GLFW needs to poll the window system for events both to provide input to the
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GLFW needs to poll the window system for events both to provide input to the
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application and to prove to the window system that the application hasn't locked
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application and to prove to the window system that the application hasn't locked
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-up. Event processing is normally done each frame after [buffer swapping](@ref
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-buffer_swap). Even when you have no windows, event polling needs to be done in
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-order to receive monitor and joystick connection events.
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+up. Event processing is normally done each frame after
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+[buffer swapping](@ref buffer_swap). Even when you have no windows, event
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+polling needs to be done in order to receive monitor and joystick connection
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+events.
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There are three functions for processing pending events. @ref glfwPollEvents,
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There are three functions for processing pending events. @ref glfwPollEvents,
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processes only those events that have already been received and then returns
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processes only those events that have already been received and then returns
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