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- //========================================================================
- // GLFW 3.4 macOS - www.glfw.org
- //------------------------------------------------------------------------
- // Copyright (c) 2009-2019 Camilla Löwy <[email protected]>
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- //
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- //
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would
- // be appreciated but is not required.
- //
- // 2. Altered source versions must be plainly marked as such, and must not
- // be misrepresented as being the original software.
- //
- // 3. This notice may not be removed or altered from any source
- // distribution.
- //
- //========================================================================
- // It is fine to use C99 in this file because it will not be built with VS
- //========================================================================
- #include "internal.h"
- #include <sys/param.h> // For MAXPATHLEN
- // Needed for _NSGetProgname
- #include <crt_externs.h>
- // Change to our application bundle's resources directory, if present
- //
- static void changeToResourcesDirectory(void)
- {
- char resourcesPath[MAXPATHLEN];
- CFBundleRef bundle = CFBundleGetMainBundle();
- if (!bundle)
- return;
- CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle);
- CFStringRef last = CFURLCopyLastPathComponent(resourcesURL);
- if (CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo)
- {
- CFRelease(last);
- CFRelease(resourcesURL);
- return;
- }
- CFRelease(last);
- if (!CFURLGetFileSystemRepresentation(resourcesURL,
- true,
- (UInt8*) resourcesPath,
- MAXPATHLEN))
- {
- CFRelease(resourcesURL);
- return;
- }
- CFRelease(resourcesURL);
- chdir(resourcesPath);
- }
- // Set up the menu bar (manually)
- // This is nasty, nasty stuff -- calls to undocumented semi-private APIs that
- // could go away at any moment, lots of stuff that really should be
- // localize(d|able), etc. Add a nib to save us this horror.
- //
- static void createMenuBar(void)
- {
- size_t i;
- NSString* appName = nil;
- NSDictionary* bundleInfo = [[NSBundle mainBundle] infoDictionary];
- NSString* nameKeys[] =
- {
- @"CFBundleDisplayName",
- @"CFBundleName",
- @"CFBundleExecutable",
- };
- // Try to figure out what the calling application is called
- for (i = 0; i < sizeof(nameKeys) / sizeof(nameKeys[0]); i++)
- {
- id name = bundleInfo[nameKeys[i]];
- if (name &&
- [name isKindOfClass:[NSString class]] &&
- ![name isEqualToString:@""])
- {
- appName = name;
- break;
- }
- }
- if (!appName)
- {
- char** progname = _NSGetProgname();
- if (progname && *progname)
- appName = @(*progname);
- else
- appName = @"GLFW Application";
- }
- NSMenu* bar = [[NSMenu alloc] init];
- [NSApp setMainMenu:bar];
- NSMenuItem* appMenuItem =
- [bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
- NSMenu* appMenu = [[NSMenu alloc] init];
- [appMenuItem setSubmenu:appMenu];
- [appMenu addItemWithTitle:[NSString stringWithFormat:@"About %@", appName]
- action:@selector(orderFrontStandardAboutPanel:)
- keyEquivalent:@""];
- [appMenu addItem:[NSMenuItem separatorItem]];
- NSMenu* servicesMenu = [[NSMenu alloc] init];
- [NSApp setServicesMenu:servicesMenu];
- [[appMenu addItemWithTitle:@"Services"
- action:NULL
- keyEquivalent:@""] setSubmenu:servicesMenu];
- [servicesMenu release];
- [appMenu addItem:[NSMenuItem separatorItem]];
- [appMenu addItemWithTitle:[NSString stringWithFormat:@"Hide %@", appName]
- action:@selector(hide:)
- keyEquivalent:@"h"];
- [[appMenu addItemWithTitle:@"Hide Others"
- action:@selector(hideOtherApplications:)
- keyEquivalent:@"h"]
- setKeyEquivalentModifierMask:NSEventModifierFlagOption | NSEventModifierFlagCommand];
- [appMenu addItemWithTitle:@"Show All"
- action:@selector(unhideAllApplications:)
- keyEquivalent:@""];
- [appMenu addItem:[NSMenuItem separatorItem]];
- [appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %@", appName]
- action:@selector(terminate:)
- keyEquivalent:@"q"];
- NSMenuItem* windowMenuItem =
- [bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
- [bar release];
- NSMenu* windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
- [NSApp setWindowsMenu:windowMenu];
- [windowMenuItem setSubmenu:windowMenu];
- [windowMenu addItemWithTitle:@"Minimize"
- action:@selector(performMiniaturize:)
- keyEquivalent:@"m"];
- [windowMenu addItemWithTitle:@"Zoom"
- action:@selector(performZoom:)
- keyEquivalent:@""];
- [windowMenu addItem:[NSMenuItem separatorItem]];
- [windowMenu addItemWithTitle:@"Bring All to Front"
- action:@selector(arrangeInFront:)
- keyEquivalent:@""];
- // TODO: Make this appear at the bottom of the menu (for consistency)
- [windowMenu addItem:[NSMenuItem separatorItem]];
- [[windowMenu addItemWithTitle:@"Enter Full Screen"
- action:@selector(toggleFullScreen:)
- keyEquivalent:@"f"]
- setKeyEquivalentModifierMask:NSEventModifierFlagControl | NSEventModifierFlagCommand];
- // Prior to Snow Leopard, we need to use this oddly-named semi-private API
- // to get the application menu working properly.
