glad_impl.h 184 KB

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  1. /*
  2. OpenGL loader generated by glad 0.1.33 on Mon Mar 23 17:37:19 2020.
  3. Language/Generator: C/C++
  4. Specification: gl
  5. APIs: gl=4.6
  6. Profile: core
  7. Extensions:
  8. Loader: True
  9. Local files: False
  10. Omit khrplatform: False
  11. Reproducible: False
  12. Commandline:
  13. --profile="core" --api="gl=4.6" --generator="c" --spec="gl" --extensions=""
  14. Online:
  15. https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D4.6
  16. */
  17. #include <stdio.h>
  18. #include <stdlib.h>
  19. #include <string.h>
  20. #include "glad.h"
  21. #ifdef GLAD_IMPL
  22. static void* get_proc(const char *namez);
  23. #if defined(_WIN32) || defined(__CYGWIN__)
  24. #ifndef _WINDOWS_
  25. #undef APIENTRY
  26. #endif
  27. #include <windows.h>
  28. static HMODULE libGL;
  29. typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
  30. static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
  31. #ifdef _MSC_VER
  32. #ifdef __has_include
  33. #if __has_include(<winapifamily.h>)
  34. #define HAVE_WINAPIFAMILY 1
  35. #endif
  36. #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
  37. #define HAVE_WINAPIFAMILY 1
  38. #endif
  39. #endif
  40. #ifdef HAVE_WINAPIFAMILY
  41. #include <winapifamily.h>
  42. #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
  43. #define IS_UWP 1
  44. #endif
  45. #endif
  46. static
  47. int open_gl(void) {
  48. #ifndef IS_UWP
  49. libGL = LoadLibraryW(L"opengl32.dll");
  50. if(libGL != NULL) {
  51. void (* tmp)(void);
  52. tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
  53. gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
  54. return gladGetProcAddressPtr != NULL;
  55. }
  56. #endif
  57. return 0;
  58. }
  59. static
  60. void close_gl(void) {
  61. if(libGL != NULL) {
  62. FreeLibrary((HMODULE) libGL);
  63. libGL = NULL;
  64. }
  65. }
  66. #else
  67. #include <dlfcn.h>
  68. static void* libGL;
  69. #if !defined(__APPLE__) && !defined(__HAIKU__)
  70. typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
  71. static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
  72. #endif
  73. static
  74. int open_gl(void) {
  75. #ifdef __APPLE__
  76. static const char *NAMES[] = {
  77. "../Frameworks/OpenGL.framework/OpenGL",
  78. "/Library/Frameworks/OpenGL.framework/OpenGL",
  79. "/System/Library/Frameworks/OpenGL.framework/OpenGL",
  80. "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
  81. };
  82. #else
  83. static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
  84. #endif
  85. unsigned int index = 0;
  86. for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
  87. libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
  88. if(libGL != NULL) {
  89. #if defined(__APPLE__) || defined(__HAIKU__)
  90. return 1;
  91. #else
  92. gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
  93. "glXGetProcAddressARB");
  94. return gladGetProcAddressPtr != NULL;
  95. #endif
  96. }
  97. }
  98. return 0;
  99. }
  100. static
  101. void close_gl(void) {
  102. if(libGL != NULL) {
  103. dlclose(libGL);
  104. libGL = NULL;
  105. }
  106. }
  107. #endif
  108. static
  109. void* get_proc(const char *namez) {
  110. void* result = NULL;
  111. if(libGL == NULL) return NULL;
  112. #if !defined(__APPLE__) && !defined(__HAIKU__)
  113. if(gladGetProcAddressPtr != NULL) {
  114. result = gladGetProcAddressPtr(namez);
  115. }
  116. #endif
  117. if(result == NULL) {
  118. #if defined(_WIN32) || defined(__CYGWIN__)
  119. result = (void*)GetProcAddress((HMODULE) libGL, namez);
  120. #else
  121. result = dlsym(libGL, namez);
  122. #endif
  123. }
  124. return result;
  125. }
  126. int gladLoadGL(void) {
  127. int status = 0;
  128. if(open_gl()) {
  129. status = gladLoadGLLoader(&get_proc);
  130. close_gl();
  131. }
  132. return status;
  133. }
  134. struct gladGLversionStruct GLVersion = { 0, 0 };
  135. #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
  136. #define _GLAD_IS_SOME_NEW_VERSION 1
  137. #endif
  138. static int max_loaded_major;
  139. static int max_loaded_minor;
  140. static const char *exts = NULL;
  141. static int num_exts_i = 0;
  142. static char **exts_i = NULL;
  143. static int get_exts(void) {
  144. #ifdef _GLAD_IS_SOME_NEW_VERSION
  145. if(max_loaded_major < 3) {
  146. #endif
  147. exts = (const char *)glGetString(GL_EXTENSIONS);
  148. #ifdef _GLAD_IS_SOME_NEW_VERSION
  149. } else {
  150. unsigned int index;
  151. num_exts_i = 0;
  152. glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
  153. if (num_exts_i > 0) {
  154. exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i));
  155. }
  156. if (exts_i == NULL) {
  157. return 0;
  158. }
  159. for(index = 0; index < (unsigned)num_exts_i; index++) {
  160. const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
  161. size_t len = strlen(gl_str_tmp);
  162. char *local_str = (char*)malloc((len+1) * sizeof(char));
  163. if(local_str != NULL) {
  164. memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char));
  165. }
  166. exts_i[index] = local_str;
  167. }
  168. }
  169. #endif
  170. return 1;
  171. }
  172. static void free_exts(void) {
  173. if (exts_i != NULL) {
  174. int index;
  175. for(index = 0; index < num_exts_i; index++) {
  176. free((char *)exts_i[index]);
  177. }
  178. free((void *)exts_i);
  179. exts_i = NULL;
  180. }
  181. }
  182. static int has_ext(const char *ext) {
  183. #ifdef _GLAD_IS_SOME_NEW_VERSION
  184. if(max_loaded_major < 3) {
  185. #endif
  186. const char *extensions;
  187. const char *loc;
  188. const char *terminator;
  189. extensions = exts;
  190. if(extensions == NULL || ext == NULL) {
  191. return 0;
  192. }
  193. while(1) {
  194. loc = strstr(extensions, ext);
  195. if(loc == NULL) {
  196. return 0;
  197. }
  198. terminator = loc + strlen(ext);
  199. if((loc == extensions || *(loc - 1) == ' ') &&
  200. (*terminator == ' ' || *terminator == '\0')) {
  201. return 1;
  202. }
  203. extensions = terminator;
  204. }
  205. #ifdef _GLAD_IS_SOME_NEW_VERSION
  206. } else {
  207. int index;
  208. if(exts_i == NULL) return 0;
  209. for(index = 0; index < num_exts_i; index++) {
  210. const char *e = exts_i[index];
  211. if(exts_i[index] != NULL && strcmp(e, ext) == 0) {
  212. return 1;
  213. }
  214. }
  215. }
  216. #endif
  217. return 0;
  218. }
  219. int GLAD_GL_VERSION_1_0 = 0;
  220. int GLAD_GL_VERSION_1_1 = 0;
  221. int GLAD_GL_VERSION_1_2 = 0;
  222. int GLAD_GL_VERSION_1_3 = 0;
  223. int GLAD_GL_VERSION_1_4 = 0;
  224. int GLAD_GL_VERSION_1_5 = 0;
  225. int GLAD_GL_VERSION_2_0 = 0;
  226. int GLAD_GL_VERSION_2_1 = 0;
  227. int GLAD_GL_VERSION_3_0 = 0;
  228. int GLAD_GL_VERSION_3_1 = 0;
  229. int GLAD_GL_VERSION_3_2 = 0;
  230. int GLAD_GL_VERSION_3_3 = 0;
  231. int GLAD_GL_VERSION_4_0 = 0;
  232. int GLAD_GL_VERSION_4_1 = 0;
  233. int GLAD_GL_VERSION_4_2 = 0;
  234. int GLAD_GL_VERSION_4_3 = 0;
  235. int GLAD_GL_VERSION_4_4 = 0;
  236. int GLAD_GL_VERSION_4_5 = 0;
  237. int GLAD_GL_VERSION_4_6 = 0;
  238. int GLAD_GL_ES_VERSION_2_0 = 0;
  239. int GLAD_GL_ES_VERSION_3_0 = 0;
  240. int GLAD_GL_ES_VERSION_3_1 = 0;
  241. int GLAD_GL_ES_VERSION_3_2 = 0;
  242. PFNGLACCUMPROC glad_glAccum = NULL;
  243. PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL;
  244. PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
  245. PFNGLALPHAFUNCPROC glad_glAlphaFunc = NULL;
  246. PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident = NULL;
  247. PFNGLARRAYELEMENTPROC glad_glArrayElement = NULL;
  248. PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
  249. PFNGLBEGINPROC glad_glBegin = NULL;
  250. PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
  251. PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
  252. PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed = NULL;
  253. PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
  254. PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
  255. PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
  256. PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
  257. PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
  258. PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase = NULL;
  259. PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange = NULL;
  260. PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
  261. PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
  262. PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
  263. PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture = NULL;
  264. PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures = NULL;
  265. PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL;
  266. PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
  267. PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
  268. PFNGLBINDSAMPLERSPROC glad_glBindSamplers = NULL;
  269. PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
  270. PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit = NULL;
  271. PFNGLBINDTEXTURESPROC glad_glBindTextures = NULL;
  272. PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback = NULL;
  273. PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
  274. PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer = NULL;
  275. PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers = NULL;
  276. PFNGLBITMAPPROC glad_glBitmap = NULL;
  277. PFNGLBLENDBARRIERPROC glad_glBlendBarrier = NULL;
  278. PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
  279. PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
  280. PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
  281. PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei = NULL;
  282. PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi = NULL;
  283. PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
  284. PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
  285. PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei = NULL;
  286. PFNGLBLENDFUNCIPROC glad_glBlendFunci = NULL;
  287. PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
  288. PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer = NULL;
  289. PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
  290. PFNGLBUFFERSTORAGEPROC glad_glBufferStorage = NULL;
  291. PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
  292. PFNGLCALLLISTPROC glad_glCallList = NULL;
  293. PFNGLCALLLISTSPROC glad_glCallLists = NULL;
  294. PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
  295. PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus = NULL;
  296. PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
  297. PFNGLCLEARPROC glad_glClear = NULL;
  298. PFNGLCLEARACCUMPROC glad_glClearAccum = NULL;
  299. PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData = NULL;
  300. PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData = NULL;
  301. PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
  302. PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
  303. PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
  304. PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
  305. PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
  306. PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
  307. PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL;
  308. PFNGLCLEARINDEXPROC glad_glClearIndex = NULL;
  309. PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData = NULL;
  310. PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData = NULL;
  311. PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi = NULL;
  312. PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv = NULL;
  313. PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv = NULL;
  314. PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv = NULL;
  315. PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
  316. PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage = NULL;
  317. PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage = NULL;
  318. PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture = NULL;
  319. PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
  320. PFNGLCLIPCONTROLPROC glad_glClipControl = NULL;
  321. PFNGLCLIPPLANEPROC glad_glClipPlane = NULL;
  322. PFNGLCOLOR3BPROC glad_glColor3b = NULL;
  323. PFNGLCOLOR3BVPROC glad_glColor3bv = NULL;
  324. PFNGLCOLOR3DPROC glad_glColor3d = NULL;
  325. PFNGLCOLOR3DVPROC glad_glColor3dv = NULL;
  326. PFNGLCOLOR3FPROC glad_glColor3f = NULL;
  327. PFNGLCOLOR3FVPROC glad_glColor3fv = NULL;
  328. PFNGLCOLOR3IPROC glad_glColor3i = NULL;
  329. PFNGLCOLOR3IVPROC glad_glColor3iv = NULL;
  330. PFNGLCOLOR3SPROC glad_glColor3s = NULL;
  331. PFNGLCOLOR3SVPROC glad_glColor3sv = NULL;
  332. PFNGLCOLOR3UBPROC glad_glColor3ub = NULL;
  333. PFNGLCOLOR3UBVPROC glad_glColor3ubv = NULL;
  334. PFNGLCOLOR3UIPROC glad_glColor3ui = NULL;
  335. PFNGLCOLOR3UIVPROC glad_glColor3uiv = NULL;
  336. PFNGLCOLOR3USPROC glad_glColor3us = NULL;
  337. PFNGLCOLOR3USVPROC glad_glColor3usv = NULL;
  338. PFNGLCOLOR4BPROC glad_glColor4b = NULL;
  339. PFNGLCOLOR4BVPROC glad_glColor4bv = NULL;
  340. PFNGLCOLOR4DPROC glad_glColor4d = NULL;
  341. PFNGLCOLOR4DVPROC glad_glColor4dv = NULL;
  342. PFNGLCOLOR4FPROC glad_glColor4f = NULL;
  343. PFNGLCOLOR4FVPROC glad_glColor4fv = NULL;
  344. PFNGLCOLOR4IPROC glad_glColor4i = NULL;
  345. PFNGLCOLOR4IVPROC glad_glColor4iv = NULL;
  346. PFNGLCOLOR4SPROC glad_glColor4s = NULL;
  347. PFNGLCOLOR4SVPROC glad_glColor4sv = NULL;
  348. PFNGLCOLOR4UBPROC glad_glColor4ub = NULL;
  349. PFNGLCOLOR4UBVPROC glad_glColor4ubv = NULL;
  350. PFNGLCOLOR4UIPROC glad_glColor4ui = NULL;
  351. PFNGLCOLOR4UIVPROC glad_glColor4uiv = NULL;
  352. PFNGLCOLOR4USPROC glad_glColor4us = NULL;
  353. PFNGLCOLOR4USVPROC glad_glColor4usv = NULL;
  354. PFNGLCOLORMASKPROC glad_glColorMask = NULL;
  355. PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
  356. PFNGLCOLORMATERIALPROC glad_glColorMaterial = NULL;
  357. PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
  358. PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
  359. PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
  360. PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
  361. PFNGLCOLORPOINTERPROC glad_glColorPointer = NULL;
  362. PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
  363. PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
  364. PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
  365. PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
  366. PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
  367. PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
  368. PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
  369. PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D = NULL;
  370. PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D = NULL;
  371. PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D = NULL;
  372. PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
  373. PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData = NULL;
  374. PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData = NULL;
  375. PFNGLCOPYPIXELSPROC glad_glCopyPixels = NULL;
  376. PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
  377. PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
  378. PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
  379. PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
  380. PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
  381. PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D = NULL;
  382. PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D = NULL;
  383. PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D = NULL;
  384. PFNGLCREATEBUFFERSPROC glad_glCreateBuffers = NULL;
  385. PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers = NULL;
  386. PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
  387. PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines = NULL;
  388. PFNGLCREATEQUERIESPROC glad_glCreateQueries = NULL;
  389. PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers = NULL;
  390. PFNGLCREATESAMPLERSPROC glad_glCreateSamplers = NULL;
  391. PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
  392. PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL;
  393. PFNGLCREATETEXTURESPROC glad_glCreateTextures = NULL;
  394. PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks = NULL;
  395. PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays = NULL;
  396. PFNGLCULLFACEPROC glad_glCullFace = NULL;
  397. PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL;
  398. PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL;
  399. PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL;
  400. PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
  401. PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
  402. PFNGLDELETELISTSPROC glad_glDeleteLists = NULL;
  403. PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
  404. PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL;
  405. PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
  406. PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
  407. PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
  408. PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
  409. PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
  410. PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
  411. PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks = NULL;
  412. PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
  413. PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
  414. PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
  415. PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
  416. PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv = NULL;
  417. PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL;
  418. PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL;
  419. PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
  420. PFNGLDISABLEPROC glad_glDisable = NULL;
  421. PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState = NULL;
  422. PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib = NULL;
  423. PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
  424. PFNGLDISABLEIPROC glad_glDisablei = NULL;
  425. PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute = NULL;
  426. PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect = NULL;
  427. PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
  428. PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect = NULL;
  429. PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
  430. PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance = NULL;
  431. PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
  432. PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
  433. PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
  434. PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
  435. PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect = NULL;
  436. PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
  437. PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance = NULL;
  438. PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
  439. PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance = NULL;
  440. PFNGLDRAWPIXELSPROC glad_glDrawPixels = NULL;
  441. PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
  442. PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
  443. PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback = NULL;
  444. PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced = NULL;
  445. PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream = NULL;
  446. PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced = NULL;
  447. PFNGLEDGEFLAGPROC glad_glEdgeFlag = NULL;
  448. PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer = NULL;
  449. PFNGLEDGEFLAGVPROC glad_glEdgeFlagv = NULL;
  450. PFNGLENABLEPROC glad_glEnable = NULL;
  451. PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState = NULL;
  452. PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib = NULL;
  453. PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
  454. PFNGLENABLEIPROC glad_glEnablei = NULL;
  455. PFNGLENDPROC glad_glEnd = NULL;
  456. PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
  457. PFNGLENDLISTPROC glad_glEndList = NULL;
  458. PFNGLENDQUERYPROC glad_glEndQuery = NULL;
  459. PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed = NULL;
  460. PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
  461. PFNGLEVALCOORD1DPROC glad_glEvalCoord1d = NULL;
  462. PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv = NULL;
  463. PFNGLEVALCOORD1FPROC glad_glEvalCoord1f = NULL;
  464. PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv = NULL;
  465. PFNGLEVALCOORD2DPROC glad_glEvalCoord2d = NULL;
  466. PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv = NULL;
  467. PFNGLEVALCOORD2FPROC glad_glEvalCoord2f = NULL;
  468. PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv = NULL;
  469. PFNGLEVALMESH1PROC glad_glEvalMesh1 = NULL;
  470. PFNGLEVALMESH2PROC glad_glEvalMesh2 = NULL;
  471. PFNGLEVALPOINT1PROC glad_glEvalPoint1 = NULL;
  472. PFNGLEVALPOINT2PROC glad_glEvalPoint2 = NULL;
  473. PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer = NULL;
  474. PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
  475. PFNGLFINISHPROC glad_glFinish = NULL;
  476. PFNGLFLUSHPROC glad_glFlush = NULL;
  477. PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
  478. PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange = NULL;
  479. PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer = NULL;
  480. PFNGLFOGCOORDDPROC glad_glFogCoordd = NULL;
  481. PFNGLFOGCOORDDVPROC glad_glFogCoorddv = NULL;
  482. PFNGLFOGCOORDFPROC glad_glFogCoordf = NULL;
  483. PFNGLFOGCOORDFVPROC glad_glFogCoordfv = NULL;
  484. PFNGLFOGFPROC glad_glFogf = NULL;
  485. PFNGLFOGFVPROC glad_glFogfv = NULL;
  486. PFNGLFOGIPROC glad_glFogi = NULL;
  487. PFNGLFOGIVPROC glad_glFogiv = NULL;
  488. PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri = NULL;
  489. PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
  490. PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
