## Enum Enums defines a common type for a group of related values. If you are familiar with C, you will know that C enumerations assign related names to a set of integer values. Enums in Gravity are much more flexible and enable you to assign any literal value (Int, Float, String, Bool): ```swift enum state { nothing, // default to 0 active, // default to 1 inactive, // default to 2 undetermined = 666, error // 667 } enum math { pi = 3.141592, e = 2.718281, goldratio = 1.618033 } enum company { ceo = "Gauss", cto = "Eurel", cfo = "Nostradamus" } enum mixed { one = "Hello World", two = 3.1415, three = 666, four = true } func main() { var a = state.active; // a = 1 var b = math.pi; // b = 3.1415 var c = company.ceo; // c = "Gauss" var d = mixed.four; // d = true } ``` > Enum is a static operator, which means that at compile time the real value of the enum item is automatically replaced by Gravity.