- SEL setAppleMenuSelector = NSSelectorFromString(@"setAppleMenu:");
- [NSApp performSelector:setAppleMenuSelector withObject:appMenu];
- }
- // Create key code translation tables
- //
- static void createKeyTables(void)
- {
- int scancode;
- memset(_glfw.ns.keycodes, -1, sizeof(_glfw.ns.keycodes));
- memset(_glfw.ns.scancodes, -1, sizeof(_glfw.ns.scancodes));
- _glfw.ns.keycodes[0x1D] = GLFW_KEY_0;
- _glfw.ns.keycodes[0x12] = GLFW_KEY_1;
- _glfw.ns.keycodes[0x13] = GLFW_KEY_2;
- _glfw.ns.keycodes[0x14] = GLFW_KEY_3;
- _glfw.ns.keycodes[0x15] = GLFW_KEY_4;
- _glfw.ns.keycodes[0x17] = GLFW_KEY_5;
- _glfw.ns.keycodes[0x16] = GLFW_KEY_6;
- _glfw.ns.keycodes[0x1A] = GLFW_KEY_7;
- _glfw.ns.keycodes[0x1C] = GLFW_KEY_8;
- _glfw.ns.keycodes[0x19] = GLFW_KEY_9;
- _glfw.ns.keycodes[0x00] = GLFW_KEY_A;
- _glfw.ns.keycodes[0x0B] = GLFW_KEY_B;
- _glfw.ns.keycodes[0x08] = GLFW_KEY_C;
- _glfw.ns.keycodes[0x02] = GLFW_KEY_D;
- _glfw.ns.keycodes[0x0E] = GLFW_KEY_E;
- _glfw.ns.keycodes[0x03] = GLFW_KEY_F;
- _glfw.ns.keycodes[0x05] = GLFW_KEY_G;
- _glfw.ns.keycodes[0x04] = GLFW_KEY_H;
- _glfw.ns.keycodes[0x22] = GLFW_KEY_I;
- _glfw.ns.keycodes[0x26] = GLFW_KEY_J;
- _glfw.ns.keycodes[0x28] = GLFW_KEY_K;
- _glfw.ns.keycodes[0x25] = GLFW_KEY_L;
- _glfw.ns.keycodes[0x2E] = GLFW_KEY_M;
- _glfw.ns.keycodes[0x2D] = GLFW_KEY_N;
- _glfw.ns.keycodes[0x1F] = GLFW_KEY_O;
- _glfw.ns.keycodes[0x23] = GLFW_KEY_P;
- _glfw.ns.keycodes[0x0C] = GLFW_KEY_Q;
- _glfw.ns.keycodes[0x0F] = GLFW_KEY_R;
- _glfw.ns.keycodes[0x01] = GLFW_KEY_S;
- _glfw.ns.keycodes[0x11] = GLFW_KEY_T;
- _glfw.ns.keycodes[0x20] = GLFW_KEY_U;
- _glfw.ns.keycodes[0x09] = GLFW_KEY_V;
- _glfw.ns.keycodes[0x0D] = GLFW_KEY_W;
- _glfw.ns.keycodes[0x07] = GLFW_KEY_X;
- _glfw.ns.keycodes[0x10] = GLFW_KEY_Y;
- _glfw.ns.keycodes[0x06] = GLFW_KEY_Z;
- _glfw.ns.keycodes[0x27] = GLFW_KEY_APOSTROPHE;
- _glfw.ns.keycodes[0x2A] = GLFW_KEY_BACKSLASH;
- _glfw.ns.keycodes[0x2B] = GLFW_KEY_COMMA;
- _glfw.ns.keycodes[0x18] = GLFW_KEY_EQUAL;
- _glfw.ns.keycodes[0x32] = GLFW_KEY_GRAVE_ACCENT;
- _glfw.ns.keycodes[0x21] = GLFW_KEY_LEFT_BRACKET;
- _glfw.ns.keycodes[0x1B] = GLFW_KEY_MINUS;
- _glfw.ns.keycodes[0x2F] = GLFW_KEY_PERIOD;
- _glfw.ns.keycodes[0x1E] = GLFW_KEY_RIGHT_BRACKET;
- _glfw.ns.keycodes[0x29] = GLFW_KEY_SEMICOLON;
- _glfw.ns.keycodes[0x2C] = GLFW_KEY_SLASH;
- _glfw.ns.keycodes[0x0A] = GLFW_KEY_WORLD_1;
- _glfw.ns.keycodes[0x33] = GLFW_KEY_BACKSPACE;
- _glfw.ns.keycodes[0x39] = GLFW_KEY_CAPS_LOCK;
- _glfw.ns.keycodes[0x75] = GLFW_KEY_DELETE;
- _glfw.ns.keycodes[0x7D] = GLFW_KEY_DOWN;
- _glfw.ns.keycodes[0x77] = GLFW_KEY_END;
- _glfw.ns.keycodes[0x24] = GLFW_KEY_ENTER;
