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Documentation work

Related to #902.

[ci skip]
Camilla Löwy 8 years ago
parent
commit
29b72c59f3
1 changed files with 5 additions and 4 deletions
  1. 5 4
      docs/window.dox

+ 5 - 4
docs/window.dox

@@ -173,15 +173,16 @@ context, but are ignored when requesting an OpenGL ES context:
 
 
 `GLFW_RESIZABLE` specifies whether the windowed mode window will be resizable
 `GLFW_RESIZABLE` specifies whether the windowed mode window will be resizable
 _by the user_.  The window will still be resizable using the @ref
 _by the user_.  The window will still be resizable using the @ref
-glfwSetWindowSize function.  This hint is ignored for full screen windows.
+glfwSetWindowSize function.  This hint is ignored for full screen and
+undecorated windows.
 
 
 `GLFW_VISIBLE` specifies whether the windowed mode window will be initially
 `GLFW_VISIBLE` specifies whether the windowed mode window will be initially
 visible.  This hint is ignored for full screen windows.
 visible.  This hint is ignored for full screen windows.
 
 
 `GLFW_DECORATED` specifies whether the windowed mode window will have window
 `GLFW_DECORATED` specifies whether the windowed mode window will have window
-decorations such as a border, a close widget, etc.  An undecorated window may
-still allow the user to generate close events on some platforms.  This hint is
-ignored for full screen windows.
+decorations such as a border, a close widget, etc.  An undecorated window will
+not be resizable by the user but will still allow the user to generate close
+events on some platforms.  This hint is ignored for full screen windows.
 
 
 `GLFW_FOCUSED` specifies whether the windowed mode window will be given input
 `GLFW_FOCUSED` specifies whether the windowed mode window will be given input
 focus when created.  This hint is ignored for full screen and initially hidden
 focus when created.  This hint is ignored for full screen and initially hidden