ソースを参照

Begun outlining reference documentation.

Camilla Berglund 13 年 前
コミット
bce2cd65e1
1 ファイル変更993 行追加45 行削除
  1. 993 45
      include/GL/glfw3.h

+ 993 - 45
include/GL/glfw3.h

@@ -35,6 +35,41 @@ extern "C" {
 #endif
 
 
+/*************************************************************************
+ * Doxygen documentation
+ *************************************************************************/
+
+/*! @mainpage notitle
+ *
+ *  @section intro Introduction
+ *
+ *  This is the reference documentation for the GLFW library.
+ */
+
+/*! @defgroup clipboard Clipboard support
+ */
+/*! @defgroup error Error handling
+ */
+/*! @defgroup gamma Gamma ramp support
+ */
+/*! @defgroup init Initialization and version information
+ */
+/*! @defgroup input Input handling
+ */
+/*! @defgroup opengl OpenGL support
+ */
+/*! @defgroup time Time input
+ */
+/*! @defgroup window Window handling
+ *
+ *  The primary purpose of GLFW is to provide a simple interface to OpenGL
+ *  context creation and window management.  GLFW supports multiple windows,
+ *  which can be either a normal desktop window or a fullscreen window.
+ */
+/*! @defgroup monitor Monitor handling
+ */
+
+
 /*************************************************************************
  * Global definitions
  *************************************************************************/
@@ -166,18 +201,46 @@ extern "C" {
  * GLFW version
  *************************************************************************/
 
+/*! @name GLFW version macros
+ *  @{ */
+/*! @brief The major version number of the GLFW library.
+ *
+ *  This is incremented when the API is changed in non-compatible ways.
+ *  @ingroup init
+ */
 #define GLFW_VERSION_MAJOR    3
+/*! @brief The minor version number of the GLFW library.
+ *
+ *  This is incremented when features are added to the API but it remains
+ *  backward-compatible.
+ *  @ingroup init
+ */
 #define GLFW_VERSION_MINOR    0
+/*! @brief The revision number of the GLFW library.
+ *
+ *  This is incremented when a bug fix release is made that does not contain any
+ *  API changes.
+ *  @ingroup init
+ */
 #define GLFW_VERSION_REVISION 0
+/*! @} */
 
 
 /*************************************************************************
  * Input handling definitions
  *************************************************************************/
 
-/* Key and button state/action definitions */
+/*! @name Key and button actions
+ *  @{ */
+/*! @brief The key or button was released.
+ *  @ingroup input
+ */
 #define GLFW_RELEASE            0
+/*! @brief The key or button was pressed.
+ *  @ingroup input
+ */
 #define GLFW_PRESS              1
+/*! @} */
 
 /* Keyboard raw key codes.
  * These key codes are inspired by the USB HID Usage Tables v1.12 (p. 53-60),
@@ -195,6 +258,11 @@ extern "C" {
  *    "BACKSPACE", etc).
  */
 
+/*! @defgroup keys Keyboard keys
+ *  @ingroup input
+ *  @{
+ */
+
 /* Printable keys */
 #define GLFW_KEY_SPACE                  32
 #define GLFW_KEY_APOSTROPHE             39  /* ' */
@@ -335,7 +403,11 @@ extern "C" {
 #define GLFW_KEY_RALT           GLFW_KEY_RIGHT_ALT
 #define GLFW_KEY_RSUPER         GLFW_KEY_RIGHT_SUPER
 
-/* Mouse button definitions */
+/*! @} */
+
+/*! @defgroup buttons Mouse buttons
+ *  @ingroup input
+ *  @{ */
 #define GLFW_MOUSE_BUTTON_1      0
 #define GLFW_MOUSE_BUTTON_2      1
 #define GLFW_MOUSE_BUTTON_3      2
@@ -345,13 +417,14 @@ extern "C" {
 #define GLFW_MOUSE_BUTTON_7      6
 #define GLFW_MOUSE_BUTTON_8      7
 #define GLFW_MOUSE_BUTTON_LAST   GLFW_MOUSE_BUTTON_8
-
-/* Mouse button aliases */
 #define GLFW_MOUSE_BUTTON_LEFT   GLFW_MOUSE_BUTTON_1
 #define GLFW_MOUSE_BUTTON_RIGHT  GLFW_MOUSE_BUTTON_2
 #define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3
+/*! @} */
 
-/* Joystick identifiers */
+/*! @defgroup joysticks Joysticks
+ *  @ingroup input
+ *  @{ */
 #define GLFW_JOYSTICK_1          0
 #define GLFW_JOYSTICK_2          1
 #define GLFW_JOYSTICK_3          2
@@ -369,40 +442,84 @@ extern "C" {
 #define GLFW_JOYSTICK_15         14
 #define GLFW_JOYSTICK_16         15
 #define GLFW_JOYSTICK_LAST       GLFW_JOYSTICK_16
+/*! @} */
 
 
 /*************************************************************************
  * Other definitions
  *************************************************************************/
 
-/* glfwCreateWindow modes */
+/*! @brief A regular, overlapped window.
+ *  @ingroup window
+ */
 #define GLFW_WINDOWED             0x00010001
+/*! @brief A fullscreen window that may changed the monitor's resolution.
+ *  @ingroup window
+ */
 #define GLFW_FULLSCREEN           0x00010002
 
-/* glfwGetWindowParam tokens */
+/*! @defgroup paramhints Window parameters and hints
+ *  @ingroup window
+ *  @{ */
+
+/*! @brief @c GL_TRUE if the window is active, or @c GL_FALSE otherwise.
+ */
 #define GLFW_ACTIVE               0x00020001
+/*! @brief @c GL_TRUE if the window is iconified, or @c GL_FALSE otherwise.
+ */
 #define GLFW_ICONIFIED            0x00020002
+/*! @brief @c GL_TRUE if the window has been requested to close, or @c GL_FALSE
+ *  otherwise.
+ */
 #define GLFW_CLOSE_REQUESTED      0x00020003
+/*! @brief The OpenGL API version revision.
+ */
 #define GLFW_OPENGL_REVISION      0x00020004
 
