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@@ -47,8 +47,6 @@ typedef struct
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{
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IOHIDElementCookie cookie;
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- long value;
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-
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long min;
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long max;
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@@ -63,20 +61,17 @@ static void getElementsCFArrayHandler(const void* value, void* parameter);
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// Adds an element to the specified joystick
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//
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-static void addJoystickElement(_GLFWjoy* joystick, CFTypeRef refElement)
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+static void addJoystickElement(_GLFWjoy* joystick, CFTypeRef elementRef)
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{
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long elementType, usagePage, usage;
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- CFTypeRef refElementType, refUsagePage, refUsage;
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-
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- refElementType = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementTypeKey));
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- refUsagePage = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementUsagePageKey));
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- refUsage = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementUsageKey));
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-
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CFMutableArrayRef elementsArray = NULL;
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- CFNumberGetValue(refElementType, kCFNumberLongType, &elementType);
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- CFNumberGetValue(refUsagePage, kCFNumberLongType, &usagePage);
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- CFNumberGetValue(refUsage, kCFNumberLongType, &usage);
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+ CFNumberGetValue(CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementTypeKey)),
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+ kCFNumberLongType, &elementType);
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+ CFNumberGetValue(CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementUsagePageKey)),
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+ kCFNumberLongType, &usagePage);
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+ CFNumberGetValue(CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementUsageKey)),
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+ kCFNumberLongType, &usage);
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if ((elementType == kIOHIDElementTypeInput_Axis) ||
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(elementType == kIOHIDElementTypeInput_Button) ||
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@@ -97,12 +92,10 @@ static void addJoystickElement(_GLFWjoy* joystick, CFTypeRef refElement)
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case kHIDUsage_GD_Slider:
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case kHIDUsage_GD_Dial:
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case kHIDUsage_GD_Wheel:
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- joystick->numAxes++;
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- elementsArray = joystick->axes;
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+ elementsArray = joystick->axisElements;
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break;
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case kHIDUsage_GD_Hatswitch:
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- joystick->numHats++;
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- elementsArray = joystick->hats;
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+ elementsArray = joystick->hatElements;
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break;
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}
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@@ -110,8 +103,7 @@ static void addJoystickElement(_GLFWjoy* joystick, CFTypeRef refElement)
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}
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case kHIDPage_Button:
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- joystick->numButtons++;
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- elementsArray = joystick->buttons;
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+ elementsArray = joystick->buttonElements;
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break;
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default:
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break;
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@@ -120,35 +112,33 @@ static void addJoystickElement(_GLFWjoy* joystick, CFTypeRef refElement)
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if (elementsArray)
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{
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long number;
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- CFTypeRef refType;
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-
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+ CFTypeRef numberRef;
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_GLFWjoyelement* element = (_GLFWjoyelement*) malloc(sizeof(_GLFWjoyelement));
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CFArrayAppendValue(elementsArray, element);
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- refType = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementCookieKey));
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- if (refType && CFNumberGetValue(refType, kCFNumberLongType, &number))
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+ numberRef = CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementCookieKey));
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+ if (numberRef && CFNumberGetValue(numberRef, kCFNumberLongType, &number))
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element->cookie = (IOHIDElementCookie) number;
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- refType = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementMinKey));
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- if (refType && CFNumberGetValue(refType, kCFNumberLongType, &number))
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+ numberRef = CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementMinKey));
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+ if (numberRef && CFNumberGetValue(numberRef, kCFNumberLongType, &number))
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element->minReport = element->min = number;
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- refType = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementMaxKey));
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- if (refType && CFNumberGetValue(refType, kCFNumberLongType, &number))
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+ numberRef = CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementMaxKey));
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+ if (numberRef && CFNumberGetValue(numberRef, kCFNumberLongType, &number))
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element->maxReport = element->max = number;
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}
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}
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else
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{
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- CFTypeRef refElementTop = CFDictionaryGetValue(refElement, CFSTR(kIOHIDElementKey));
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- if (refElementTop)
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+ CFTypeRef array = CFDictionaryGetValue(elementRef, CFSTR(kIOHIDElementKey));
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+ if (array)
