2
0
Эх сурвалжийг харах

API tag and error message cleanup.

Camilla Berglund 13 жил өмнө
parent
commit
e10d935efe

+ 2 - 2
src/cocoa_clipboard.m

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    Cocoa/NSOpenGL
+// Platform:    Cocoa
 // API version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------
@@ -70,7 +70,7 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
     if (!object)
     {
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "Cocoa/NSGL: Failed to retrieve object from pasteboard");
+                      "Cocoa: Failed to retrieve object from pasteboard");
         return NULL;
     }
 

+ 1 - 1
src/cocoa_fullscreen.m

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    Cocoa/NSOpenGL
+// Platform:    Cocoa
 // API Version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------

+ 1 - 1
src/cocoa_gamma.c

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    Cocoa/NSOpenGL
+// Platform:    Cocoa
 // API version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------

+ 1 - 1
src/cocoa_input.m

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    Cocoa/NSOpenGL
+// Platform:    Cocoa
 // API Version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------

+ 1 - 1
src/cocoa_joystick.m

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    Cocoa/NSOpenGL
+// Platform:    Cocoa
 // API Version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------

+ 1 - 1
src/cocoa_time.c

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    Cocoa/NSOpenGL
+// Platform:    Cocoa
 // API Version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------

+ 15 - 17
src/cocoa_window.m

@@ -674,8 +674,7 @@ static GLboolean createWindow(_GLFWwindow* window,
 
     if (window->NS.object == nil)
     {
-        _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "Cocoa/NSOpenGL: Failed to create window");
+        _glfwSetError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create window");
         return GL_FALSE;
     }
 
@@ -717,8 +716,8 @@ static GLboolean createContext(_GLFWwindow* window,
         (wndconfig->glMajor == 3 && wndconfig->glMinor != 2))
     {
         _glfwSetError(GLFW_VERSION_UNAVAILABLE,
-                      "Cocoa/NSOpenGL: The targeted version of Mac OS X does "
-                      "not support any OpenGL version above 2.1 except 3.2");
+                      "NSOpenGL: The targeted version of Mac OS X does not "
+                      "support any OpenGL version above 2.1 except 3.2");
         return GL_FALSE;
     }
 
@@ -727,8 +726,8 @@ static GLboolean createContext(_GLFWwindow* window,
         if (!wndconfig->glForward)
         {
             _glfwSetError(GLFW_VERSION_UNAVAILABLE,
-                          "Cocoa/NSOpenGL: The targeted version of Mac OS X "
-                          "only supports OpenGL 3.2 contexts if they are "
+                          "NSOpenGL: The targeted version of Mac OS X only "
+                          "supports OpenGL 3.2 contexts if they are "
                           "forward-compatible");
             return GL_FALSE;
         }
@@ -736,8 +735,8 @@ static GLboolean createContext(_GLFWwindow* window,
         if (wndconfig->glProfile != GLFW_OPENGL_CORE_PROFILE)
         {
             _glfwSetError(GLFW_VERSION_UNAVAILABLE,
-                          "Cocoa/NSOpenGL: The targeted version of Mac OS X "
-                          "only supports OpenGL 3.2 contexts if they use the "
+                          "NSOpenGL: The targeted version of Mac OS X only "
+                          "supports OpenGL 3.2 contexts if they use the "
                           "core profile");
             return GL_FALSE;
         }
@@ -747,8 +746,8 @@ static GLboolean createContext(_GLFWwindow* window,
     if (wndconfig->glMajor > 2)
     {
         _glfwSetError(GLFW_VERSION_UNAVAILABLE,
-                      "Cocoa/NSOpenGL: The targeted version of Mac OS X does "
-                      "not support OpenGL version 3.0 or above");
+                      "NSOpenGL: The targeted version of Mac OS X does not "
+                      "support OpenGL version 3.0 or above");
         return GL_FALSE;
     }
 #endif /*MAC_OS_X_VERSION_MAX_ALLOWED*/
@@ -757,8 +756,8 @@ static GLboolean createContext(_GLFWwindow* window,
     if (wndconfig->glRobustness)
     {
         _glfwSetError(GLFW_VERSION_UNAVAILABLE,
-                      "Cocoa/NSOpenGL: Mac OS X does not support OpenGL "
-                      "robustness strategies");
+                      "NSOpenGL: Mac OS X does not support OpenGL robustness "
+                      "strategies");
         return GL_FALSE;
     }
 