  491. PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
  492. PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
  493. PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
  494. PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
  495. PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
  496. PFNGLFRUSTUMPROC glad_glFrustum = NULL;
  497. PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
  498. PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
  499. PFNGLGENLISTSPROC glad_glGenLists = NULL;
  500. PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL;
  501. PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
  502. PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
  503. PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
  504. PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
  505. PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks = NULL;
  506. PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
  507. PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
  508. PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap = NULL;
  509. PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv = NULL;
  510. PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
  511. PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName = NULL;
  512. PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName = NULL;
  513. PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv = NULL;
  514. PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
  515. PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
  516. PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
  517. PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
  518. PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
  519. PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
  520. PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
  521. PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
  522. PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
  523. PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
  524. PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
  525. PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
  526. PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
  527. PFNGLGETCLIPPLANEPROC glad_glGetClipPlane = NULL;
  528. PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
  529. PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage = NULL;
  530. PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage = NULL;
  531. PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL;
  532. PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v = NULL;
  533. PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
  534. PFNGLGETERRORPROC glad_glGetError = NULL;
  535. PFNGLGETFLOATI_VPROC glad_glGetFloati_v = NULL;
  536. PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
  537. PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
  538. PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
  539. PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
  540. PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv = NULL;
  541. PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus = NULL;
  542. PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
  543. PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
  544. PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
  545. PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
  546. PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v = NULL;
  547. PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ = NULL;
  548. PFNGLGETLIGHTFVPROC glad_glGetLightfv = NULL;
  549. PFNGLGETLIGHTIVPROC glad_glGetLightiv = NULL;
  550. PFNGLGETMAPDVPROC glad_glGetMapdv = NULL;
  551. PFNGLGETMAPFVPROC glad_glGetMapfv = NULL;
  552. PFNGLGETMAPIVPROC glad_glGetMapiv = NULL;
  553. PFNGLGETMATERIALFVPROC glad_glGetMaterialfv = NULL;
  554. PFNGLGETMATERIALIVPROC glad_glGetMaterialiv = NULL;
  555. PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
  556. PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v = NULL;
  557. PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv = NULL;
  558. PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv = NULL;
  559. PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData = NULL;
  560. PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv = NULL;
  561. PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv = NULL;
  562. PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv = NULL;
  563. PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL;
  564. PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL;
  565. PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv = NULL;
  566. PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv = NULL;
  567. PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv = NULL;
  568. PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
  569. PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple = NULL;
  570. PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL;
  571. PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
  572. PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv = NULL;
  573. PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog = NULL;
  574. PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv = NULL;
  575. PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex = NULL;
  576. PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation = NULL;
  577. PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex = NULL;
  578. PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName = NULL;
  579. PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv = NULL;
  580. PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv = NULL;
  581. PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
  582. PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v = NULL;
  583. PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv = NULL;
  584. PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v = NULL;
  585. PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv = NULL;
  586. PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv = NULL;
  587. PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
  588. PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
  589. PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
  590. PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
  591. PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
  592. PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
  593. PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
  594. PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
  595. PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
  596. PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
  597. PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
  598. PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat = NULL;
  599. PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
  600. PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
  601. PFNGLGETSTRINGPROC glad_glGetString = NULL;
  602. PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
  603. PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex = NULL;
  604. PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation = NULL;
  605. PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
  606. PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv = NULL;
  607. PFNGLGETTEXENVIVPROC glad_glGetTexEnviv = NULL;
  608. PFNGLGETTEXGENDVPROC glad_glGetTexGendv = NULL;
  609. PFNGLGETTEXGENFVPROC glad_glGetTexGenfv = NULL;
  610. PFNGLGETTEXGENIVPROC glad_glGetTexGeniv = NULL;
  611. PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
  612. PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
  613. PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
  614. PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
  615. PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
  616. PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
  617. PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
  618. PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage = NULL;
  619. PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv = NULL;
  620. PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv = NULL;
  621. PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv = NULL;
  622. PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv = NULL;
  623. PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv = NULL;
  624. PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv = NULL;
  625. PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage = NULL;
  626. PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
  627. PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v = NULL;
  628. PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v = NULL;
  629. PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv = NULL;
  630. PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
  631. PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
  632. PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
  633. PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv = NULL;
  634. PFNGLGETUNIFORMDVPROC glad_glGetUniformdv = NULL;
  635. PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
  636. PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
  637. PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
  638. PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv = NULL;
  639. PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv = NULL;
  640. PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv = NULL;
  641. PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
  642. PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
  643. PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv = NULL;
  644. PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
  645. PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
  646. PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
  647. PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
  648. PFNGLGETNCOLORTABLEPROC glad_glGetnColorTable = NULL;
  649. PFNGLGETNCOMPRESSEDTEXIMAGEPROC glad_glGetnCompressedTexImage = NULL;
  650. PFNGLGETNCONVOLUTIONFILTERPROC glad_glGetnConvolutionFilter = NULL;
  651. PFNGLGETNHISTOGRAMPROC glad_glGetnHistogram = NULL;
  652. PFNGLGETNMAPDVPROC glad_glGetnMapdv = NULL;
  653. PFNGLGETNMAPFVPROC glad_glGetnMapfv = NULL;
  654. PFNGLGETNMAPIVPROC glad_glGetnMapiv = NULL;
  655. PFNGLGETNMINMAXPROC glad_glGetnMinmax = NULL;
  656. PFNGLGETNPIXELMAPFVPROC glad_glGetnPixelMapfv = NULL;
  657. PFNGLGETNPIXELMAPUIVPROC glad_glGetnPixelMapuiv = NULL;
  658. PFNGLGETNPIXELMAPUSVPROC glad_glGetnPixelMapusv = NULL;
  659. PFNGLGETNPOLYGONSTIPPLEPROC glad_glGetnPolygonStipple = NULL;
  660. PFNGLGETNSEPARABLEFILTERPROC glad_glGetnSeparableFilter = NULL;
  661. PFNGLGETNTEXIMAGEPROC glad_glGetnTexImage = NULL;
  662. PFNGLGETNUNIFORMDVPROC glad_glGetnUniformdv = NULL;
  663. PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv = NULL;
  664. PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv = NULL;
  665. PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv = NULL;
  666. PFNGLHINTPROC glad_glHint = NULL;
  667. PFNGLINDEXMASKPROC glad_glIndexMask = NULL;
  668. PFNGLINDEXPOINTERPROC glad_glIndexPointer = NULL;
  669. PFNGLINDEXDPROC glad_glIndexd = NULL;
  670. PFNGLINDEXDVPROC glad_glIndexdv = NULL;
  671. PFNGLINDEXFPROC glad_glIndexf = NULL;
  672. PFNGLINDEXFVPROC glad_glIndexfv = NULL;
  673. PFNGLINDEXIPROC glad_glIndexi = NULL;
  674. PFNGLINDEXIVPROC glad_glIndexiv = NULL;
  675. PFNGLINDEXSPROC glad_glIndexs = NULL;
  676. PFNGLINDEXSVPROC glad_glIndexsv = NULL;
  677. PFNGLINDEXUBPROC glad_glIndexub = NULL;
  678. PFNGLINDEXUBVPROC glad_glIndexubv = NULL;
  679. PFNGLINITNAMESPROC glad_glInitNames = NULL;
  680. PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays = NULL;
  681. PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData = NULL;
  682. PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData = NULL;
  683. PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer = NULL;
  684. PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData = NULL;
  685. PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData = NULL;
  686. PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer = NULL;
  687. PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage = NULL;
  688. PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage = NULL;
  689. PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
  690. PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
  691. PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
  692. PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
  693. PFNGLISLISTPROC glad_glIsList = NULL;
  694. PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
  695. PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL;
  696. PFNGLISQUERYPROC glad_glIsQuery = NULL;
  697. PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
  698. PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
  699. PFNGLISSHADERPROC glad_glIsShader = NULL;
  700. PFNGLISSYNCPROC glad_glIsSync = NULL;
  701. PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
  702. PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback = NULL;
  703. PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
  704. PFNGLLIGHTMODELFPROC glad_glLightModelf = NULL;
  705. PFNGLLIGHTMODELFVPROC glad_glLightModelfv = NULL;
  706. PFNGLLIGHTMODELIPROC glad_glLightModeli = NULL;
  707. PFNGLLIGHTMODELIVPROC glad_glLightModeliv = NULL;
  708. PFNGLLIGHTFPROC glad_glLightf = NULL;
  709. PFNGLLIGHTFVPROC glad_glLightfv = NULL;
  710. PFNGLLIGHTIPROC glad_glLighti = NULL;
  711. PFNGLLIGHTIVPROC glad_glLightiv = NULL;
  712. PFNGLLINESTIPPLEPROC glad_glLineStipple = NULL;
  713. PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
  714. PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
  715. PFNGLLISTBASEPROC glad_glListBase = NULL;
  716. PFNGLLOADIDENTITYPROC glad_glLoadIdentity = NULL;
  717. PFNGLLOADMATRIXDPROC glad_glLoadMatrixd = NULL;
  718. PFNGLLOADMATRIXFPROC glad_glLoadMatrixf = NULL;
  719. PFNGLLOADNAMEPROC glad_glLoadName = NULL;
  720. PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd = NULL;
  721. PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf = NULL;
  722. PFNGLLOGICOPPROC glad_glLogicOp = NULL;
  723. PFNGLMAP1DPROC glad_glMap1d = NULL;
  724. PFNGLMAP1FPROC glad_glMap1f = NULL;
  725. PFNGLMAP2DPROC glad_glMap2d = NULL;
  726. PFNGLMAP2FPROC glad_glMap2f = NULL;
  727. PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
  728. PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
  729. PFNGLMAPGRID1DPROC glad_glMapGrid1d = NULL;
  730. PFNGLMAPGRID1FPROC glad_glMapGrid1f = NULL;
  731. PFNGLMAPGRID2DPROC glad_glMapGrid2d = NULL;
  732. PFNGLMAPGRID2FPROC glad_glMapGrid2f = NULL;
  733. PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer = NULL;
  734. PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange = NULL;
  735. PFNGLMATERIALFPROC glad_glMaterialf = NULL;
  736. PFNGLMATERIALFVPROC glad_glMaterialfv = NULL;
  737. PFNGLMATERIALIPROC glad_glMateriali = NULL;
  738. PFNGLMATERIALIVPROC glad_glMaterialiv = NULL;
  739. PFNGLMATRIXMODEPROC glad_glMatrixMode = NULL;
  740. PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier = NULL;
  741. PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion = NULL;
  742. PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading = NULL;
  743. PFNGLMULTMATRIXDPROC glad_glMultMatrixd = NULL;
  744. PFNGLMULTMATRIXFPROC glad_glMultMatrixf = NULL;
  745. PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd = NULL;
  746. PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf = NULL;
  747. PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
  748. PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect = NULL;
  749. PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC glad_glMultiDrawArraysIndirectCount = NULL;
  750. PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
  751. PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
  752. PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect = NULL;
  753. PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC glad_glMultiDrawElementsIndirectCount = NULL;
  754. PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d = NULL;
  755. PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv = NULL;
  756. PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f = NULL;
  757. PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv = NULL;
  758. PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i = NULL;
  759. PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv = NULL;
  760. PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s = NULL;
  761. PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv = NULL;
  762. PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d = NULL;
  763. PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv = NULL;
  764. PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f = NULL;
  765. PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv = NULL;
  766. PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i = NULL;
  767. PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv = NULL;
  768. PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s = NULL;
  769. PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv = NULL;
  770. PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d = NULL;
  771. PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv = NULL;
  772. PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f = NULL;
  773. PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv = NULL;
  774. PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i = NULL;
  775. PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv = NULL;
  776. PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s = NULL;
  777. PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv = NULL;
  778. PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d = NULL;
  779. PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv = NULL;
  780. PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f = NULL;
  781. PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv = NULL;
  782. PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i = NULL;
  783. PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv = NULL;
  784. PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s = NULL;
  785. PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv = NULL;
  786. PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
  787. PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
  788. PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
  789. PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
  790. PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
  791. PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
  792. PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
  793. PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
  794. PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData = NULL;
  795. PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage = NULL;
  796. PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData = NULL;
  797. PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer = NULL;
  798. PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers = NULL;
  799. PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri = NULL;
  800. PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer = NULL;
  801. PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer = NULL;
  802. PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture = NULL;
  803. PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer = NULL;
  804. PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage = NULL;
  805. PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample = NULL;
  806. PFNGLNEWLISTPROC glad_glNewList = NULL;
  807. PFNGLNORMAL3BPROC glad_glNormal3b = NULL;
  808. PFNGLNORMAL3BVPROC glad_glNormal3bv = NULL;
  809. PFNGLNORMAL3DPROC glad_glNormal3d = NULL;
  810. PFNGLNORMAL3DVPROC glad_glNormal3dv = NULL;
  811. PFNGLNORMAL3FPROC glad_glNormal3f = NULL;
  812. PFNGLNORMAL3FVPROC glad_glNormal3fv = NULL;
  813. PFNGLNORMAL3IPROC glad_glNormal3i = NULL;
  814. PFNGLNORMAL3IVPROC glad_glNormal3iv = NULL;
  815. PFNGLNORMAL3SPROC glad_glNormal3s = NULL;
  816. PFNGLNORMAL3SVPROC glad_glNormal3sv = NULL;
  817. PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
  818. PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
  819. PFNGLNORMALPOINTERPROC glad_glNormalPointer = NULL;
  820. PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL;
  821. PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL;
  822. PFNGLORTHOPROC glad_glOrtho = NULL;
  823. PFNGLPASSTHROUGHPROC glad_glPassThrough = NULL;
  824. PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv = NULL;
  825. PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri = NULL;
  826. PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback = NULL;
  827. PFNGLPIXELMAPFVPROC glad_glPixelMapfv = NULL;
  828. PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv = NULL;
  829. PFNGLPIXELMAPUSVPROC glad_glPixelMapusv = NULL;
  830. PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
  831. PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
  832. PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf = NULL;
  833. PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi = NULL;
  834. PFNGLPIXELZOOMPROC glad_glPixelZoom = NULL;
  835. PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
  836. PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
  837. PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
  838. PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
  839. PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
  840. PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
  841. PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
  842. PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp = NULL;
  843. PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple = NULL;
  844. PFNGLPOPATTRIBPROC glad_glPopAttrib = NULL;
  845. PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib = NULL;
  846. PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL;
