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@@ -1,6 +1,6 @@
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//========================================================================
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// GLFW - An OpenGL library
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-// Platform: X11/GLX
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+// Platform: X11
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// API version: 3.0
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// WWW: http://www.glfw.org/
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//------------------------------------------------------------------------
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@@ -30,148 +30,121 @@
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#include "internal.h"
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+#ifdef _GLFW_USE_LINUX_JOYSTICKS
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+#include <linux/joystick.h>
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+
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+#include <sys/types.h>
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+#include <sys/stat.h>
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+#include <fcntl.h>
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+
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+#include <stdio.h>
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+#include <stdlib.h>
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+#endif // _GLFW_USE_LINUX_JOYSTICKS
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+
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//========================================================================
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-// Note: Only Linux joystick input is supported at the moment. Other
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-// systems will behave as if there are no joysticks connected.
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+// Attempt to open the specified joystick device
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//========================================================================
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-
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+static int openJoystickDevice(int joy, const char* path)
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+{
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#ifdef _GLFW_USE_LINUX_JOYSTICKS
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+ char numAxes, numButtons;
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+ int fd, version;
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-//------------------------------------------------------------------------
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-// Here are the Linux joystick driver v1.x interface definitions that we
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-// use (we do not want to rely on <linux/joystick.h>):
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-//------------------------------------------------------------------------
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+ fd = open(path, O_NONBLOCK);
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+ if (fd == -1)
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+ return GL_FALSE;
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-#include <sys/ioctl.h>
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-#include <fcntl.h>
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-#include <errno.h>
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-#include <stdio.h>
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-#include <stdlib.h>
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+ _glfwLibrary.X11.joystick[joy].fd = fd;
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-// Joystick event types
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-#define JS_EVENT_BUTTON 0x01 /* button pressed/released */
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-#define JS_EVENT_AXIS 0x02 /* joystick moved */
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-#define JS_EVENT_INIT 0x80 /* initial state of device */
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+ // Verify that the joystick driver version is at least 1.0
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+ ioctl(fd, JSIOCGVERSION, &version);
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+ if (version < 0x010000)
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+ {
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+ // It's an old 0.x interface (we don't support it)
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+ close(fd);
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+ return GL_FALSE;
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+ }
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-// Joystick event structure
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-struct js_event {
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- unsigned int time; /* (u32) event timestamp in milliseconds */
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- signed short value; /* (s16) value */
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- unsigned char type; /* (u8) event type */
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- unsigned char number; /* (u8) axis/button number */
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-};
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+ ioctl(fd, JSIOCGAXES, &numAxes);
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+ _glfwLibrary.X11.joystick[joy].numAxes = (int) numAxes;
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-// Joystick IOCTL commands
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-#define JSIOCGVERSION _IOR('j', 0x01, int) /* get driver version (u32) */
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-#define JSIOCGAXES _IOR('j', 0x11, char) /* get number of axes (u8) */
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-#define JSIOCGBUTTONS _IOR('j', 0x12, char) /* get number of buttons (u8) */
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+ ioctl(fd, JSIOCGBUTTONS, &numButtons);
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+ _glfwLibrary.X11.joystick[joy].numButtons = (int) numButtons;
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+
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+ _glfwLibrary.X11.joystick[joy].axis =
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+ (float*) malloc(sizeof(float) * numAxes);
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+ if (_glfwLibrary.X11.joystick[joy].axis == NULL)
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+ {
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+ close(fd);
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+ _glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
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+ return GL_FALSE;
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+ }
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+
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+ _glfwLibrary.X11.joystick[joy].button =
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+ (unsigned char*) malloc(sizeof(char) * numButtons);
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+ if (_glfwLibrary.X11.joystick[joy].button == NULL)
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+ {
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+ free(_glfwLibrary.X11.joystick[joy].axis);
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+ close(fd);
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+
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+ _glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
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+ return GL_FALSE;
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+ }
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+
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+ _glfwLibrary.X11.joystick[joy].present = GL_TRUE;
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#endif // _GLFW_USE_LINUX_JOYSTICKS
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+ return GL_TRUE;
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+}
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-//////////////////////////////////////////////////////////////////////////
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-////// GLFW internal API //////
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-//////////////////////////////////////////////////////////////////////////
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//========================================================================