-/* glfwWindowHint tokens */
+/*! @brief The bit depth of the red component of the color buffer.
+ */
 #define GLFW_RED_BITS             0x00021000
+/*! @brief The bit depth of the green component of the color buffer.
+ */
 #define GLFW_GREEN_BITS           0x00021001
+/*! @brief The bit depth of the blue component of the color buffer.
+ */
 #define GLFW_BLUE_BITS            0x00021002
+/*! @brief The bit depth of the alpha component of the color buffer.
+ */
 #define GLFW_ALPHA_BITS           0x00021003
+/*! @brief The bit depth of the depth buffer of the default framebuffer.
+ */
 #define GLFW_DEPTH_BITS           0x00021004
+/*! @brief The bit depth of the stencil buffer of the default framebuffer.
+ */
 #define GLFW_STENCIL_BITS         0x00021005
+/*! @brief The monitor refresh rate.
+ */
 #define GLFW_REFRESH_RATE         0x00021006
+/*! @brief The bit depth of the red component of the accumulation buffer.
+ */
 #define GLFW_ACCUM_RED_BITS       0x00021007
+/*! @brief The bit depth of the red component of the accumulation buffer.
+ */
 #define GLFW_ACCUM_GREEN_BITS     0x00021008
+/*! @brief The bit depth of the red component of the accumulation buffer.
+ */
 #define GLFW_ACCUM_BLUE_BITS      0x00021009
+/*! @brief The bit depth of the red component of the accumulation buffer.
+ */
 #define GLFW_ACCUM_ALPHA_BITS     0x0002100A
+/*! @brief The number of auxiliary buffers.
+ */
 #define GLFW_AUX_BUFFERS          0x0002100B
+/*! @brief @c GL_TRUE for stereo rendering, or @c GL_FALSE otherwise.
+ */
 #define GLFW_STEREO               0x0002100C
+/*! @brief The number of samples used for default framebuffer multisampling.
+ */
 #define GLFW_FSAA_SAMPLES         0x0002100E
 
-/* The following constants are used with both glfwGetWindowParam
- * and glfwWindowHint
+/*! @brief The @link clients client API @endlink to create a context for.
  */
 #define GLFW_CLIENT_API           0x00022000
 #define GLFW_OPENGL_VERSION_MAJOR 0x00022001
@@ -411,82 +528,282 @@ extern "C" {
 #define GLFW_OPENGL_DEBUG_CONTEXT 0x00022004
 #define GLFW_OPENGL_PROFILE       0x00022005
 #define GLFW_OPENGL_ROBUSTNESS    0x00022006
+/*! @brief @c GL_TRUE if the window is resizable, or @c GL_FALSE otherwise.
+ */
 #define GLFW_RESIZABLE            0x00022007
+/*! @brief @c GL_TRUE if the window is visible, or @c GL_FALSE otherwise.
+ */
 #define GLFW_VISIBLE              0x00022008
+/*! @brief The x-coordinate, in pixels, of the upper-left corner of the
+ *  client area of the window.
+ */
 #define GLFW_POSITION_X           0x00022009
+/*! @brief The y-coordinate, in pixels, of the upper-left corner of the
+ *  client area of the window.
+ */
 #define GLFW_POSITION_Y           0x0002200A
 
-/* GLFW_CLIENT_API tokens */
+/*! @} */
+
+/*! @name Client APIs
+ *  @{ */
+/*! @brief The OpenGL API.
+ *  @ingroup opengl
+ */
 #define GLFW_OPENGL_API           0x00000001
+/*! @brief The OpenGL ES API.
+ *  @ingroup opengl
+ */
 #define GLFW_OPENGL_ES_API        0x00000002
+/*! @} */
 
-/* GLFW_OPENGL_ROBUSTNESS mode tokens */
+/*! @name OpenGL robustness strategies
+ *  @{ */
+/*! @brief No robustness strategy is used.
+ *
+ *  This is the default.
+ *  @ingroup opengl
+ */
 #define GLFW_OPENGL_NO_ROBUSTNESS         0x00000000
+/*! @brief 
+ *  @ingroup opengl
+ */
 #define GLFW_OPENGL_NO_RESET_NOTIFICATION 0x00000001
+/*! @brief 
+ *  @ingroup opengl
+ */
 #define GLFW_OPENGL_LOSE_CONTEXT_ON_RESET 0x00000002
+/*! @} */
 
-/* GLFW_OPENGL_PROFILE bit tokens */
+/*! @name OpenGL profiles
+ *  @{ */
+/*! @brief No OpenGL profile.
+ *  @ingroup opengl
+ */
 #define GLFW_OPENGL_NO_PROFILE    0x00000000
+/*! @brief The OpenGL core profile.
+ *  @ingroup opengl
+ */
 #define GLFW_OPENGL_CORE_PROFILE  0x00000001
+/*! @brief The OpenGL compatibility profile.
+ *  @ingroup opengl
+ */
 #define GLFW_OPENGL_COMPAT_PROFILE 0x00000002
+/*! @} */
 
-/* glfwGetInputMode/glfwSetInputMode tokens */
+/*! @name Input modes
+ *  @{ */
+/*! @brief The behaviour of the cursor.
+ *  @ingroup input
+ */
 #define GLFW_CURSOR_MODE          0x00030001
+/*! @brief Whether the @ref glfwGetKey function uses sticky state.
+ *  @ingroup input
+ */
 #define GLFW_STICKY_KEYS          0x00030002
+/*! @brief Whether the @ref glfwGetMouseButton function uses sticky state.
+ *  @ingroup input
+ */
 #define GLFW_STICKY_MOUSE_BUTTONS 0x00030003
+/*! @brief Whether to allow key repeat for the @link GLFWkeyfun key callback
+ *  @endlink.
+ *  @ingroup input
+ */
 #define GLFW_KEY_REPEAT           0x00030004
+/*! @} */
 
-/* GLFW_CURSOR_MODE values */
+/*! @name Cursor modes
+ *  @{ */
+/*! @brief The cursor is visible and behaves normally.
+ *  @ingroup input
+ */
 #define GLFW_CURSOR_NORMAL       0x00040001
+/*! @brief The cursor is hidden when over the client area of the window.
+ *  @ingroup input
+ */
 #define GLFW_CURSOR_HIDDEN       0x00040002
+/*! @brief The cursor is disabled and cursor movement is unbounded.
+ *  @ingroup input
+ */
 #define GLFW_CURSOR_CAPTURED     0x00040003
+/*! @} */
 