- _glfw.ns.keycodes[0x35] = GLFW_KEY_ESCAPE;
- _glfw.ns.keycodes[0x7A] = GLFW_KEY_F1;
- _glfw.ns.keycodes[0x78] = GLFW_KEY_F2;
- _glfw.ns.keycodes[0x63] = GLFW_KEY_F3;
- _glfw.ns.keycodes[0x76] = GLFW_KEY_F4;
- _glfw.ns.keycodes[0x60] = GLFW_KEY_F5;
- _glfw.ns.keycodes[0x61] = GLFW_KEY_F6;
- _glfw.ns.keycodes[0x62] = GLFW_KEY_F7;
- _glfw.ns.keycodes[0x64] = GLFW_KEY_F8;
- _glfw.ns.keycodes[0x65] = GLFW_KEY_F9;
- _glfw.ns.keycodes[0x6D] = GLFW_KEY_F10;
- _glfw.ns.keycodes[0x67] = GLFW_KEY_F11;
- _glfw.ns.keycodes[0x6F] = GLFW_KEY_F12;
- _glfw.ns.keycodes[0x69] = GLFW_KEY_F13;
- _glfw.ns.keycodes[0x6B] = GLFW_KEY_F14;
- _glfw.ns.keycodes[0x71] = GLFW_KEY_F15;
- _glfw.ns.keycodes[0x6A] = GLFW_KEY_F16;
- _glfw.ns.keycodes[0x40] = GLFW_KEY_F17;
- _glfw.ns.keycodes[0x4F] = GLFW_KEY_F18;
- _glfw.ns.keycodes[0x50] = GLFW_KEY_F19;
- _glfw.ns.keycodes[0x5A] = GLFW_KEY_F20;
- _glfw.ns.keycodes[0x73] = GLFW_KEY_HOME;
- _glfw.ns.keycodes[0x72] = GLFW_KEY_INSERT;
- _glfw.ns.keycodes[0x7B] = GLFW_KEY_LEFT;
- _glfw.ns.keycodes[0x3A] = GLFW_KEY_LEFT_ALT;
- _glfw.ns.keycodes[0x3B] = GLFW_KEY_LEFT_CONTROL;
- _glfw.ns.keycodes[0x38] = GLFW_KEY_LEFT_SHIFT;
- _glfw.ns.keycodes[0x37] = GLFW_KEY_LEFT_SUPER;
- _glfw.ns.keycodes[0x6E] = GLFW_KEY_MENU;
- _glfw.ns.keycodes[0x47] = GLFW_KEY_NUM_LOCK;
- _glfw.ns.keycodes[0x79] = GLFW_KEY_PAGE_DOWN;
- _glfw.ns.keycodes[0x74] = GLFW_KEY_PAGE_UP;
- _glfw.ns.keycodes[0x7C] = GLFW_KEY_RIGHT;
- _glfw.ns.keycodes[0x3D] = GLFW_KEY_RIGHT_ALT;
- _glfw.ns.keycodes[0x3E] = GLFW_KEY_RIGHT_CONTROL;
- _glfw.ns.keycodes[0x3C] = GLFW_KEY_RIGHT_SHIFT;
- _glfw.ns.keycodes[0x36] = GLFW_KEY_RIGHT_SUPER;
- _glfw.ns.keycodes[0x31] = GLFW_KEY_SPACE;
- _glfw.ns.keycodes[0x30] = GLFW_KEY_TAB;
- _glfw.ns.keycodes[0x7E] = GLFW_KEY_UP;
- _glfw.ns.keycodes[0x52] = GLFW_KEY_KP_0;
- _glfw.ns.keycodes[0x53] = GLFW_KEY_KP_1;
- _glfw.ns.keycodes[0x54] = GLFW_KEY_KP_2;
- _glfw.ns.keycodes[0x55] = GLFW_KEY_KP_3;
- _glfw.ns.keycodes[0x56] = GLFW_KEY_KP_4;
- _glfw.ns.keycodes[0x57] = GLFW_KEY_KP_5;
- _glfw.ns.keycodes[0x58] = GLFW_KEY_KP_6;
- _glfw.ns.keycodes[0x59] = GLFW_KEY_KP_7;
- _glfw.ns.keycodes[0x5B] = GLFW_KEY_KP_8;
- _glfw.ns.keycodes[0x5C] = GLFW_KEY_KP_9;
- _glfw.ns.keycodes[0x45] = GLFW_KEY_KP_ADD;
- _glfw.ns.keycodes[0x41] = GLFW_KEY_KP_DECIMAL;
- _glfw.ns.keycodes[0x4B] = GLFW_KEY_KP_DIVIDE;
- _glfw.ns.keycodes[0x4C] = GLFW_KEY_KP_ENTER;
- _glfw.ns.keycodes[0x51] = GLFW_KEY_KP_EQUAL;
- _glfw.ns.keycodes[0x43] = GLFW_KEY_KP_MULTIPLY;
- _glfw.ns.keycodes[0x4E] = GLFW_KEY_KP_SUBTRACT;
- for (scancode = 0; scancode < 256; scancode++)
- {