  847. PFNGLPOPMATRIXPROC glad_glPopMatrix = NULL;
  848. PFNGLPOPNAMEPROC glad_glPopName = NULL;
  849. PFNGLPRIMITIVEBOUNDINGBOXPROC glad_glPrimitiveBoundingBox = NULL;
  850. PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
  851. PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures = NULL;
  852. PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL;
  853. PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL;
  854. PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL;
  855. PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv = NULL;
  856. PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f = NULL;
  857. PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv = NULL;
  858. PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i = NULL;
  859. PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv = NULL;
  860. PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui = NULL;
  861. PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv = NULL;
  862. PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d = NULL;
  863. PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv = NULL;
  864. PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f = NULL;
  865. PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv = NULL;
  866. PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i = NULL;
  867. PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv = NULL;
  868. PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui = NULL;
  869. PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv = NULL;
  870. PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d = NULL;
  871. PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv = NULL;
  872. PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f = NULL;
  873. PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv = NULL;
  874. PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i = NULL;
  875. PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv = NULL;
  876. PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui = NULL;
  877. PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv = NULL;
  878. PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d = NULL;
  879. PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv = NULL;
  880. PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f = NULL;
  881. PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv = NULL;
  882. PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i = NULL;
  883. PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv = NULL;
  884. PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui = NULL;
  885. PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv = NULL;
  886. PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv = NULL;
  887. PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv = NULL;
  888. PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv = NULL;
  889. PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv = NULL;
  890. PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv = NULL;
  891. PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv = NULL;
  892. PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv = NULL;
  893. PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv = NULL;
  894. PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv = NULL;
  895. PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv = NULL;
  896. PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv = NULL;
  897. PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv = NULL;
  898. PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv = NULL;
  899. PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv = NULL;
  900. PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv = NULL;
  901. PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv = NULL;
  902. PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL;
  903. PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL;
  904. PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
  905. PFNGLPUSHATTRIBPROC glad_glPushAttrib = NULL;
  906. PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib = NULL;
  907. PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL;
  908. PFNGLPUSHMATRIXPROC glad_glPushMatrix = NULL;
  909. PFNGLPUSHNAMEPROC glad_glPushName = NULL;
  910. PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
  911. PFNGLRASTERPOS2DPROC glad_glRasterPos2d = NULL;
  912. PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv = NULL;
  913. PFNGLRASTERPOS2FPROC glad_glRasterPos2f = NULL;
  914. PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv = NULL;
  915. PFNGLRASTERPOS2IPROC glad_glRasterPos2i = NULL;
  916. PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv = NULL;
  917. PFNGLRASTERPOS2SPROC glad_glRasterPos2s = NULL;
  918. PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv = NULL;
  919. PFNGLRASTERPOS3DPROC glad_glRasterPos3d = NULL;
  920. PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv = NULL;
  921. PFNGLRASTERPOS3FPROC glad_glRasterPos3f = NULL;
  922. PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv = NULL;
  923. PFNGLRASTERPOS3IPROC glad_glRasterPos3i = NULL;
  924. PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv = NULL;
  925. PFNGLRASTERPOS3SPROC glad_glRasterPos3s = NULL;
  926. PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv = NULL;
  927. PFNGLRASTERPOS4DPROC glad_glRasterPos4d = NULL;
  928. PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv = NULL;
  929. PFNGLRASTERPOS4FPROC glad_glRasterPos4f = NULL;
  930. PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv = NULL;
  931. PFNGLRASTERPOS4IPROC glad_glRasterPos4i = NULL;
  932. PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv = NULL;
  933. PFNGLRASTERPOS4SPROC glad_glRasterPos4s = NULL;
  934. PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv = NULL;
  935. PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
  936. PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
  937. PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL;
  938. PFNGLRECTDPROC glad_glRectd = NULL;
  939. PFNGLRECTDVPROC glad_glRectdv = NULL;
  940. PFNGLRECTFPROC glad_glRectf = NULL;
  941. PFNGLRECTFVPROC glad_glRectfv = NULL;
  942. PFNGLRECTIPROC glad_glRecti = NULL;
  943. PFNGLRECTIVPROC glad_glRectiv = NULL;
  944. PFNGLRECTSPROC glad_glRects = NULL;
  945. PFNGLRECTSVPROC glad_glRectsv = NULL;
  946. PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL;
  947. PFNGLRENDERMODEPROC glad_glRenderMode = NULL;
  948. PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
  949. PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
  950. PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback = NULL;
  951. PFNGLROTATEDPROC glad_glRotated = NULL;
  952. PFNGLROTATEFPROC glad_glRotatef = NULL;
  953. PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
  954. PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
  955. PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
  956. PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
  957. PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
  958. PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
  959. PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
  960. PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
  961. PFNGLSCALEDPROC glad_glScaled = NULL;
  962. PFNGLSCALEFPROC glad_glScalef = NULL;
  963. PFNGLSCISSORPROC glad_glScissor = NULL;
  964. PFNGLSCISSORARRAYVPROC glad_glScissorArrayv = NULL;
  965. PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed = NULL;
  966. PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv = NULL;
  967. PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b = NULL;
  968. PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv = NULL;
  969. PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d = NULL;
  970. PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv = NULL;
  971. PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f = NULL;
  972. PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv = NULL;
  973. PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i = NULL;
  974. PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv = NULL;
  975. PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s = NULL;
  976. PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv = NULL;
  977. PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub = NULL;
  978. PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv = NULL;
  979. PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui = NULL;
  980. PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv = NULL;
  981. PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us = NULL;
  982. PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv = NULL;
  983. PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
  984. PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
  985. PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer = NULL;
  986. PFNGLSELECTBUFFERPROC glad_glSelectBuffer = NULL;
  987. PFNGLSHADEMODELPROC glad_glShadeModel = NULL;
  988. PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL;
  989. PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
  990. PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding = NULL;
  991. PFNGLSPECIALIZESHADERPROC glad_glSpecializeShader = NULL;
  992. PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
  993. PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
  994. PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
  995. PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
  996. PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
  997. PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
  998. PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
  999. PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange = NULL;
  1000. PFNGLTEXCOORD1DPROC glad_glTexCoord1d = NULL;
  1001. PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv = NULL;
  1002. PFNGLTEXCOORD1FPROC glad_glTexCoord1f = NULL;
  1003. PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv = NULL;
  1004. PFNGLTEXCOORD1IPROC glad_glTexCoord1i = NULL;
  1005. PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv = NULL;
  1006. PFNGLTEXCOORD1SPROC glad_glTexCoord1s = NULL;
  1007. PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv = NULL;
  1008. PFNGLTEXCOORD2DPROC glad_glTexCoord2d = NULL;
  1009. PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv = NULL;
  1010. PFNGLTEXCOORD2FPROC glad_glTexCoord2f = NULL;
  1011. PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv = NULL;
  1012. PFNGLTEXCOORD2IPROC glad_glTexCoord2i = NULL;
  1013. PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv = NULL;
  1014. PFNGLTEXCOORD2SPROC glad_glTexCoord2s = NULL;
  1015. PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv = NULL;
  1016. PFNGLTEXCOORD3DPROC glad_glTexCoord3d = NULL;
  1017. PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv = NULL;
  1018. PFNGLTEXCOORD3FPROC glad_glTexCoord3f = NULL;
  1019. PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv = NULL;
  1020. PFNGLTEXCOORD3IPROC glad_glTexCoord3i = NULL;
  1021. PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv = NULL;
  1022. PFNGLTEXCOORD3SPROC glad_glTexCoord3s = NULL;
  1023. PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv = NULL;
  1024. PFNGLTEXCOORD4DPROC glad_glTexCoord4d = NULL;
  1025. PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv = NULL;
  1026. PFNGLTEXCOORD4FPROC glad_glTexCoord4f = NULL;
  1027. PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv = NULL;
  1028. PFNGLTEXCOORD4IPROC glad_glTexCoord4i = NULL;
  1029. PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv = NULL;
  1030. PFNGLTEXCOORD4SPROC glad_glTexCoord4s = NULL;
  1031. PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv = NULL;
  1032. PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
  1033. PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
  1034. PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
  1035. PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
  1036. PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
  1037. PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
  1038. PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
  1039. PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
  1040. PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer = NULL;
  1041. PFNGLTEXENVFPROC glad_glTexEnvf = NULL;
  1042. PFNGLTEXENVFVPROC glad_glTexEnvfv = NULL;
  1043. PFNGLTEXENVIPROC glad_glTexEnvi = NULL;
  1044. PFNGLTEXENVIVPROC glad_glTexEnviv = NULL;
  1045. PFNGLTEXGENDPROC glad_glTexGend = NULL;
  1046. PFNGLTEXGENDVPROC glad_glTexGendv = NULL;
  1047. PFNGLTEXGENFPROC glad_glTexGenf = NULL;
  1048. PFNGLTEXGENFVPROC glad_glTexGenfv = NULL;
  1049. PFNGLTEXGENIPROC glad_glTexGeni = NULL;
  1050. PFNGLTEXGENIVPROC glad_glTexGeniv = NULL;
  1051. PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
  1052. PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
  1053. PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
  1054. PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
  1055. PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
  1056. PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
  1057. PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
  1058. PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
  1059. PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
  1060. PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
  1061. PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
  1062. PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D = NULL;
  1063. PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D = NULL;
  1064. PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample = NULL;
  1065. PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D = NULL;
  1066. PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample = NULL;
  1067. PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
  1068. PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
  1069. PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
  1070. PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier = NULL;
  1071. PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer = NULL;
  1072. PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange = NULL;
  1073. PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv = NULL;
  1074. PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv = NULL;
  1075. PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf = NULL;
  1076. PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv = NULL;
  1077. PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri = NULL;
  1078. PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv = NULL;
  1079. PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D = NULL;
  1080. PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D = NULL;
  1081. PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample = NULL;
  1082. PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D = NULL;
  1083. PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample = NULL;
  1084. PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D = NULL;
  1085. PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D = NULL;
  1086. PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D = NULL;
  1087. PFNGLTEXTUREVIEWPROC glad_glTextureView = NULL;
  1088. PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase = NULL;
  1089. PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange = NULL;
  1090. PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
  1091. PFNGLTRANSLATEDPROC glad_glTranslated = NULL;
  1092. PFNGLTRANSLATEFPROC glad_glTranslatef = NULL;
  1093. PFNGLUNIFORM1DPROC glad_glUniform1d = NULL;
  1094. PFNGLUNIFORM1DVPROC glad_glUniform1dv = NULL;
  1095. PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
  1096. PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
  1097. PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
  1098. PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
  1099. PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
  1100. PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
  1101. PFNGLUNIFORM2DPROC glad_glUniform2d = NULL;
  1102. PFNGLUNIFORM2DVPROC glad_glUniform2dv = NULL;
  1103. PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
  1104. PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
  1105. PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
  1106. PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
  1107. PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
  1108. PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
  1109. PFNGLUNIFORM3DPROC glad_glUniform3d = NULL;
  1110. PFNGLUNIFORM3DVPROC glad_glUniform3dv = NULL;
  1111. PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
  1112. PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
  1113. PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
  1114. PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
  1115. PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
  1116. PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
  1117. PFNGLUNIFORM4DPROC glad_glUniform4d = NULL;
  1118. PFNGLUNIFORM4DVPROC glad_glUniform4dv = NULL;
  1119. PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
  1120. PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
  1121. PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
  1122. PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
  1123. PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
  1124. PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
  1125. PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
  1126. PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv = NULL;
  1127. PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
  1128. PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv = NULL;
  1129. PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
  1130. PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv = NULL;
  1131. PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
  1132. PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv = NULL;
  1133. PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
  1134. PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv = NULL;
  1135. PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
  1136. PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv = NULL;
  1137. PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
  1138. PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv = NULL;
  1139. PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
  1140. PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv = NULL;
  1141. PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
  1142. PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv = NULL;
  1143. PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
  1144. PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv = NULL;
  1145. PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
  1146. PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer = NULL;
  1147. PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
  1148. PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL;
  1149. PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
  1150. PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL;
  1151. PFNGLVERTEX2DPROC glad_glVertex2d = NULL;
  1152. PFNGLVERTEX2DVPROC glad_glVertex2dv = NULL;
  1153. PFNGLVERTEX2FPROC glad_glVertex2f = NULL;
  1154. PFNGLVERTEX2FVPROC glad_glVertex2fv = NULL;
  1155. PFNGLVERTEX2IPROC glad_glVertex2i = NULL;
  1156. PFNGLVERTEX2IVPROC glad_glVertex2iv = NULL;
  1157. PFNGLVERTEX2SPROC glad_glVertex2s = NULL;
  1158. PFNGLVERTEX2SVPROC glad_glVertex2sv = NULL;
  1159. PFNGLVERTEX3DPROC glad_glVertex3d = NULL;
  1160. PFNGLVERTEX3DVPROC glad_glVertex3dv = NULL;
  1161. PFNGLVERTEX3FPROC glad_glVertex3f = NULL;
  1162. PFNGLVERTEX3FVPROC glad_glVertex3fv = NULL;
  1163. PFNGLVERTEX3IPROC glad_glVertex3i = NULL;
  1164. PFNGLVERTEX3IVPROC glad_glVertex3iv = NULL;
  1165. PFNGLVERTEX3SPROC glad_glVertex3s = NULL;
  1166. PFNGLVERTEX3SVPROC glad_glVertex3sv = NULL;
  1167. PFNGLVERTEX4DPROC glad_glVertex4d = NULL;
  1168. PFNGLVERTEX4DVPROC glad_glVertex4dv = NULL;
  1169. PFNGLVERTEX4FPROC glad_glVertex4f = NULL;
  1170. PFNGLVERTEX4FVPROC glad_glVertex4fv = NULL;
  1171. PFNGLVERTEX4IPROC glad_glVertex4i = NULL;
  1172. PFNGLVERTEX4IVPROC glad_glVertex4iv = NULL;
  1173. PFNGLVERTEX4SPROC glad_glVertex4s = NULL;
  1174. PFNGLVERTEX4SVPROC glad_glVertex4sv = NULL;
  1175. PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding = NULL;
  1176. PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat = NULL;
  1177. PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat = NULL;
  1178. PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat = NULL;
  1179. PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor = NULL;
  1180. PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer = NULL;
  1181. PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer = NULL;
  1182. PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers = NULL;
  1183. PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
  1184. PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
  1185. PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
  1186. PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
  1187. PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
  1188. PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
  1189. PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
  1190. PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
  1191. PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
  1192. PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
  1193. PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
  1194. PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
  1195. PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
  1196. PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
  1197. PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
  1198. PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
  1199. PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
  1200. PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
