|
@@ -15,7 +15,7 @@ selected platform can be queried with @ref glfwGetPlatform. You can check if
|
|
|
support for a given platform is compiled in with @ref glfwPlatformSupported.
|
|
|
|
|
|
|
|
|
-#### More standard cursors {#standard_cursors_34}
|
|
|
+#### More standard cursor shapes {#standard_cursors_34}
|
|
|
|
|
|
GLFW now provides the standard cursor shapes @ref GLFW_RESIZE_NWSE_CURSOR and
|
|
|
@ref GLFW_RESIZE_NESW_CURSOR for diagonal resizing, @ref GLFW_RESIZE_ALL_CURSOR
|
|
@@ -49,32 +49,6 @@ function.
|
|
|
For more information see @ref window_title.
|
|
|
|
|
|
|
|
|
-#### Wayland libdecor decorations {#wayland_libdecor_34}
|
|
|
-
|
|
|
-GLFW now supports improved fallback window decorations via
|
|
|
-[libdecor](https://gitlab.freedesktop.org/libdecor/libdecor).
|
|
|
-
|
|
|
-Support for libdecor can be toggled before GLFW is initialized with the
|
|
|
-[GLFW_WAYLAND_LIBDECOR](@ref GLFW_WAYLAND_LIBDECOR_hint) init hint. It is
|
|
|
-enabled by default.
|
|
|
-
|
|
|
-
|
|
|
-#### Wayland app_id specification {#wayland_app_id_34}
|
|
|
-
|
|
|
-GLFW now supports specifying the app_id for a Wayland window using the
|
|
|
-[GLFW_WAYLAND_APP_ID](@ref GLFW_WAYLAND_APP_ID_hint) window hint string.
|
|
|
-
|
|
|
-
|
|
|
-#### Support for ANGLE rendering backend selection {#features_34_angle_backend}
|
|
|
-
|
|
|
-GLFW now provides the
|
|
|
-[GLFW_ANGLE_PLATFORM_TYPE](@ref GLFW_ANGLE_PLATFORM_TYPE_hint) init hint for
|
|
|
-requesting a specific rendering backend when using [ANGLE][] to create OpenGL ES
|
|
|
-contexts.
|
|
|
-
|
|
|
-[ANGLE]: https://chromium.googlesource.com/angle/angle/
|
|
|
-
|
|
|
-
|
|
|
#### Captured cursor mode {#captured_cursor_34}
|
|
|
|
|
|
GLFW now supports confining the cursor to the window content area with the @ref
|
|
@@ -83,7 +57,7 @@ GLFW_CURSOR_CAPTURED cursor mode.
|
|
|
For more information see @ref cursor_mode.
|
|
|
|
|
|
|
|
|
-#### Support for custom memory allocator {#features_34_init_allocator}
|
|
|
+#### Support for custom heap memory allocator {#features_34_init_allocator}
|
|
|
|
|
|
GLFW now supports plugging a custom memory allocator at initialization with @ref
|
|
|
glfwInitAllocator. The allocator is a struct of type @ref GLFWallocator with
|
|
@@ -106,16 +80,18 @@ This was already possible on macOS via the
|
|
|
hint. This hint is now another name for
|
|
|
[GLFW_SCALE_FRAMEBUFFER](@ref GLFW_SCALE_FRAMEBUFFER_hint).
|
|
|
|
|
|
-For more information, see @ref window_scale.
|
|
|
+For more information see @ref window_scale.
|
|
|
|
|
|
|
|
|
-#### Window hints for initial position {#features_34_position_hint}
|
|
|
+#### Window hints for initial window position {#features_34_position_hint}
|
|
|
|
|
|
GLFW now provides the @ref GLFW_POSITION_X and @ref GLFW_POSITION_Y window hints for
|
|
|
specifying the initial position of the window. This removes the need to create a hidden
|
|
|
window, move it and then show it. The default value of these hints is
|
|
|
`GLFW_ANY_POSITION`, which selects the previous behavior.
|
|
|
|
|
|
+For more information see @ref window_pos.
|
|
|
+
|
|
|
|
|
|
#### Support for keyboard access to Windows window menu {#features_34_win32_keymenu}
|
|
|
|
|
@@ -133,6 +109,32 @@ hint for applying the show command in the program's `STARTUPINFO` when showing t
|
|
|
for the first time. This may be useful for the main window of a windowed-mode tool.
|
|
|
|
|
|
|
|
|
+#### Wayland libdecor decorations {#wayland_libdecor_34}
|
|
|
+
|
|
|
+GLFW now supports improved fallback window decorations via
|
|
|
+[libdecor](https://gitlab.freedesktop.org/libdecor/libdecor).
|
|
|
+
|
|
|
+Support for libdecor can be toggled before GLFW is initialized with the
|
|
|
+[GLFW_WAYLAND_LIBDECOR](@ref GLFW_WAYLAND_LIBDECOR_hint) init hint. It is
|
|
|
+enabled by default.
|
|
|
+
|
|
|
+
|
|
|
+#### Window hint for Wayland app_id {#wayland_app_id_34}
|
|
|
+
|
|
|
+GLFW now supports specifying the app_id for a Wayland window using the
|
|
|
+[GLFW_WAYLAND_APP_ID](@ref GLFW_WAYLAND_APP_ID_hint) window hint string.
|
|
|
+
|
|
|
+
|
|
|
+#### Support for ANGLE rendering backend selection {#features_34_angle_backend}
|
|
|
+
|
|
|
+GLFW now provides the
|
|
|
+[GLFW_ANGLE_PLATFORM_TYPE](@ref GLFW_ANGLE_PLATFORM_TYPE_hint) init hint for
|
|
|
+requesting a specific rendering backend when using [ANGLE][] to create OpenGL ES
|
|
|
+contexts.
|
|
|
+
|
|
|
+[ANGLE]: https://chromium.googlesource.com/angle/angle/
|
|
|
+
|
|
|
+
|
|
|
### Caveats for version 3.4 {#caveats}
|
|
|
|
|
|
#### Multiple sets of native access functions {#native_34}
|