-/* glfwGetJoystickParam tokens */
+/*! @name Joystick parameters
+ *  @{ */
+/*! @brief @c GL_TRUE if the joystick is present, or @c GL_FALSE otherwise.
+ *  @ingroup input
+ */
 #define GLFW_PRESENT              0x00050001
+/*! @brief The number of axes on the specified joystick, or zero if the joystick
+ *  is not present.
+ *  @ingroup input
+ */
 #define GLFW_AXES                 0x00050002
+/*! @brief The number of buttons on the specified joystick, or zero if the
+ *  joystick is not present.
+ *  @ingroup input
+ */
 #define GLFW_BUTTONS              0x00050003
+/*! @} */
 
-/* glfwGetError/glfwErrorString tokens */
+/*! @defgroup errors Error codes
+ *  @ingroup error
+ *  @{ */
+/*! @brief No error has occurred.
+ */
 #define GLFW_NO_ERROR             0
+/*! @brief GLFW has not been initialized.
+ */
 #define GLFW_NOT_INITIALIZED      0x00070001
+/*! @brief No context is current for this thread.
+ */
 #define GLFW_NO_CURRENT_CONTEXT   0x00070002
+/*! @brief One of the enum parameters for the function was given an invalid
+ *  enum.
+ */
 #define GLFW_INVALID_ENUM         0x00070003
+/*! @brief One of the parameters for the function was given an invalid value.
+ */
 #define GLFW_INVALID_VALUE        0x00070004
+/*! @brief A memory allocation failed.
+ */
 #define GLFW_OUT_OF_MEMORY        0x00070005
+/*! @brief GLFW could not find support for the requested client API on the
+ *  system.
+ */
 #define GLFW_OPENGL_UNAVAILABLE   0x00070006
+/*! @brief The requested OpenGL or GLES version is not available.
+ */
 #define GLFW_VERSION_UNAVAILABLE  0x00070007
+/*! @brief A platform-specific error occurred that does not match any of the
+ *  more specific categories.
+ */
 #define GLFW_PLATFORM_ERROR       0x00070008
+/*! @brief The specified window needed to be active for the call to succeed.
+ */
 #define GLFW_WINDOW_NOT_ACTIVE    0x00070009
+/*! @brief The clipboard did not contain data in the requested format.
+ */
 #define GLFW_FORMAT_UNAVAILABLE   0x0007000A
+/*! @} */
 
-/* Gamma ramps */
+/*! @brief The number of entries in the gamma ramp.
+ *  @ingroup gamma
+ */
 #define GLFW_GAMMA_RAMP_SIZE      256
 
+
 /*************************************************************************
  * Typedefs
  *************************************************************************/
 
-/* OpenGL function pointer type */
+/*! @brief OpenGL function pointer type.
+ *  @ingroup opengl
+ */
 typedef void (*GLFWglproc)(void);
 
-/* Window handle type */
+/*! @brief Window handle type.
+ *  @ingroup window
+ */
 typedef void* GLFWwindow;
 
-/* Function pointer types */
+/*! @brief The function signature for error callbacks.
+ *  @param[in] error An @link errors error code @endlink.
+ *  @param[in] description A UTF-8 encoded string describing the error.
+ *  @ingroup error
+ */
 typedef void (* GLFWerrorfun)(int,const char*);
+
+/*! @brief The function signature for window resize callbacks.
+ *  @param[in] window The window that the user resized.
+ *  @param[in] width The new width, in pixels, of the window.
+ *  @param[in] height The new height, in pixels, of the window.
+ *  @ingroup window
+ */
 typedef void (* GLFWwindowsizefun)(GLFWwindow,int,int);
-typedef int  (* GLFWwindowclosefun)(GLFWwindow);
+
+/*! @brief The function signature for window close callbacks.
+ *  @param[in] window The window that the user attempted to close.
+ *  @return @c GL_TRUE to allow the window to be closed, or @c GL_FALSE to
+ *  ignore the attempt.
+ *  @ingroup window
+ */
+typedef int (* GLFWwindowclosefun)(GLFWwindow);
+
+/*! @brief The function signature for window content refresh callbacks.
+ *  @param[in] window The window whose content needs to be refreshed.
+ *  @ingroup window
+ */
 typedef void (* GLFWwindowrefreshfun)(GLFWwindow);
+
+/*! @brief The function signature for window focus/defocus callbacks.
+ *  @param[in] window The window that was focused or defocused.
+ *  @param[in] focused @c GL_TRUE if the window was focused, or @c GL_FALSE if
+ *  it was defocused.
+ *  @ingroup window
+ */
 typedef void (* GLFWwindowfocusfun)(GLFWwindow,int);
+
+/*! @brief The function signature for window iconfiy/restore callbacks.
+ *  @param[in] window The window that was iconified or restored.
+ *  @param[in] iconified @c GL_TRUE if the window was iconified, or @c GL_FALSE
+ *  if it was restored.
+ *  @ingroup window
+ */
 typedef void (* GLFWwindowiconifyfun)(GLFWwindow,int);
+
+/*! @brief The function signature for mouse button callbacks.
+ *  @param[in] window The window that received the event.
+ *  @param[in] button The @link buttons mouse button @endlink that was pressed
+ *  or released.
+ *  @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE.
+ *  @ingroup input
+ */
 typedef void (* GLFWmousebuttonfun)(GLFWwindow,int,int);
+
+/*! @brief The function signature for cursor position callbacks.
+ *  @param[in] window The window that received the event.
+ *  @param[in] x The new x-coordinate of the cursor.
+ *  @param[in] y The new y-coordinate of the cursor.
+ *  @ingroup input
+ */
 typedef void (* GLFWcursorposfun)(GLFWwindow,int,int);
+
+/*! @brief The function signature for cursor enter/exit callbacks.
+ *  @param[in] window The window that received the event.
+ *  @param[in] entered @c GL_TRUE if the cursor entered the window's client
+ *  area, or @c GL_FALSE if it left it.
+ *  @ingroup input
+ */
 typedef void (* GLFWcursorenterfun)(GLFWwindow,int);
+
+/*! @brief The function signature for scroll callbacks.
+ *  @param[in] window The window that received the event.
+ *  @param[in] x The scroll offset along the x-axis.
+ *  @param[in] y The scroll offset along the y-axis.
+ *  @ingroup input
+ */
 typedef void (* GLFWscrollfun)(GLFWwindow,double,double);
+
+/*! @brief The function signature for keyboard key callbacks.
+ *  @param[in] window The window that received the event.
+ *  @param[in] key The @link keys keyboard key @endlink that was pressed or
+ *  released.
+ *  @param[in] action @ref GLFW_PRESS or @ref GLFW_RELEASE.
+ *  @ingroup input
+ */
 typedef void (* GLFWkeyfun)(GLFWwindow,int,int);
+
+/*! @brief The function signature for Unicode character callbacks.
+ *  @param[in] window The window that received the event.
+ *  @param[in] character The Unicode code point of the character.
+ *  @ingroup input
+ */
 typedef void (* GLFWcharfun)(GLFWwindow,int);
 