- // Store the reverse translation for faster key name lookup
- if (_glfw.ns.keycodes[scancode] >= 0)
- _glfw.ns.scancodes[_glfw.ns.keycodes[scancode]] = scancode;
- }
- }
- // Retrieve Unicode data for the current keyboard layout
- //
- static GLFWbool updateUnicodeDataNS(void)
- {
- if (_glfw.ns.inputSource)
- {
- CFRelease(_glfw.ns.inputSource);
- _glfw.ns.inputSource = NULL;
- _glfw.ns.unicodeData = nil;
- }
- _glfw.ns.inputSource = TISCopyCurrentKeyboardLayoutInputSource();
- if (!_glfw.ns.inputSource)
- {
- _glfwInputError(GLFW_PLATFORM_ERROR,
- "Cocoa: Failed to retrieve keyboard layout input source");
- return GLFW_FALSE;
- }
- _glfw.ns.unicodeData = (id)
- TISGetInputSourceProperty(_glfw.ns.inputSource,
- kTISPropertyUnicodeKeyLayoutData);
- if (!_glfw.ns.unicodeData)
- {
- _glfwInputError(GLFW_PLATFORM_ERROR,
- "Cocoa: Failed to retrieve keyboard layout Unicode data");
- return GLFW_FALSE;
- }
- return GLFW_TRUE;
- }
- // Load HIToolbox.framework and the TIS symbols we need from it
- //
- static GLFWbool initializeTIS(void)
- {
- // This works only because Cocoa has already loaded it properly
- _glfw.ns.tis.bundle =
- CFBundleGetBundleWithIdentifier(CFSTR("com.apple.HIToolbox"));
- if (!_glfw.ns.tis.bundle)
- {
- _glfwInputError(GLFW_PLATFORM_ERROR,
- "Cocoa: Failed to load HIToolbox.framework");
- return GLFW_FALSE;
- }
- CFStringRef* kPropertyUnicodeKeyLayoutData =
- (CFStringRef*)CFBundleGetDataPointerForName(_glfw.ns.tis.bundle,
- CFSTR("kTISPropertyUnicodeKeyLayoutData"));
- _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource = (PFN_TISCopyCurrentKeyboardLayoutInputSource)
- CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle,
- CFSTR("TISCopyCurrentKeyboardLayoutInputSource"));
- _glfw.ns.tis.GetInputSourceProperty = (PFN_TISGetInputSourceProperty)
- CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle,
- CFSTR("TISGetInputSourceProperty"));
- _glfw.ns.tis.GetKbdType = (PFN_LMGetKbdType)
- CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle,
- CFSTR("LMGetKbdType"));
- if (!kPropertyUnicodeKeyLayoutData ||
- !TISCopyCurrentKeyboardLayoutInputSource ||
- !TISGetInputSourceProperty ||
- !LMGetKbdType)
- {
- _glfwInputError(GLFW_PLATFORM_ERROR,
- "Cocoa: Failed to load TIS API symbols");
- return GLFW_FALSE;
- }
- _glfw.ns.tis.kPropertyUnicodeKeyLayoutData =
- *kPropertyUnicodeKeyLayoutData;
- return updateUnicodeDataNS();
- }
- @interface GLFWHelper : NSObject
- @end
- @implementation GLFWHelper
- - (void)selectedKeyboardInputSourceChanged:(NSObject*)object
- {
- updateUnicodeDataNS();
- }
- - (void)doNothing:(id)object
- {
- }
- @end // GLFWHelper