@@ -821,7 +820,7 @@ static GLboolean createContext(_GLFWwindow* window,
     if (window->NSGL.pixelFormat == nil)
     {
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "Cocoa/NSOpenGL: Failed to create OpenGL pixel format");
+                      "NSOpenGL: Failed to create OpenGL pixel format");
         return GL_FALSE;
     }
 
@@ -836,7 +835,7 @@ static GLboolean createContext(_GLFWwindow* window,
     if (window->NSGL.context == nil)
     {
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "Cocoa/NSOpenGL: Failed to create OpenGL context");
+                      "NSOpenGL: Failed to create OpenGL context");
         return GL_FALSE;
     }
 
@@ -868,8 +867,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
         if (_glfwLibrary.NS.delegate == nil)
         {
             _glfwSetError(GLFW_PLATFORM_ERROR,
-                          "Cocoa/NSOpenGL: Failed to create application "
-                          "delegate");
+                          "Cocoa: Failed to create application delegate");
             return GL_FALSE;
         }
 
@@ -880,7 +878,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
     if (window->NS.delegate == nil)
     {
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "Cocoa/NSOpenGL: Failed to create window delegate");
+                      "Cocoa: Failed to create window delegate");
         return GL_FALSE;
     }
 

+ 7 - 7
src/win32_clipboard.c

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    Win32/WGL
+// Platform:    Win32
 // API version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------
@@ -53,7 +53,7 @@ void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
     if (!wideString)
     {
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                        "Win32/WGL: Failed to convert clipboard string to "
+                        "Win32: Failed to convert clipboard string to "
                         "wide string");
         return;
     }
@@ -66,7 +66,7 @@ void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
         free(wideString);
 
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "Win32/WGL: Failed to allocate global handle for clipboard");
+                      "Win32: Failed to allocate global handle for clipboard");
         return;
     }
 
@@ -79,7 +79,7 @@ void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
         free(wideString);
 
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "Win32/WGL: Failed to open clipboard");
+                      "Win32: Failed to open clipboard");
         return;
     }
 
@@ -108,7 +108,7 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
     if (!OpenClipboard(window->Win32.handle))
     {
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "Win32/WGL: Failed to open clipboard");
+                      "Win32: Failed to open clipboard");
         return NULL;
     }
 
@@ -118,7 +118,7 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
         CloseClipboard();
 
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "Win32/WGL: Failed to retrieve clipboard data");
+                      "Win32: Failed to retrieve clipboard data");
         return NULL;
     }
 
@@ -132,7 +132,7 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
     if (!_glfwLibrary.Win32.clipboardString)
     {
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "Win32/WGL: Failed to convert wide string to UTF-8");
+                      "Win32: Failed to convert wide string to UTF-8");
         return NULL;
     }
 

+ 1 - 1
src/win32_dllmain.c

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    Win32/WGL
+// Platform:    Win32
 // API version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------

+ 1 - 1
src/win32_fullscreen.c

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    Win32/WGL
+// Platform:    Win32
 // API version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------

+ 1 - 1
src/win32_gamma.c

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    Win32/WGL
+// Platform:    Win32
 // API version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------

+ 1 - 1
src/win32_input.c

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    Win32/WGL
+// Platform:    Win32
 // API version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------

+ 1 - 1
src/win32_joystick.c

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    Win32/WGL
+// Platform:    Win32
 // API version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------