-/* The video mode structure used by glfwGetVideoModes */
+/* @brief Video mode type.
+ * @ingroup monitor
+ */
 typedef struct
 {
     int width;
@@ -496,7 +813,9 @@ typedef struct
     int greenBits;
 } GLFWvidmode;
 
-/* Gamma ramp */
+/*! @brief Gamma ramp.
+ *  @ingroup gamma
+ */
 typedef struct
 {
     unsigned short red[GLFW_GAMMA_RAMP_SIZE];
@@ -509,87 +828,716 @@ typedef struct
  * Prototypes
  *************************************************************************/
 
-/* Initialization, termination and version querying */
-GLFWAPI int  glfwInit(void);
+/*! @brief Initializes the GLFW library.
+ *
+ *  Before most GLFW functions can be used, GLFW must be initialized, and before
+ *  a program terminates GLFW should be terminated in order to free allocated
+ *  resources, memory, etc.
+ *
+ *  @return @c GL_TRUE if successful, or @c GL_FALSE if an error occurred.
+ *  @ingroup init
+ *
+ *  @remarks Additional calls to this function after successful initialization
+ *  but before termination will succeed but will do nothing.
+ *
+ *  @note This function may take several seconds to complete on some systems,
+ *  while on other systems it may take only a fraction of a second to complete.
+ *
+ *  @note On Mac OS X, this function will change the current directory of the
+ *  application to the @c Contents/Resources subdirectory of the application's
+ *  bundle, if present.
+ *
+ *  @sa glfwTerminate
+ */
+GLFWAPI int glfwInit(void);
+
+/*! @brief Terminates the GLFW library.
+ *  @ingroup init
+ *
+ *  @remarks This function may be called before @ref glfwInit.
+ *
+ *  @note This function closes all GLFW windows.
+ *
+ *  @note This function should be called before the program exits.
+ *
+ *  @warning No window's context may be current on another thread when this
+ *  function is called.
+ *
+ *  @sa glfwInit
+ */
 GLFWAPI void glfwTerminate(void);
+
+/*! @brief Retrieves the version of the GLFW library.
+ *  @param[out] major Where to store the major version number, or @c NULL.
+ *  @param[out] minor Where to store the minor version number, or @c NULL.
+ *  @param[out] rev Where to store the revision number, or @c NULL.
+ *  @ingroup init
+ *
+ *  @remarks This function may be called before @ref glfwInit.
+ *
+ *  @remarks This function may be called from secondary threads.
+ *
+ *  @sa glfwGetVersionString
+ */
 GLFWAPI void glfwGetVersion(int* major, int* minor, int* rev);
+
+/*! @brief Returns the version string of the GLFW library.
+ *
+ *  The version string contains information about what compile-time options were
+ *  enabled when the library was built.
+ *
+ *  @return The GLFW version string.
+ *  @ingroup init
+ *
+ *  @remarks This function may be called before @ref glfwInit.
+ *
+ *  @remarks This function may be called from secondary threads.
+ *
+ *  @sa glfwGetVersion
+ */
 GLFWAPI const char* glfwGetVersionString(void);
 
-/* Error handling */
+/*! @brief Retrieves the latest error.
+ *  @return The latest @link errors error code @endlink.
+ *  @ingroup error
+ *
+ *  @remarks This function may be called before @ref glfwInit.
+ */
 GLFWAPI int glfwGetError(void);
+
+/*! @brief Retrieves a generic, human readable description of the specified error.
+ *  @param[in] error The @link errors error code @endlink to be described.
+ *  @return A UTF-8 encoded string describing the error.
+ *  @ingroup error
+ *
+ *  @remarks This function may be called before @ref glfwInit.
+ *
+ *  @remarks This function may be called from secondary threads.
+ */
 GLFWAPI const char* glfwErrorString(int error);
+
+/*! @brief Sets the error callback.
+ *  @param[in] cbfun The new callback, or @c NULL to remove the currently set
+ *  callback.
+ *  @ingroup error
+ *
+ *  @remarks This function may be called before @ref glfwInit.
+ *
+ *  @remarks The error callback is the preferred error retrieval mechanism, as
+ *  it may be provided with a more specific error description than the generic
+ *  one returned by @ref glfwErrorString.
+ *
+ *  @note Because the description string provided to the callback may have been
+ *  generated specifically for that error, it is not guaranteed to be valid
+ *  after the callback has returned.  If you wish to use it after that, you need
+ *  to make your own copy of it before returning.
+ */
 GLFWAPI void glfwSetErrorCallback(GLFWerrorfun cbfun);
 
-/* Video mode functions */
+/*! @ingroup monitor
+ */
 GLFWAPI GLFWvidmode* glfwGetVideoModes(int* count);
+
+/*! @ingroup monitor
+ */
 GLFWAPI void glfwGetDesktopMode(GLFWvidmode* mode);
 
-/* Gamma ramp functions */
+/*! @brief Sets the system gamma ramp to one generated from the specified
+ *  exponent.
+ *  @param[in] The desired exponent.
+ *  @ingroup gamma
+ */
 GLFWAPI void glfwSetGamma(float gamma);
+
+/*! @brief Retrieves the current system gamma ramp.
+ *  @param[out] ramp Where to store the gamma ramp.
+ *  @ingroup gamma
+ */
 GLFWAPI void glfwGetGammaRamp(GLFWgammaramp* ramp);
+
+/*! @brief Sets the system gamma ramp to the one specified.
+ *  @param[in] ramp The gamma ramp to use.
+ *  @ingroup gamma
+ */
 GLFWAPI void glfwSetGammaRamp(const GLFWgammaramp* ramp);
 
