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Formatting

Camilla Berglund 8 년 전
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bff31f006e
1개의 변경된 파일2개의 추가작업 그리고 2개의 파일을 삭제
  1. 2 2
      include/GLFW/glfw3native.h

+ 2 - 2
include/GLFW/glfw3native.h

@@ -464,7 +464,7 @@ GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
  *  @param[out] buffer Where to store the address of the color buffer, or
  *  `NULL`.
  *  @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
- *  [error](@ref error_handling) occurred.                
+ *  [error](@ref error_handling) occurred.
  *
  *  @thread_safety This function may be called from any thread.  Access is not
  *  synchronized.
@@ -485,7 +485,7 @@ GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height
  *  @param[out] buffer Where to store the address of the depth buffer, or
  *  `NULL`.
  *  @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
- *  [error](@ref error_handling) occurred.                
+ *  [error](@ref error_handling) occurred.
  *
  *  @thread_safety This function may be called from any thread.  Access is not
  *  synchronized.