+ 19 - 21
src/win32_opengl.c

@@ -171,15 +171,14 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
 
     if (!available)
     {
-        _glfwSetError(GLFW_OPENGL_UNAVAILABLE, "Win32/WGL: No pixel formats found");
+        _glfwSetError(GLFW_OPENGL_UNAVAILABLE, "WGL: No pixel formats found");
         return NULL;
     }
 
     fbconfigs = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * available);
     if (!fbconfigs)
     {
-        _glfwSetError(GLFW_OUT_OF_MEMORY,
-                      "Win32/WGL: Failed to allocate _GLFWfbconfig array");
+        _glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
         return NULL;
     }
 
@@ -285,6 +284,9 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
 
     if (*found == 0)
     {
+        _glfwSetError(GLFW_PLATFORM_ERROR,
+                      "Win32/WGL: No usable pixel formats found");
+
         free(fbconfigs);
         return NULL;
     }
@@ -310,15 +312,15 @@ static GLboolean createContext(_GLFWwindow* window,
 
     if (!DescribePixelFormat(window->WGL.DC, pixelFormat, sizeof(pfd), &pfd))
     {
-        _glfwSetError(GLFW_OPENGL_UNAVAILABLE,
-                      "Win32/WGL: Failed to retrieve PFD for selected pixel format");
+        _glfwSetError(GLFW_PLATFORM_ERROR,
+                      "Win32: Failed to retrieve PFD for selected pixel format");
         return GL_FALSE;
     }
 
     if (!SetPixelFormat(window->WGL.DC, pixelFormat, &pfd))
     {
-        _glfwSetError(GLFW_OPENGL_UNAVAILABLE,
-                      "Win32/WGL: Failed to set selected pixel format");
+        _glfwSetError(GLFW_PLATFORM_ERROR,
+                      "Win32: Failed to set selected pixel format");
         return GL_FALSE;
     }
 
@@ -360,7 +362,7 @@ static GLboolean createContext(_GLFWwindow* window,
             if (!window->WGL.ARB_create_context_profile)
             {
                 _glfwSetError(GLFW_VERSION_UNAVAILABLE,
-                              "Win32/WGL: OpenGL profile requested but "
+                              "WGL: OpenGL profile requested but "
                               "WGL_ARB_create_context_profile is unavailable");
                 return GL_FALSE;
             }
@@ -369,7 +371,7 @@ static GLboolean createContext(_GLFWwindow* window,
                 !window->WGL.EXT_create_context_es2_profile)
             {
                 _glfwSetError(GLFW_VERSION_UNAVAILABLE,
-                              "Win32/WGL: OpenGL ES 2.x profile requested but "
+                              "WGL: OpenGL ES 2.x profile requested but "
                               "WGL_EXT_create_context_es2_profile is unavailable");
                 return GL_FALSE;
             }
@@ -392,7 +394,7 @@ static GLboolean createContext(_GLFWwindow* window,
             if (!window->WGL.ARB_create_context_robustness)
             {
                 _glfwSetError(GLFW_VERSION_UNAVAILABLE,
-                              "Win32/WGL: An OpenGL robustness strategy was "
+                              "WGL: An OpenGL robustness strategy was "
                               "requested but WGL_ARB_create_context_robustness "
                               "is unavailable");
                 return GL_FALSE;
@@ -415,7 +417,7 @@ static GLboolean createContext(_GLFWwindow* window,
         if (!window->WGL.context)
         {
             _glfwSetError(GLFW_VERSION_UNAVAILABLE,
-                          "Win32/WGL: Failed to create OpenGL context");
+                          "WGL: Failed to create OpenGL context");
             return GL_FALSE;
         }
     }
@@ -425,7 +427,7 @@ static GLboolean createContext(_GLFWwindow* window,
         if (!window->WGL.context)
         {
             _glfwSetError(GLFW_PLATFORM_ERROR,
-                          "Win32/WGL: Failed to create OpenGL context");
+                          "WGL: Failed to create OpenGL context");
             return GL_FALSE;
         }
 