- @interface GLFWApplicationDelegate : NSObject <NSApplicationDelegate>
- @end
- @implementation GLFWApplicationDelegate
- - (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
- {
- _GLFWwindow* window;
- for (window = _glfw.windowListHead; window; window = window->next)
- _glfwInputWindowCloseRequest(window);
- return NSTerminateCancel;
- }
- - (void)applicationDidChangeScreenParameters:(NSNotification *) notification
- {
- _GLFWwindow* window;
- for (window = _glfw.windowListHead; window; window = window->next)
- {
- if (window->context.client != GLFW_NO_API)
- [window->context.nsgl.object update];
- }
- _glfwPollMonitorsNS();
- }
- - (void)applicationWillFinishLaunching:(NSNotification *)notification
- {
- if (_glfw.hints.init.ns.menubar)
- {
- // In case we are unbundled, make us a proper UI application
- [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
- // Menu bar setup must go between sharedApplication and finishLaunching
- // in order to properly emulate the behavior of NSApplicationMain
- if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"])
- {
- [[NSBundle mainBundle] loadNibNamed:@"MainMenu"
- owner:NSApp
- topLevelObjects:&_glfw.ns.nibObjects];
- }
- else
- createMenuBar();
- }
- }
- - (void)applicationDidFinishLaunching:(NSNotification *)notification
- {
- _glfwPlatformPostEmptyEvent();
- [NSApp stop:nil];
- }
- - (void)applicationDidHide:(NSNotification *)notification
- {
- int i;
- for (i = 0; i < _glfw.monitorCount; i++)
- _glfwRestoreVideoModeNS(_glfw.monitors[i]);
- }
- @end // GLFWApplicationDelegate
- //////////////////////////////////////////////////////////////////////////
- ////// GLFW internal API //////
- //////////////////////////////////////////////////////////////////////////
- void* _glfwLoadLocalVulkanLoaderNS(void)
- {
- CFBundleRef bundle = CFBundleGetMainBundle();
- if (!bundle)
- return NULL;
- CFURLRef url =
- CFBundleCopyAuxiliaryExecutableURL(bundle, CFSTR("libvulkan.1.dylib"));
- if (!url)
- return NULL;
- char path[PATH_MAX];
- void* handle = NULL;
- if (CFURLGetFileSystemRepresentation(url, true, (UInt8*) path, sizeof(path) - 1))
- handle = _glfw_dlopen(path);
- CFRelease(url);
- return handle;
- }
- //////////////////////////////////////////////////////////////////////////
- ////// GLFW platform API //////
- //////////////////////////////////////////////////////////////////////////
- int _glfwPlatformInit(void)
- {
- @autoreleasepool {
- _glfw.ns.helper = [[GLFWHelper alloc] init];
- [NSThread detachNewThreadSelector:@selector(doNothing:)
- toTarget:_glfw.ns.helper
- withObject:nil];
- [NSApplication sharedApplication];