-/* Window handling */
+/*! @brief Resets all window hints to their default values
+ *
+ *  The @ref GLFW_RED_BITS, @ref GLFW_GREEN_BITS, @ref GLFW_BLUE_BITS, @ref
+ *  GLFW_ALPHA_BITS and @ref GLFW_STENCIL_BITS hints are set to 8.
+ *
+ *  The @ref GLFW_DEPTH_BITS hint is set to 24.
+ *
+ *  The @ref GLFW_VISIBLE and @ref GLFW_RESIZABLE hints are set to 1.
+ *
+ *  The @ref GLFW_CLIENT_API hint is set to @ref GLFW_OPENGL_API.
+ *
+ *  The @ref GLFW_OPENGL_VERSION_MAJOR and @ref GLFW_OPENGL_VERSION_MINOR hints
+ *  are set to 1 and 0, respectively.
+ *
+ *  All other hints are set to 0.
+ *
+ *  @ingroup window
+ *
+ *  @sa glfwWindowHint
+ */
 GLFWAPI void glfwDefaultWindowHints(void);
+
+/*! @brief Sets the specified window hint to the desired value.
+ *  @param[in] target The window hint to set.
+ *  @param[in] target The new value of the window hint.
+ *  @ingroup window
+ *
+ *  The @ref GLFW_RED_BITS, @ref GLFW_GREEN_BITS, @ref GLFW_BLUE_BITS, @ref
+ *  GLFW_ALPHA_BITS, @ref GLFW_DEPTH_BITS and @ref GLFW_STENCIL_BITS hints
+ *  specify the desired bit depths of the various components of the default
+ *  framebuffer.
+ *
+ *  The @ref GLFW_REFRESH_RATE hint specifies the desired monitor refresh rate
+ *  for fullscreen windows.
+ *
+ *  The @ref GLFW_ACCUM_RED_BITS, @ref GLFW_ACCUM_GREEN_BITS, @ref
+ *  GLFW_ACCUM_BLUE_BITS and @ref GLFW_ACCUM_ALPHA_BITS hints specify the
+ *  desired bit depths of the various components of the accumulation buffer.
+ *
+ *  The @ref GLFW_AUX_BUFFERS hint specifies the desired number of auxiliary
+ *  buffers.
+ *
+ *  The @ref GLFW_STEREO hint specifies whether to use stereoscopic rendering.
+ *  This is a hard constraint.
+ *
+ *  The @ref GLFW_FSAA_SAMPLES hint specifies the desired number of samples to
+ *  use for multisampling.
+ *
+ *  The @ref GLFW_CLIENT_API hint specifies which client API to create the
+ *  context for.  Possible values are @ref GLFW_OPENGL_API and @ref
+ *  GLFW_OPENGL_ES_API.  This is a hard constraint.
+ *
+ *  The @ref GLFW_OPENGL_VERSION_MAJOR and @ref GLFW_OPENGL_VERSION_MINOR hints
+ *  specify the OpenGL version that the created context must be compatible with.
+ *
+ *  These hints are @em not hard constraints, as they don't have to match
+ *  exactly, but @ref glfwCreateWindow will still fail if the resulting OpenGL
+ *  version is less than the one requested with hints.  It is therefore
+ *  perfectly safe to use the default of version 1.0 for legacy code and you
+ *  will still get backwards-compatible contexts of version 3.0 and above when
+ *  available.
+ *
+ *  The @ref GLFW_OPENGL_FORWARD_COMPAT hint specifies whether the OpenGL
+ *  context should be forward-compatible.  This is a hard constraint.
+ *
+ *  The @ref GLFW_OPENGL_DEBUG_CONTEXT hint specifies whether to create a debug
+ *  OpenGL context.
+ *
+ *  The @ref GLFW_OPENGL_PROFILE hint specifies which OpenGL profile to create
+ *  the context for.  Possible values are @ref GLFW_OPENGL_NO_PROFILE, @ref
+ *  GLFW_OPENGL_CORE_PROFILE and @ref GLFW_OPENGL_COMPAT_PROFILE.  This is
+ *  a hard constraint.
+ *
+ *  The @ref GLFW_OPENGL_ROBUSTNESS hint specifies the robustness strategy to be
+ *  used by the OpenGL context.
+ *
+ *  The @ref GLFW_RESIZABLE hint specifies whether the window will be resizable
+ *  by the user.  This hint is ignored for fullscreen windows.
+ *
+ *  The @ref GLFW_VISIBLE hint specifies whether the window will be initially
+ *  visible.  This hint is ignored for fullscreen windows.
+ *
+ *  The @ref GLFW_POSITION_X and @ref GLFW_POSITION_Y hints specify the initial
+ *  position of the window.  These hints are ignored for fullscreen windows.
+ *
+ *  Some window hints are hard constraints.  These must match the available
+ *  capabilities @em exactly for window and context creation to succeed.  Hints
+ *  that are not hard constraints are matched as closely as possible, but the
+ *  resulting window and context may differ from what these hints requested.
+ *
+ *  The following window hints are hard constraints:
+ *  @arg @ref GLFW_STEREO
+ *  @arg @ref GLFW_CLIENT_API
+ *  @arg @ref GLFW_OPENGL_FORWARD_COMPAT
+ *  @arg @ref GLFW_OPENGL_PROFILE
+ *
+ *  @sa glfwDefaultWindowHints
+ */
 GLFWAPI void glfwWindowHint(int target, int hint);
+
+/*! @brief Creates a window and its associated context.
+ *
+ *  @param[in] width The desired width, in pixels, of the window.  If @p width
+ *  is zero, it will be set to 4/3 times @p height.  If both are zero, it  will
+ *  be set to 640.
+ *  @param[in] height The desired height, in pixels, of the window.  If @p
+ *  height is zero, it will be set to 3/4 times @p width.  If both are zero, it
+ *  will be set to 480.
+ *  @param[in] mode One of @ref GLFW_WINDOWED or @ref GLFW_FULLSCREEN.
+ *  @param[in] title The initial, UTF-8 encoded window title.
+ *  @param[in] share The window whose context to share resources with, or @c
+ *  NULL to not share resources.
+ *  @return The handle of the created window, or @c NULL if an error occurred.
+ *  @ingroup window
+ *
+ *  @remarks Most of the options for how the window and its context should be
+ *  created are specified via the @ref glfwWindowHint function.
+ *
+ *  @remarks This function does not change which context is current.  Before you
+ *  can use the newly created context, you need to make it current using @ref
+ *  glfwMakeContextCurrent.
+ *
+ *  @remarks For fullscreen windows the initial cursor mode is @ref
+ *  GLFW_CURSOR_CAPTURED and the screensaver is prohibited from starting.  For
+ *  regular windows the initial cursor mode is @ref GLFW_CURSOR_NORMAL and the
+ *  screensaver is allowed to start.
+ *
+ *  @remarks In order to determine the actual properties of an opened window,
+ *  use @ref glfwGetWindowParam and @ref glfwGetWindowSize.
+ *
+ *  @remarks On Microsoft Windows, if the executable has an icon resource named