@@ -434,8 +436,8 @@ static GLboolean createContext(_GLFWwindow* window,
             if (!wglShareLists(share, window->WGL.context))
             {
                 _glfwSetError(GLFW_PLATFORM_ERROR,
-                              "Win32/WGL: Failed to enable sharing with "
-                              "specified OpenGL context");
+                              "WGL: Failed to enable sharing with specified "
+                              "OpenGL context");
                 return GL_FALSE;
             }
         }
@@ -466,7 +468,7 @@ int _glfwCreateContext(_GLFWwindow* window,
     if (!window->WGL.DC)
     {
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "Win32/WGL: Failed to retrieve DC for window");
+                      "Win32: Failed to retrieve DC for window");
         return GL_FALSE;
     }
 
@@ -478,16 +480,12 @@ int _glfwCreateContext(_GLFWwindow* window,
 
         fbconfigs = getFBConfigs(window, &fbcount);
         if (!fbconfigs)
-        {
-            _glfwSetError(GLFW_PLATFORM_ERROR,
-                          "Win32/WGL: No usable pixel formats found");
             return GL_FALSE;
-        }
 
         result = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount);
         if (!result)
         {
-            _glfwSetError(GLFW_PLATFORM_ERROR,
+            _glfwSetError(GLFW_FORMAT_UNAVAILABLE,
                           "Win32/WGL: No pixel format matched the criteria");
 
             free(fbconfigs);
@@ -620,7 +618,7 @@ void _glfwPlatformCopyContext(_GLFWwindow* src, _GLFWwindow* dst, unsigned long
     if (!wglCopyContext(src->WGL.context, dst->WGL.context, mask))
     {
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "Win32/WGL: Failed to copy OpenGL context attributes");
+                      "WGL: Failed to copy OpenGL context attributes");
     }
 }
 

+ 1 - 1
src/win32_time.c

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    Win32/WGL
+// Platform:    Win32
 // API version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------

+ 7 - 7
src/win32_window.c

@@ -813,7 +813,7 @@ static ATOM registerWindowClass(void)
     if (!classAtom)
     {
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "Win32/WGL: Failed to register window class");
+                      "Win32: Failed to register window class");
         return 0;
     }
 
@@ -886,7 +886,7 @@ static int createWindow(_GLFWwindow* window,
     if (!wideTitle)
     {
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "glfwCreateWindow: Failed to convert title to wide string");
+                      "Win32: Failed to convert title to wide string");
         return GL_FALSE;
     }
 
@@ -904,7 +904,7 @@ static int createWindow(_GLFWwindow* window,
 
     if (!window->Win32.handle)
     {
-        _glfwSetError(GLFW_PLATFORM_ERROR, "Win32/WGL: Failed to create window");
+        _glfwSetError(GLFW_PLATFORM_ERROR, "Win32: Failed to create window");
         return GL_FALSE;
     }
 
@@ -1008,8 +1008,8 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
         if (!window->WGL.ARB_create_context)
         {
             _glfwSetError(GLFW_VERSION_UNAVAILABLE,
-                          "Win32/WGL: A forward compatible OpenGL context "
-                          "requested but WGL_ARB_create_context is unavailable");
+                          "WGL: A forward compatible OpenGL context requested "
+                          "but WGL_ARB_create_context is unavailable");
             return GL_FALSE;
         }
 
