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/*! The states of each [gamepad button](@ref gamepad_buttons), `GLFW_PRESS`
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/*! The states of each [gamepad button](@ref gamepad_buttons), `GLFW_PRESS`
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/*! The states of each [gamepad axis](@ref gamepad_axes), in the range -1.0
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/*! The states of each [gamepad axis](@ref gamepad_axes), in the range -1.0
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