+ *  @c GLFW_ICON, it will be set as the icon for the window.  If no such icon is
+ *  present, the @c IDI_WINLOGO icon will be used instead.
+ *
+ *  @remarks On Mac OS X the GLFW window has no icon, but programs using GLFW
+ *  will use the application bundle's icon.  Also, the first time a window is
+ *  opened the menu bar is populated with common commands like Hide, Quit and
+ *  About.  The (minimal) about dialog uses information from the application's
+ *  bundle.  For more information on bundles, see the Bundle Programming Guide
+ *  provided by Apple.
+ *
+ *  @sa glfwDestroyWindow
+ */
 GLFWAPI GLFWwindow glfwCreateWindow(int width, int height, int mode, const char* title, GLFWwindow share);
+
+/*! @brief Destroys the specified window and its context.
+ *  @param[in] window The window to destroy.
+ *  @ingroup window
+ *
+ *  @note If the window's context is current on the main thread, it is
+ *  detached before being destroyed.
+ *
+ *  @warning The window's context must not be current on any other thread.
+ *
+ *  @sa glfwCreateWindow
+ */
 GLFWAPI void glfwDestroyWindow(GLFWwindow window);
+
+/*! @brief Sets the title of the specified window.
+ *  @param[in] window The window whose title to change.
+ *  @param[in] title The UTF-8 encoded window title.
+ *  @ingroup window
+ */
 GLFWAPI void glfwSetWindowTitle(GLFWwindow window, const char* title);
+
+/*! @brief Retrieves the size of the client area of the specified window.
+ *  @param[in] window The window whose size to retrieve.
+ *  @param[out] width The width of the client area.
+ *  @param[out] height The height of the client area.
+ *  @ingroup window
+ *
+ *  @sa glfwSetWindowSize
+ */
 GLFWAPI void glfwGetWindowSize(GLFWwindow window, int* width, int* height);
+
+/*! @brief Sets the size of the client area of the specified window.
+ *  @param[in] window The window to resize.
+ *  @param[in] width The desired width of the specified window.
+ *  @param[in] height The desired height of the specified window.
+ *  @ingroup window
+ *
+ *  @note The window manager may put limits on what window sizes are allowed.
+ *
+ *  @note For fullscreen windows, this function selects and switches to the
+ *  resolution closest to the specified size, without destroying the window's
+ *  context.
+ *
+ *  @sa glfwGetWindowSize
+ */
 GLFWAPI void glfwSetWindowSize(GLFWwindow window, int width, int height);
+
+/*! @brief Iconifies the specified window.
+ *  @param[in] window The window to iconify.
+ *  @ingroup window
+ *
+ *  @remarks If the window is already iconified, this function does nothing.
+ *
+ *  @sa glfwRestoreWindow
+ */
 GLFWAPI void glfwIconifyWindow(GLFWwindow window);
+
+/*! @brief Restores the specified window.
+ *  @param[in] window The window to restore.
+ *  @ingroup window
+ *
+ *  @remarks If the window is already restored, this function does nothing.
+ *
+ *  @sa glfwIconifyWindow
+ */
 GLFWAPI void glfwRestoreWindow(GLFWwindow window);
+
+/*! @brief Makes the specified window visible.
+ *  @param[in] window The window to make visible.
+ *  @ingroup window
+ *
+ *  @remarks If the window is already visible, this function does nothing.
+ *
+ *  @sa glfwHideWindow
+ */
 GLFWAPI void glfwShowWindow(GLFWwindow window);
+
+/*! @brief Hides the specified window.
+ *  @param[in] window The window to hide.
+ *  @ingroup window
+ *
+ *  @remarks If the window is already hidden, this function does nothing.
+ *
+ *  @sa glfwShowWindow
+ */
 GLFWAPI void glfwHideWindow(GLFWwindow window);
-GLFWAPI int  glfwGetWindowParam(GLFWwindow window, int param);
+
+/*! @brief Returns a property of the specified window.
+ *  @ingroup window
+ */
+GLFWAPI int glfwGetWindowParam(GLFWwindow window, int param);
+
+/*! @brief Sets the user pointer of the specified window.
+ *  @param[in] window The window whose pointer to set.
+ *  @param[in] pointer The new value.
+ *  @ingroup window
+ *
+ *  @sa glfwGetWindowUserPointer
+ */
 GLFWAPI void glfwSetWindowUserPointer(GLFWwindow window, void* pointer);
+
+/*! @brief Returns the user pointer of the specified window.
+ *  @param[in] window The window whose pointer to return.
+ *  @ingroup window
+ *
+ *  @sa glfwSetWindowUserPointer
+ */
 GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow window);
+
+/*! @brief Sets the size callback for the specified window.
+ *  @param[in] window The window whose callback to set.
+ *  @param[in] cbfun The new callback, or @c NULL to remove the currently set
+ *  callback.
+ *  @ingroup window
+ */
 GLFWAPI void glfwSetWindowSizeCallback(GLFWwindow window, GLFWwindowsizefun cbfun);
+
+/*! @brief Sets the close callback for the specified window.
+ *  @param[in] window The window whose callback to set.
+ *  @param[in] cbfun The new callback, or @c NULL to remove the currently set
+ *  callback.
+ *  @ingroup window
+ */
 GLFWAPI void glfwSetWindowCloseCallback(GLFWwindow window, GLFWwindowclosefun cbfun);
+
+/*! @brief Sets the refresh callback for the specified window.
+ *  @param[in] window The window whose callback to set.
+ *  @param[in] cbfun The new callback, or @c NULL to remove the currently set
+ *  callback.
+ *  @ingroup window
+ */
 GLFWAPI void glfwSetWindowRefreshCallback(GLFWwindow window, GLFWwindowrefreshfun cbfun);
+
+/*! @brief Sets the focus callback for the specified window.
+ *  @param[in] window The window whose callback to set.
+ *  @param[in] cbfun The new callback, or @c NULL to remove the currently set
+ *  callback.
+ *  @ingroup window
+ */
 GLFWAPI void glfwSetWindowFocusCallback(GLFWwindow window, GLFWwindowfocusfun cbfun);
+
+/*! @brief Sets the iconify callback for the specified window.
+ *  @param[in] window The window whose callback to set.
+ *  @param[in] cbfun The new callback, or @c NULL to remove the currently set
+ *  callback.
+ *  @ingroup window
+ */
 GLFWAPI void glfwSetWindowIconifyCallback(GLFWwindow window, GLFWwindowiconifyfun cbfun);
 
