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@@ -48,6 +48,8 @@ extern "C" {
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/*! @defgroup clipboard Clipboard support
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*/
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+/*! @defgroup context Context handling
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+ */
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/*! @defgroup error Error handling
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*/
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/*! @defgroup gamma Gamma ramp support
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@@ -56,15 +58,14 @@ extern "C" {
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*/
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/*! @defgroup input Input handling
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*/
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-/*! @defgroup opengl OpenGL support
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- */
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/*! @defgroup time Time input
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*/
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/*! @defgroup window Window handling
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*
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- * The primary purpose of GLFW is to provide a simple interface to OpenGL
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- * context creation and window management. GLFW supports multiple windows,
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- * which can be either a normal desktop window or a fullscreen window.
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+ * The primary purpose of GLFW is to provide a simple interface to window
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+ * management and OpenGL and OpenGL ES context creation. GLFW supports
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+ * multiple windows, which can be either a normal desktop window or
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+ * a fullscreen window.
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*/
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/*! @defgroup monitor Monitor handling
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*/
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@@ -173,7 +174,7 @@ extern "C" {
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/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
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-/* Include the chosen OpenGL header and, optionally, the GLU header.
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+/* Include the chosen client API headers.
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*/
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#if defined(__APPLE_CC__)
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#if defined(GLFW_INCLUDE_GLCOREARB)
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@@ -476,9 +477,9 @@ extern "C" {
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* otherwise.
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*/
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#define GLFW_CLOSE_REQUESTED 0x00020003
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-/*! @brief The OpenGL API version revision.
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+/*! @brief The client API version revision.
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*/
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-#define GLFW_OPENGL_REVISION 0x00020004
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+#define GLFW_CONTEXT_REVISION 0x00020004
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/*! @brief The bit depth of the red component of the color buffer.
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*/
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@@ -531,12 +532,12 @@ extern "C" {
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/*! @brief The @link clients client API @endlink to create a context for.
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*/
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#define GLFW_CLIENT_API 0x00022000
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-#define GLFW_OPENGL_VERSION_MAJOR 0x00022001
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-#define GLFW_OPENGL_VERSION_MINOR 0x00022002
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-#define GLFW_OPENGL_FORWARD_COMPAT 0x00022003
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-#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022004
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-#define GLFW_OPENGL_PROFILE 0x00022005
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-#define GLFW_OPENGL_ROBUSTNESS 0x00022006
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+#define GLFW_CONTEXT_VERSION_MAJOR 0x00022001
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+#define GLFW_CONTEXT_VERSION_MINOR 0x00022002
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+#define GLFW_CONTEXT_ROBUSTNESS 0x00022003
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+#define GLFW_OPENGL_FORWARD_COMPAT 0x00022004
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+#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022005
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+#define GLFW_OPENGL_PROFILE 0x00022006
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/*! @brief @c GL_TRUE if the window is resizable, or @c GL_FALSE otherwise.
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*/
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#define GLFW_RESIZABLE 0x00022007
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@@ -557,45 +558,45 @@ extern "C" {
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/*! @name Client APIs
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* @{ */
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/*! @brief The OpenGL API.
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- * @ingroup opengl
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+ * @ingroup context
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*/
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#define GLFW_OPENGL_API 0x00000001
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/*! @brief The OpenGL ES API.
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- * @ingroup opengl
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+ * @ingroup context
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*/
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#define GLFW_OPENGL_ES_API 0x00000002
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/*! @} */
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-/*! @name OpenGL robustness strategies
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+/*! @name Context robustness strategies
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* @{ */
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/*! @brief No robustness strategy is used.
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*
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* This is the default.
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- * @ingroup opengl
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+ * @ingroup context
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*/
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-#define GLFW_OPENGL_NO_ROBUSTNESS 0x00000000
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+#define GLFW_NO_ROBUSTNESS 0x00000000
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/*! @brief
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- * @ingroup opengl
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+ * @ingroup context
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*/
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-#define GLFW_OPENGL_NO_RESET_NOTIFICATION 0x00000001
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+#define GLFW_NO_RESET_NOTIFICATION 0x00000001
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/*! @brief
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- * @ingroup opengl
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+ * @ingroup context
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*/
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-#define GLFW_OPENGL_LOSE_CONTEXT_ON_RESET 0x00000002
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+#define GLFW_LOSE_CONTEXT_ON_RESET 0x00000002
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/*! @} */
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/*! @name OpenGL profiles
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* @{ */
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/*! @brief No OpenGL profile.