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-// Initialize joystick interface
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+// Polls for and processes events for all present joysticks
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//========================================================================
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-void _glfwInitJoysticks(void)
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+static void pollJoystickEvents(void)
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{
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#ifdef _GLFW_USE_LINUX_JOYSTICKS
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- int k, n, fd, joy_count;
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- const char* joy_base_name;
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- char joy_dev_name[20];
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- int driver_version = 0x000800;
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- char ret_data;
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-#endif // _GLFW_USE_LINUX_JOYSTICKS
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- int i;
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+ int i;
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+ struct js_event e;
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- // Start by saying that there are no sticks
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for (i = 0; i <= GLFW_JOYSTICK_LAST; i++)
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- _glfwJoy[i].Present = GL_FALSE;
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-
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-#ifdef _GLFW_USE_LINUX_JOYSTICKS
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-
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- // Try to open joysticks (nonblocking)
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- joy_count = 0;
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- for (k = 0; k <= 1 && joy_count <= GLFW_JOYSTICK_LAST; k++)
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{
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- // Pick joystick base name
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- switch (k)
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- {
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- case 0:
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- // USB joysticks
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- joy_base_name = "/dev/input/js";
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- break;
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- case 1:
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- // "Legacy" joysticks
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- joy_base_name = "/dev/js";
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- break;
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- default:
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- // This should never happen
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- continue;
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- }
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+ if (!_glfwLibrary.X11.joystick[i].present)
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+ continue;
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- // Try to open a few of these sticks
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- for (i = 0; i <= 50 && joy_count <= GLFW_JOYSTICK_LAST; i++)
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+ // Read all queued events (non-blocking)
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+ while (read(_glfwLibrary.X11.joystick[i].fd, &e, sizeof(e)) > 0)
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{
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- sprintf(joy_dev_name, "%s%d", joy_base_name, i);
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- fd = open(joy_dev_name, O_NONBLOCK);
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- if (fd != -1)
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+ // We don't care if it's an init event or not
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+ e.type &= ~JS_EVENT_INIT;
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+
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+ switch (e.type)
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{
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- // Remember fd
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- _glfwJoy[joy_count].fd = fd;
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-
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- // Check that the joystick driver version is 1.0+
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- ioctl(fd, JSIOCGVERSION, &driver_version);
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- if (driver_version < 0x010000)
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- {
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- // It's an old 0.x interface (we don't support it)
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- close(fd);
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- continue;
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- }
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-
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- // Get number of joystick axes
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- ioctl(fd, JSIOCGAXES, &ret_data);
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- _glfwJoy[joy_count].NumAxes = (int) ret_data;
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-
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- // Get number of joystick buttons
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- ioctl(fd, JSIOCGBUTTONS, &ret_data);
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- _glfwJoy[joy_count].NumButtons = (int) ret_data;
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-
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- // Allocate memory for joystick state
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- _glfwJoy[joy_count].Axis =
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- (float*) malloc(sizeof(float) *
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- _glfwJoy[joy_count].NumAxes);
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- if (_glfwJoy[joy_count].Axis == NULL)
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- {
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- close(fd);
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- continue;
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- }
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- _glfwJoy[joy_count].Button =
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- (unsigned char*) malloc(sizeof(char) *
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- _glfwJoy[joy_count].NumButtons);
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- if (_glfwJoy[joy_count].Button == NULL)
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- {
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- free(_glfwJoy[joy_count].Axis);
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- close(fd);
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- continue;
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- }
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-
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- // Clear joystick state
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- for (n = 0; n < _glfwJoy[joy_count].NumAxes; n++)
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- _glfwJoy[joy_count].Axis[n] = 0.0f;
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-
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- for (n = 0; n < _glfwJoy[joy_count].NumButtons; n++)
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- _glfwJoy[joy_count].Button[n] = GLFW_RELEASE;
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-
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- // The joystick is supported and connected
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- _glfwJoy[joy_count].Present = GL_TRUE;
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- joy_count++;
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+ case JS_EVENT_AXIS:
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+ _glfwLibrary.X11.joystick[i].axis[e.number] =
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+ (float) e.value / 32767.0f;
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+
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+ // We need to change the sign for the Y axes, so that
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+ // positive = up/forward, according to the GLFW spec.