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{
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- CFTypeID type = CFGetTypeID (refElementTop);
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- if (type == CFArrayGetTypeID())
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+ if (CFGetTypeID(array) == CFArrayGetTypeID())
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{
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- CFRange range = {0, CFArrayGetCount (refElementTop)};
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- CFArrayApplyFunction(refElementTop, range, getElementsCFArrayHandler, joystick);
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+ CFRange range = { 0, CFArrayGetCount(array) };
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+ CFArrayApplyFunction(array, range, getElementsCFArrayHandler, joystick);
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}
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}
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}
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@@ -195,42 +185,28 @@ static void removeJoystick(_GLFWjoy* joystick)
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{
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int i;
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- if (joystick->present)
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- {
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- joystick->present = GL_FALSE;
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+ if (!joystick->present)
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+ return;
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- for (i = 0; i < joystick->numAxes; i++)
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- {
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- _GLFWjoyelement* axes =
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- (_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick->axes, i);
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- free(axes);
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- }
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- CFArrayRemoveAllValues(joystick->axes);
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- joystick->numAxes = 0;
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+ for (i = 0; i < CFArrayGetCount(joystick->axisElements); i++)
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+ free((void*) CFArrayGetValueAtIndex(joystick->axisElements, i));
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+ CFArrayRemoveAllValues(joystick->axisElements);
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- for (i = 0; i < joystick->numButtons; i++)
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- {
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- _GLFWjoyelement* button =
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- (_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick->buttons, i);
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- free(button);
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- }
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- CFArrayRemoveAllValues(joystick->buttons);
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- joystick->numButtons = 0;
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+ for (i = 0; i < CFArrayGetCount(joystick->buttonElements); i++)
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+ free((void*) CFArrayGetValueAtIndex(joystick->buttonElements, i));
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+ CFArrayRemoveAllValues(joystick->buttonElements);
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- for (i = 0; i < joystick->numHats; i++)
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- {
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- _GLFWjoyelement* hat =
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- (_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick->hats, i);
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- free(hat);
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- }
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- CFArrayRemoveAllValues(joystick->hats);
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- joystick->hats = 0;
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+ for (i = 0; i < CFArrayGetCount(joystick->hatElements); i++)
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+ free((void*) CFArrayGetValueAtIndex(joystick->hatElements, i));
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+ CFArrayRemoveAllValues(joystick->hatElements);
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- (*(joystick->interface))->close(joystick->interface);
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- (*(joystick->interface))->Release(joystick->interface);
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+ free(joystick->axes);
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+ free(joystick->buttons);
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- joystick->interface = NULL;
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- }
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+ (*(joystick->interface))->close(joystick->interface);
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+ (*(joystick->interface))->Release(joystick->interface);
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+
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+ memset(joystick, 0, sizeof(_GLFWjoy));
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}
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// Callback for user-initiated joystick removal
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@@ -244,34 +220,63 @@ static void removalCallback(void* target, IOReturn result, void* refcon, void* s
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//
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static void pollJoystickEvents(void)
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{
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- int i;
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- CFIndex j;
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+ int joy;
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- for (i = 0; i < GLFW_JOYSTICK_LAST + 1; i++)
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+ for (joy = 0; joy <= GLFW_JOYSTICK_LAST; joy++)
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{
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- _GLFWjoy* joystick = &_glfw.ns.joysticks[i];
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+ CFIndex i;
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+ int buttonIndex = 0;
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+ _GLFWjoy* joystick = _glfw.ns.joysticks + joy;
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- if (joystick->present)
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+ if (!joystick->present)
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+ continue;
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+
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+ for (i = 0; i < CFArrayGetCount(joystick->buttonElements); i++)
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{
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- for (j = 0; j < joystick->numButtons; j++)
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- {
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- _GLFWjoyelement* button =
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- (_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick->buttons, j);
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- button->value = getElementValue(joystick, button);
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- }
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+ _GLFWjoyelement* button =
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+ (_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick->buttonElements, i);
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- for (j = 0; j < joystick->numAxes; j++)
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- {
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- _GLFWjoyelement* axes =
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- (_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick->axes, j);