  1201. PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
  1202. PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
  1203. PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
  1204. PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
  1205. PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
  1206. PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
  1207. PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
  1208. PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
  1209. PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
  1210. PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
  1211. PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
  1212. PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
  1213. PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
  1214. PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
  1215. PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
  1216. PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
  1217. PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
  1218. PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
  1219. PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding = NULL;
  1220. PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
  1221. PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat = NULL;
  1222. PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
  1223. PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
  1224. PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
  1225. PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
  1226. PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
  1227. PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
  1228. PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
  1229. PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
  1230. PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
  1231. PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
  1232. PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
  1233. PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
  1234. PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
  1235. PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
  1236. PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
  1237. PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
  1238. PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
  1239. PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
  1240. PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
  1241. PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
  1242. PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat = NULL;
  1243. PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
  1244. PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d = NULL;
  1245. PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv = NULL;
  1246. PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d = NULL;
  1247. PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv = NULL;
  1248. PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d = NULL;
  1249. PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv = NULL;
  1250. PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d = NULL;
  1251. PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv = NULL;
  1252. PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat = NULL;
  1253. PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer = NULL;
  1254. PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
  1255. PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
  1256. PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
  1257. PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
  1258. PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
  1259. PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
  1260. PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
  1261. PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
  1262. PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
  1263. PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor = NULL;
  1264. PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
  1265. PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
  1266. PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
  1267. PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
  1268. PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
  1269. PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
  1270. PFNGLVERTEXPOINTERPROC glad_glVertexPointer = NULL;
  1271. PFNGLVIEWPORTPROC glad_glViewport = NULL;
  1272. PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv = NULL;
  1273. PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf = NULL;
  1274. PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv = NULL;
  1275. PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
  1276. PFNGLWINDOWPOS2DPROC glad_glWindowPos2d = NULL;
  1277. PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv = NULL;
  1278. PFNGLWINDOWPOS2FPROC glad_glWindowPos2f = NULL;
  1279. PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv = NULL;
  1280. PFNGLWINDOWPOS2IPROC glad_glWindowPos2i = NULL;
  1281. PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv = NULL;
  1282. PFNGLWINDOWPOS2SPROC glad_glWindowPos2s = NULL;
  1283. PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv = NULL;
  1284. PFNGLWINDOWPOS3DPROC glad_glWindowPos3d = NULL;
  1285. PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv = NULL;
  1286. PFNGLWINDOWPOS3FPROC glad_glWindowPos3f = NULL;
  1287. PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv = NULL;
  1288. PFNGLWINDOWPOS3IPROC glad_glWindowPos3i = NULL;
  1289. PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv = NULL;
  1290. PFNGLWINDOWPOS3SPROC glad_glWindowPos3s = NULL;
  1291. PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv = NULL;
  1292. static void load_GL_VERSION_1_0(GLADloadproc load) {
  1293. if(!GLAD_GL_VERSION_1_0) return;
  1294. glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
  1295. glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
  1296. glad_glHint = (PFNGLHINTPROC)load("glHint");
  1297. glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
  1298. glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
  1299. glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
  1300. glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
  1301. glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
  1302. glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
  1303. glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
  1304. glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
  1305. glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
  1306. glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
  1307. glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
  1308. glad_glClear = (PFNGLCLEARPROC)load("glClear");
  1309. glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
  1310. glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
  1311. glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
  1312. glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
  1313. glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
  1314. glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
  1315. glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
  1316. glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
  1317. glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
  1318. glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
  1319. glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
  1320. glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
  1321. glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
  1322. glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
  1323. glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
  1324. glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
  1325. glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
  1326. glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
  1327. glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
  1328. glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
  1329. glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
  1330. glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
  1331. glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
  1332. glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
  1333. glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
  1334. glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
  1335. glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
  1336. glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
  1337. glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
  1338. glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
  1339. glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
  1340. glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
  1341. glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
  1342. glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList");
  1343. glad_glEndList = (PFNGLENDLISTPROC)load("glEndList");
  1344. glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList");
  1345. glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists");
  1346. glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists");
  1347. glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists");
  1348. glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase");
  1349. glad_glBegin = (PFNGLBEGINPROC)load("glBegin");
  1350. glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap");
  1351. glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b");
  1352. glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv");
  1353. glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d");
  1354. glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv");
  1355. glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f");
  1356. glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv");
  1357. glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i");
  1358. glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv");
  1359. glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s");
  1360. glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv");
  1361. glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub");
  1362. glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv");
  1363. glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui");
  1364. glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv");
  1365. glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us");
  1366. glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv");
  1367. glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b");
  1368. glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv");
  1369. glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d");
  1370. glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv");
  1371. glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f");
  1372. glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv");
  1373. glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i");
  1374. glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv");
  1375. glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s");
  1376. glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv");
  1377. glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub");
  1378. glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv");
  1379. glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui");
  1380. glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv");
  1381. glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us");
  1382. glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv");
  1383. glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag");
  1384. glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv");
  1385. glad_glEnd = (PFNGLENDPROC)load("glEnd");
  1386. glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd");
  1387. glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv");
  1388. glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf");
  1389. glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv");
  1390. glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi");
  1391. glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv");
  1392. glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs");
  1393. glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv");
  1394. glad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b");
  1395. glad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv");
  1396. glad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d");
  1397. glad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv");
  1398. glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f");
  1399. glad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv");
  1400. glad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i");
  1401. glad_glNormal3iv = (PFNGLNORMAL3IVPROC)load("glNormal3iv");
  1402. glad_glNormal3s = (PFNGLNORMAL3SPROC)load("glNormal3s");
  1403. glad_glNormal3sv = (PFNGLNORMAL3SVPROC)load("glNormal3sv");
  1404. glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC)load("glRasterPos2d");
  1405. glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)load("glRasterPos2dv");
  1406. glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC)load("glRasterPos2f");
  1407. glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)load("glRasterPos2fv");
  1408. glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC)load("glRasterPos2i");
  1409. glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv");
  1410. glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s");
  1411. glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)load("glRasterPos2sv");
  1412. glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC)load("glRasterPos3d");
  1413. glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)load("glRasterPos3dv");
  1414. glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC)load("glRasterPos3f");
  1415. glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)load("glRasterPos3fv");
  1416. glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i");
  1417. glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv");
  1418. glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s");
  1419. glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv");
  1420. glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d");
  1421. glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv");
  1422. glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f");
  1423. glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)load("glRasterPos4fv");
  1424. glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC)load("glRasterPos4i");
  1425. glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)load("glRasterPos4iv");
  1426. glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC)load("glRasterPos4s");
  1427. glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)load("glRasterPos4sv");
  1428. glad_glRectd = (PFNGLRECTDPROC)load("glRectd");
  1429. glad_glRectdv = (PFNGLRECTDVPROC)load("glRectdv");
  1430. glad_glRectf = (PFNGLRECTFPROC)load("glRectf");
  1431. glad_glRectfv = (PFNGLRECTFVPROC)load("glRectfv");
  1432. glad_glRecti = (PFNGLRECTIPROC)load("glRecti");
  1433. glad_glRectiv = (PFNGLRECTIVPROC)load("glRectiv");
  1434. glad_glRects = (PFNGLRECTSPROC)load("glRects");
  1435. glad_glRectsv = (PFNGLRECTSVPROC)load("glRectsv");
  1436. glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC)load("glTexCoord1d");
  1437. glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC)load("glTexCoord1dv");
  1438. glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC)load("glTexCoord1f");
  1439. glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC)load("glTexCoord1fv");
  1440. glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC)load("glTexCoord1i");
  1441. glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC)load("glTexCoord1iv");
  1442. glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC)load("glTexCoord1s");
  1443. glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC)load("glTexCoord1sv");
  1444. glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC)load("glTexCoord2d");
  1445. glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC)load("glTexCoord2dv");
  1446. glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC)load("glTexCoord2f");
  1447. glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC)load("glTexCoord2fv");
  1448. glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC)load("glTexCoord2i");
  1449. glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC)load("glTexCoord2iv");
  1450. glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC)load("glTexCoord2s");
  1451. glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC)load("glTexCoord2sv");
  1452. glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC)load("glTexCoord3d");
  1453. glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC)load("glTexCoord3dv");
  1454. glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC)load("glTexCoord3f");
  1455. glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC)load("glTexCoord3fv");
  1456. glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC)load("glTexCoord3i");
  1457. glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC)load("glTexCoord3iv");
  1458. glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC)load("glTexCoord3s");
  1459. glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC)load("glTexCoord3sv");
  1460. glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC)load("glTexCoord4d");
  1461. glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC)load("glTexCoord4dv");
  1462. glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC)load("glTexCoord4f");
  1463. glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC)load("glTexCoord4fv");
  1464. glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC)load("glTexCoord4i");
  1465. glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC)load("glTexCoord4iv");
  1466. glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC)load("glTexCoord4s");
  1467. glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC)load("glTexCoord4sv");
  1468. glad_glVertex2d = (PFNGLVERTEX2DPROC)load("glVertex2d");
  1469. glad_glVertex2dv = (PFNGLVERTEX2DVPROC)load("glVertex2dv");
  1470. glad_glVertex2f = (PFNGLVERTEX2FPROC)load("glVertex2f");
  1471. glad_glVertex2fv = (PFNGLVERTEX2FVPROC)load("glVertex2fv");
  1472. glad_glVertex2i = (PFNGLVERTEX2IPROC)load("glVertex2i");
  1473. glad_glVertex2iv = (PFNGLVERTEX2IVPROC)load("glVertex2iv");
  1474. glad_glVertex2s = (PFNGLVERTEX2SPROC)load("glVertex2s");
  1475. glad_glVertex2sv = (PFNGLVERTEX2SVPROC)load("glVertex2sv");
  1476. glad_glVertex3d = (PFNGLVERTEX3DPROC)load("glVertex3d");
  1477. glad_glVertex3dv = (PFNGLVERTEX3DVPROC)load("glVertex3dv");
  1478. glad_glVertex3f = (PFNGLVERTEX3FPROC)load("glVertex3f");
  1479. glad_glVertex3fv = (PFNGLVERTEX3FVPROC)load("glVertex3fv");
  1480. glad_glVertex3i = (PFNGLVERTEX3IPROC)load("glVertex3i");
  1481. glad_glVertex3iv = (PFNGLVERTEX3IVPROC)load("glVertex3iv");
  1482. glad_glVertex3s = (PFNGLVERTEX3SPROC)load("glVertex3s");
  1483. glad_glVertex3sv = (PFNGLVERTEX3SVPROC)load("glVertex3sv");
  1484. glad_glVertex4d = (PFNGLVERTEX4DPROC)load("glVertex4d");
  1485. glad_glVertex4dv = (PFNGLVERTEX4DVPROC)load("glVertex4dv");
  1486. glad_glVertex4f = (PFNGLVERTEX4FPROC)load("glVertex4f");
  1487. glad_glVertex4fv = (PFNGLVERTEX4FVPROC)load("glVertex4fv");
  1488. glad_glVertex4i = (PFNGLVERTEX4IPROC)load("glVertex4i");
  1489. glad_glVertex4iv = (PFNGLVERTEX4IVPROC)load("glVertex4iv");
  1490. glad_glVertex4s = (PFNGLVERTEX4SPROC)load("glVertex4s");
  1491. glad_glVertex4sv = (PFNGLVERTEX4SVPROC)load("glVertex4sv");
  1492. glad_glClipPlane = (PFNGLCLIPPLANEPROC)load("glClipPlane");
  1493. glad_glColorMaterial = (PFNGLCOLORMATERIALPROC)load("glColorMaterial");
  1494. glad_glFogf = (PFNGLFOGFPROC)load("glFogf");
  1495. glad_glFogfv = (PFNGLFOGFVPROC)load("glFogfv");
  1496. glad_glFogi = (PFNGLFOGIPROC)load("glFogi");
  1497. glad_glFogiv = (PFNGLFOGIVPROC)load("glFogiv");
  1498. glad_glLightf = (PFNGLLIGHTFPROC)load("glLightf");
  1499. glad_glLightfv = (PFNGLLIGHTFVPROC)load("glLightfv");
  1500. glad_glLighti = (PFNGLLIGHTIPROC)load("glLighti");
  1501. glad_glLightiv = (PFNGLLIGHTIVPROC)load("glLightiv");
  1502. glad_glLightModelf = (PFNGLLIGHTMODELFPROC)load("glLightModelf");
  1503. glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC)load("glLightModelfv");
  1504. glad_glLightModeli = (PFNGLLIGHTMODELIPROC)load("glLightModeli");
  1505. glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC)load("glLightModeliv");
  1506. glad_glLineStipple = (PFNGLLINESTIPPLEPROC)load("glLineStipple");
  1507. glad_glMaterialf = (PFNGLMATERIALFPROC)load("glMaterialf");
  1508. glad_glMaterialfv = (PFNGLMATERIALFVPROC)load("glMaterialfv");
  1509. glad_glMateriali = (PFNGLMATERIALIPROC)load("glMateriali");
  1510. glad_glMaterialiv = (PFNGLMATERIALIVPROC)load("glMaterialiv");
  1511. glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC)load("glPolygonStipple");
  1512. glad_glShadeModel = (PFNGLSHADEMODELPROC)load("glShadeModel");
  1513. glad_glTexEnvf = (PFNGLTEXENVFPROC)load("glTexEnvf");
  1514. glad_glTexEnvfv = (PFNGLTEXENVFVPROC)load("glTexEnvfv");
  1515. glad_glTexEnvi = (PFNGLTEXENVIPROC)load("glTexEnvi");
  1516. glad_glTexEnviv = (PFNGLTEXENVIVPROC)load("glTexEnviv");
  1517. glad_glTexGend = (PFNGLTEXGENDPROC)load("glTexGend");
  1518. glad_glTexGendv = (PFNGLTEXGENDVPROC)load("glTexGendv");
  1519. glad_glTexGenf = (PFNGLTEXGENFPROC)load("glTexGenf");
  1520. glad_glTexGenfv = (PFNGLTEXGENFVPROC)load("glTexGenfv");
  1521. glad_glTexGeni = (PFNGLTEXGENIPROC)load("glTexGeni");
  1522. glad_glTexGeniv = (PFNGLTEXGENIVPROC)load("glTexGeniv");
  1523. glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC)load("glFeedbackBuffer");
  1524. glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC)load("glSelectBuffer");
  1525. glad_glRenderMode = (PFNGLRENDERMODEPROC)load("glRenderMode");
  1526. glad_glInitNames = (PFNGLINITNAMESPROC)load("glInitNames");
