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@@ -85,8 +85,10 @@ The static version of the GLFW library is named `glfw3`. When using this
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version, it is also necessary to link with some libraries that GLFW uses.
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When linking a program under Windows that uses the static version of GLFW, you
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-must link with `opengl32`. If you are using GLU, you must also link with
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-`glu32`.
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+must link with `opengl32`. On some versions of MinGW, you must also explicitly
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+link with `gdi32`, while other versions of MinGW include it in the set of
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+default libraries along with other dependencies like `user32` and `kernel32`.
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+If you are using GLU, you must also link with `glu32`.
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The link library for the GLFW DLL is named `glfw3dll`. When compiling a program
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that uses the DLL version of GLFW, you need to define the `GLFW_DLL` macro
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