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Updated change log and credit.

Camilla Berglund 13 年 前
コミット
c03659e9c3
1 ファイル変更4 行追加0 行削除
  1. 4 0
      readme.html

+ 4 - 0
readme.html

@@ -286,6 +286,7 @@ version of GLFW.</p>
   <li>Added <code>windows</code> simple multi-window test program</li>
   <li>Added <code>sharing</code> simple OpenGL object sharing test program</li>
   <li>Added <code>modes</code> video mode enumeration and setting test program</li>
+  <li>Added <code>threads</code> simple multi-threaded rendering test program</li>
   <li>Added <code>glfw3native.h</code> header and platform-specific functions for explicit access to native display, window and context handles</li>
   <li>Added <code>glfwSetGamma</code>, <code>glfwSetGammaRamp</code> and <code>glfwGetGammaRamp</code> functions and <code>GLFWgammaramp</code> type for monitor gamma ramp control</li>
   <li>Added window parameter to <code>glfwSwapBuffers</code></li>
@@ -926,6 +927,9 @@ their skills.  Special thanks go out to:</p>
   <li>Arturo J. Pérez, for a bug fix for cursor tracking on Mac OS X 10.6 Snow
   Leopard</li>
 
+  <li>Riku Salminen, for making the X11 event processing able to support
+  multi-threaded rendering</li>
+
   <li>Douglas C. Schmidt and Irfan Pyarali, for their excellent article
   <a href="http://www.cs.wustl.edu/~schmidt/win32-cv-1.html">Strategies for Implementing POSIX Condition Variables on Win32</a></li>