@@ -1021,7 +1021,7 @@ int _glfwPlatformCreateWindow(_GLFWwindow* window,
         if (!window->WGL.ARB_create_context_profile)
         {
             _glfwSetError(GLFW_VERSION_UNAVAILABLE,
-                          "Win32/WGL: OpenGL profile requested but "
+                          "WGL: OpenGL profile requested but "
                           "WGL_ARB_create_context_profile is unavailable");
             return GL_FALSE;
         }
@@ -1107,7 +1107,7 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
     if (!wideTitle)
     {
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "glfwSetWindowTitle: Failed to convert title to wide string");
+                      "Win32: Failed to convert title to wide string");
         return;
     }
 

+ 2 - 3
src/window.c

@@ -267,7 +267,7 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
     if (mode != GLFW_WINDOWED && mode != GLFW_FULLSCREEN)
     {
         _glfwSetError(GLFW_INVALID_ENUM,
-                      "glfwCreateWindow: Invalid enum for 'mode' parameter");
+                      "glfwCreateWindow: Invalid window mode");
         return GL_FALSE;
     }
 
@@ -292,8 +292,7 @@ GLFWAPI GLFWwindow glfwCreateWindow(int width, int height,
     window = (_GLFWwindow*) malloc(sizeof(_GLFWwindow));
     if (!window)
     {
-        _glfwSetError(GLFW_OUT_OF_MEMORY,
-                      "glfwCreateWindow: Failed to allocate window structure");
+        _glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
         return NULL;
     }
 

+ 2 - 2
src/x11_clipboard.c

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    X11/GLX
+// Platform:    X11
 // API version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------
@@ -182,7 +182,7 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
     if (_glfwLibrary.X11.selection.status == _GLFW_CONVERSION_FAILED)
     {
         _glfwSetError(GLFW_FORMAT_UNAVAILABLE,
-                      "X11/GLX: Failed to convert selection to string");
+                      "X11: Failed to convert selection to string");
         return NULL;
     }
 

+ 2 - 2
src/x11_fullscreen.c

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    X11/GLX
+// Platform:    X11
 // API version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------
@@ -442,7 +442,7 @@ GLFWvidmode* _glfwPlatformGetVideoModes(int* found)
     if (visuals == NULL)
     {
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "X11/GLX: Failed to retrieve the available visuals");
+                      "X11: Failed to retrieve the available visuals");
         return 0;
     }
 

+ 3 - 3
src/x11_gamma.c

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    X11/GLX
+// Platform:    X11
 // API version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------
@@ -115,7 +115,7 @@ void _glfwPlatformGetGammaRamp(GLFWgammaramp* ramp)
     if (_glfwLibrary.originalRampSize != GLFW_GAMMA_RAMP_SIZE)
     {
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "X11/GLX: Failed to get gamma ramp due to size "
+                      "X11: Failed to get gamma ramp due to size "
                       "incompatibility");
         return;
     }
@@ -166,7 +166,7 @@ void _glfwPlatformSetGammaRamp(const GLFWgammaramp* ramp)
     if (_glfwLibrary.originalRampSize != GLFW_GAMMA_RAMP_SIZE)
     {
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "X11/GLX: Failed to set gamma ramp due to size "
+                      "X11: Failed to set gamma ramp due to size "
                       "incompatibility");
         return;
     }

+ 2 - 2
src/x11_init.c

@@ -491,7 +491,7 @@ static GLboolean initDisplay(void)
     _glfwLibrary.X11.display = XOpenDisplay(NULL);
     if (!_glfwLibrary.X11.display)
     {
-        _glfwSetError(GLFW_OPENGL_UNAVAILABLE, "X11/GLX: Failed to open X display");
+        _glfwSetError(GLFW_OPENGL_UNAVAILABLE, "X11: Failed to open X display");
         return GL_FALSE;
     }
 
@@ -525,7 +525,7 @@ static GLboolean initDisplay(void)
                              &_glfwLibrary.X11.RandR.minorVersion))
         {
             _glfwSetError(GLFW_PLATFORM_ERROR,
-                          "X11/GLX: Failed to query RandR version");
+                          "X11: Failed to query RandR version");
             return GL_FALSE;
         }
     }