  1527. glad_glLoadName = (PFNGLLOADNAMEPROC)load("glLoadName");
  1528. glad_glPassThrough = (PFNGLPASSTHROUGHPROC)load("glPassThrough");
  1529. glad_glPopName = (PFNGLPOPNAMEPROC)load("glPopName");
  1530. glad_glPushName = (PFNGLPUSHNAMEPROC)load("glPushName");
  1531. glad_glClearAccum = (PFNGLCLEARACCUMPROC)load("glClearAccum");
  1532. glad_glClearIndex = (PFNGLCLEARINDEXPROC)load("glClearIndex");
  1533. glad_glIndexMask = (PFNGLINDEXMASKPROC)load("glIndexMask");
  1534. glad_glAccum = (PFNGLACCUMPROC)load("glAccum");
  1535. glad_glPopAttrib = (PFNGLPOPATTRIBPROC)load("glPopAttrib");
  1536. glad_glPushAttrib = (PFNGLPUSHATTRIBPROC)load("glPushAttrib");
  1537. glad_glMap1d = (PFNGLMAP1DPROC)load("glMap1d");
  1538. glad_glMap1f = (PFNGLMAP1FPROC)load("glMap1f");
  1539. glad_glMap2d = (PFNGLMAP2DPROC)load("glMap2d");
  1540. glad_glMap2f = (PFNGLMAP2FPROC)load("glMap2f");
  1541. glad_glMapGrid1d = (PFNGLMAPGRID1DPROC)load("glMapGrid1d");
  1542. glad_glMapGrid1f = (PFNGLMAPGRID1FPROC)load("glMapGrid1f");
  1543. glad_glMapGrid2d = (PFNGLMAPGRID2DPROC)load("glMapGrid2d");
  1544. glad_glMapGrid2f = (PFNGLMAPGRID2FPROC)load("glMapGrid2f");
  1545. glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC)load("glEvalCoord1d");
  1546. glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC)load("glEvalCoord1dv");
  1547. glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC)load("glEvalCoord1f");
  1548. glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC)load("glEvalCoord1fv");
  1549. glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC)load("glEvalCoord2d");
  1550. glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC)load("glEvalCoord2dv");
  1551. glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC)load("glEvalCoord2f");
  1552. glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC)load("glEvalCoord2fv");
  1553. glad_glEvalMesh1 = (PFNGLEVALMESH1PROC)load("glEvalMesh1");
  1554. glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC)load("glEvalPoint1");
  1555. glad_glEvalMesh2 = (PFNGLEVALMESH2PROC)load("glEvalMesh2");
  1556. glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC)load("glEvalPoint2");
  1557. glad_glAlphaFunc = (PFNGLALPHAFUNCPROC)load("glAlphaFunc");
  1558. glad_glPixelZoom = (PFNGLPIXELZOOMPROC)load("glPixelZoom");
  1559. glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC)load("glPixelTransferf");
  1560. glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC)load("glPixelTransferi");
  1561. glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC)load("glPixelMapfv");
  1562. glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC)load("glPixelMapuiv");
  1563. glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC)load("glPixelMapusv");
  1564. glad_glCopyPixels = (PFNGLCOPYPIXELSPROC)load("glCopyPixels");
  1565. glad_glDrawPixels = (PFNGLDRAWPIXELSPROC)load("glDrawPixels");
  1566. glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC)load("glGetClipPlane");
  1567. glad_glGetLightfv = (PFNGLGETLIGHTFVPROC)load("glGetLightfv");
  1568. glad_glGetLightiv = (PFNGLGETLIGHTIVPROC)load("glGetLightiv");
  1569. glad_glGetMapdv = (PFNGLGETMAPDVPROC)load("glGetMapdv");
  1570. glad_glGetMapfv = (PFNGLGETMAPFVPROC)load("glGetMapfv");
  1571. glad_glGetMapiv = (PFNGLGETMAPIVPROC)load("glGetMapiv");
  1572. glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC)load("glGetMaterialfv");
  1573. glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC)load("glGetMaterialiv");
  1574. glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC)load("glGetPixelMapfv");
  1575. glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC)load("glGetPixelMapuiv");
  1576. glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC)load("glGetPixelMapusv");
  1577. glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC)load("glGetPolygonStipple");
  1578. glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)load("glGetTexEnvfv");
  1579. glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC)load("glGetTexEnviv");
  1580. glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC)load("glGetTexGendv");
  1581. glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC)load("glGetTexGenfv");
  1582. glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC)load("glGetTexGeniv");
  1583. glad_glIsList = (PFNGLISLISTPROC)load("glIsList");
  1584. glad_glFrustum = (PFNGLFRUSTUMPROC)load("glFrustum");
  1585. glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC)load("glLoadIdentity");
  1586. glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC)load("glLoadMatrixf");
  1587. glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC)load("glLoadMatrixd");
  1588. glad_glMatrixMode = (PFNGLMATRIXMODEPROC)load("glMatrixMode");
  1589. glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC)load("glMultMatrixf");
  1590. glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC)load("glMultMatrixd");
  1591. glad_glOrtho = (PFNGLORTHOPROC)load("glOrtho");
  1592. glad_glPopMatrix = (PFNGLPOPMATRIXPROC)load("glPopMatrix");
  1593. glad_glPushMatrix = (PFNGLPUSHMATRIXPROC)load("glPushMatrix");
  1594. glad_glRotated = (PFNGLROTATEDPROC)load("glRotated");
  1595. glad_glRotatef = (PFNGLROTATEFPROC)load("glRotatef");
  1596. glad_glScaled = (PFNGLSCALEDPROC)load("glScaled");
  1597. glad_glScalef = (PFNGLSCALEFPROC)load("glScalef");
  1598. glad_glTranslated = (PFNGLTRANSLATEDPROC)load("glTranslated");
  1599. glad_glTranslatef = (PFNGLTRANSLATEFPROC)load("glTranslatef");
  1600. }
  1601. static void load_GL_VERSION_1_1(GLADloadproc load) {
  1602. if(!GLAD_GL_VERSION_1_1) return;
  1603. glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
  1604. glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
  1605. glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
  1606. glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
  1607. glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
  1608. glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
  1609. glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
  1610. glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
  1611. glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
  1612. glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
  1613. glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
  1614. glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
  1615. glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
  1616. glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
  1617. glad_glArrayElement = (PFNGLARRAYELEMENTPROC)load("glArrayElement");
  1618. glad_glColorPointer = (PFNGLCOLORPOINTERPROC)load("glColorPointer");
  1619. glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)load("glDisableClientState");
  1620. glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC)load("glEdgeFlagPointer");
  1621. glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)load("glEnableClientState");
  1622. glad_glIndexPointer = (PFNGLINDEXPOINTERPROC)load("glIndexPointer");
  1623. glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC)load("glInterleavedArrays");
  1624. glad_glNormalPointer = (PFNGLNORMALPOINTERPROC)load("glNormalPointer");
  1625. glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)load("glTexCoordPointer");
  1626. glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC)load("glVertexPointer");
  1627. glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC)load("glAreTexturesResident");
  1628. glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)load("glPrioritizeTextures");
  1629. glad_glIndexub = (PFNGLINDEXUBPROC)load("glIndexub");
  1630. glad_glIndexubv = (PFNGLINDEXUBVPROC)load("glIndexubv");
  1631. glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC)load("glPopClientAttrib");
  1632. glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC)load("glPushClientAttrib");
  1633. }
  1634. static void load_GL_VERSION_1_2(GLADloadproc load) {
  1635. if(!GLAD_GL_VERSION_1_2) return;
  1636. glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
  1637. glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
  1638. glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
  1639. glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
  1640. }
  1641. static void load_GL_VERSION_1_3(GLADloadproc load) {
  1642. if(!GLAD_GL_VERSION_1_3) return;
  1643. glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
  1644. glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
  1645. glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
  1646. glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
  1647. glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
  1648. glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
  1649. glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
  1650. glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
  1651. glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
  1652. glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)load("glClientActiveTexture");
  1653. glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)load("glMultiTexCoord1d");
  1654. glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)load("glMultiTexCoord1dv");
  1655. glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)load("glMultiTexCoord1f");
  1656. glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)load("glMultiTexCoord1fv");
  1657. glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)load("glMultiTexCoord1i");
  1658. glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)load("glMultiTexCoord1iv");
  1659. glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)load("glMultiTexCoord1s");
  1660. glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)load("glMultiTexCoord1sv");
  1661. glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)load("glMultiTexCoord2d");
  1662. glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)load("glMultiTexCoord2dv");
  1663. glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)load("glMultiTexCoord2f");
  1664. glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)load("glMultiTexCoord2fv");
  1665. glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)load("glMultiTexCoord2i");
  1666. glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)load("glMultiTexCoord2iv");
  1667. glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)load("glMultiTexCoord2s");
  1668. glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)load("glMultiTexCoord2sv");
  1669. glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)load("glMultiTexCoord3d");
  1670. glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)load("glMultiTexCoord3dv");
  1671. glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)load("glMultiTexCoord3f");
  1672. glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)load("glMultiTexCoord3fv");
  1673. glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)load("glMultiTexCoord3i");
  1674. glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)load("glMultiTexCoord3iv");
  1675. glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)load("glMultiTexCoord3s");
  1676. glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)load("glMultiTexCoord3sv");
  1677. glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)load("glMultiTexCoord4d");
  1678. glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)load("glMultiTexCoord4dv");
  1679. glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)load("glMultiTexCoord4f");
  1680. glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)load("glMultiTexCoord4fv");
  1681. glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)load("glMultiTexCoord4i");
  1682. glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)load("glMultiTexCoord4iv");
  1683. glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)load("glMultiTexCoord4s");
  1684. glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)load("glMultiTexCoord4sv");
  1685. glad_glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)load("glLoadTransposeMatrixf");
  1686. glad_glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)load("glLoadTransposeMatrixd");
  1687. glad_glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)load("glMultTransposeMatrixf");
  1688. glad_glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)load("glMultTransposeMatrixd");
  1689. }
  1690. static void load_GL_VERSION_1_4(GLADloadproc load) {
  1691. if(!GLAD_GL_VERSION_1_4) return;
  1692. glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
  1693. glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
  1694. glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
  1695. glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
  1696. glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
  1697. glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
  1698. glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
  1699. glad_glFogCoordf = (PFNGLFOGCOORDFPROC)load("glFogCoordf");
  1700. glad_glFogCoordfv = (PFNGLFOGCOORDFVPROC)load("glFogCoordfv");
  1701. glad_glFogCoordd = (PFNGLFOGCOORDDPROC)load("glFogCoordd");
  1702. glad_glFogCoorddv = (PFNGLFOGCOORDDVPROC)load("glFogCoorddv");
  1703. glad_glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)load("glFogCoordPointer");
  1704. glad_glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)load("glSecondaryColor3b");
  1705. glad_glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)load("glSecondaryColor3bv");
  1706. glad_glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)load("glSecondaryColor3d");
  1707. glad_glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)load("glSecondaryColor3dv");
  1708. glad_glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)load("glSecondaryColor3f");
  1709. glad_glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)load("glSecondaryColor3fv");
  1710. glad_glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)load("glSecondaryColor3i");
  1711. glad_glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)load("glSecondaryColor3iv");
  1712. glad_glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)load("glSecondaryColor3s");
  1713. glad_glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)load("glSecondaryColor3sv");
  1714. glad_glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)load("glSecondaryColor3ub");
  1715. glad_glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)load("glSecondaryColor3ubv");
  1716. glad_glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)load("glSecondaryColor3ui");
  1717. glad_glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)load("glSecondaryColor3uiv");
  1718. glad_glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)load("glSecondaryColor3us");
  1719. glad_glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)load("glSecondaryColor3usv");
  1720. glad_glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)load("glSecondaryColorPointer");
  1721. glad_glWindowPos2d = (PFNGLWINDOWPOS2DPROC)load("glWindowPos2d");
  1722. glad_glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)load("glWindowPos2dv");
  1723. glad_glWindowPos2f = (PFNGLWINDOWPOS2FPROC)load("glWindowPos2f");
  1724. glad_glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)load("glWindowPos2fv");
  1725. glad_glWindowPos2i = (PFNGLWINDOWPOS2IPROC)load("glWindowPos2i");
  1726. glad_glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)load("glWindowPos2iv");
  1727. glad_glWindowPos2s = (PFNGLWINDOWPOS2SPROC)load("glWindowPos2s");
  1728. glad_glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)load("glWindowPos2sv");
  1729. glad_glWindowPos3d = (PFNGLWINDOWPOS3DPROC)load("glWindowPos3d");
  1730. glad_glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)load("glWindowPos3dv");
  1731. glad_glWindowPos3f = (PFNGLWINDOWPOS3FPROC)load("glWindowPos3f");
  1732. glad_glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)load("glWindowPos3fv");
  1733. glad_glWindowPos3i = (PFNGLWINDOWPOS3IPROC)load("glWindowPos3i");
  1734. glad_glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)load("glWindowPos3iv");
  1735. glad_glWindowPos3s = (PFNGLWINDOWPOS3SPROC)load("glWindowPos3s");
  1736. glad_glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)load("glWindowPos3sv");
  1737. glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
  1738. glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
  1739. }
  1740. static void load_GL_VERSION_1_5(GLADloadproc load) {
  1741. if(!GLAD_GL_VERSION_1_5) return;
  1742. glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
  1743. glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
  1744. glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
  1745. glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
  1746. glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
  1747. glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
  1748. glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
  1749. glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
  1750. glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
  1751. glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
  1752. glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
  1753. glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
  1754. glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
  1755. glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
  1756. glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
  1757. glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
  1758. glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
  1759. glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
  1760. glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
  1761. }
  1762. static void load_GL_VERSION_2_0(GLADloadproc load) {
  1763. if(!GLAD_GL_VERSION_2_0) return;
  1764. glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
  1765. glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
  1766. glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
  1767. glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
  1768. glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
  1769. glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
  1770. glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
  1771. glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
  1772. glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
  1773. glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
  1774. glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
  1775. glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
  1776. glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
  1777. glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
  1778. glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
  1779. glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
  1780. glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
  1781. glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
  1782. glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
  1783. glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
  1784. glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
  1785. glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
  1786. glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
  1787. glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
  1788. glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
  1789. glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
  1790. glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
  1791. glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
  1792. glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
  1793. glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
  1794. glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
  1795. glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
  1796. glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
  1797. glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
  1798. glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
  1799. glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
  1800. glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
  1801. glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
  1802. glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
  1803. glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
  1804. glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
  1805. glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
  1806. glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
  1807. glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
  1808. glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
  1809. glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
  1810. glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
  1811. glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
  1812. glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
  1813. glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
  1814. glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
  1815. glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
  1816. glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
  1817. glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
  1818. glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
  1819. glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
  1820. glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
  1821. glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
  1822. glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
  1823. glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
  1824. glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
  1825. glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
  1826. glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
  1827. glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
  1828. glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
  1829. glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
  1830. glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
  1831. glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
  1832. glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
  1833. glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
  1834. glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
  1835. glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
