CMakeLists.txt 3.8 KB

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  1. link_libraries(glfw)
  2. include_directories("${GLFW_SOURCE_DIR}/deps")
  3. if (MATH_LIBRARY)
  4. link_libraries("${MATH_LIBRARY}")
  5. endif()
  6. # Workaround for the MS CRT deprecating parts of the standard library
  7. if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
  8. add_definitions(-D_CRT_SECURE_NO_WARNINGS)
  9. endif()
  10. set(GLAD_GL "${GLFW_SOURCE_DIR}/deps/glad/gl.h")
  11. set(GLAD_VULKAN "${GLFW_SOURCE_DIR}/deps/glad/vulkan.h")
  12. set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h"
  13. "${GLFW_SOURCE_DIR}/deps/getopt.c")
  14. set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h"
  15. "${GLFW_SOURCE_DIR}/deps/tinycthread.c")
  16. add_executable(allocator allocator.c ${GLAD_GL})
  17. add_executable(clipboard clipboard.c ${GETOPT} ${GLAD_GL})
  18. add_executable(events events.c ${GETOPT} ${GLAD_GL})
  19. add_executable(msaa msaa.c ${GETOPT} ${GLAD_GL})
  20. add_executable(glfwinfo glfwinfo.c ${GETOPT} ${GLAD_GL} ${GLAD_VULKAN})
  21. add_executable(iconify iconify.c ${GETOPT} ${GLAD_GL})
  22. add_executable(monitors monitors.c ${GETOPT} ${GLAD_GL})
  23. add_executable(reopen reopen.c ${GLAD_GL})
  24. add_executable(cursor cursor.c ${GLAD_GL})
  25. add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD} ${GLAD_GL})
  26. add_executable(gamma WIN32 MACOSX_BUNDLE gamma.c ${GLAD_GL})
  27. add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD_GL})
  28. add_executable(inputlag WIN32 MACOSX_BUNDLE inputlag.c ${GETOPT} ${GLAD_GL})
  29. add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD_GL})
  30. add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GLAD_GL})
  31. add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD_GL})
  32. add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD_GL})
  33. add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD_GL})
  34. add_executable(triangle-vulkan WIN32 triangle-vulkan.c ${GLAD_VULKAN})
  35. add_executable(window WIN32 MACOSX_BUNDLE window.c ${GLAD_GL})
  36. target_link_libraries(empty Threads::Threads)
  37. target_link_libraries(threads Threads::Threads)
  38. if (RT_LIBRARY)
  39. target_link_libraries(empty "${RT_LIBRARY}")
  40. target_link_libraries(threads "${RT_LIBRARY}")
  41. endif()
  42. set(GUI_ONLY_BINARIES empty gamma icon inputlag joysticks tearing threads
  43. timeout title triangle-vulkan window)
  44. set(CONSOLE_BINARIES allocator clipboard events msaa glfwinfo iconify monitors
  45. reopen cursor)
  46. set_target_properties(${GUI_ONLY_BINARIES} ${CONSOLE_BINARIES} PROPERTIES
  47. C_STANDARD 99
  48. FOLDER "GLFW3/Tests")
  49. if (MSVC)
  50. # Tell MSVC to use main instead of WinMain
  51. set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
  52. LINK_FLAGS "/ENTRY:mainCRTStartup")
  53. elseif (CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
  54. # Tell Clang using MS CRT to use main instead of WinMain
  55. set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
  56. LINK_FLAGS "-Wl,/entry:mainCRTStartup")
  57. endif()
  58. if (APPLE)
  59. set_target_properties(empty PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Empty Event")
  60. set_target_properties(gamma PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gamma")
  61. set_target_properties(inputlag PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Input Lag")
  62. set_target_properties(joysticks PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Joysticks")
  63. set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing")
  64. set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads")
  65. set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout")
  66. set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
  67. set_target_properties(window PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Window")
  68. set_target_properties(${GUI_ONLY_BINARIES} PROPERTIES
  69. MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
  70. MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION}
  71. MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/Info.plist.in")
  72. endif()