+ 1 - 1
src/x11_input.c

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    X11 (Unix)
+// Platform:    X11
 // API version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------

+ 1 - 1
src/x11_joystick.c

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    X11/GLX
+// Platform:    X11
 // API version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------

+ 1 - 1
src/x11_keysym2unicode.c

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    X11/GLX
+// Platform:    X11
 // API version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------

+ 14 - 19
src/x11_opengl.c

@@ -78,7 +78,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
         if (!_glfwLibrary.GLX.SGIX_fbconfig)
         {
             _glfwSetError(GLFW_OPENGL_UNAVAILABLE,
-                          "X11/GLX: GLXFBConfig support not found");
+                          "GLX: GLXFBConfig support not found");
             return NULL;
         }
     }
@@ -101,7 +101,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
         if (!count)
         {
             _glfwSetError(GLFW_OPENGL_UNAVAILABLE,
-                          "X11/GLX: No GLXFBConfigs returned");
+                          "GLX: No GLXFBConfigs returned");
             return NULL;
         }
     }
@@ -113,7 +113,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
         if (!count)
         {
             _glfwSetError(GLFW_OPENGL_UNAVAILABLE,
-                          "X11/GLX: No GLXFBConfigs returned");
+                          "GLX: No GLXFBConfigs returned");
             return NULL;
         }
     }
@@ -121,8 +121,7 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found)
     result = (_GLFWfbconfig*) malloc(sizeof(_GLFWfbconfig) * count);
     if (!result)
     {
-        _glfwSetError(GLFW_OUT_OF_MEMORY,
-                      "X11/GLX: Failed to allocate _GLFWfbconfig array");
+        _glfwSetError(GLFW_OUT_OF_MEMORY, NULL);
         return NULL;
     }
 
@@ -242,7 +241,7 @@ static int createContext(_GLFWwindow* window,
         if (fbconfig == NULL)
         {
             _glfwSetError(GLFW_PLATFORM_ERROR,
-                          "X11/GLX: Failed to retrieve the selected GLXFBConfig");
+                          "GLX: Failed to retrieve the selected GLXFBConfig");
             return GL_FALSE;
         }
     }
@@ -264,7 +263,7 @@ static int createContext(_GLFWwindow* window,
         XFree(fbconfig);
 
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "X11/GLX: Failed to retrieve visual for GLXFBConfig");
+                      "GLX: Failed to retrieve visual for GLXFBConfig");
         return GL_FALSE;
     }
 
@@ -303,7 +302,7 @@ static int createContext(_GLFWwindow* window,
             if (!_glfwLibrary.GLX.ARB_create_context_profile)
             {
                 _glfwSetError(GLFW_VERSION_UNAVAILABLE,
-                              "X11/GLX: An OpenGL profile requested but "
+                              "GLX: An OpenGL profile requested but "
                               "GLX_ARB_create_context_profile is unavailable");
                 return GL_FALSE;
             }
@@ -312,7 +311,7 @@ static int createContext(_GLFWwindow* window,
                 !_glfwLibrary.GLX.EXT_create_context_es2_profile)
             {
                 _glfwSetError(GLFW_VERSION_UNAVAILABLE,
-                              "X11/GLX: OpenGL ES 2.x profile requested but "
+                              "GLX: OpenGL ES 2.x profile requested but "
                               "GLX_EXT_create_context_es2_profile is unavailable");
                 return GL_FALSE;
             }
@@ -334,7 +333,7 @@ static int createContext(_GLFWwindow* window,
             if (!_glfwLibrary.GLX.ARB_create_context_robustness)
             {
                 _glfwSetError(GLFW_VERSION_UNAVAILABLE,
-                              "X11/GLX: An OpenGL robustness strategy was "
+                              "GLX: An OpenGL robustness strategy was "
                               "requested but GLX_ARB_create_context_robustness "
                               "is unavailable");
                 return GL_FALSE;
@@ -397,7 +396,7 @@ static int createContext(_GLFWwindow* window,
         // TODO: Handle all the various error codes here
 