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+ if (e.number & 1)
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+ {
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+ _glfwLibrary.X11.joystick[i].axis[e.number] =
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+ -_glfwLibrary.X11.joystick[i].axis[e.number];
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+ }
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+
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+ break;
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+
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+ case JS_EVENT_BUTTON:
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+ _glfwLibrary.X11.joystick[i].button[e.number] =
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+ e.value ? GLFW_PRESS : GLFW_RELEASE;
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+ break;
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+
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+ default:
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+ break;
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}
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}
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}
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@@ -179,78 +152,59 @@ void _glfwInitJoysticks(void)
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}
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+//////////////////////////////////////////////////////////////////////////
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+////// GLFW internal API //////
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+//////////////////////////////////////////////////////////////////////////
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+
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//========================================================================
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-// Close all opened joystick handles
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+// Initialize joystick interface
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//========================================================================
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-void _glfwTerminateJoysticks(void)
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+void _glfwInitJoysticks(void)
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{
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-
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#ifdef _GLFW_USE_LINUX_JOYSTICKS
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+ int i, j, joy = 0;
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+ char path[20];
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+ const char* bases[] =
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+ {
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+ "/dev/input/js",
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+ "/dev/js"
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+ };
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- int i;
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-
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- // Close any opened joysticks
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- for (i = 0; i <= GLFW_JOYSTICK_LAST; i++)
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+ for (i = 0; i < sizeof(bases) / sizeof(bases[0]); i++)
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{
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- if (_glfwJoy[i].Present)
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+ for (j = 0; j < 50; j++)
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{
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- close(_glfwJoy[i].fd);
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- free(_glfwJoy[i].Axis);
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- free(_glfwJoy[i].Button);
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+ if (joy > GLFW_JOYSTICK_LAST)
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+ break;
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- _glfwJoy[i].Present = GL_FALSE;
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+ sprintf(path, "%s%i", bases[i], j);
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+ if (openJoystickDevice(joy, path))
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+ joy++;
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}
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}
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-
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#endif // _GLFW_USE_LINUX_JOYSTICKS
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-
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}
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//========================================================================
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-// Empty joystick event queue
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+// Close all opened joystick handles
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//========================================================================
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-static void pollJoystickEvents(void)
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+void _glfwTerminateJoysticks(void)
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{
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#ifdef _GLFW_USE_LINUX_JOYSTICKS
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-
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- struct js_event e;
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int i;
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- // Get joystick events for all GLFW joysticks
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for (i = 0; i <= GLFW_JOYSTICK_LAST; i++)
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{
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- // Is the stick present?
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- if (_glfwJoy[i].Present)
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+ if (_glfwLibrary.X11.joystick[i].present)
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{
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- // Read all queued events (non-blocking)
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- while (read(_glfwJoy[i].fd, &e, sizeof(struct js_event)) > 0)
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- {
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- // We don't care if it's an init event or not
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- e.type &= ~JS_EVENT_INIT;
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-
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- // Check event type
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- switch (e.type)
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- {
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- case JS_EVENT_AXIS:
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- _glfwJoy[i].Axis[e.number] = (float) e.value / 32767.0f;
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- // We need to change the sign for the Y axes, so that
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- // positive = up/forward, according to the GLFW spec.