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- axes->value = getElementValue(joystick, axes);
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- }
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+ if (getElementValue(joystick, button))
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+ joystick->buttons[buttonIndex++] = GLFW_PRESS;
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+ else
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+ joystick->buttons[buttonIndex++] = GLFW_RELEASE;
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+ }
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+
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+ for (i = 0; i < CFArrayGetCount(joystick->axisElements); i++)
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+ {
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+ _GLFWjoyelement* axis =
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+ (_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick->axisElements, i);
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+
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+ long value = getElementValue(joystick, axis);
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+ long readScale = axis->maxReport - axis->minReport;
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+
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+ if (readScale == 0)
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+ joystick->axes[i] = value;
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+ else
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+ joystick->axes[i] = (2.f * (value - axis->minReport) / readScale) - 1.f;
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+
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+ if (i & 1)
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+ joystick->axes[i] = -joystick->axes[i];
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+ }
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+
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+ for (i = 0; i < CFArrayGetCount(joystick->hatElements); i++)
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+ {
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+ _GLFWjoyelement* hat =
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+ (_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick->hatElements, i);
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+
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+ // Bit fields of button presses for each direction, including nil
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+ const int directions[9] = { 1, 3, 2, 6, 4, 12, 8, 9, 0 };
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+
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+ long j, value = getElementValue(joystick, hat);
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+ if (value < 0 || value > 8)
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+ value = 8;
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- for (j = 0; j < joystick->numHats; j++)
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+ for (j = 0; j < 4; j++)
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{
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- _GLFWjoyelement* hat =
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- (_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick->hats, j);
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- hat->value = getElementValue(joystick, hat);
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+ if (directions[value] & (1 << j))
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+ joystick->buttons[buttonIndex++] = GLFW_PRESS;
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+ else
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+ joystick->buttons[buttonIndex++] = GLFW_RELEASE;
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}
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}
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}
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@@ -286,7 +291,7 @@ static void pollJoystickEvents(void)
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//
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void _glfwInitJoysticks(void)
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{
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- int deviceCounter = 0;
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+ int joy = 0;
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IOReturn result = kIOReturnSuccess;
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mach_port_t masterPort = 0;
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io_iterator_t objectIterator = 0;
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@@ -318,7 +323,7 @@ void _glfwInitJoysticks(void)
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while ((ioHIDDeviceObject = IOIteratorNext(objectIterator)))
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{
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kern_return_t result;
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- CFTypeRef refCF = 0;
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+ CFTypeRef valueRef = 0;
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IOCFPlugInInterface** ppPlugInInterface = NULL;
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HRESULT plugInResult = S_OK;
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@@ -327,27 +332,29 @@ void _glfwInitJoysticks(void)
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long usagePage, usage;
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// Check device type
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- refCF = IORegistryEntryCreateCFProperty(ioHIDDeviceObject,
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- CFSTR(kIOHIDPrimaryUsagePageKey),
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- kCFAllocatorDefault,
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- kNilOptions);
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- if (refCF)
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+ valueRef = IORegistryEntryCreateCFProperty(ioHIDDeviceObject,
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+ CFSTR(kIOHIDPrimaryUsagePageKey),
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+ kCFAllocatorDefault,
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+ kNilOptions);
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+ if (valueRef)
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{
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- CFNumberGetValue(refCF, kCFNumberLongType, &usagePage);
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+ CFNumberGetValue(valueRef, kCFNumberLongType, &usagePage);
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if (usagePage != kHIDPage_GenericDesktop)
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{
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// This device is not relevant to GLFW
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continue;
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}
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+
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+ CFRelease(valueRef);
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}
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- refCF = IORegistryEntryCreateCFProperty(ioHIDDeviceObject,
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- CFSTR(kIOHIDPrimaryUsageKey),
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- kCFAllocatorDefault,
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- kNilOptions);
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- if (refCF)
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+ valueRef = IORegistryEntryCreateCFProperty(ioHIDDeviceObject,
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+ CFSTR(kIOHIDPrimaryUsageKey),
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+ kCFAllocatorDefault,
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+ kNilOptions);
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+ if (valueRef)
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{