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- * @ingroup opengl
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+ * @ingroup context
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*/
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#define GLFW_OPENGL_NO_PROFILE 0x00000000
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/*! @brief The OpenGL core profile.
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- * @ingroup opengl
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+ * @ingroup context
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*/
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#define GLFW_OPENGL_CORE_PROFILE 0x00000001
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/*! @brief The OpenGL compatibility profile.
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- * @ingroup opengl
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+ * @ingroup context
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*/
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#define GLFW_OPENGL_COMPAT_PROFILE 0x00000002
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/*! @} */
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@@ -676,7 +677,7 @@ extern "C" {
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* system.
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*/
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#define GLFW_API_UNAVAILABLE 0x00070006
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-/*! @brief The requested OpenGL or GLES version is not available.
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+/*! @brief The requested client API version is not available.
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*/
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#define GLFW_VERSION_UNAVAILABLE 0x00070007
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/*! @brief A platform-specific error occurred that does not match any of the
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@@ -698,8 +699,8 @@ extern "C" {
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* Typedefs
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*************************************************************************/
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-/*! @brief OpenGL function pointer type.
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- * @ingroup opengl
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+/*! @brief Client API function pointer type.
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+ * @ingroup context
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*/
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typedef void (*GLFWglproc)(void);
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@@ -991,8 +992,8 @@ GLFWAPI void glfwSetGammaRamp(const GLFWgammaramp* ramp);
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*
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* The @ref GLFW_CLIENT_API hint is set to @ref GLFW_OPENGL_API.
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*
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- * The @ref GLFW_OPENGL_VERSION_MAJOR and @ref GLFW_OPENGL_VERSION_MINOR hints
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- * are set to 1 and 0, respectively.
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+ * The @ref GLFW_CONTEXT_VERSION_MAJOR and @ref GLFW_CONTEXT_VERSION_MINOR
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+ * hints are set to 1 and 0, respectively.
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*
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* All other hints are set to 0.
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*
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@@ -1036,15 +1037,18 @@ GLFWAPI void glfwDefaultWindowHints(void);
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* context for. Possible values are @ref GLFW_OPENGL_API and @ref
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* GLFW_OPENGL_ES_API.
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*
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- * The @ref GLFW_OPENGL_VERSION_MAJOR and @ref GLFW_OPENGL_VERSION_MINOR hints
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- * specify the OpenGL version that the created context must be compatible with.
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+ * The @ref GLFW_CONTEXT_VERSION_MAJOR and @ref GLFW_CONTEXT_VERSION_MINOR
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+ * hints specify the client API version that the created context must be
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+ * compatible with.
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+ *
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+ * For OpenGL, these hints are @em not hard constraints, as they don't have to
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+ * match exactly, but @ref glfwCreateWindow will still fail if the resulting
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+ * OpenGL version is less than the one requested. It is therefore perfectly
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+ * safe to use the default of version 1.0 for legacy code and you will still
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+ * get backwards-compatible contexts of version 3.0 and above when available.
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*
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- * These hints are @em not hard constraints, as they don't have to match
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- * exactly, but @ref glfwCreateWindow will still fail if the resulting OpenGL
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- * version is less than the one requested with hints. It is therefore
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- * perfectly safe to use the default of version 1.0 for legacy code and you
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- * will still get backwards-compatible contexts of version 3.0 and above when
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- * available.
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+ * For OpenGL ES, these hints are hard constraints, as there is no backward
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+ * compatibility between OpenGL ES versions.
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*
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* The @ref GLFW_OPENGL_FORWARD_COMPAT hint specifies whether the OpenGL
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* context should be forward-compatible, i.e. one where all functionality
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@@ -1058,8 +1062,8 @@ GLFWAPI void glfwDefaultWindowHints(void);
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* the context for. Possible values are @ref GLFW_OPENGL_NO_PROFILE, @ref
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* GLFW_OPENGL_CORE_PROFILE and @ref GLFW_OPENGL_COMPAT_PROFILE.