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- if (e.number & 1)
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- _glfwJoy[i].Axis[e.number] = -_glfwJoy[i].Axis[e.number];
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- break;
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-
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- case JS_EVENT_BUTTON:
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- _glfwJoy[i].Button[e.number] =
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- e.value ? GLFW_PRESS : GLFW_RELEASE;
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- break;
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-
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- default:
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- break;
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- }
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- }
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+ close(_glfwLibrary.X11.joystick[i].fd);
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+ free(_glfwLibrary.X11.joystick[i].axis);
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+ free(_glfwLibrary.X11.joystick[i].button);
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+
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+ _glfwLibrary.X11.joystick[i].present = GL_FALSE;
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}
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}
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#endif // _GLFW_USE_LINUX_JOYSTICKS
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@@ -267,11 +221,8 @@ static void pollJoystickEvents(void)
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int _glfwPlatformGetJoystickParam(int joy, int param)
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{
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- if (!_glfwJoy[joy].Present)
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- {
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- // TODO: Figure out if this is an error
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+ if (!_glfwLibrary.X11.joystick[joy].present)
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return 0;
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- }
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switch (param)
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{
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@@ -279,13 +230,13 @@ int _glfwPlatformGetJoystickParam(int joy, int param)
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return GL_TRUE;
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case GLFW_AXES:
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- return _glfwJoy[joy].NumAxes;
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+ return _glfwLibrary.X11.joystick[joy].numAxes;
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case GLFW_BUTTONS:
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- return _glfwJoy[joy].NumButtons;
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+ return _glfwLibrary.X11.joystick[joy].numButtons;
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default:
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- break;
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+ _glfwSetError(GLFW_INVALID_ENUM, NULL);
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}
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return 0;
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@@ -296,28 +247,22 @@ int _glfwPlatformGetJoystickParam(int joy, int param)
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// Get joystick axis positions
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//========================================================================
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-int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes)
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+int _glfwPlatformGetJoystickPos(int joy, float* pos, int numAxes)
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{
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int i;
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- if (!_glfwJoy[joy].Present)
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- {
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- // TODO: Figure out if this is an error
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+ if (!_glfwLibrary.X11.joystick[joy].present)
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return 0;
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- }
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- // Update joystick state
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pollJoystickEvents();
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- // Does the joystick support less axes than requested?
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- if (_glfwJoy[joy].NumAxes < numaxes)
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- numaxes = _glfwJoy[joy].NumAxes;
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+ if (_glfwLibrary.X11.joystick[joy].numAxes < numAxes)
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+ numAxes = _glfwLibrary.X11.joystick[joy].numAxes;
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- // Copy axis positions from internal state
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- for (i = 0; i < numaxes; i++)
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- pos[i] = _glfwJoy[joy].Axis[i];
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+ for (i = 0; i < numAxes; i++)
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+ pos[i] = _glfwLibrary.X11.joystick[joy].axis[i];
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- return numaxes;
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+ return numAxes;
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}
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@@ -326,27 +271,21 @@ int _glfwPlatformGetJoystickPos(int joy, float* pos, int numaxes)
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//========================================================================
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int _glfwPlatformGetJoystickButtons(int joy, unsigned char* buttons,
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- int numbuttons)
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+ int numButtons)
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{
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int i;
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- if (!_glfwJoy[joy].Present)
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- {
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- // TODO: Figure out if this is an error
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+ if (!_glfwLibrary.X11.joystick[joy].present)
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return 0;
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- }
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- // Update joystick state
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pollJoystickEvents();
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- // Does the joystick support less buttons than requested?
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- if (_glfwJoy[joy].NumButtons < numbuttons)
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- numbuttons = _glfwJoy[joy].NumButtons;
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+ if (_glfwLibrary.X11.joystick[joy].numButtons < numButtons)
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+ numButtons = _glfwLibrary.X11.joystick[joy].numButtons;
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- // Copy button states from internal state
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- for (i = 0; i < numbuttons; i++)
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- buttons[i] = _glfwJoy[joy].Button[i];
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+ for (i = 0; i < numButtons; i++)
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+ buttons[i] = _glfwLibrary.X11.joystick[joy].button[i];
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- return numbuttons;
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+ return numButtons;
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}
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|