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- CFNumberGetValue(refCF, kCFNumberLongType, &usage);
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+ CFNumberGetValue(valueRef, kCFNumberLongType, &usage);
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if ((usage != kHIDUsage_GD_Joystick &&
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usage != kHIDUsage_GD_GamePad &&
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@@ -356,10 +363,11 @@ void _glfwInitJoysticks(void)
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// This device is not relevant to GLFW
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continue;
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}
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- }
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- _GLFWjoy* joystick = &_glfw.ns.joysticks[deviceCounter];
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+ CFRelease(valueRef);
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+ }
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+ _GLFWjoy* joystick = _glfw.ns.joysticks + joy;
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joystick->present = GL_TRUE;
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result = IOCreatePlugInInterfaceForService(ioHIDDeviceObject,
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@@ -388,42 +396,45 @@ void _glfwInitJoysticks(void)
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joystick);
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// Get product string
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- refCF = IORegistryEntryCreateCFProperty(ioHIDDeviceObject,
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- CFSTR(kIOHIDProductKey),
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- kCFAllocatorDefault,
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- kNilOptions);
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- if (refCF)
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+ valueRef = IORegistryEntryCreateCFProperty(ioHIDDeviceObject,
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+ CFSTR(kIOHIDProductKey),
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+ kCFAllocatorDefault,
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+ kNilOptions);
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+ if (valueRef)
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{
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- CFStringGetCString(refCF,
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+ CFStringGetCString(valueRef,
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joystick->name,
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sizeof(joystick->name),
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kCFStringEncodingUTF8);
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+ CFRelease(valueRef);
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}
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- joystick->numAxes = 0;
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- joystick->numButtons = 0;
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- joystick->numHats = 0;
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- joystick->axes = CFArrayCreateMutable(NULL, 0, NULL);
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- joystick->buttons = CFArrayCreateMutable(NULL, 0, NULL);
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- joystick->hats = CFArrayCreateMutable(NULL, 0, NULL);
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-
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- CFTypeRef refTopElement;
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-
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- refTopElement = IORegistryEntryCreateCFProperty(ioHIDDeviceObject,
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- CFSTR(kIOHIDElementKey),
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- kCFAllocatorDefault,
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- kNilOptions);
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- CFTypeID type = CFGetTypeID(refTopElement);
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- if (type == CFArrayGetTypeID())
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+ joystick->axisElements = CFArrayCreateMutable(NULL, 0, NULL);
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+ joystick->buttonElements = CFArrayCreateMutable(NULL, 0, NULL);
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+ joystick->hatElements = CFArrayCreateMutable(NULL, 0, NULL);
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+
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+ valueRef = IORegistryEntryCreateCFProperty(ioHIDDeviceObject,
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+ CFSTR(kIOHIDElementKey),
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+ kCFAllocatorDefault,
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+ kNilOptions);
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+ if (CFGetTypeID(valueRef) == CFArrayGetTypeID())
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{
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- CFRange range = { 0, CFArrayGetCount(refTopElement) };
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- CFArrayApplyFunction(refTopElement,
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+ CFRange range = { 0, CFArrayGetCount(valueRef) };
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+ CFArrayApplyFunction(valueRef,
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range,
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getElementsCFArrayHandler,
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(void*) joystick);
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+ CFRelease(valueRef);
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}
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- deviceCounter++;
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+ joystick->axes = (float*) calloc(CFArrayGetCount(joystick->axisElements),
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+ sizeof(float));
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+ joystick->buttons = (unsigned char*) calloc(CFArrayGetCount(joystick->buttonElements) +
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+ CFArrayGetCount(joystick->hatElements) * 4, 1);
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+
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+ joy++;
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+ if (joy > GLFW_JOYSTICK_LAST)
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+ break;
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}
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}
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@@ -445,118 +456,44 @@ void _glfwTerminateJoysticks(void)
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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-int _glfwPlatformGetJoystickParam(int joy, int param)
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+int _glfwPlatformJoystickPresent(int joy)
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{
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- if (!_glfw.ns.joysticks[joy].present)
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- return GL_FALSE;
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-
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- switch (param)
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- {
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- case GLFW_PRESENT:
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- return GL_TRUE;
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-
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- case GLFW_AXES:
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- return (int) CFArrayGetCount(_glfw.ns.joysticks[joy].axes);
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-
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- case GLFW_BUTTONS:
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- return (int) CFArrayGetCount(_glfw.ns.joysticks[joy].buttons) +
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- (int) CFArrayGetCount(_glfw.ns.joysticks[joy].hats) * 4;
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-
