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Update float.md

Marco Bambini 6 years ago
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      docs/float.md

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docs/float.md

@@ -1,7 +1,9 @@
 ### Float
 
 In most dynamically typed programming language both Integers and Float are internally represented by a C double value.
-In a modern 64bit system, this implementation leads to some issue because some integer values cannot be correctly represented by a double value (more on this in https://www.viva64.com/en/l/0018/).
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+In a modern 64bit system, this implementation leads to some issue because some integer values cannot be correctly represented by a double value (for more details please read [Storage of integer values in double](https://www.viva64.com/en/l/0018/)).
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 In Gravity Int and Float are internally represented by two different types to mitigate rounding errors.
 
 An Float represents a 64 bit floating point number (can optionally be compiled as 32 bit floating point number):
@@ -15,14 +17,14 @@ An Float represents a 64 bit floating point number (can optionally be compiled a
 
 The Float class exposes also a min/max property used to know at runtime lower/upper bound values:
 ```swift
-  var min = Float.min;    // 2.22507e-308 in 64bit systems
-  var max = Float.max;    // 1.79769e+308 in 64bit systems
+	var min = Float.min;    // 2.22507e-308 in 64bit systems
+	var max = Float.max;    // 1.79769e+308 in 64bit systems
 ```
 
 Other useful methods:
 ```swift
-  var f = 3.1415;       // float
-  var f1 = f.ceil();    // result is 4 (ceil computes the smallest integer value not less than f)
-  var f2 = f.round();   // result is 3 (round computes the nearest integer value to f)
-  var f3 = f.floor();   // result is 3 (floor computes the largest integer value not greater than f)
+	var f = 3.1415;       // float
+	var f1 = f.ceil();    // result is 4 (ceil computes the smallest integer value not less than f)
+	var f2 = f.round();   // result is 3 (round computes the nearest integer value to f)
+	var f3 = f.floor();   // result is 3 (floor computes the largest integer value not greater than f)
 ```