- _glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init];
- if (_glfw.ns.delegate == nil)
- {
- _glfwInputError(GLFW_PLATFORM_ERROR,
- "Cocoa: Failed to create application delegate");
- return GLFW_FALSE;
- }
- [NSApp setDelegate:_glfw.ns.delegate];
- NSEvent* (^block)(NSEvent*) = ^ NSEvent* (NSEvent* event)
- {
- if ([event modifierFlags] & NSEventModifierFlagCommand)
- [[NSApp keyWindow] sendEvent:event];
- return event;
- };
- _glfw.ns.keyUpMonitor =
- [NSEvent addLocalMonitorForEventsMatchingMask:NSEventMaskKeyUp
- handler:block];
- if (_glfw.hints.init.ns.chdir)
- changeToResourcesDirectory();
- // Press and Hold prevents some keys from emitting repeated characters
- NSDictionary* defaults = @{@"ApplePressAndHoldEnabled":@NO};
- [[NSUserDefaults standardUserDefaults] registerDefaults:defaults];
- [[NSNotificationCenter defaultCenter]
- addObserver:_glfw.ns.helper
- selector:@selector(selectedKeyboardInputSourceChanged:)
- name:NSTextInputContextKeyboardSelectionDidChangeNotification
- object:nil];
- createKeyTables();
- _glfw.ns.eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
- if (!_glfw.ns.eventSource)
- return GLFW_FALSE;
- CGEventSourceSetLocalEventsSuppressionInterval(_glfw.ns.eventSource, 0.0);
- if (!initializeTIS())
- return GLFW_FALSE;
- _glfwInitTimerNS();
- _glfwInitJoysticksNS();
- _glfwPollMonitorsNS();
- if (![[NSRunningApplication currentApplication] isFinishedLaunching])
- [NSApp run];
- return GLFW_TRUE;
- } // autoreleasepool
- }
- void _glfwPlatformTerminate(void)
- {
- @autoreleasepool {
- if (_glfw.ns.inputSource)
- {
- CFRelease(_glfw.ns.inputSource);
- _glfw.ns.inputSource = NULL;
- _glfw.ns.unicodeData = nil;
- }
- if (_glfw.ns.eventSource)
- {
- CFRelease(_glfw.ns.eventSource);
- _glfw.ns.eventSource = NULL;
- }
- if (_glfw.ns.delegate)
- {
- [NSApp setDelegate:nil];
- [_glfw.ns.delegate release];
- _glfw.ns.delegate = nil;
- }
- if (_glfw.ns.helper)
- {
- [[NSNotificationCenter defaultCenter]
- removeObserver:_glfw.ns.helper
- name:NSTextInputContextKeyboardSelectionDidChangeNotification
- object:nil];
- [[NSNotificationCenter defaultCenter]
- removeObserver:_glfw.ns.helper];
- [_glfw.ns.helper release];
- _glfw.ns.helper = nil;
- }
- if (_glfw.ns.keyUpMonitor)
- [NSEvent removeMonitor:_glfw.ns.keyUpMonitor];
- free(_glfw.ns.clipboardString);
- _glfwTerminateNSGL();
- _glfwTerminateJoysticksNS();
- } // autoreleasepool
- }
- const char* _glfwPlatformGetVersionString(void)
- {
- return _GLFW_VERSION_NUMBER " Cocoa NSGL EGL OSMesa"
- #if defined(_GLFW_BUILD_DLL)
- " dynamic"
- #endif
- ;
- }
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