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- <h1 class="section-header">Operators</h1><hr>
-
- <p class="section-content">
- An operator is a special symbol or phrase that you use to check, change, or combine values. For example, the addition operator (+) adds two numbers, as in <strong>var i = 1 + 2</strong>, and the logical AND operator (&&) combines two Boolean values, as in <strong>if (flag1 && flag2)</strong>.
- <br><br>
- Gravity supports most standard C operators and improves several capabilities to eliminate common coding errors. The assignment operator (=) does not return a value, to prevent it from being mistakenly used when the equal to operator (==) is intended. Gravity also provides two <a href="types.html">range</a> operators as a shortcut for expressing a range of values.
- </p>
-
- <!-- ARITHMETIC -->
- <h4 class="section-h4">Arithmetic Operators</h4>
- <p>
- <ul>
- <li>Addition (+)</li>
- <li>Subtraction (-)</li>
- <li>Multiplication (*)</li>
- <li>Division (/)</li>
- <li>Remainder (%)</li>
- </ul>
- </p>
- <pre><code class="swift">
- var n1 = 1 + 2 // equals 3
- var n2 = 5 - 3 // equals 2
- var n3 = 2 * 3 // equals 6
- var n4 = 10.0 / 2.5 // equals 4.0
- var n5 = 9 % 4 // equals 1
- </code></pre>
- <p>Special attention has been placed in the division operator. A Division between two Int usually result in a Float in order to not truncate any decimal.</p>
-
- <!-- ASSIGNMENT -->
- <h4 class="section-h4">Assignment Operator</h4>
- <p>The assignment operator = initialize or update a value:</p>
- <pre><code class="swift">
- var a = 50; // a = 50
- var b = a; // b = 50
- var c = a * b; // c = 50 * 50
- </code></pre>
- <p>Please note that contrary to many other programming languages, the assignment operator has no side effect, it means that it does not return any value.</p>
- <!-- COMPARISON -->
- <h4 class="section-h4">Comparison Operators</h4>
- <p>The comparison operators return a Bool value to indicate whether or not the statement is true:</p>
- <p>
- <ul>
- <li>Equal (==)</li>
- <li>Not equal (!=)</li>
- <li>Less than (<)</li>
- <li>Less than or equal (<=)</li>
- <li>Greater than (>)</li>
- <li>Greater than or equal (>=)</li>
- <li>Identical (===)</li>
- <li>Not identical (!==)</li>
- <li>Type check (is)</li>
- <li>Pattern match (~=)</li>
- </ul>
- </p>
- <pre><code class="swift">
- 1 == 1 // true because 1 is equal to 1
- 1 != 2 // true because 1 is not equal to 2
- 1 < 2 // true because 1 is less than 2
- 1 <= 1 // true because 1 is less than or equal to 1
- 1 > 2 // false because 1 is not greater than 2
- 1 >= 1 // true because 1 is greater than or equal to 1
- 1 === 1 // true because 1 is identical to 1 (same value and same class)
- 1 is Int // true because 1 is of class Int
- </code></pre>
- <p>Gravity performs some conversions at runtime, so 1 == "1" but not 1 === '1'.</p>
- <!-- LOGICAL -->
- <h4 class="section-h4">Logical Operators</h4>
- <p>The comparison operators return a Bool value to indicate whether or not the statement is true:</p>
- <p>
- <ul>
- <li>Logical NOT (!)</li>
- <li>Logical AND (&&)</li>
- <li>Logical OR (||)</li>
- </ul>
- </p>
- <pre><code class="swift">
- !1 // false because 1 is true
- 1 && 0 // false because one of the two values is false
- 1 || 0 // true because one of the two values is true
- </code></pre>
- <p>In order to improve code readability the reserved keywords <strong>not, and, or</strong> has been introduces as an alisas to logical operators.</p>
-
- <!-- BITWISE -->
- <h4 class="section-h4">Bitwise Operators</h4>
- <p>
- <ul>
- <li>Bitwise shift left (<<)</li>
- <li>Bitwise shift right (>>)</li>
- <li>Bitwise AND (&)</li>
- <li>Bitwise OR (|)</li>
- <li>Bitwise XOR (^)</li>
- <li>Bitwise NOT or one's complement (~)</li>
- </ul>
- </p>
- <pre><code class="swift">
- var n = 0B00110011;
- var n1 = n << 2 // equals 11001100
- var n2 = n >> 2 // equals 00001100
- var n3 = n & 0B00001111 // equals 00000011
- var n4 = n | 0B00001111 // equals 00111111
- var n5 = n ^ 0B00001111 // equals 00111100
- var n6 = ~n; // equals 11001100
- </code></pre>
-
- <!-- COMPOUND -->
- <h4 class="section-h4">Compound Assignment Operators</h4>
- <p>As a shortcut, assignment and operators can be combined together:
- <ul>
- <li>Multiply and assign (*=)</li>
- <li>Divide and assign (/=)</li>
- <li>Remainder and assign (%=)</li>
- <li>Add and assign (+=)</li>
- <li>Subtract and assign (-=)</li>
- <li>Left bit shift and assign (<<=)</li>
- <li>Right bit shift and assign (>>=)</li>
- <li>Bitwise AND and assign (&=)</li>
- <li>Bitwise XOR and assign (^=)</li>
- <li>Bitwise OR and assign (|=)</li>
- </ul>
- </p>
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