empty.c 3.4 KB

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  1. //========================================================================
  2. // Empty event test
  3. // Copyright (c) Camilla Löwy <[email protected]>
  4. //
  5. // This software is provided 'as-is', without any express or implied
  6. // warranty. In no event will the authors be held liable for any damages
  7. // arising from the use of this software.
  8. //
  9. // Permission is granted to anyone to use this software for any purpose,
  10. // including commercial applications, and to alter it and redistribute it
  11. // freely, subject to the following restrictions:
  12. //
  13. // 1. The origin of this software must not be misrepresented; you must not
  14. // claim that you wrote the original software. If you use this software
  15. // in a product, an acknowledgment in the product documentation would
  16. // be appreciated but is not required.
  17. //
  18. // 2. Altered source versions must be plainly marked as such, and must not
  19. // be misrepresented as being the original software.
  20. //
  21. // 3. This notice may not be removed or altered from any source
  22. // distribution.
  23. //
  24. //========================================================================
  25. //
  26. // This test is intended to verify that posting of empty events works
  27. //
  28. //========================================================================
  29. #include "tinycthread.h"
  30. #define GLAD_GL_IMPLEMENTATION
  31. #include <glad/gl.h>
  32. #define GLFW_INCLUDE_NONE
  33. #include <GLFW/glfw3.h>
  34. #include <math.h>
  35. #include <stdio.h>
  36. #include <stdlib.h>
  37. static volatile int running = GLFW_TRUE;
  38. static void error_callback(int error, const char* description)
  39. {
  40. fprintf(stderr, "Error: %s\n", description);
  41. }
  42. static int thread_main(void* data)
  43. {
  44. struct timespec time;
  45. while (running)
  46. {
  47. clock_gettime(CLOCK_REALTIME, &time);
  48. time.tv_sec += 1;
  49. thrd_sleep(&time, NULL);
  50. glfwPostEmptyEvent();
  51. }
  52. return 0;
  53. }
  54. static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods)
  55. {
  56. if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
  57. glfwSetWindowShouldClose(window, GLFW_TRUE);
  58. }
  59. static float nrand(void)
  60. {
  61. return (float) rand() / (float) RAND_MAX;
  62. }
  63. int main(void)
  64. {
  65. int result;
  66. thrd_t thread;
  67. GLFWwindow* window;
  68. srand((unsigned int) time(NULL));
  69. glfwSetErrorCallback(error_callback);
  70. if (!glfwInit())
  71. exit(EXIT_FAILURE);
  72. window = glfwCreateWindow(640, 480, "Empty Event Test", NULL, NULL);
  73. if (!window)
  74. {
  75. glfwTerminate();
  76. exit(EXIT_FAILURE);
  77. }
  78. glfwMakeContextCurrent(window);
  79. gladLoadGL(glfwGetProcAddress);
  80. glfwSetKeyCallback(window, key_callback);
  81. if (thrd_create(&thread, thread_main, NULL) != thrd_success)
  82. {
  83. fprintf(stderr, "Failed to create secondary thread\n");
  84. glfwTerminate();
  85. exit(EXIT_FAILURE);
  86. }
  87. while (running)
  88. {
  89. int width, height;
  90. float r = nrand(), g = nrand(), b = nrand();
  91. float l = (float) sqrt(r * r + g * g + b * b);
  92. glfwGetFramebufferSize(window, &width, &height);
  93. glViewport(0, 0, width, height);
  94. glClearColor(r / l, g / l, b / l, 1.f);
  95. glClear(GL_COLOR_BUFFER_BIT);
  96. glfwSwapBuffers(window);
  97. glfwWaitEvents();
  98. if (glfwWindowShouldClose(window))
  99. running = GLFW_FALSE;
  100. }
  101. glfwHideWindow(window);
  102. thrd_join(thread, &result);
  103. glfwDestroyWindow(window);
  104. glfwTerminate();
  105. exit(EXIT_SUCCESS);
  106. }