-/* Event handling */
+/*! @brief Processes all pending events.
+ *  @ingroup window
+ *
+ *  @sa glfwWaitEvents
+ */
 GLFWAPI void glfwPollEvents(void);
+
+/*! @brief Waits until events are pending and processes them.
+ *  @ingroup window
+ *
+ *  @sa glfwPollEvents
+ */
 GLFWAPI void glfwWaitEvents(void);
 
-/* Input handling */
-GLFWAPI int  glfwGetInputMode(GLFWwindow window, int mode);
+/*! @brief Returns the value of an input option for the specified window.
+ *  @param[in] window The window to query.
+ *  @param[in] mode One of the following:
+ *  @arg @ref GLFW_CURSOR_MODE Sets the cursor mode.
+ *  @arg @ref GLFW_STICKY_KEYS Sets whether sticky keys are enabled.
+ *  @arg @ref GLFW_STICKY_MOUSE_BUTTONS Sets whether sticky mouse buttons are enabled.
+ *  @arg @ref GLFW_KEY_REPEAT Sets whether key repeat is enabled.
+ *  @ingroup input
+ *
+ *  @sa glfwSetInputMode
+ */
+GLFWAPI int glfwGetInputMode(GLFWwindow window, int mode);
+
+/*! @brief Sets an input option for the specified window.
+ *  @param[in] mode One of the following:
+ *  @arg @ref GLFW_CURSOR_MODE Sets the cursor mode.
+ *  @arg @ref GLFW_STICKY_KEYS Sets whether sticky keys are enabled.
+ *  @arg @ref GLFW_STICKY_MOUSE_BUTTONS Sets whether sticky mouse buttons are enabled.
+ *  @arg @ref GLFW_KEY_REPEAT Sets whether key repeat is enabled.
+ *  @ingroup input
+ *
+ *  @sa glfwGetInputMode
+ */
 GLFWAPI void glfwSetInputMode(GLFWwindow window, int mode, int value);
-GLFWAPI int  glfwGetKey(GLFWwindow window, int key);
-GLFWAPI int  glfwGetMouseButton(GLFWwindow window, int button);
+
+/*! @brief Returns the last reported state of a keyboard key for the specified
+ *  window.
+ *  @param[in] window The desired window.
+ *  @param[in] key The desired @link keys keyboard key @endlink.
+ *  @return @ref GLFW_PRESS or @ref GLFW_RELEASE.
+ *  @ingroup input
+ */
+GLFWAPI int glfwGetKey(GLFWwindow window, int key);
+
+/*! @brief Returns the last reported state of a mouse button for the specified
+ *  window.
+ *  @param[in] window The desired window.
+ *  @param[in] key The desired @link buttons mouse buttons @endlink.
+ *  @return @ref GLFW_PRESS or @ref GLFW_RELEASE.
+ *  @ingroup input
+ */
+GLFWAPI int glfwGetMouseButton(GLFWwindow window, int button);
+
+/*! @brief Retrieves the last reported cursor position, relative to the client
+ *  area of the window.
+ *  @param[in] window The desired window.
+ *  @param[out] xpos The cursor x-coordinate, relative to the left edge of the
+ *  client area, or @c NULL.
+ *  @param[out] ypos The cursor y-coordinate, relative to the to top edge of the
+ *  client area, or @c NULL.
+ *  @ingroup input
+ *
+ *  @sa glfwSetCursorPos
+ */
 GLFWAPI void glfwGetCursorPos(GLFWwindow window, int* xpos, int* ypos);
+
+/*! @brief Sets the position of the cursor, relative to the client area of the window.
+ *  @param[in] window The desired window.
+ *  @param[in] xpos The desired x-coordinate, relative to the left edge of the
+ *  client area, or @c NULL.
+ *  @param[in] ypos The desired y-coordinate, relative to the top edge of the
+ *  client area, or @c NULL.
+ *  @ingroup input
+ *
+ *  @note The specified window must be active.
+ *
+ *  @sa glfwGetCursorPos
+ */
 GLFWAPI void glfwSetCursorPos(GLFWwindow window, int xpos, int ypos);
+
+/*! @ingroup input
+ */
 GLFWAPI void glfwGetScrollOffset(GLFWwindow window, double* xoffset, double* yoffset);
+
+/*! @brief Sets the key callback.
+ *  @param[in] cbfun The new key callback, or @c NULL to remove the currently
+ *  set callback.
+ *  @ingroup input
+ *
+ *  @note The key callback deals with physical keys, with @link keys tokens
+ *  @endlink named after their use on the standard US keyboard layout.  If you
+ *  want to input text, use the Unicode character callback instead.
+ */
 GLFWAPI void glfwSetKeyCallback(GLFWwindow window, GLFWkeyfun cbfun);
+
+/*! @brief Sets the Unicode character callback.
+ *  @param[in] cbfun The new Unicode character callback, or @c NULL to remove
+ *  the currently set callback.
+ *  @ingroup input
+ *
+ *  @note The Unicode character callback is for text input.  If you want to know
+ *  whether a specific key was pressed or released, use the key callback.
+ */
 GLFWAPI void glfwSetCharCallback(GLFWwindow window, GLFWcharfun cbfun);
+
+/*! @brief Sets the mouse button callback.
+ *  @param[in] cbfun The new mouse button callback, or @c NULL to remove the
+ *  currently set callback.
+ *  @ingroup input
+ */
 GLFWAPI void glfwSetMouseButtonCallback(GLFWwindow window, GLFWmousebuttonfun cbfun);
+
+/*! @brief Sets the cursor position callback.
+ *  @param[in] cbfun The new cursor position callback, or @c NULL to remove the
+ *  currently set callback.
+ *  @ingroup input
+ */
 GLFWAPI void glfwSetCursorPosCallback(GLFWwindow window, GLFWcursorposfun cbfun);
+
+/*! @brief Sets the cursor enter/exit callback.
+ *  @param[in] cbfun The new cursor enter/exit callback, or @c NULL to remove
+ *  the currently set callback.
+ *  @ingroup input
+ */
 GLFWAPI void glfwSetCursorEnterCallback(GLFWwindow window, GLFWcursorenterfun cbfun);
+
+/*! @brief Sets the scroll callback.
+ *  @param[in] cbfun The new scroll callback, or @c NULL to remove the currently
+ *  set callback.
+ *  @ingroup input
+ *
+ *  @note This receives all scrolling input, like that from a mouse wheel or
+ *  a touchpad scrolling area.
+ */
 GLFWAPI void glfwSetScrollCallback(GLFWwindow window, GLFWscrollfun cbfun);
 
