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OSMesa: Use framebuffer size for framebuffer

Camilla Löwy 8 years ago
parent
commit
315c9455d5
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/osmesa_context.c

+ 1 - 1
src/osmesa_context.c

@@ -37,7 +37,7 @@ static void makeContextCurrentOSMesa(_GLFWwindow* window)
     if (window)
     {
         int width, height;
-        _glfwPlatformGetWindowSize(window, &width, &height);
+        _glfwPlatformGetFramebufferSize(window, &width, &height);
 
         // Check to see if we need to allocate a new buffer
         if ((window->context.osmesa.buffer == NULL) ||