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- default:
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- break;
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- }
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+ pollJoystickEvents();
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- return GL_FALSE;
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+ return _glfw.ns.joysticks[joy].present;
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}
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-int _glfwPlatformGetJoystickAxes(int joy, float* axes, int numaxes)
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+float* _glfwPlatformGetJoystickAxes(int joy, int* count)
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{
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- int i;
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-
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- if (joy < GLFW_JOYSTICK_1 || joy > GLFW_JOYSTICK_LAST)
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- return 0;
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-
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- _GLFWjoy joystick = _glfw.ns.joysticks[joy];
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+ _GLFWjoy* joystick = _glfw.ns.joysticks + joy;
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- if (!joystick.present)
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- return 0;
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-
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- numaxes = numaxes < joystick.numAxes ? numaxes : joystick.numAxes;
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-
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- // Update joystick state
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pollJoystickEvents();
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- for (i = 0; i < numaxes; i++)
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- {
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- _GLFWjoyelement* elements =
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- (_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick.axes, i);
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-
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- long readScale = elements->maxReport - elements->minReport;
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-
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- if (readScale == 0)
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- axes[i] = elements->value;
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- else
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- axes[i] = (2.0f * (elements->value - elements->minReport) / readScale) - 1.0f;
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+ if (!joystick->present)
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+ return NULL;
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- if (i & 1)
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- axes[i] = -axes[i];
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- }
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-
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- return numaxes;
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+ *count = (int) CFArrayGetCount(joystick->axisElements);
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+ return joystick->axes;
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}
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-int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
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- int numbuttons)
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+unsigned char* _glfwPlatformGetJoystickButtons(int joy, int* count)
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{
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- int i, j, button;
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-
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- if (joy < GLFW_JOYSTICK_1 || joy > GLFW_JOYSTICK_LAST)
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- return 0;
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-
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- _GLFWjoy joystick = _glfw.ns.joysticks[joy];
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-
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- if (!joystick.present)
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- return 0;
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+ _GLFWjoy* joystick = _glfw.ns.joysticks + joy;
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- // Update joystick state
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pollJoystickEvents();
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- for (button = 0; button < numbuttons && button < joystick.numButtons; button++)
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- {
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- _GLFWjoyelement* element = (_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick.buttons, button);
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- buttons[button] = element->value ? GLFW_PRESS : GLFW_RELEASE;
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- }
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-
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- // Virtual buttons - Inject data from hats
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- // Each hat is exposed as 4 buttons which exposes 8 directions with concurrent button presses
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-
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- // Bit fields of button presses for each direction, including nil
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- const int directions[9] = { 1, 3, 2, 6, 4, 12, 8, 9, 0 };
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-
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- for (i = 0; i < joystick.numHats; i++)
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- {
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- _GLFWjoyelement* hat = (_GLFWjoyelement*) CFArrayGetValueAtIndex(joystick.hats, i);
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-
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- int value = hat->value;
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- if (value < 0 || value > 8)
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- value = 8;
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-
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- for (j = 0; j < 4 && button < numbuttons; j++)
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- {
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- if (directions[value] & (1 << j))
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- buttons[button] = GLFW_PRESS;
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- else
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- buttons[button] = GLFW_RELEASE;
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+ if (!joystick->present)
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+ return NULL;
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- button++;
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- }
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- }
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-
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- return button;
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+ *count = (int) CFArrayGetCount(joystick->buttonElements) +
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+ (int) CFArrayGetCount(joystick->hatElements) * 4;
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+ return joystick->buttons;
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}
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const char* _glfwPlatformGetJoystickName(int joy)
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{
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+ pollJoystickEvents();
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+
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return _glfw.ns.joysticks[joy].name;
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}
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