  1836. glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
  1837. glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
  1838. glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
  1839. glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
  1840. glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
  1841. glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
  1842. glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
  1843. glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
  1844. glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
  1845. glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
  1846. glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
  1847. glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
  1848. glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
  1849. glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
  1850. glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
  1851. glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
  1852. glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
  1853. glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
  1854. glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
  1855. glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
  1856. glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
  1857. }
  1858. static void load_GL_VERSION_2_1(GLADloadproc load) {
  1859. if(!GLAD_GL_VERSION_2_1) return;
  1860. glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
  1861. glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
  1862. glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
  1863. glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
  1864. glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
  1865. glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
  1866. }
  1867. static void load_GL_VERSION_3_0(GLADloadproc load) {
  1868. if(!GLAD_GL_VERSION_3_0) return;
  1869. glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
  1870. glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
  1871. glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
  1872. glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
  1873. glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
  1874. glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
  1875. glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
  1876. glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
  1877. glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
  1878. glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
  1879. glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
  1880. glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
  1881. glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
  1882. glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
  1883. glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
  1884. glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
  1885. glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
  1886. glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
  1887. glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
  1888. glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
  1889. glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
  1890. glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
  1891. glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
  1892. glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
  1893. glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
  1894. glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
  1895. glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
  1896. glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
  1897. glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
  1898. glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
  1899. glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
  1900. glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
  1901. glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
  1902. glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
  1903. glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
  1904. glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
  1905. glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
  1906. glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
  1907. glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
  1908. glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
  1909. glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
  1910. glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
  1911. glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
  1912. glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
  1913. glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
  1914. glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
  1915. glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
  1916. glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
  1917. glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
  1918. glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
  1919. glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
  1920. glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
  1921. glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
  1922. glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
  1923. glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
  1924. glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
  1925. glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
  1926. glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
  1927. glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
  1928. glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
  1929. glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
  1930. glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
  1931. glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
  1932. glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
  1933. glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
  1934. glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
  1935. glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
  1936. glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
  1937. glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
  1938. glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
  1939. glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
  1940. glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
  1941. glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
  1942. glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
  1943. glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
  1944. glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
  1945. glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
  1946. glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
  1947. glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
  1948. glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
  1949. glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
  1950. glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
  1951. glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
  1952. glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
  1953. }
  1954. static void load_GL_VERSION_3_1(GLADloadproc load) {
  1955. if(!GLAD_GL_VERSION_3_1) return;
  1956. glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
  1957. glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
  1958. glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
  1959. glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex");
  1960. glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
  1961. glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
  1962. glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
  1963. glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
  1964. glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
  1965. glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
  1966. glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
  1967. glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
  1968. glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
  1969. glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
  1970. glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
  1971. }
  1972. static void load_GL_VERSION_3_2(GLADloadproc load) {
  1973. if(!GLAD_GL_VERSION_3_2) return;
  1974. glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
  1975. glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
  1976. glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
  1977. glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
  1978. glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
  1979. glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
  1980. glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
  1981. glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
  1982. glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
  1983. glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
  1984. glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
  1985. glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
  1986. glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
  1987. glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
  1988. glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
  1989. glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
  1990. glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
  1991. glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
  1992. glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
  1993. }
  1994. static void load_GL_VERSION_3_3(GLADloadproc load) {
  1995. if(!GLAD_GL_VERSION_3_3) return;
  1996. glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
  1997. glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
  1998. glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
  1999. glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
  2000. glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
  2001. glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
  2002. glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
  2003. glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
  2004. glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
  2005. glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
  2006. glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
  2007. glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
  2008. glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
  2009. glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
  2010. glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
  2011. glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
  2012. glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
  2013. glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
  2014. glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
  2015. glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor");
  2016. glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
  2017. glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
  2018. glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
  2019. glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
  2020. glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
  2021. glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
  2022. glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
  2023. glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
  2024. glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
  2025. glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
  2026. glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
  2027. glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
  2028. glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
  2029. glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
  2030. glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
  2031. glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
  2032. glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
  2033. glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
  2034. glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
  2035. glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
  2036. glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
  2037. glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
  2038. glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
  2039. glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
  2040. glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
  2041. glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
  2042. glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
  2043. glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
  2044. glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
  2045. glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
  2046. glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
  2047. glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
  2048. glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
  2049. glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
  2050. glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
  2051. glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
  2052. glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
  2053. glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
  2054. }
  2055. static void load_GL_VERSION_4_0(GLADloadproc load) {
  2056. if(!GLAD_GL_VERSION_4_0) return;
  2057. glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading");
  2058. glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)load("glBlendEquationi");
  2059. glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)load("glBlendEquationSeparatei");
  2060. glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)load("glBlendFunci");
  2061. glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)load("glBlendFuncSeparatei");
  2062. glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect");
  2063. glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect");
  2064. glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d");
  2065. glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d");
  2066. glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d");
  2067. glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d");
  2068. glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv");
  2069. glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv");
  2070. glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv");
  2071. glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv");
  2072. glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv");
  2073. glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv");
  2074. glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv");
  2075. glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv");
  2076. glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv");
  2077. glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv");
  2078. glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv");
  2079. glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv");
  2080. glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv");
  2081. glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv");
  2082. glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation");
  2083. glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex");
  2084. glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv");
  2085. glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName");
  2086. glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName");
  2087. glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv");
  2088. glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv");
  2089. glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv");
  2090. glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri");
  2091. glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv");
  2092. glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback");
  2093. glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks");
  2094. glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks");
  2095. glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback");
  2096. glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback");
  2097. glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback");
  2098. glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback");
  2099. glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream");
  2100. glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed");
  2101. glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed");
  2102. glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv");
  2103. }
  2104. static void load_GL_VERSION_4_1(GLADloadproc load) {
  2105. if(!GLAD_GL_VERSION_4_1) return;
  2106. glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler");
  2107. glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary");
  2108. glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat");
  2109. glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef");
  2110. glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf");
  2111. glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary");
  2112. glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary");
  2113. glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
  2114. glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages");
  2115. glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram");
  2116. glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv");
  2117. glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline");
  2118. glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines");
  2119. glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines");
  2120. glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline");
  2121. glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv");
  2122. glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
  2123. glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i");
  2124. glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv");
  2125. glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f");
  2126. glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv");
  2127. glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d");
  2128. glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv");
  2129. glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui");
  2130. glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv");
  2131. glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i");
  2132. glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv");
  2133. glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f");
  2134. glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv");
  2135. glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)load("glProgramUniform2d");
  2136. glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)load("glProgramUniform2dv");
  2137. glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui");
  2138. glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv");
  2139. glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i");
  2140. glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv");
  2141. glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f");
  2142. glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv");
  2143. glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d");
  2144. glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv");
  2145. glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui");
  2146. glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv");
  2147. glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i");
  2148. glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv");
  2149. glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f");
  2150. glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv");
  2151. glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d");
  2152. glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv");
  2153. glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui");
  2154. glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv");
  2155. glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv");
  2156. glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv");
  2157. glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv");
  2158. glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv");
  2159. glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)load("glProgramUniformMatrix3dv");
  2160. glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)load("glProgramUniformMatrix4dv");
  2161. glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv");
  2162. glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv");
  2163. glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv");
  2164. glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv");
  2165. glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv");
  2166. glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv");
  2167. glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)load("glProgramUniformMatrix2x3dv");
  2168. glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)load("glProgramUniformMatrix3x2dv");
  2169. glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)load("glProgramUniformMatrix2x4dv");
  2170. glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)load("glProgramUniformMatrix4x2dv");
  2171. glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)load("glProgramUniformMatrix3x4dv");
  2172. glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)load("glProgramUniformMatrix4x3dv");
  2173. glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline");
  2174. glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog");
  2175. glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d");
  2176. glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d");
  2177. glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d");
  2178. glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d");
  2179. glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv");
