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- //========================================================================
- // Custom heap allocator test
- // Copyright (c) Camilla Löwy <[email protected]>
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would
- // be appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not
- // be misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- //
- //========================================================================
- #define GLAD_GL_IMPLEMENTATION
- #include <glad/gl.h>
- #define GLFW_INCLUDE_NONE
- #include <GLFW/glfw3.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <assert.h>
- #define CALL(x) (function_name = #x, x)
- static const char* function_name = NULL;
- struct allocator_stats
- {
- size_t total;
- size_t current;
- size_t maximum;
- };
- static void error_callback(int error, const char* description)
- {
- fprintf(stderr, "Error: %s\n", description);
- }
- static void* allocate(size_t size, void* user)
- {
- struct allocator_stats* stats = user;
- assert(size > 0);
- stats->total += size;
- stats->current += size;
- if (stats->current > stats->maximum)
- stats->maximum = stats->current;
- printf("%s: allocate %zu bytes (current %zu maximum %zu total %zu)\n",
- function_name, size, stats->current, stats->maximum, stats->total);
- size_t* real_block = malloc(size + sizeof(size_t));
- assert(real_block != NULL);
- *real_block = size;
- return real_block + 1;
- }
- static void deallocate(void* block, void* user)
- {
- struct allocator_stats* stats = user;
- assert(block != NULL);
- size_t* real_block = (size_t*) block - 1;
- stats->current -= *real_block;
- printf("%s: deallocate %zu bytes (current %zu maximum %zu total %zu)\n",
- function_name, *real_block, stats->current, stats->maximum, stats->total);
- free(real_block);
- }
- static void* reallocate(void* block, size_t size, void* user)
- {
- struct allocator_stats* stats = user;
- assert(block != NULL);
- assert(size > 0);
- size_t* real_block = (size_t*) block - 1;
- stats->total += size;
- stats->current += size - *real_block;
- if (stats->current > stats->maximum)
- stats->maximum = stats->current;
- printf("%s: reallocate %zu bytes to %zu bytes (current %zu maximum %zu total %zu)\n",
- function_name, *real_block, size, stats->current, stats->maximum, stats->total);
- real_block = realloc(real_block, size + sizeof(size_t));
- assert(real_block != NULL);
- *real_block = size;
- return real_block + 1;
- }
- int main(void)
- {
- struct allocator_stats stats = {0};
- const GLFWallocator allocator =
- {
- .allocate = allocate,
- .deallocate = deallocate,
- .reallocate = reallocate,
- .user = &stats
- };
- glfwSetErrorCallback(error_callback);
- glfwInitAllocator(&allocator);
- if (!CALL(glfwInit)())
- exit(EXIT_FAILURE);
- GLFWwindow* window = CALL(glfwCreateWindow)(400, 400, "Custom allocator test", NULL, NULL);
- if (!window)
- {
- glfwTerminate();
- exit(EXIT_FAILURE);
- }
- CALL(glfwMakeContextCurrent)(window);
- gladLoadGL(glfwGetProcAddress);
- CALL(glfwSwapInterval)(1);
- while (!CALL(glfwWindowShouldClose)(window))
- {
- glClear(GL_COLOR_BUFFER_BIT);
- CALL(glfwSwapBuffers)(window);
- CALL(glfwWaitEvents)();
- }
- CALL(glfwTerminate)();
- exit(EXIT_SUCCESS);
- }
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