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*
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- * The @ref GLFW_OPENGL_ROBUSTNESS hint specifies the robustness strategy to be
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- * used by the OpenGL context.
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+ * The @ref GLFW_CONTEXT_ROBUSTNESS hint specifies the robustness strategy to
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+ * be used by the context.
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*
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* The @ref GLFW_RESIZABLE hint specifies whether the window will be resizable
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* by the user. The window will still be resizable using the @ref
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@@ -1264,9 +1268,9 @@ GLFWAPI void glfwHideWindow(GLFWwindow window);
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* The @ref GLFW_CLIENT_API property indicates the client API provided by the
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* window's context.
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*
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- * The @ref GLFW_OPENGL_VERSION_MAJOR, @ref GLFW_OPENGL_VERSION_MINOR and @ref
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- * GLFW_OPENGL_REVISION properties indicate the API version of the window's
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- * context.
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+ * The @ref GLFW_CONTEXT_VERSION_MAJOR, @ref GLFW_CONTEXT_VERSION_MINOR and
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+ * @ref GLFW_CONTEXT_REVISION properties indicate the client API version of the
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+ * window's context.
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*
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* The @ref GLFW_OPENGL_FORWARD_COMPAT property indicates whether an OpenGL
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* context is forward-compatible.
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@@ -1278,9 +1282,8 @@ GLFWAPI void glfwHideWindow(GLFWwindow window);
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* OpenGL context, or @ref GLFW_OPENGL_NO_PROFILE if the context is for another
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* client API than OpenGL.
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*
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- * The @ref GLFW_OPENGL_ROBUSTNESS property indicates the robustness strategy
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- * used by the OpenGL context, or @ref GLFW_OPENGL_NO_ROBUSTNESS if robustness
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- * is not used.
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+ * The @ref GLFW_CONTEXT_ROBUSTNESS property indicates the robustness strategy
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+ * used by the context, or @ref GLFW_NO_ROBUSTNESS if robustness is not used.
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*/
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GLFWAPI int glfwGetWindowParam(GLFWwindow window, int param);
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@@ -1603,7 +1606,7 @@ GLFWAPI void glfwSetTime(double time);
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/*! @brief Makes the context of the specified window current for this thread.
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* @param[in] window The window whose context to make current, or @c NULL to
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* detach the current context.
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- * @ingroup opengl
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+ * @ingroup context
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*
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* @remarks This function may be called from secondary threads.
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*
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@@ -1616,7 +1619,7 @@ GLFWAPI void glfwMakeContextCurrent(GLFWwindow window);
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/*! @brief Returns the window whose context is current on this thread.
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* @return The window whose context is current, or @c NULL if no window's
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* context is current.
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- * @ingroup opengl
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+ * @ingroup context
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*
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* @remarks This function may be called from secondary threads.
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*
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@@ -1626,7 +1629,7 @@ GLFWAPI GLFWwindow glfwGetCurrentContext(void);
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/*! @brief Swaps the front and back buffers of the specified window.
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* @param[in] The window whose buffers to swap.
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- * @ingroup opengl
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+ * @ingroup context
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*
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* @remarks This function may be called from secondary threads.
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*
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@@ -1637,7 +1640,7 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow window);
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/*! @brief Sets the swap interval for the current context.
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* @param[in] interval The minimum number of video frame periods to wait for
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* until the buffers are swapped by @ref glfwSwapBuffers.
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- * @ingroup opengl
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+ * @ingroup context
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*
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* @remarks This function may be called from secondary threads.
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*
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@@ -1648,7 +1651,7 @@ GLFWAPI void glfwSwapInterval(int interval);
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/*! @brief Checks whether the specified extension is available.
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* @param[in] extension The ASCII encoded name of the extension.
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* @return @c GL_TRUE if the extension is available, or @c FALSE otherwise.
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- * @ingroup opengl
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+ * @ingroup context
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*
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* @remarks This function may be called from secondary threads.
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*
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@@ -1662,7 +1665,7 @@ GLFWAPI int glfwExtensionSupported(const char* extension);
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* @param[in] procname The ASCII encoded name of the function.
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* @return The address of the function, or @c NULL if the function is
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* unavailable.
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- * @ingroup opengl
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+ * @ingroup context
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*
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* @remarks This function may be called from secondary threads.
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*/
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