@@ -740,7 +740,7 @@ GLFWAPI float glfwGetWindowOpacity(GLFWwindow* handle)
_GLFWwindow* window = (_GLFWwindow*) handle;
assert(window != NULL);
- _GLFW_REQUIRE_INIT_OR_RETURN(1.f);
+ _GLFW_REQUIRE_INIT_OR_RETURN(0.f);
return _glfw.platform.getWindowOpacity(window);
}