-/* Joystick input */
+/*! @brief Returns a property of the specified joystick.
+ *  @param[in] joy The joystick to query.
+ *  @param[in] param The property whose value to return.
+ *  @return The specified joystick's current value, or zero if the joystick is
+ *  not present.
+ *  @ingroup input
+ */
 GLFWAPI int glfwGetJoystickParam(int joy, int param);
+
+/*! @brief Returns the values of axes of the specified joystick.
+ *  @param[in] joy The joystick to query.
+ *  @param[out] axes The array to hold the values.
+ *  @param[in] numaxes The size of the provided array.
+ *  @return The number of values written to @p axes.
+ *  @ingroup input
+ */
 GLFWAPI int glfwGetJoystickAxes(int joy, float* axes, int numaxes);
+
+/*! @brief Returns the values of buttons of the specified joystick.
+ *  @param[in] joy The joystick to query.
+ *  @param[out] buttons The array to hold the values.
+ *  @param[in] numbuttons The size of the provided array.
+ *  @return The number of values written to @p buttons.
+ *  @ingroup input
+ */
 GLFWAPI int glfwGetJoystickButtons(int joy, unsigned char* buttons, int numbuttons);
 
-/* Clipboard */
+/*! @brief Sets the clipboard to the specified string.
+ *  @param[in] window The window that will own the clipboard contents.
+ *  @param[in] string A UTF-8 encoded string.
+ *  @ingroup clipboard
+ *
+ *  @sa glfwGetClipboardString
+ */
 GLFWAPI void glfwSetClipboardString(GLFWwindow window, const char* string);
+
+/*! @brief Retrieves the contents of the clipboard as a string.
+ *  @param[in] window The window that will request the clipboard contents.
+ *  @return The contents of the clipboard as a UTF-8 encoded string, or @c NULL
+ *  if that format was unavailable.
+ *  @ingroup clipboard
+ *
+ *  @note The returned string is valid only until the next call to @ref
+ *  glfwGetClipboardString or @ref glfwSetClipboardString.
+ *
+ *  @sa glfwSetClipboardString
+ */
 GLFWAPI const char* glfwGetClipboardString(GLFWwindow window);
 
-/* Time */
+/*! @brief Retrieves the current value of the GLFW timer.
+ *  @return The current value, in seconds.
+ *  @ingroup time
+ *
+ *  @remarks This function may be called from secondary threads.
+ *
+ *  @remarks Unless the timer has been set using @ref glfwSetTime, the timer
+ *  measures time elapsed since GLFW was initialized.
+ *
+ *  @note The resolution of the timer is system dependent.
+ */
 GLFWAPI double glfwGetTime(void);
-GLFWAPI void   glfwSetTime(double time);
 
-/* OpenGL support */
+/*! @brief Sets the GLFW timer.
+ *  @param[in] time The new value, in seconds.
+ *  @ingroup time
+ *
+ *  @note The resolution of the timer is system dependent.
+ */
+GLFWAPI void glfwSetTime(double time);
+
+/*! @brief Makes the context of the specified window current for this thread.
+ *  @param[in] window The window whose context to make current, or @c NULL to
+ *  detach the current context.
+ *  @ingroup opengl
+ *
+ *  @remarks This function may be called from secondary threads.
+ *
+ *  @note A context may only be current for a single thread at a time.
+ *
+ *  @sa glfwGetCurrentContext
+ */
 GLFWAPI void glfwMakeContextCurrent(GLFWwindow window);
+
+/*! @brief Returns the window whose context is current on this thread.
+ *  @return The window whose context is current, or @c NULL if no window's
+ *  context is current.
+ *  @ingroup opengl
+ *
+ *  @remarks This function may be called from secondary threads.
+ *
+ *  @sa glfwMakeContextCurrent
+ */
 GLFWAPI GLFWwindow glfwGetCurrentContext(void);
-GLFWAPI void  glfwSwapBuffers(GLFWwindow window);
-GLFWAPI void  glfwSwapInterval(int interval);
-GLFWAPI int   glfwExtensionSupported(const char* extension);
+
+/*! @brief Swaps the front and back buffers of the specified window.
+ *  @param[in] The window whose buffers to swap.
+ *  @ingroup opengl
+ *
+ *  @remarks This function may be called from secondary threads.
+ *
+ *  @sa glfwSwapInterval
+ */
+GLFWAPI void glfwSwapBuffers(GLFWwindow window);
+
+/*! @brief Sets the swap interval for the current context.
+ *  @param[in] interval The minimum number of video frame periods to wait for
+ *  until the buffers are swapped by @ref glfwSwapBuffers.
+ *  @ingroup opengl
+ *
+ *  @remarks This function may be called from secondary threads.
+ *
+ *  @sa glfwSwapBuffers
+ */
+GLFWAPI void glfwSwapInterval(int interval);
+
+/*! @brief Checks whether the specified extension is available.
+ *  @param[in] extension The ASCII encoded name of the extension.
+ *  @return @c GL_TRUE if the extension is available, or @c FALSE otherwise.
+ *  @ingroup opengl
+ *
+ *  @remarks This function may be called from secondary threads.
+ *
+ *  @note This function checks not only the client API extension string, but
+ *  also any platform-specific context creation API extension strings.
+ */
+GLFWAPI int glfwExtensionSupported(const char* extension);
+
+/*! @brief Returns the address of the specified client API function for the
+ *  current context.
+ *  @param[in] procname The ASCII encoded name of the function.
+ *  @return The address of the function, or @c NULL if the function is
+ *  unavailable.
+ *  @ingroup opengl
+ *
+ *  @remarks This function may be called from secondary threads.
+ */
 GLFWAPI GLFWglproc glfwGetProcAddress(const char* procname);
-GLFWAPI void  glfwCopyContext(GLFWwindow src, GLFWwindow dst, unsigned long mask);
+
+/*! @brief Copies the desired parts of the state of one window's context to another.
+ *  @ingroup opengl
+ *
+ *  @remarks This function may be called from secondary threads.
+ */
+GLFWAPI void glfwCopyContext(GLFWwindow src, GLFWwindow dst, unsigned long mask);
 
 
 /*************************************************************************