  2180. glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv");
  2181. glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv");
  2182. glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv");
  2183. glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer");
  2184. glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv");
  2185. glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv");
  2186. glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf");
  2187. glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv");
  2188. glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv");
  2189. glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed");
  2190. glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv");
  2191. glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv");
  2192. glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed");
  2193. glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v");
  2194. glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v");
  2195. }
  2196. static void load_GL_VERSION_4_2(GLADloadproc load) {
  2197. if(!GLAD_GL_VERSION_4_2) return;
  2198. glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance");
  2199. glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance");
  2200. glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance");
  2201. glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ");
  2202. glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv");
  2203. glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture");
  2204. glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier");
  2205. glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D");
  2206. glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D");
  2207. glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D");
  2208. glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced");
  2209. glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced");
  2210. }
  2211. static void load_GL_VERSION_4_3(GLADloadproc load) {
  2212. if(!GLAD_GL_VERSION_4_3) return;
  2213. glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData");
  2214. glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData");
  2215. glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute");
  2216. glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect");
  2217. glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData");
  2218. glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri");
  2219. glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv");
  2220. glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v");
  2221. glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage");
  2222. glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage");
  2223. glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData");
  2224. glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData");
  2225. glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer");
  2226. glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer");
  2227. glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect");
  2228. glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect");
  2229. glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv");
  2230. glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex");
  2231. glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName");
  2232. glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv");
  2233. glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation");
  2234. glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex");
  2235. glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding");
  2236. glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange");
  2237. glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample");
  2238. glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample");
  2239. glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView");
  2240. glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer");
  2241. glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat");
  2242. glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat");
  2243. glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat");
  2244. glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding");
  2245. glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor");
  2246. glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl");
  2247. glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
  2248. glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
  2249. glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
  2250. glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
  2251. glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
  2252. glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
  2253. glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
  2254. glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
  2255. glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
  2256. glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
  2257. }
  2258. static void load_GL_VERSION_4_4(GLADloadproc load) {
  2259. if(!GLAD_GL_VERSION_4_4) return;
  2260. glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage");
  2261. glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage");
  2262. glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage");
  2263. glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase");
  2264. glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange");
  2265. glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures");
  2266. glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers");
  2267. glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures");
  2268. glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers");
  2269. }
  2270. static void load_GL_VERSION_4_5(GLADloadproc load) {
  2271. if(!GLAD_GL_VERSION_4_5) return;
  2272. glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl");
  2273. glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks");
  2274. glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase");
  2275. glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange");
  2276. glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv");
  2277. glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v");
  2278. glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v");
  2279. glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers");
  2280. glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage");
  2281. glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData");
  2282. glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData");
  2283. glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData");
  2284. glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData");
  2285. glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData");
  2286. glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer");
  2287. glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange");
  2288. glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer");
  2289. glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange");
  2290. glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv");
  2291. glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v");
  2292. glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv");
  2293. glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData");
  2294. glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers");
  2295. glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer");
  2296. glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri");
  2297. glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture");
  2298. glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer");
  2299. glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer");
  2300. glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers");
  2301. glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer");
  2302. glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData");
  2303. glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData");
  2304. glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv");
  2305. glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv");
  2306. glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv");
  2307. glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi");
  2308. glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer");
  2309. glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus");
  2310. glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv");
  2311. glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv");
  2312. glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers");
  2313. glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage");
  2314. glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample");
  2315. glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv");
  2316. glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures");
  2317. glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer");
  2318. glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange");
  2319. glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D");
  2320. glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D");
  2321. glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D");
  2322. glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample");
  2323. glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample");
  2324. glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D");
  2325. glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D");
  2326. glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D");
  2327. glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D");
  2328. glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D");
  2329. glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D");
  2330. glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D");
  2331. glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D");
  2332. glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D");
  2333. glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf");
  2334. glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv");
  2335. glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri");
  2336. glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv");
  2337. glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv");
  2338. glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv");
  2339. glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap");
  2340. glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit");
  2341. glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage");
  2342. glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage");
  2343. glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv");
  2344. glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv");
  2345. glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv");
  2346. glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv");
  2347. glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv");
  2348. glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv");
  2349. glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays");
  2350. glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib");
  2351. glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib");
  2352. glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer");
  2353. glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer");
  2354. glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers");
  2355. glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding");
  2356. glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat");
  2357. glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat");
  2358. glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat");
  2359. glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor");
  2360. glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv");
  2361. glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv");
  2362. glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv");
  2363. glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers");
  2364. glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines");
  2365. glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries");
  2366. glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v");
  2367. glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv");
  2368. glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v");
  2369. glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv");
  2370. glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion");
  2371. glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage");
  2372. glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage");
  2373. glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus");
  2374. glad_glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)load("glGetnCompressedTexImage");
  2375. glad_glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)load("glGetnTexImage");
  2376. glad_glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)load("glGetnUniformdv");
  2377. glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv");
  2378. glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv");
  2379. glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv");
  2380. glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels");
  2381. glad_glGetnMapdv = (PFNGLGETNMAPDVPROC)load("glGetnMapdv");
  2382. glad_glGetnMapfv = (PFNGLGETNMAPFVPROC)load("glGetnMapfv");
  2383. glad_glGetnMapiv = (PFNGLGETNMAPIVPROC)load("glGetnMapiv");
  2384. glad_glGetnPixelMapfv = (PFNGLGETNPIXELMAPFVPROC)load("glGetnPixelMapfv");
  2385. glad_glGetnPixelMapuiv = (PFNGLGETNPIXELMAPUIVPROC)load("glGetnPixelMapuiv");
  2386. glad_glGetnPixelMapusv = (PFNGLGETNPIXELMAPUSVPROC)load("glGetnPixelMapusv");
  2387. glad_glGetnPolygonStipple = (PFNGLGETNPOLYGONSTIPPLEPROC)load("glGetnPolygonStipple");
  2388. glad_glGetnColorTable = (PFNGLGETNCOLORTABLEPROC)load("glGetnColorTable");
  2389. glad_glGetnConvolutionFilter = (PFNGLGETNCONVOLUTIONFILTERPROC)load("glGetnConvolutionFilter");
  2390. glad_glGetnSeparableFilter = (PFNGLGETNSEPARABLEFILTERPROC)load("glGetnSeparableFilter");
  2391. glad_glGetnHistogram = (PFNGLGETNHISTOGRAMPROC)load("glGetnHistogram");
  2392. glad_glGetnMinmax = (PFNGLGETNMINMAXPROC)load("glGetnMinmax");
  2393. glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier");
  2394. }
  2395. static void load_GL_VERSION_4_6(GLADloadproc load) {
  2396. if(!GLAD_GL_VERSION_4_6) return;
  2397. glad_glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)load("glSpecializeShader");
  2398. glad_glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)load("glMultiDrawArraysIndirectCount");
  2399. glad_glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)load("glMultiDrawElementsIndirectCount");
  2400. glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)load("glPolygonOffsetClamp");
  2401. }
  2402. static int find_extensionsGL(void) {
  2403. if (!get_exts()) return 0;
  2404. (void)&has_ext;
  2405. free_exts();
  2406. return 1;
  2407. }
  2408. static void find_coreGL(void) {
  2409. /* Thank you @elmindreda
  2410. * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
  2411. * https://github.com/glfw/glfw/blob/master/src/context.c#L36
  2412. */
  2413. int i, major, minor;
  2414. const char* version;
  2415. const char* prefixes[] = {
  2416. "OpenGL ES-CM ",
  2417. "OpenGL ES-CL ",
  2418. "OpenGL ES ",
  2419. NULL
  2420. };
  2421. version = (const char*) glGetString(GL_VERSION);
  2422. if (!version) return;
  2423. for (i = 0; prefixes[i]; i++) {
  2424. const size_t length = strlen(prefixes[i]);
  2425. if (strncmp(version, prefixes[i], length) == 0) {
  2426. version += length;
  2427. break;
  2428. }
  2429. }
  2430. /* PR #18 */
  2431. #ifdef _MSC_VER
  2432. sscanf_s(version, "%d.%d", &major, &minor);
  2433. #else
  2434. sscanf(version, "%d.%d", &major, &minor);
  2435. #endif
  2436. GLVersion.major = major; GLVersion.minor = minor;
  2437. max_loaded_major = major; max_loaded_minor = minor;
  2438. GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
  2439. GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
  2440. GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
  2441. GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
  2442. GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
  2443. GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
  2444. GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
  2445. GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
  2446. GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
  2447. GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
  2448. GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
  2449. GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
  2450. GLAD_GL_VERSION_4_0 = (major == 4 && minor >= 0) || major > 4;
  2451. GLAD_GL_VERSION_4_1 = (major == 4 && minor >= 1) || major > 4;
  2452. GLAD_GL_VERSION_4_2 = (major == 4 && minor >= 2) || major > 4;
  2453. GLAD_GL_VERSION_4_3 = (major == 4 && minor >= 3) || major > 4;
  2454. GLAD_GL_VERSION_4_4 = (major == 4 && minor >= 4) || major > 4;
  2455. GLAD_GL_VERSION_4_5 = (major == 4 && minor >= 5) || major > 4;
  2456. GLAD_GL_VERSION_4_6 = (major == 4 && minor >= 6) || major > 4;
  2457. if (GLVersion.major > 4 || (GLVersion.major >= 4 && GLVersion.minor >= 6)) {
  2458. max_loaded_major = 4;
  2459. max_loaded_minor = 6;
  2460. }
  2461. }
  2462. int gladLoadGLLoader(GLADloadproc load) {
  2463. GLVersion.major = 0; GLVersion.minor = 0;
  2464. glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
  2465. if(glGetString == NULL) return 0;
  2466. if(glGetString(GL_VERSION) == NULL) return 0;
  2467. find_coreGL();
  2468. load_GL_VERSION_1_0(load);
  2469. load_GL_VERSION_1_1(load);
  2470. load_GL_VERSION_1_2(load);
  2471. load_GL_VERSION_1_3(load);
  2472. load_GL_VERSION_1_4(load);
  2473. load_GL_VERSION_1_5(load);
  2474. load_GL_VERSION_2_0(load);
  2475. load_GL_VERSION_2_1(load);
  2476. load_GL_VERSION_3_0(load);
  2477. load_GL_VERSION_3_1(load);
  2478. load_GL_VERSION_3_2(load);
  2479. load_GL_VERSION_3_3(load);
  2480. load_GL_VERSION_4_0(load);
  2481. load_GL_VERSION_4_1(load);
  2482. load_GL_VERSION_4_2(load);
  2483. load_GL_VERSION_4_3(load);
  2484. load_GL_VERSION_4_4(load);
  2485. load_GL_VERSION_4_5(load);
  2486. load_GL_VERSION_4_6(load);
  2487. if (!find_extensionsGL()) return 0;
  2488. return GLVersion.major != 0 || GLVersion.minor != 0;
  2489. }
  2490. static void load_GL_ES_VERSION_2_0(GLADloadproc load) {
  2491. if(!GLAD_GL_ES_VERSION_2_0) return;
  2492. glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
  2493. glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
  2494. glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
  2495. glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
  2496. glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
  2497. glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
  2498. glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
  2499. glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
  2500. glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
  2501. glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
  2502. glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
  2503. glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
  2504. glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
  2505. glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
  2506. glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
  2507. glad_glClear = (PFNGLCLEARPROC)load("glClear");
  2508. glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
  2509. glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf");
  2510. glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
  2511. glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
  2512. glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
  2513. glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
  2514. glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
  2515. glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
  2516. glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
  2517. glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
  2518. glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
  2519. glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
  2520. glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
  2521. glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
  2522. glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
  2523. glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
  2524. glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
  2525. glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
  2526. glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
  2527. glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
  2528. glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef");
  2529. glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
  2530. glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
  2531. glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
  2532. glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
  2533. glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
  2534. glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
  2535. glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
  2536. glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
  2537. glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
  2538. glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
  2539. glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
  2540. glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
  2541. glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
  2542. glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
  2543. glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
  2544. glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
  2545. glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
  2546. glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
  2547. glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
