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@@ -4655,7 +4655,7 @@ GLFWAPI int glfwGetGamepadState(int jid, GLFWgamepadstate* state);
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* This function sets the system clipboard to the specified, UTF-8 encoded
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* string.
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*
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- * @param[in] window The window that will own the clipboard contents.
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+ * @param[in] window Deprecated. Any valid window or `NULL`.
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* @param[in] string A UTF-8 encoded string.
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*
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* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
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@@ -4684,7 +4684,7 @@ GLFWAPI void glfwSetClipboardString(GLFWwindow* window, const char* string);
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* if its contents cannot be converted, `NULL` is returned and a @ref
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* GLFW_FORMAT_UNAVAILABLE error is generated.
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*
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- * @param[in] window The window that will request the clipboard contents.
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+ * @param[in] window Deprecated. Any valid window or `NULL`.
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* @return The contents of the clipboard as a UTF-8 encoded string, or `NULL`
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* if an [error](@ref error_handling) occurred.
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*
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