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@@ -80,9 +80,6 @@ header instead of the regular OpenGL header.
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`GLFW_INCLUDE_ES31` makes the GLFW header include the OpenGL ES 3.1 `GLES3/gl31.h`
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header instead of the regular OpenGL header.
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-`GLFW_INCLUDE_VULKAN` makes the GLFW header include the Vulkan `vulkan/vulkan.h`
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-header instead of the regular OpenGL header.
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-
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`GLFW_INCLUDE_NONE` makes the GLFW header not include any OpenGL or OpenGL ES API
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header. This is useful in combination with an extension loading library.
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@@ -93,6 +90,9 @@ The following macros control the inclusion of additional API headers. Any
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number of these may be defined simultaneously, and/or together with one of the
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above macros.
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+`GLFW_INCLUDE_VULKAN` makes the GLFW header include the Vulkan `vulkan/vulkan.h`
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+header in addition to any selected OpenGL or OpenGL ES header.
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+
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`GLFW_INCLUDE_GLEXT` makes the GLFW header include the appropriate extension
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header for the OpenGL or OpenGL ES header selected above after and in addition
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to that header.
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