  2548. glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
  2549. glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
  2550. glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
  2551. glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
  2552. glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
  2553. glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
  2554. glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
  2555. glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
  2556. glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
  2557. glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
  2558. glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
  2559. glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
  2560. glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
  2561. glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat");
  2562. glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
  2563. glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
  2564. glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
  2565. glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
  2566. glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
  2567. glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
  2568. glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
  2569. glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
  2570. glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
  2571. glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
  2572. glad_glHint = (PFNGLHINTPROC)load("glHint");
  2573. glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
  2574. glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
  2575. glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
  2576. glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
  2577. glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
  2578. glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
  2579. glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
  2580. glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
  2581. glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
  2582. glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
  2583. glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
  2584. glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
  2585. glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler");
  2586. glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
  2587. glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
  2588. glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
  2589. glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary");
  2590. glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
  2591. glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
  2592. glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
  2593. glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
  2594. glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
  2595. glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
  2596. glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
  2597. glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
  2598. glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
  2599. glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
  2600. glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
  2601. glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
  2602. glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
  2603. glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
  2604. glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
  2605. glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
  2606. glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
  2607. glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
  2608. glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
  2609. glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
  2610. glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
  2611. glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
  2612. glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
  2613. glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
  2614. glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
  2615. glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
  2616. glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
  2617. glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
  2618. glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
  2619. glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
  2620. glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
  2621. glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
  2622. glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
  2623. glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
  2624. glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
  2625. glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
  2626. glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
  2627. glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
  2628. glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
  2629. glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
  2630. glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
  2631. glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
  2632. glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
  2633. glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
  2634. }
  2635. static void load_GL_ES_VERSION_3_0(GLADloadproc load) {
  2636. if(!GLAD_GL_ES_VERSION_3_0) return;
  2637. glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
  2638. glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
  2639. glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
  2640. glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
  2641. glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
  2642. glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
  2643. glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
  2644. glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
  2645. glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
  2646. glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
  2647. glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
  2648. glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
  2649. glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
  2650. glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
  2651. glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
  2652. glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
  2653. glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
  2654. glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
  2655. glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
  2656. glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
  2657. glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
  2658. glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
  2659. glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
  2660. glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
  2661. glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
  2662. glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
  2663. glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
  2664. glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
  2665. glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
  2666. glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
  2667. glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
  2668. glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
  2669. glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
  2670. glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
  2671. glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
  2672. glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
  2673. glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
  2674. glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
  2675. glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
  2676. glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
  2677. glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
  2678. glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
  2679. glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
  2680. glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
  2681. glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
  2682. glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
  2683. glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
  2684. glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
  2685. glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
  2686. glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
  2687. glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
  2688. glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
  2689. glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
  2690. glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
  2691. glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
  2692. glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
  2693. glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
  2694. glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
  2695. glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
  2696. glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
  2697. glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
  2698. glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
  2699. glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
  2700. glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
  2701. glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
  2702. glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
  2703. glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
  2704. glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
  2705. glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
  2706. glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
  2707. glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
  2708. glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
  2709. glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
  2710. glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
  2711. glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
  2712. glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
  2713. glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
  2714. glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
  2715. glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
  2716. glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
  2717. glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
  2718. glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
  2719. glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
  2720. glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
  2721. glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
  2722. glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
  2723. glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
  2724. glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
  2725. glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
  2726. glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor");
  2727. glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback");
  2728. glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks");
  2729. glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks");
  2730. glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback");
  2731. glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback");
  2732. glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback");
  2733. glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary");
  2734. glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary");
  2735. glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
  2736. glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer");
  2737. glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer");
  2738. glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D");
  2739. glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D");
  2740. glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ");
  2741. }
  2742. static void load_GL_ES_VERSION_3_1(GLADloadproc load) {
  2743. if(!GLAD_GL_ES_VERSION_3_1) return;
  2744. glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute");
  2745. glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect");
  2746. glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect");
  2747. glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect");
  2748. glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri");
  2749. glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv");
  2750. glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv");
  2751. glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex");
  2752. glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName");
  2753. glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv");
  2754. glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation");
  2755. glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages");
  2756. glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram");
  2757. glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv");
  2758. glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline");
  2759. glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines");
  2760. glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines");
  2761. glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline");
  2762. glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv");
  2763. glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i");
  2764. glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i");
  2765. glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i");
  2766. glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i");
  2767. glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui");
  2768. glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui");
  2769. glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui");
  2770. glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui");
  2771. glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f");
  2772. glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f");
  2773. glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f");
  2774. glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f");
  2775. glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv");
  2776. glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv");
  2777. glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv");
  2778. glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv");
  2779. glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv");
  2780. glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv");
  2781. glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv");
  2782. glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv");
  2783. glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv");
  2784. glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv");
  2785. glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv");
  2786. glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv");
  2787. glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv");
  2788. glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv");
  2789. glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv");
  2790. glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv");
  2791. glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv");
  2792. glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv");
  2793. glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv");
  2794. glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv");
  2795. glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv");
  2796. glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline");
  2797. glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog");
  2798. glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture");
  2799. glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
  2800. glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier");
  2801. glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion");
  2802. glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample");
  2803. glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
  2804. glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
  2805. glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
  2806. glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
  2807. glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer");
  2808. glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat");
  2809. glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat");
  2810. glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding");
  2811. glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor");
  2812. }
  2813. static void load_GL_ES_VERSION_3_2(GLADloadproc load) {
  2814. if(!GLAD_GL_ES_VERSION_3_2) return;
  2815. glad_glBlendBarrier = (PFNGLBLENDBARRIERPROC)load("glBlendBarrier");
  2816. glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData");
  2817. glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl");
  2818. glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
  2819. glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
  2820. glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
  2821. glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
  2822. glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
  2823. glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
  2824. glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
  2825. glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
  2826. glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
  2827. glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
  2828. glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
  2829. glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
  2830. glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)load("glBlendEquationi");
  2831. glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)load("glBlendEquationSeparatei");
  2832. glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)load("glBlendFunci");
  2833. glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)load("glBlendFuncSeparatei");
  2834. glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
  2835. glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
  2836. glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
  2837. glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
  2838. glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
  2839. glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
  2840. glad_glPrimitiveBoundingBox = (PFNGLPRIMITIVEBOUNDINGBOXPROC)load("glPrimitiveBoundingBox");
  2841. glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus");
  2842. glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels");
  2843. glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv");
  2844. glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv");
  2845. glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv");
  2846. glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading");
  2847. glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri");
  2848. glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
  2849. glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
  2850. glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
  2851. glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
  2852. glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
  2853. glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
  2854. glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
  2855. glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
  2856. glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
  2857. glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange");
  2858. glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample");
  2859. }
  2860. static int find_extensionsGLES2(void) {
  2861. if (!get_exts()) return 0;
  2862. (void)&has_ext;
  2863. free_exts();
  2864. return 1;
  2865. }
  2866. static void find_coreGLES2(void) {
  2867. /* Thank you @elmindreda
  2868. * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
  2869. * https://github.com/glfw/glfw/blob/master/src/context.c#L36
  2870. */
  2871. int i, major, minor;
  2872. const char* version;
  2873. const char* prefixes[] = {
  2874. "OpenGL ES-CM ",
  2875. "OpenGL ES-CL ",
  2876. "OpenGL ES ",
  2877. NULL
  2878. };
  2879. version = (const char*) glGetString(GL_VERSION);
  2880. if (!version) return;
  2881. for (i = 0; prefixes[i]; i++) {
  2882. const size_t length = strlen(prefixes[i]);
  2883. if (strncmp(version, prefixes[i], length) == 0) {
  2884. version += length;
  2885. break;
  2886. }
  2887. }
  2888. /* PR #18 */
  2889. #ifdef _MSC_VER
  2890. sscanf_s(version, "%d.%d", &major, &minor);
  2891. #else
  2892. sscanf(version, "%d.%d", &major, &minor);
  2893. #endif
  2894. GLVersion.major = major; GLVersion.minor = minor;
  2895. max_loaded_major = major; max_loaded_minor = minor;
  2896. GLAD_GL_ES_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
  2897. GLAD_GL_ES_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
  2898. GLAD_GL_ES_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
  2899. GLAD_GL_ES_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
  2900. if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 2)) {
  2901. max_loaded_major = 3;
  2902. max_loaded_minor = 2;
  2903. }
  2904. }
  2905. int gladLoadGLES2Loader(GLADloadproc load) {
  2906. GLVersion.major = 0; GLVersion.minor = 0;
  2907. glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
  2908. if(glGetString == NULL) return 0;
  2909. if(glGetString(GL_VERSION) == NULL) return 0;
  2910. find_coreGLES2();
  2911. load_GL_ES_VERSION_2_0(load);
  2912. load_GL_ES_VERSION_3_0(load);
  2913. load_GL_ES_VERSION_3_1(load);
  2914. load_GL_ES_VERSION_3_2(load);
  2915. if (!find_extensionsGLES2()) return 0;
  2916. return GLVersion.major != 0 || GLVersion.minor != 0;
  2917. }
  2918. #endif // GLAD_IMPL