         _glfwSetError(GLFW_PLATFORM_ERROR,
-                      "X11/GLX: Failed to create OpenGL context");
+                      "GLX: Failed to create OpenGL context");
         return GL_FALSE;
     }
 
@@ -437,7 +436,7 @@ int _glfwInitOpenGL(void)
 
     if (!_glfwLibrary.GLX.libGL)
     {
-        _glfwSetError(GLFW_PLATFORM_ERROR, "X11/GLX: Failed to find libGL");
+        _glfwSetError(GLFW_PLATFORM_ERROR, "GLX: Failed to find libGL");
         return GL_FALSE;
     }
 #endif
@@ -445,7 +444,7 @@ int _glfwInitOpenGL(void)
     // Check if GLX is supported on this display
     if (!glXQueryExtension(_glfwLibrary.X11.display, NULL, NULL))
     {
-        _glfwSetError(GLFW_OPENGL_UNAVAILABLE, "X11/GLX: GLX support not found");
+        _glfwSetError(GLFW_OPENGL_UNAVAILABLE, "GLX: GLX support not found");
         return GL_FALSE;
     }
 
@@ -454,7 +453,7 @@ int _glfwInitOpenGL(void)
                          &_glfwLibrary.GLX.minorVersion))
     {
         _glfwSetError(GLFW_OPENGL_UNAVAILABLE,
-                      "X11/GLX: Failed to query GLX version");
+                      "GLX: Failed to query GLX version");
         return GL_FALSE;
     }
 
@@ -565,17 +564,13 @@ int _glfwCreateContext(_GLFWwindow* window,
 
         fbconfigs = getFBConfigs(window, &fbcount);
         if (!fbconfigs)
-        {
-            _glfwSetError(GLFW_PLATFORM_ERROR,
-                          "X11/GLX: No usable GLXFBConfigs found");
             return GL_FALSE;
-        }
 
         result = _glfwChooseFBConfig(fbconfig, fbconfigs, fbcount);
         if (!result)
         {
             _glfwSetError(GLFW_PLATFORM_ERROR,
-                          "X11/GLX: No GLXFBConfig matched the criteria");
+                          "GLX: No GLXFBConfig matched the criteria");
 
             free(fbconfigs);
             return GL_FALSE;

+ 1 - 1
src/x11_time.c

@@ -1,6 +1,6 @@
 //========================================================================
 // GLFW - An OpenGL library
-// Platform:    X11/GLX
+// Platform:    X11
 // API version: 3.0
 // WWW:         http://www.glfw.org/
 //------------------------------------------------------------------------

+ 3 - 4
src/x11_window.c

@@ -131,8 +131,7 @@ static GLboolean createWindow(_GLFWwindow* window,
             // TODO: Handle all the various error codes here and translate them
             // to GLFW errors
 
-            _glfwSetError(GLFW_PLATFORM_ERROR,
-                          "X11/GLX: Failed to create window");
+            _glfwSetError(GLFW_PLATFORM_ERROR, "X11: Failed to create window");
             return GL_FALSE;
         }
     }
@@ -191,7 +190,7 @@ static GLboolean createWindow(_GLFWwindow* window,
         if (!hints)
         {
             _glfwSetError(GLFW_OUT_OF_MEMORY,
-                          "X11/GLX: Failed to allocate WM hints");
+                          "X11: Failed to allocate WM hints");
             return GL_FALSE;
         }
 
@@ -208,7 +207,7 @@ static GLboolean createWindow(_GLFWwindow* window,
         if (!hints)
         {
             _glfwSetError(GLFW_OUT_OF_MEMORY,
-                          "X11/GLX: Failed to allocate size hints");
+                          "X11: Failed to allocate size hints");
             return GL_FALSE;
         }